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  1. How would i Rotate buildings.
  2. Help me Help the community
  3. Heroes: Dawn of War Roleplaying
  4. more DoW musics
  5. adding/changing music
  6. Testers For Hire !
  7. Scout Snipers
  8. New Race is Created, but...
  9. Questions of a beginner
  10. beginner questions
  11. crash in AE
  12. AutoCad
  13. Modding the Squad & Vehicle Cap
  14. Coding advice needed for an Eldar shield...
  15. Mesh changing issues...
  16. WA battlefield patch help!!!!!!!1
  17. Halo: Retreat and Retaliation
  18. "Table Top Round Up" mod needs some supplys
  19. Can an Ability change - ["entity_blueprint_ext"]["animator"]
  20. multiple teams for an army
  21. Necron abilites and thier screw ups
  22. Some modding questions
  23. QD ( UM2C ) - Couples of Questions (AE)
  24. Attaching leaders
  25. Noob's humble request for help from the great ones
  26. Exhibit Marines?
  27. OK, question about adding new Cap types
  28. maya plugin
  29. WTF?!? Any one know how to fix this? I am utterly lost!
  30. We need the Tools to model, and it needs to be done, So, Who is with me?
  31. making the valkyrie hop
  32. Questions on adding unit speech
  33. Mod Merger?
  34. A few questions
  35. Change LUA file path
  36. Where does the OE inherit it's weapon lists from?
  37. Question about weapon groups (aka obliterator weapons)
  38. Vis files and setup
  39. Using DoW models for something other than modding?
  40. Tips for problems with game-mods, replays and gamemanager
  41. Black Templar Tactical Squad mod
  42. Trouble with OE!!
  43. Important Muzzle LUA co-ordinate article for the WIKI
  44. how do you change the module file ?
  45. Old Icons
  46. Some Deploy_ext experiments
  47. the selected file is outside of all known mods
  48. Closer to Codex Rebirth beta 3
  49. How do you make a in-game cinimatic intro to a campain?
  50. Firing FX connection to Rate Of Fire
  51. 3d models
  52. Orky Listening Post
  53. Stormblade
  54. Mission Editor Questions
  55. How does Ork Power surge work?
  56. Banner/Badge Request Thread.
  57. AE and ME Don't Work
  58. Front End.....
  59. A small question
  60. setting player positions
  61. Any mods that break morale for fleeing from CC?
  62. Question On Upgrades(close To Bolter)
  63. Machina ?
  64. Scar code for turning of the psychic shield?
  65. Mod Tools problem, overwriting original files outside of mod folder is possible ?
  66. front end music.
  67. What does this mean?
  68. An utter Noob Question (mayhaps) but I need to ask it any way. . .
  69. Mesh Smooth Modifier
  70. Another Mod Tools problem, copying master luas to mod folder
  71. Custom deep strike marker
  72. A Question about badges
  73. Skin batching error issue with Battlefortress
  74. Where do I access this Mission Editor.
  75. Help! error message when trying to run mission editor
  76. Another "How I mine fish?" topic...
  77. Glory Of The Guard Mod
  78. advanced building option
  79. Fatal AImod (1.75) error
  80. Depth of Heresy
  81. clord to keep up with zerkers/possessed
  82. Noobish army painter question
  83. Orky Voice Actor required for the Battle fortress!
  84. Base posing problem with Smargex
  85. taskbar.lua and the orks leaders question
  86. complex upgrades
  87. looking for a mod
  88. default weapon modifier for hardpoint 5+
  89. Mordians, Praetorians, and Death Korps of Krieg?
  90. how do i get the .lau files?
  91. Custom Sky schemes
  92. changing the cost of an addon
  93. Custom Skymap and Mapping
  94. [mod idea] 40k WHHHAAA! racing!
  95. Tank scaling
  96. Info/model/blueprint request
  97. Changing AI difficulty durring the game
  98. Strange stuff
  99. New tier 3 unit mek boys and modifier stacking
  100. Problem: Abilities; Projectiles; & a big fat f****** Crash.
  101. a few modeling/animation questions
  102. SGM file woes
  103. Necropolis Style Map\Mod\Mission Questions
  104. How do you change what names of units are in game...
  105. Unlimited Warfare Mod suggestion
  106. Can you change the Font Color in the menu?
  107. Can't Get Map Editor to Work at this Computer
  108. Infiltration & mines
  109. Is there a Dark Eldar FULL RACE MOD Out Yet?
  110. .events file, how do I make new ones?
  111. AI question.
  112. I got a scar execution error when i played Heroes with another mod
  113. DoW : SpaceHulk Mod
  114. Where is tacticalmarine_icon_multi.tga called out?
  115. Tau Skins! where to post? WARNING big pictures!!!
  116. ctreating a new race...
  117. closer to codex models install query
  118. request
  119. Campaign team colors
  120. What's the best Ork mod out there?
  121. A little help please?
  122. Map editor!
  123. Terminator Apothecary!
  124. [mod idea] bodies
  125. Take and Hold
  126. Weapons in army painter
  127. Starcraft MOD
  128. Tree Error???
  129. ae modes programer / developer whats the diferance
  130. coder help mod
  131. The Dalek mod.
  132. Resourse rates
  133. The Hunt For that which was lost: Early Itterations of Beroc's Tools
  134. Patch Readmes
  135. Advanced Skirmish AI testers please apply..
  136. mod problem
  137. Modellers, Textures?
  138. Mission Editor Problem
  139. Marine armour variants
  140. Feasability question for strategy mod thingy
  141. Assistance required for Firing while Infiltrated
  142. unit motion lists...
  143. Question about lua/ucs texts
  144. Armageddon - Incoming images - updated ->new image
  145. No Building Mod?
  146. Badges
  147. ClampPosToTerrain. error
  148. weapon: traverse_speed
  149. I need some help. Editing/modding question.
  150. Changing capture rate in Attribute Editor?
  151. Using campaign skins in Skirmish
  152. Is creating new types of modifiers possible?
  153. Please forget this thread existed, It's purpose is served.
  154. Terrain animation?
  155. new cover types
  156. Uhhhh, Yeah...
  157. Mission Editor does not open
  158. Dow Mod tools ME error
  159. Noobish question of the day
  160. Fx
  161. zoom help
  162. Codex Squiggoth: Progress
  163. Downloading skins/textures
  164. How to create new squad pop limits (like troops, elite, fast attack...)
  165. different approach to custom textures
  166. Can modding be used to add more cheats?
  167. Making triggers in dawn of war ME
  168. Gettin Map Overheads
  169. Material Editor Problems
  170. Playing DoW/WA Singleplayer Campaign with different skins
  171. Has anyone mastered the in game console?
  172. How do you enable the cheats in v1.41?
  173. Oe And Fx Coders Needed! ! !
  174. I want to beat the campaign by modding
  175. sounds
  176. multiple mods
  177. Original DOW guardsmen
  178. Importing models from Dawn of War game
  179. custom banners
  180. The dark crusades impact
  181. Dude, where's my lascannon?
  182. Possibility of CC weapon upgrade.
  183. Techpriest Enginseer in Army Painter
  184. Prof Sound design for free
  185. Dark Crusade
  186. dll help
  187. Space Marine Bikes Source Files
  188. steel legion help
  189. Module File and making my mod safe
  190. Attribute editor - armour questions
  191. Aos/ctf Map New Help!!!
  192. Max problem with weight
  193. Must have mods?
  194. Onslaught (Mod?)
  195. DoW v1.0 Mod Tools
  196. Need a bit of help in lua coding for Autoexec file
  197. Question about DOW and WA Editing
  198. Population
  199. Iron warriors mod ? any news when it will be released ?
  200. Necron Pylon, post 76 (need someone to make a video)
  201. DOW Tools V1.41
  202. Getting all the units in the Army Painter
  203. Winter Assault
  204. Object Editor
  205. One quick question
  206. Skiny Textures?
  207. Creating a UCS
  208. -dev shortcut command interferes with multiplayer mod games...
  209. Modders Wanted To Help Make Public Units
  210. SCAR Possibilities?
  211. Now how do I.... do this
  212. 2 questions regarding RGDs (Now with added 3rd question goodness!)
  213. Needed advice on gold texturing
  214. Need some help here =S
  215. Adding a unit from the game to a mod without copying unit files
  216. Rotating in Max - Solved
  217. How to edit FX
  218. Effects of a Mod
  219. Can I have more than 1 mod?
  220. more Object Editor Problems
  221. mod campaign
  222. iron warriors mod help
  223. HOORRAY! v1.5 Breaks No Mods including AI!
  224. PublicDOWUnits Forum goes live!!!
  225. Need help with Mission Editor
  226. 1.5 Patch new code and what it means to mods.
  227. How to use loading screen and menu from DoW in WA?
  228. 3dsmax Bones question
  229. *.dll editing
  230. help
  231. Rather interesting problem here...
  232. help with models, importing and exporting.
  233. TyranidMOD: Stryer strikes back
  234. My problem with re-texturing Space Marines
  235. high quality models
  236. Lightening Claws mod
  237. 3DS Max help needed
  238. Further from Codex(FFC) or AsFarFromCodexastheGWIPGuidelineswillAllow(AFFCATGWIPGWA)
  239. Problem with Tank Treads ...
  240. major error
  241. extracting music from .sga
  242. Editing Heightmaps
  243. Depth of Heresy is looking for members!
  244. Curse of the machine spirits hotkey
  245. Mission Editor crash
  246. Adding Research
  247. AE questions and the like
  248. Add-Ons and Exclusivity
  249. Beakies?!?
  250. The Warmaster Approaches...