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  1. [SS] A thing that bugs me about the Sisters...
  2. Any necron balance mods for SS?
  3. Strategic building - Own the point, own the building
  4. Weapon sweeping and area of effect
  5. Skyray missiles question
  6. is_display_requirements?
  7. replacing models/sounds between exp packs
  8. How to add Custom sounds
  9. Aspiring modder requires assistance
  10. use_hero_ui woes - Now with added SCAR questions in post #5
  11. Blender to 3dsMax?
  12. Adding the "Attack Ground" Ability
  13. Tomb Spyder Harvesting Over Cap Controls?
  14. penitent engine flamer graphics
  15. Sound files for weapons fire
  16. Imperial Guard: Brothers in Arms Mod Questions
  17. All UI switchable on/off for Soulstorm+Dark Crusade
  18. My SCAR questions thread
  19. Monolith firing animation faster than weapon's specified reload
  20. Mod DB Top 100, Dawn of Warhammer 40K: Firestorm over Kronus
  21. space marine mod
  22. Offsetting in abilities
  23. SCAR button working in multiplayer
  24. Kroot Riders on gnarloc beast Model Download
  25. Object Editor Tutorial REQUEST - Enough is Enough!
  26. How do I add music to soulstorm?
  27. remove fog of war
  28. Bits missing from model in OE
  29. Is there a SGA Compressor Tool?
  30. question about ai coding
  31. Trying to Restore Davian Thule to SS
  32. W40K Soulstorm unit color customization in campaign
  33. Music volume to low
  34. Converting music file (Mp3, WAV...ect.) into .FDA
  35. How can I get the AI to use new units?
  36. move_to_min_combat_range
  37. Perma-broken squad
  38. Do the 'in_combat_modifiers' work?
  39. The Future of W40k modding.
  40. converting help
  41. Mod for additional settings for Skirmish Battles
  42. Locking a unit in melee
  43. Destructable Terrain Improvement and Implementation...
  44. Exporter Tutorial: Static meshes (no textures) [max 9 but also for max 8]
  45. Multiplayer Setup
  46. Persistant heroes mod in campaign?
  47. Regarding synckill Ids
  48. Soulstorm - Editing victory conditions
  49. Online with mods
  50. Necron Ground Scarab Mod for SS
  51. Changing fireing effects for weapons? help
  52. Quick Enquiry -- inability to load refs in Max2008
  53. Changing teleportation effects
  54. SS mod tools?
  55. [SOLVED] Mudflap's whm reader blows up
  56. Buildings appearance *model?*
  57. Bizarre mod / LAN issue. Fixed by reinstall.
  58. Modifying Heroes
  59. Dumbest mod idea ever? (help needed)
  60. limiting leaders?
  61. My SCAR Question
  62. Map has a pink tint
  63. Regarding WHEs
  64. Imperial Guard Assault Map (defence)
  65. Map Selection
  66. Taskbar Dark Eldar reworked (downloadable)
  67. DoW2 is a Garbage
  68. SCAR: EGroup_AddSquadEntities : Function to add a squad's entities inside an Egroup
  69. Unit modding/adding
  70. Deep strike ability, like Orbital Bombardment ability?
  71. SCAR won't load
  72. Soulstorm No CD Crack?
  73. Mission editor not working
  74. Pliz help...Noob here
  75. Quick questions on new race creation
  76. Question
  77. Campaign/multiplayer color schemes
  78. All righty...
  79. WHM File format
  80. Modified fallback scar......
  81. Mod Idea: Ammo System
  82. Couple SS questions
  83. Corsix Modstudio
  84. Chaos Terminators.. available in which mod?
  85. Daemon Prince Death Sound
  86. Question on disabled icons
  87. WTPs and RSHs Problems
  88. backfiring weapon
  89. Looking for visual update mod that can be used in DC and SS campaign
  90. Horus Heresy mod download
  91. Spell immunity
  92. Kronus Deluxe
  93. Hows modding doing for dow1?
  94. Front end menu + TGA
  95. TUT REQUEST: Associating sound/voice files with Models
  96. Please help me find good mods
  97. HH OE Tutorial - FX and Sound Events
  98. Mods that are campaign compatible
  99. Mod with Primarch's?
  100. Mission Editor
  101. Change chapter in campaign
  102. Health Modifier?
  103. DE warriors and scourges model extraction
  104. animation usage Debug function? and strange Model problem - FIXED
  105. File hosting?
  106. Dark eldar 3rd resource for a diffrent race
  107. Relicnews Mapping Community - DoWFiles Emergency Evacuation!
  108. New race mod
  109. Mod maps not working at all for SS.
  110. The Praetorian Guard Mod
  111. {Help} Process of crossing weapons
  112. Disable certain units
  113. Small map pack i made some time ago
  114. Campaign - Different textures?
  115. AI Guides?
  116. Help with modding and mod AI. Almost there.
  117. OE animation problem
  118. dxp2.module problem.
  119. How to edit req points
  120. Please ignore, I solved it. I was having a dumbass moment.
  121. how to 'delete' max_squad_cap? [SOLVED]
  122. Icon problems
  123. Trouble cracking WHM file
  124. ArchAngel Mod:
  125. DoW Filefront???
  126. Using Units corpses as a possibly new object ??
  127. Scooby dooby doo
  128. Un-randomizing Random models
  129. Need help.. TGA to DDS
  130. Model Orientation
  131. Scourge with splinter rifle
  132. Problem with Fuggles Soulstorm Campaign and Random Objective Mod (PLEASE HELP)
  133. Keen sight reduction modifier
  134. titans
  135. AE editing unit squad names?
  136. Tuto Assault: Code SCAR data using Treepad
  137. Question: Adeptus Sororitas (Move/Delete as needed)
  138. how to put the units in the game
  139. How to make a martyr system?
  140. Getting the game to look at the correct team color folder for a new race?
  141. Need some help with Corsix's Mod Studio V0.5.5
  142. how to make the camera follow the object (squads or entity)?
  143. Sergeant texture ?????
  144. editor
  145. "Is_Artillery = True" with fire on Move
  146. Doombolter Turret [DC MOD]
  147. Scar question on unit cap
  148. Ability hit event
  149. Arming civilians?
  150. Easier Soul Gathering
  151. How can I get the resource rate to "very low"?
  152. Mapping issue - changing faction of placed items
  153. Adding models and equipment to the Wargear Selection
  154. no waaagh! cap
  155. Holy Icon Problem
  156. Palii is here!
  157. Adding wargear options for troops in metamap campaign
  158. FOR THE ARCHON
  159. DoWpro + other questions
  160. is it possible to mod a mod
  161. SCAR Q: How to determine a squads stance?
  162. Corsix Mod Studio = Issue Solved=
  163. DC Mod Manager 1.2
  164. map
  165. impact_ability
  166. Melta weapons
  167. Beta-List
  168. DA calling for new members
  169. Adding Farshight's dawn blade
  170. [Q] How to mod Dark Eldar Raider weapons?
  171. Model Converting (old school TT style)
  172. Max Polycount?
  173. Could not load selected mod dll(dxp2)
  174. Armour Types table limit in SS
  175. Textures are there but not.
  176. Never, mind, found the problem.
  177. vehicle and markers
  178. Deathwatch mod?/Mod combining?
  179. How do you load mods???
  180. Model Smoothing Problem after using modding tools.
  181. How to get the AI to test itself?
  182. Learning to Rig and Animate
  183. Lights and scythes,help needed
  184. DOW Advanced Mission Editor (v0.41 - 08.01.2012)
  185. Able to give races globals?
  186. Steam Downloaded Game Folders?
  187. trainer
  188. Fall of Ariston Needs Reskinners.
  189. Corsix's Mod Studio 0.5.5 Useful Macros
  190. guard_grenade_launcher_heavy_weapons_team
  191. Default entity configuration?
  192. How To Install.
  193. Persistent bases mod?
  194. looking for mod of SS
  195. Drop pods knockback
  196. Transparent texture?
  197. Few question !
  198. Dow:Dc Mod Manager Not WORKING!
  199. Questions about mods and how to begin
  200. What tools do I use to make mods?
  201. Lasscannon flash?
  202. An ability that keeps using its 'cost'
  203. Any value to race tutorials?
  204. Model replacement?
  205. Trying to add sounds to a mod
  206. Newbie Modding problem please help.
  207. Necron build time decrease %
  208. Mp3 to fda?
  209. Kill points win condition
  210. Full-sphere skybox
  211. Problems with subtypes.
  212. SS Flyers and Melee Weapons
  213. Changing Resources
  214. College Final Majot Project
  215. How do you change the rate of fire on bolters?
  216. Graphics question
  217. Request: RSH & WHM File Formats
  218. Sounds wont work.
  219. FX problems !?!
  220. where can i get a Soulstorm mod manager?
  221. Advanced building menu
  222. reduceing the polygon of units !
  223. ingame Model degradation
  224. Independent weapon targetting on a unit
  225. Witch Hunters Mod
  226. peices missing in OE, refusing to turn to Maxbones(SOLVED)
  227. Question about Heroes V2 DOW RPG Mod!
  228. Morale Requirements?
  229. Tutorial - How to make terrian objects buildable Structures (Updated)
  230. Firestorm over Kronus: Looking for Animators/Texture artists
  231. [HELP] Strat points' model clips through DE/SoB's listening posts.
  232. another few questions !
  233. Replacing Default Models in SS
  234. need help with mod
  235. Adjusting Model Locations - SS Campaign Screen
  236. Race Changer Tool for RSH & WHM Files - Needs Testing
  237. mod army painter
  238. "Soulstorm Unofficial Mod Tools" [RELEASE: 2009/07/24: SS1.0 LUAs "accurate" out!]
  239. icon question
  240. Replacing a weapon's skin.
  241. Modding program? :S
  242. Blessed be! Shield_of_Faith extension works!!
  243. problem with mod there is an error but it won't show me the error
  244. No mod(s) work for DoW: DC
  245. Changing Entities In-game.
  246. Old Phased out weapons
  247. Confused
  248. Killer Necron
  249. how to make a unit bigger ingame
  250. New projectiles