View Full Version : Relic Online performance and stability update.
12th Aug 06, 3:06 PM
Quazal are testing various server configurations in an attempt to track down the bottleneck in server performance. Because of this Relic Online may be down briefly throughout the entire weekend. Please continue trying to use the service as the load you generate will aid Quazal in detecting the issue. We apologise for any inconvenience and hope that you're enjoying Company of Heroes when you do manage to get in to a game :)
12th Aug 06, 3:10 PM
Thanks for the notice mecha :).
12th Aug 06, 3:13 PM
We'll see if Quazal are as good as they say they are...
12th Aug 06, 9:09 PM
Despite the doomsayers Relic shows their muscle.
12th Aug 06, 10:55 PM
Seemed pretty good tonight, whatever they tweaked appeared to work. I didn't get one connection box while online tonight.
12th Aug 06, 11:27 PM
My buddy and I played (thanks again uber) for 4+ hours straight, not a single hitch.
13th Aug 06, 1:17 AM
I left my profile online the entire night and I was still online when I just woke up and checked it.
That's the first time that worked for me at all, I always got disconnected overnight.
So whatever you're doing, it's good.
13th Aug 06, 1:43 AM
Much worse today than yesterday at times. Still massive conection issues especially when there was over 1k on. I noticed no server outage issues during the day, just overall poor performance :S Still unable to join games reliably. Hosting much more reliable although still not at acceptable levels.
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