Turtle
16th Aug 06, 6:56 PM
I always thought it odd that the allied AT didn't have armor piercing rounds loaded by default, even though it's supposed to kill armored targets. I found that I usually have to use the AP rounds to deal with german tank groups, leading to a huge expenditure of munitions just to do what the AT gun is supposed to in the first place.
The gun itself has a narrower angle of attack than the german equivalent, making it more easily flanked.
This got me thinking about a different ability to give the allied AT gun instead of the odd AP round ability.
How about some sort of critical hit ability that knocks off the treads on the enemy tank, requiring a short repair time from engineers to get the enemy tank moving again?
This ability would cost munitions for a single critical hit, and the effect would keep the target tank within the gun's narrow attack cone.
This ability could be combined with other units and tactics for some interesting combined arms tactics in game. For example, an AT gun could critically hit the lead tanks in a tank group moving down a street lined by buildings. The lead tanks stop, blocking traffic for the other tanks, creating a road block that could then be exploited by things like artillery strikes, or infantry and tanks moving in on the flank.
What do you think?
The gun itself has a narrower angle of attack than the german equivalent, making it more easily flanked.
This got me thinking about a different ability to give the allied AT gun instead of the odd AP round ability.
How about some sort of critical hit ability that knocks off the treads on the enemy tank, requiring a short repair time from engineers to get the enemy tank moving again?
This ability would cost munitions for a single critical hit, and the effect would keep the target tank within the gun's narrow attack cone.
This ability could be combined with other units and tactics for some interesting combined arms tactics in game. For example, an AT gun could critically hit the lead tanks in a tank group moving down a street lined by buildings. The lead tanks stop, blocking traffic for the other tanks, creating a road block that could then be exploited by things like artillery strikes, or infantry and tanks moving in on the flank.
What do you think?