View Full Version : [1.19] Sound Echoes
Kolath
23rd Aug 06, 12:35 PM
Just got 1.19 and played a game on St. Hilliare. All of my unit speech in the city side of the map echoed. This did not seem to occur in any area of the map besides the city. This has never happened before and as far as I can tell all my sounds are otherwise normal besides the high reverb.
Anyone else having this problem?
theBlind
23rd Aug 06, 2:29 PM
RelicCOH.ini:
; Reverb Time : 0 - 8000 [ms]
; Reverb Predelay : 0 - 250 [ms]
; Reverb Damping : 0 - 1000
reverb_time = 4000
reverb_predelay = 100
reverb_damping = 200
try tweaking, I think that could help.
DatonKallandor
23rd Aug 06, 2:47 PM
It supposed to be like that. It's big empty factory halls. Naturally, there's an echo there.
Daton
Kolath
23rd Aug 06, 3:21 PM
RelicCOH.ini:
; Reverb Time : 0 - 8000 [ms]
; Reverb Predelay : 0 - 250 [ms]
; Reverb Damping : 0 - 1000
reverb_time = 4000
reverb_predelay = 100
reverb_damping = 200
try tweaking, I think that could help.
Thanks, does this only apply to areas where the game thinks there should be reverb?
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