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View Full Version : Airborne Bombing run and strafing run



Shizzle007
2nd Sep 06, 4:39 AM
i was lately playing airborne. And I did a bombing run, and i was not satisfied at all... :rage:
Some reasons why I wasnt satisfied:

1:Its the only allied bombing support, It doesnt do much damage and the bombs are dropped in a line, while mostly i want to destroy things in a circle, so alot of bombs end up destroying sand and trees. (like 2 tanks next to each other) It just doesnt do enough damage for its ammo cost
2: Which brings us to point 2, 250 fking ammo???? WTF?? Infantry's airstrike cost 200 ammo, does much more damage (since it is concentrated in a circle) and they get howizers. Not to mention that airborne needs more ammo then other doctrines for theyr para troopers, scout planes and the strafing run.
3: Lets compare it to armor's callilope artillery. It is armor's only artillery (just like airborne), it cost 125 ammo and it is MUCH MUCH more usefull then the airstrike.

I think they should reduce airstrike cost to 175-200 ammo. Or massivly increase damage,like one bomb should take a tigers lifebar away for 90% and should kill every other tank instantly. Airsupport should be germans fear, now its like, oh i just got an airstrike which damaged my tiger and my panther a little. at least I dont get another one for 10 minutes.

The strafing run:
My issue with the strafing run is that sometimes I line it up over groups of infnatry in his base, and it only kills like 1 soldier and all the other shots misses. While i ordered it to shoot directly over the groups of soldiers. So i just wasted 125 ammo! I think for 125 ammo it should always hit within in a certain area, and instant kill every soldier in it. This is nto the bug im talking about, sometimes it just misses every single shot. Or fix this or reduce ammo cost to 80-100 ammo.

Or let it stay 125 ammo and let it severly damage light armor. Like taking 4/5 away from a armored car and damaging its engine.

Ax3
2nd Sep 06, 5:07 AM
Bomb in a circle? So the plane has to fly around and around and around?

Shizzle007
2nd Sep 06, 5:14 AM
learning to read would solve alot of problems for you. :iws:
I meant, they bomb in a line, so they tend to miss alot, so increasing damage and accuracy for the bombs would increase it efficiency alot. Or make them bomb a shorter area with more bombs and mroe damage.

Or maybe they should bomb it once like it is now and then turn and do another bombing run.

BlackLabel
2nd Sep 06, 5:26 AM
Hi. I recently played the airborn doctrine for fun and its great to harras an enemy. Tech up to tanks fast to back your paras up ! Also the infield reneinforce is a great feature. The bombing runs saved my life litteraly. They are a bit though to handle, so i agree on the inaccuracy. BUT it works out finaly. Try to hit the enmy direct after the bombing run with paras. Use the Strafing Run only on free field targets !

Shizzle007
2nd Sep 06, 5:31 AM
what u mean free field targets? I did strafing runs, aimed the line RIGHT over 3 volks squads and had the plane only killed 1 soldier. What u mean dropping paras in? They barely damage a tank severly, so dropping paras is just suicide. Unless they would have bazookas right away.

BlackLabel
2nd Sep 06, 5:52 AM
Strafing run is useless if the target is around buildings. It sounded like you wanted to attack em there. In free field strafing run is terror. Use the paras for caping points and back them up well. With tanks and AT gunz...whatever.
Keep your troops working thogether. The effect is enourmous. Same with the bombing run. Try to get the enemy in a good position instead of just trying to bomb the hell out of them. Encircle. Harras...then bomb.

Shizzle007
2nd Sep 06, 5:55 AM
no serious I had several times a strafing run in open field and he just shot 2 yards next to them. but ill keep it in mind, :).

but my point was compared to other support fire abbilitys this just seem weak for 250 ammo.

hasbean
2nd Sep 06, 6:00 AM
The bombing and strafing run are definitely a little trippy... but remember that all other arty is random within an aoe, if you could decide the exact location of the bombs/strafing run the ability would be too powerful.

I guess I agree that 250 munitions is a little too much for the bombing run, but your paying for (imo) the best tank busting ability in the game.

MasterToad
2nd Sep 06, 7:03 AM
Except you aren't. Its definetly not the best tank busting ability in the game.

Howitzers or Artillery bombardment are better, heck, V1 is better. Bombing run is far from effective. Problem is even if you concentrate the run, only one bomb will hit a tank at best, the rest destroy the dirt and trees either side. To be effective tanks have to be in a line or concentrated together, and noone does that.

Pengu
2nd Sep 06, 7:25 AM
Wow I honestly don't know where you guys are coming from with the bombing run. All of mine have been relatively effective. They are far more effective than artillary strikes, because they give almost no warning to the enemy. When i play airborne I generally scout an area bomb it and then rush in with tanks. The tanks that survived are damaged and get killed quickly. Straffing run is definately a little buggy though.

Shizzle007
2nd Sep 06, 7:39 AM
yeah lol i just did a strafing run in the middle, but bullets didnt arrive.

Demonic Spoon
2nd Sep 06, 8:14 AM
Firstly, in my experience strafing run rapes infantry.

And secondly, NO, the bombing run does NOT NEED A NERF. It's already cheap as fuck with the munitions drop the Airborne tree gets, and it's super powerful. I find the line dropped bombs are more useful than the circular off-map artillery. I've seen tigers taken to 20% health by a bombing run, and Panzer IVs killed. It definately does NOT need any buffing.

Not to mention the fact that it hits next to instantly, so there's very little chance to get away from it. You seem to think it should be free kills :down:

ShatteredFaith
2nd Sep 06, 10:34 AM
one flakpanzer can kill the bomber, ditto for the strafer. One 88 gun can kill the scout ship the strafing run and the bombing run.


One bombing run is usually horribly innaccruate and has trouble killing an armored freaking car. Other times it wastes 2 panzers.

Iv had strafing runs kill every single infantry in an open field, and the next, with a squad at exactly the same spot, miss every single time.

its too random and varied for me to use it anymore, which is why i dont pick airborne, because its like using half a tree.

Shizzle007
2nd Sep 06, 11:02 AM
ya im an armored whore now, callilopes damage every panzer severly for 125 ammo, and i know what i can count on. 2 callilope barriages are for me far more effective then 1 bombing run.

FatalTheRabbit
2nd Sep 06, 11:11 AM
I never touch that side of the commander tree. Strafing and bombing run is massively overpriced and a lot of the time you kill little to nothing. They suck.

Starfisher
2nd Sep 06, 11:48 AM
Bombing runs are great for base nuking, but are too random to spend the 250 munitions elsewhere.

Border Patrol
2nd Sep 06, 12:32 PM
I just lost a game to a team who coordinated their scouting, artillerying, and bombing, leaving absolutely none of our defenses safe. Airbourne is a support tree and if they had not used it they would have lost the game. It definately does not need a buff, it just takes skill to use.

Also, you want to be able to kill all of my tanks with ONE bombing run? so my 1000 mp Tiger Ace should die to a 250 AMMO attack along with any p4's I have as well? not too mention how OP strafing run would be if it killed every infantry in its range.

:gnight:

Shizzle007
2nd Sep 06, 12:34 PM
yeah the scouts and fuel/ammo drops are extremly usefull lategame. Fuel drops makes you spam shermans easily lol. I had 7 shermans tonight lol.
lol border was that against us? we just used that tactic, I destroyed nearly 2 panthers with the bombing run (tho all the others barely scratches anything).

Border Patrol
2nd Sep 06, 1:04 PM
only if u just played hill an hour ago

Shizzle007
2nd Sep 06, 1:23 PM
yeah we did, you guys spammed alot of 88's on the left side and used walking stukas all the time , and i spammed like 6-7 shermans.

Pengu
2nd Sep 06, 4:15 PM
Fatal how do you figure bombing run is overpriced? Airborne gets FREE MUNITIONS! If you have more than 1 airborne player it gets even more stacked. With 3 players dropping supplies you would get 300 munitions. Thats enough for every one on your teams to scout the enemy and bomb them! In a 1v1 it might look a bit pricey(even though it isn't), but in team games its rediculously cheap. I've never seen AAA shoot down a plane before its dropped its payload.

n0z3k1ll3r
2nd Sep 06, 7:10 PM
I took 2 tigers down to one millimeter of health with bombing run. You wait till they're in a natural chokepoint like one of the bridges on Semois, then do a run along the bridge.

Ax3
2nd Sep 06, 7:52 PM
:yas:
learning to read would solve alot of problems for you. :iws:
I meant, they bomb in a line, so they tend to miss alot, so increasing damage and accuracy for the bombs would increase it efficiency alot. Or make them bomb a shorter area with more bombs and mroe damage.

Or maybe they should bomb it once like it is now and then turn and do another bombing run.
Thx for that Shizzle, maybe I already know that they bomb in straight lines. Planes also fly in straight lines. You want to bomb things in a circle? meaning the plane has to fly in circles.

I suggest you learn the game abit more too before coming in here and crying about an Upgrade or nerf.

Bombing runs are very effective, I dont ever have a problem with them.

n0z3k1ll3r
2nd Sep 06, 8:10 PM
Also note that the bombing run has next to no warning before it hits, unlike artillery which flares the location before it goes off.

Agdune
2nd Sep 06, 11:24 PM
As an Allied infantry player, I can say I've seen airstrikes be used far more effectivley than my offmap artillery bombardments. On-map Howtizers are a different matter though, as their innacuracy and unreliablility doesn't matter when you can fire blindly for free.

Airborne is an awesome support tree.

nintendogs
3rd Sep 06, 12:02 AM
I've had bad luck with the bombing and straffing runs. The computer, however, will knock out entire squads of my infantry and tanks quickly and easily. :|

hasbean
3rd Sep 06, 12:27 AM
I'll bet that there is a metheod to placing the bombing/strafing run, if the computer can use the ability well almost all of the time, theres no reason why we can't. Now we just need to find out how... any volunteer's to test this ability out?

TornadoADV
3rd Sep 06, 1:14 AM
The Strafing Run has problems around Buildings and uneven terrain. (The bullets are absorbed by the buildings themselves and the dips and bumps in the ground.) Bombing Run doesn't seem to have this problem due to the AoE from their Payload. The major thing is when your calling in a Run on the edge of FoW and the computer misplaces the run, in which you hear the sound effects, but you see nothing but a white square flying parrell to your wanted line.

Another thing is that most people forget to put the target inside the "Double-Circle" Marker for the direction of the run. Any target between the beginning Circle and the crosshairs under your mouse pointer will get hit along that general line. If you want heavy fire in a single area don't move your crosshair that much. A Strafing Run will then dump it's entire belt into that tiny area and the Bombing Run will "cluster" drop on the spot.

Shizzle007
3rd Sep 06, 4:32 AM
Thx for that Shizzle, maybe I already know that they bomb in straight lines. Planes also fly in straight lines. You want to bomb things in a circle? meaning the plane has to fly in circles.

I suggest you learn the game abit more too before coming in here and crying about an Upgrade or nerf.

Bombing runs are very effective, I dont ever have a problem with them.
dude u really got reading problems, ur dyslectic? And i dont need to learn the game, I played like 80 games so i consider myself pretty experienced.

@tornado: thanks for the tips, i will try it out :) .

ÜberJumper
3rd Sep 06, 9:00 AM
As this thread is devolving to flaming, and there's lots of info here for folks to think about already, I'm closing it.