View Full Version : cheatmenu.lua
camo1018
9th Oct 06, 2:18 PM
I've been testing out this interesting file, but I encountered a problem right away.
I don't know how to use it.....
Has anyone found a way to use this lua file?
dezztroy
9th Oct 06, 2:25 PM
Well, maybe we could use dofile in the console, then use the hotkeys inside the cheatmenu.lua
Cant try it myself though cause of my dam swedish keyboard setup -.-
camo1018
9th Oct 06, 2:43 PM
I never tried the dofile function.
I tried it, but the console says it is invalid.
Any suggestions?
EDIT : I tried using it as in a script called in the root folder.
However, I get another problem that says global called for nil value, dofile....
Any suggestions?
camo1018
10th Oct 06, 4:18 PM
I never found any solutions to this.
Although, I am not sure where dev folders are located...
Frytrixa
10th Oct 06, 6:56 PM
... yeah! I also want to know what a "supersreenshot" is ^^
I'll check this after coming home from work...
DarkKnight
10th Oct 06, 7:09 PM
... yeah! I also want to know what a "supersreenshot" is ^^
It's a command to take a very high resolution screenshot.
kingcaboose
11th Oct 06, 2:44 AM
The cheatmenu seems to be something that was created by the developers but doesn't seem to be included in COH. I could be wrong but I saw that to in the scar files but the imports that it needed weren't there.
camo1018
11th Oct 06, 5:30 PM
Okay... That's a bad news then...
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