View Full Version : How to combine created body part using gmax with already created creatures?
12th Jun 03, 12:59 PM
Finally i already created the tail tip of the Doedicurus (Armadillo with spike mace like tail) and i already created that spike mace like tail tip but i still cannot figure out how to combine that tail tip with the already created armadillo so is there anybody could told me how?:stick:
19th Jun 03, 6:09 AM
9th Jul 03, 6:43 PM
I'm not an expert on this yet, but I'm pretty sure that you have to create a complete creature, not just the tail. Try grabbing the a stock model from the DataSrc folder and sticking the tail onto it.
You'll have an existing creature with a new tail. :)
Hope this helps.
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