KingT1ger?
31st Mar 07, 11:52 AM
Dont u hate it when maybe ur stug sees a at moving close to it and decides to attack without u knowing?
I think there should be a morale system where lets say a group of riflemen wouldnt attack a tank without maybe some stickie bombs.
Or maybe a tank wouldnt engage a at by its self. Cuz hey lets face it i doubt in WW11 a group of infantry by itself would attack a tank without any kind of antitank weapons.
The morale should work like this.... lets say if u tell a group of riflemen(un upgraded) to attack a tank, if the morale was in play then the group would say "no sir are u crazy"
Or maybe if a tank rushed a rifle squad that maybe they would try to escape from it rather then attack it?
I think that the morale should be decided between each unit (lets say a KCH would have better morale then some volks) or maybe if u ordered a tank to attack a at it would only do it if there was friendly units alrdy engaging it, it was maybe a tiger or pershing, there is more friendly units in the area, or maybe they could make a special effect that would make all your units fearless.
I think this would give a more realistic sense to the game and help out alot.
Thanks, Kingtiger
I think there should be a morale system where lets say a group of riflemen wouldnt attack a tank without maybe some stickie bombs.
Or maybe a tank wouldnt engage a at by its self. Cuz hey lets face it i doubt in WW11 a group of infantry by itself would attack a tank without any kind of antitank weapons.
The morale should work like this.... lets say if u tell a group of riflemen(un upgraded) to attack a tank, if the morale was in play then the group would say "no sir are u crazy"
Or maybe if a tank rushed a rifle squad that maybe they would try to escape from it rather then attack it?
I think that the morale should be decided between each unit (lets say a KCH would have better morale then some volks) or maybe if u ordered a tank to attack a at it would only do it if there was friendly units alrdy engaging it, it was maybe a tiger or pershing, there is more friendly units in the area, or maybe they could make a special effect that would make all your units fearless.
I think this would give a more realistic sense to the game and help out alot.
Thanks, Kingtiger