View Full Version : Bombing Run
pballer547
26th May 07, 12:30 PM
Hello, I was wondering if there is a way to make 2 different bombing runs. 1st one cheaper, weaker. The second one more expensive and more powerful. I made a copy of Ally_rockets under Abilities. I also made a copy in Atrib/weapon/plane/ ally_rockets .. BOth copies are called Bombingrun.rgd I put them in the squad abilities Under Sbps and ebps. I also checked the ui group position and ther not showing up. Any thoughts? Thanks guys
pballer547
26th May 07, 1:36 PM
Also, I tried adding other abilities such as off_map_battalion shoot or divisonal shoot. They never show up. Keep in mind I am wanting them to show up in the box in the bottom right hand corner. I did get the howitzer shot to come up, but that is in the middle of the screen with the bombing run ..etc =(
TheVOID
26th May 07, 6:17 PM
You put a who in the what? :confused:
Where is it supposed to show up? Low right is the unit menue for individual units. Is it supposed to be the ability of a specific unit then, like... uh... bombing run for... uh... US pioneers, as in grenades for riflemen?
Putting something into ebps and sbps does not make it show up anywhere, by the way. Not by itself. In fact, if it doesn't belong there (and abilities do NOT belong there), it just messes things up. It might also cause real problems for stability.
Powered by vBulletin® Version 4.2.0 Copyright © 2013 vBulletin Solutions, Inc. All rights reserved.