View Full Version : Technology Tree Goof (I think)
7th Sep 03, 10:55 AM
So I fire up a game of me vs the CPU, and start mining away and build up everything I can, and reseach everything I can...
Up to lvl 1 seems to be the demo constraint, cannot seem to go up to lvl 2 research etc...
send a couple of Ion frigates over to the cpus mother ship and kabooom!!! it has a fleet of cloaked ships that fire a barrage of missles at my frigates.....:fright:
I go back and check my tech tree.... no cloak...
what gives? does the cpu have full tech tree....:insane:
7th Sep 03, 11:01 AM
You sure the ships were cloaked and not just out of your FOV? Torpedo frigates have rather long ranges...
7th Sep 03, 12:19 PM
if you cant se them your cant se them.. Send a scout with those friggs and you se em
Demo only got limited ships and research options.. If i recal correctly all those "Level 1" go to "Level 2" in full game, aswell as several special abilites (much like the improved bombs for bombers).
So expect difrent strats and MORE tech.. more then you ever research in a normal game!
Well then, what's with the MS anti-mover tech? Whats that all about?!
7th Sep 03, 2:39 PM
That was accidently left in. It does nothing in the demo.
Heh I know, would of been nice though if it let us do something besides waste RU's.
8th Sep 03, 11:29 AM
Naw... not halucinating this time...
replayed the same scenario, it looks like some missle ships are cloaked..
I rerun it twice the cpu seems to get some more goodies that the rest, that is on the 4 player map.
on the 2 player map the cpu seems to focus alot on making carriers. never has any suprises though:stick:
8th Sep 03, 11:54 AM
You are mistaken. It is easy to mistake them for being cloaked i guess. Basically what happens is anything out of your sensor range you cannot see. The ships may actually be quite near to you but you dont notice them. You move along for a while and eventually they come into your sensor range and suddenly "appear from nowhere". Its not like Homeworld where you could see ships in the distance even if they were not in your sensors range. I can assure you that that is the correct explanation for what you have experienced.
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