PDA

View Full Version : [Question]New Units???



Tankkiller99
3rd Sep 07, 8:30 PM
I happened to be browsing around and reading the RelicCoh.english in Engine\Locale\English file with notepad and noticed their are some units that seem to belong to the PE but didn't make it to the game or are just being left out for whatever reason.

It would be sweet if they gave at least one of these units to the Wermacht as they need all the help they can get. Here are the units I am talking about:

107750 251 Anti Tank Halftrack
107751 Mounted with a 75mm gun this halftrack will easily make scrap out of enemy armor.



107700 251 Anti Infantry Halftrack
107701 Mounted with 3 deadly MG15 turrets this vehicle makes mince-meat of infantry and airplanes

108951 The SdKfz 124 Wespe is a self-propelled artillery vehicle mounted with a 105mm howitzer and gun-shield.

DatonKallandor
3rd Sep 07, 11:07 PM
There's loads of unused units in both CoH and OF. It's a Relic thing. They do that in every game.

FiffA
4th Sep 07, 1:23 AM
But are they actually modeled and are like rdy to be modded in game ?

DatonKallandor
4th Sep 07, 1:31 AM
Sometimes yes, sometimes no.

FiffA
4th Sep 07, 1:43 AM
hummh interesting :)

Snipermanic
4th Sep 07, 2:05 AM
what do you open them files with?

FiffA
4th Sep 07, 2:26 AM
Jst use Corsix tools, the filetypes are same as COH

Azure_One
4th Sep 07, 3:10 AM
There's loads of unused units in both CoH and OF. It's a Relic thing. They do that in every game.

It's a game developer thing. Blizzard, Valve, Bioware and Rockstar (hot coffee, anyone?) also do it.

Znuff
4th Sep 07, 4:18 AM
Too bad, those halftracks where the heavier versions, would have been nice to have some options suitable for combat instead of only the lightest halftracks and armored cars.