View Full Version : WHich Blob is best?
5th Nov 07, 4:19 PM
Ive read a lot of through the forums and there seems to be 2-4 blobs of infantry units people have fallen in love with. Which one is best? Im not saying MP wise im wondering over all which blob is best?
Forgot to add Volks and Rifle blobs but im sure that these blobs are better....
Dumb question: What makes the blob so good?
5th Nov 07, 4:34 PM
u forgot Fallschirmjager Blobs. Volks blobs dont work.
5th Nov 07, 4:37 PM
oh crap yea i did forget the fallshcimjager blobs sorry cant edit.... or i just dont know how...
Not voting when you have options with units from 2 factions, and spelling on simple words that makes it hard to take the post at all seriously.
5th Nov 07, 4:56 PM
actually there are 3 factions
Tommies, Commando -Brits
PG- Panzer Elite
5th Nov 07, 5:25 PM
Not voting when you have options with units from 2 factions, and spelling on simple words that makes it hard to take the post at all seriously. - Datzl
You don't ahve to be mean, you know what he means
Spelling by itself, yeah, will usually look over that. But for posting a poll, should be some higher standards. With newest reply, thinks I meant there is only 2 factions in this game, not that he put Rangers and Tommies into the same poll options. ( And hence 2 factions in one option)
5th Nov 07, 6:41 PM
i thought that the 100 munitions upgrades CALLED TOMMIES AKA THOMPSONS.
5th Nov 07, 8:24 PM
Maybe we should delete this thread and start over, no offence OP.
This is kind of a waste of life.
5th Nov 07, 8:27 PM
Tommies + Lt. and Captain is by far the strongest blob. Once I hit heroic charge everything just dies. Now if they have FJs with them that is a different story but OP did not mention FJs so I stick with the Tommy blob.
5th Nov 07, 9:52 PM
Spelling lieutenant wrong I can understand, but grenadiers?
God, and they say the internet helps kids learn...
5th Nov 07, 10:37 PM
Since most here seems to be spelling NS's I'd thought the PG's would get highest marks... hey, it does. :D
Commando blob.. no. Commandos are good, but they get little benefit from blobbing and can't handle armor well.
My vote would be rangers for teching cost efficiency.
5th Nov 07, 10:59 PM
Since when have Thompsons EVER been called tommies, the answer is they dont usually go by that, but going hand in hand with some other fugly missspellings guees it is what I should expect from you. (I'll give you LT as somewhat pesky).
5th Nov 07, 11:48 PM
... Tommy guns? Or how about Tommies gun, or how about you find something better to do than judge someone by thier speeling ;P
6th Nov 07, 12:55 AM
Tommmies + LT...
KILL THE BLOBS! They all are teh suk!
6th Nov 07, 1:34 AM
Honestly, PG blobs suck compared to tommy and LT blobs....unless u mass the mighty fallschimjager...:D
6th Nov 07, 2:19 AM
Dunno about "best", but easiest is PE followed closely by Rangers. You don't actually need any skill to play PE.
6th Nov 07, 7:05 AM
So, Datzl, did you wake up with a razor up your butt or something? You're coming off a little petty. If you don't like this thread, hang elsewhere.
6th Nov 07, 8:19 AM
This game is really starting to suck.
Now people are learning the tricks its just blob vs blob.
Just been had by a Brit Blob.... machine guns, grens with Mgs.... nothing stopped them.
6th Nov 07, 8:25 AM
Quite the contrary, i find that more and more people are figuering out how to pwn the blob online, at least on the ladders. By no means is using PE and massing men going to just win vs many people now... I noticed that with the addition of the new sides, people are now using strats to defeat the blobs no one ever would dream of in vCoh, and to good effect too.
In effect the fact things like ranger and PE spam exist made the game better because now people play the game more than one build order like in vCoh. (in vCoh every game looks the same as far as orders which is boring...iv seen some insane US and Brit strats lately though)
Hmmm, started posting in the afternoon, so not a morning, though may be feeling a little miffed over the stats being screwed again.
A few good replies, would be worthy of being reposted in a better worded and complete post like one of the ones over at GR atm.
PS: It's british blobs are most OP potentially, which again goes back to the option just needs to be Lt's + infantry, rather than commando's seperate since bythemselves the comm's are good but a couple possibly with schrecks that they stole with a couple LT, a few rifle nade tommy and recon or bren gun as needed ( mg crews or vehicles). Fun watching a blob like that run through 2 mg's that in building or on ground just get insta annihilated, moving at double speed immune suppression to catch pz4/ostwind attempting to escape and bren schreck/piat them down crazy quick. Heroic charge breaks nebel pin, or just retreat and come instantly back, if they get a critical mass only option really is leading the blob enough to hit them with a stuka for wehrmach seems like.
6th Nov 07, 8:44 AM
PS: It's british blobs are most OP potentially
I'm startiong to agree.... you just can't stop them.
6th Nov 07, 10:55 AM
Definitely PG blobs because they're cheap and have group zeal.
6th Nov 07, 12:52 PM
Group zeal is indeed powerfull, but once you suppress they are still pretty much forced to retreat (usually exceptions are there of course). I think they take less squads to be fairly mean, but I still contend, the brits is stronger for these few things weak bythemselves but combined are ludicris. ( Proper Brit swarm though is 5-6 squads + LT or 3 so its harder to get but if they do its arghh.
Rifle Nade: By themselves lackluster, even behind a hedge lobbing into a building, can take a while to clear out due to misses. However, once you start stacking the accuracy bonuses of LT's, they become near snipers. Their innaccuracy to balance their good dmg gets removed and it becomes a sniper nearly. Not too uncoommon to have one of these land in a volks squad in cover and take out 3, or a couple grens, things in buildings can go in one volley if both hit barring extra large church. ( And semois church classically near nade immune frequently gets rifle nade cleared out in the first couple volleys)
Commando's: Nothing much to them other than just like any other offmap OP infantry just do silly amounts of dmg and unless focused fired by several things all at once are pretty resilient, invisi smoke for grenade charges or just making it the last 20 feet to up close and personal is just a nice touch, when equiped with stolen schrecks become fairly fearsome AT. While used often behind lines ( det packs are sooo good/quick to place), the already good guns with a few LT's just absolutely mulch things even at medium range nearly Falls fg42 style. Pretty basic what this one does.
Brens do some decent dmg with a few LT's, and are primarily there for using heroic charge to chase down an enemy vehicle and button it while its trying to escape to get taken down by the locust swarm.
Recon squad for sniping out weapon teams so they have another 2-3 second delay before firing, just in case heroic charge is down on one of 2 LT's. Throw in some piats and its a force of large squad sized infantry equiped to deal with anything.
This is not different than a PG swarm, or even just a large number of Grenadiers vetted out and w/ schrecks. The big thing that makes them very very hard to deal with but by a few select weapons is the LT, all revolves around this guys accuracy bonus, and the largest thing, his heroic charge. With more than one chasing a blob around it winds up being what 30 seconds of immune to suppression, blitzkrieg 200mun ability running speed, combat bonuses, and a fairly short re-use timer. Even if you get caught suppressed without god mode, usually the Brits HQ truck or captain is somewhere closer to forward lines so after that nebel hits, you just retreat, recover a few losses and instantly come right back. Stolen schrecks in particular in my opinion make them brutal(longer range/accuracy than piats). Really need weapons that one shot a good amount of them like stuka, ostwinds pz4's get swarmed and outran when attempting to run.
Most of this is from wehrmacht perspective, I dont play PE so much, though it is fun watching a AC do a drive by and get taken down like a moth in the flame even at near max range. Though there are nice things like pz4 w/ sideskirts that can tends to do a bit better than wehr tanks. ( Better AI, reduced infantry AT dmg, tough enough to survive a buttoning typically to run while firing). And of course their own commando counterpart falls, though have to be real carefull about getting the brits between you and retreat due to fragility.
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