View Full Version : Company of Heroes - about unfair play
7th Dec 07, 5:36 PM
Hello. I want to know how to combat the unfair play in the online game ? Because, isn't normally when the game is almost finished, the other team know that, for them, the game is lost, to flood me and at final to see the message "You've been kicked from the server". Isn't possible this way to win the game. Can't be corrected in a future patch ??
7th Dec 07, 5:45 PM
Exploits and exceptionally well timed 'You have been kicked' messages are already known to Relic; for discussion of this it might be better off in the Company of Heroes General Discussion area.
7th Dec 07, 5:48 PM
Thanks' for prompt reply GroundZero. But this problem can be corrected in a future patch ?
7th Dec 07, 5:50 PM
No patch will rectify this issue - it is more than likely based upon how the Relic Online servers perceive the game events and triggers. Tweaks may be necessary on that end. On the user end, it would more than likely require a costly overhaul of the RelicOnline lobby system, which I feel certain is not a positive use of Relic's staff manpower.
7th Dec 07, 5:52 PM
Thanks' again. But, if the patch can't correct this issue, what any way can be use to solve this problem ?
7th Dec 07, 5:54 PM
Don't take my word as gold - I'm far from a games programmer, maybe a patch might alter the game system slightly to stop exploits, but it is unlikely in that regard.
As for what other ways - check my post #4 in which I talk about server-side changes.
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