View Full Version : Thought: New Races Code?
Slamoid
27th Sep 03, 2:19 PM
Hey thought, is there any way I could talk you into posting the file you used to add Test1 and Test2 to your races list? It's for a Carrier-Only game implamentation idea I got..... TY!:Pirate:
Thought
27th Sep 03, 2:36 PM
http://www.tproc.org/homeworld2/scripts/race.lua
See that file, it's really easy to add a new entry, just see how it's formatted.
[edit]
I deleted that race.lua file I made, the new entry I added was something like:
{
"Test1",
"Test1",
"hyperspace_gate_kpr",
"etg/special/SPECIAL_ABILITIES_HYPERSPACE_IN",
12.5,
Playable,
"TST1_",
},
{
"Test2",
"Test2",
"hyperspace_gate_kpr",
"etg/special/SPECIAL_ABILITIES_HYPERSPACE_IN",
12.5,
Playable,
"TST2_",
},
UFO64
27th Sep 03, 3:11 PM
hmmm, so what do i DO with is exactly?
Slamoid
27th Sep 03, 8:52 PM
Tried the file AND the code, both don't work. Hey, if I could get a working file, I'd be able to implament many kewl things, so if I could get a working one, it'd be SWEET. TY! :catpilot:
Slamoid
27th Sep 03, 9:17 PM
HAHAHAHA!!!
Umm... Thought? I found the problem. You misspelled Vaygr. But I got it working now, so mum's teh w3rd.:mute:
Thought
27th Sep 03, 11:05 PM
Oops :)
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