View Full Version : Help, no voices!
13th Apr 08, 2:37 PM
Well I did a search of the forums but I couldn't find anything on my problem. My problem is that i just started making a mod and now all of a sudden all of my voices are gone! I really don't know what the problem is and I could use some help. I just started trying to make a mod today so my knowledge of modding is nil. Thanks in advance for the help.
PS if this is in the wrong place I apologize.
13th Apr 08, 3:28 PM
its not the wrong place.
tell me what you did so far or what you tried to edit so i might follow your steps of work and find what you did wrong.
Most times solving a problem fails because we dont describe it exactly enough when looking for help ^^
13th Apr 08, 3:30 PM
Yea.. that sound thingy is quite special. I am trying for hours to get my commonwealth speak goin.. but i hear nothing, not even when playing them on SP. Do they even have voices? If someone knows how to fix that, please reply here!
13th Apr 08, 3:34 PM
Well I have been trying to create a Fallschrimjager Mod, or turning the PE into Fallshirmjager, I was making multiple units of Fallshirmjager all on the same sound set, maybe thats it? I was also trying to put an MG42 team onto the PE side, maybe that could be it? Thats all Ive really done is make 3 units all on the same sound and UI set.
EDIT: also all PE sounds are gone for me, every one (voices)
EDIT2: I forgot to mention that a copied a glider HQ over to the PE and made units able to spawn from it, I copied the ability over the Luftwaffe ground forces ability.
13th Apr 08, 4:31 PM
TOTAL EDIT: found the issue:
go into your module file:
folder = WW2\DataSoundGerman
archive.01 = WW2\Archives\WW2SoundSpeechGerman
archive.02 = WW2\Archives\WW2AlliesSpeechGerman
archive.03 = WW2\Archives\WW2AxisSpeechGerman
archive.04 = WW2\Archives\WW2SoundNISGerman
archive.05 = WW2\Archives\OFCoreSpeechGerman
archive.06 = WW2\Archives\OFCoreSpeechGerman
the last archive link is wrong. ( corsix did not create properly ? )
change it to:archive.06 = WW2\archives\OFFullspeech(yourlanguagehere)
is working for me ;)
13th Apr 08, 4:39 PM
Yea, you basicly just have to add:
archive.05 = WW2\Archives\OFCoreSpeechEnglish
archive.06 = WW2\Archives\OFFullSpeechEnlighsh
to the end of [data:yourlanguagehere:02] and [data:yourlanguagehere:04]. Just make sure you use the right language name.
13th Apr 08, 4:42 PM
I'm very confused how do I get into those archives into my module file? Do i go into corsixs or what, sorry just cant find where these archive things are. I'm really glad you found the problem though! thanks a lot, just need a little more help lol.
13th Apr 08, 4:56 PM
the module file for your mod is in your CoH directory it is name: (YOURMODNAME).module ( without the ().
simply open it with the notepad ( sorry in german its name is editor ^^ )
as far as i can see it works fine for all existing units, just tried it with a light_infatry squad of a friend that should use the tommy sounds... they dont work ;) still working on that issue, i'll let your know.
13th Apr 08, 6:15 PM
Thanks a ton its working now.
14th Apr 08, 12:42 AM
no problem, im glad i could help you.
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