View Full Version : [2.3?] Halp!
Lazergunpewpew
18th Apr 08, 6:12 PM
So it is becoming increasingly Frustrating to lose to the US, Heres two replays of games i played today...I'm not very good n my micro isn't very good either...So any suggestions or ideas? The only thing i have to say bout both of the games is that the strafing run is OP...
http://forums.relicnews.com/images/replays/Replay Name:
Map:
Filename: 2p_semois.2008-04-18.21-00-04.rec
Download (http://forums.relicnews.com/attachment.php?attachmentid=21227)
http://forums.relicnews.com/images/replays/Replay Name:
Map:
Filename: 2p_semois.2008-04-18.20-10-06.rec
Download (http://forums.relicnews.com/attachment.php?attachmentid=21226)
edit: Tags. - Ap0k
scoiatollo
18th Apr 08, 6:18 PM
So any suggestions or ideas?
Version Tags would be a start... ;)
Lazergunpewpew
18th Apr 08, 7:40 PM
version tags there 2.3? games i just played today?
AverageJoe
18th Apr 08, 7:41 PM
You need them in the thread title.
AverageJoe
18th Apr 08, 8:43 PM
Ok, I had a look at your game vs. 'DamnLuck' and I saw several major micro mistakes that really threw away your game.
Before that though, why did you have a 255 Manpower, 50 Munition Panzergrenadier squad sit and do absolutly nothing in that building for over half the game? All I really saw it contribute to was scaring away some engies and getting a nade to the face (Which you really should have seen and doged).
It would have been better to probe into his land and harrass his fuel point, preferably while in a battle so he would be distracted by it and possibly decap the point.
Unfortunatly you never did and he built an Observation Post on it giving him the fuel advantage over you (Double at that. First by cutting off your supply of fuel and secondly by building that OP). Had you probed even later on you would have seen that it was OPd and you could have expected the Tank Depot sooner.
Ok, that took longer than I thought it would....anyway, one of the thingd you need to improve on greatly is
Micro:
Upgrades:
If you see a Riflemen squad throw a sticky bomb on one of your vehicles, it's probably not a good idea to keep raming your vehicles into a Riflemen squad later in the game. Sure, they didnt much damage but those repairs cost you a very valuable resource: Time. If your busy repairing, your not harrassing the enemy. If you don't harrass your enemy, he builds up.
Line of Sight:
I saw you park and repair a halftrack near an enemy controlled point. As you probably should know, captured points give that player line of sight.
The last thing you want to do is park an army (Albit a small one) near an enemy controlled point. That is exactly what gave him the intel he needed to flank and destroy almost all of your forces there. I applaud him for that, if anything...your opponent kept suiciding rifles to get pointless stickies on your vehicles.
Capturing territory\VPs:
You sat two sqauds of MP44 Panzergrenadiers in negative cover trying to capture the center VP. Now, normally you should only cap with one squad, but I still don't see what you were trying to accompolish since there were two garrisoned squads of BAR Riflemen shooting at them wich were, again, in negative cover.
Assaulting Enemy Positions:
Finnaly, I never saw any real consolidated push into any of his territory. You didn't harrass his vital cutoff points or really assault his hold on the center later in the game.
Also, why would you charge four 3 man MP44 squads into all of that? Sure, he used a strafing run but it killed like what, 3 or 4 guys, if even that? Did you not expect the 3 or 4 squads there to do so much damage?
The titles of stickies are cool. You apparently read the titles and the posts from multiple people requesting you add tags to your topic before I got here, and, presumably, chose to ignore them.
Lazergunpewpew
20th Apr 08, 12:17 PM
Haven't Been home for the last few days...thanks for the tips n what not...
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