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View Full Version : [2.4] Rifles!!!!



Harry
3rd Jun 08, 7:09 PM
I've been playing recently and something feels different about the american gameplay. I built 2 engies and 4 rifles and I noticed I'm getting a bit more income than usual. let me explain, usually when i feild about 4 rifles i notice a big MP sink - reinforcing rifles takes alot of my income. Now im noticing I have alot of spare MP to throw for mortars or snipers. I may be wrong, and I am looking as hard as I can to prove myself wrong. Maybe its a placebo effect of the new patch - or maybe others see this change as well?

Basically it stems down to,
Has anyone seen a difference with American income while feilding rifles? If so, i would like to say this change is greatly welcomed - and I hope Rax to WSC becomes more viable in the future!

Panzer Jager
3rd Jun 08, 7:13 PM
Did you build a supply yard?

kommodore
3rd Jun 08, 7:18 PM
How much map control did you have? Ive thought wow I got high income for this many units then I realize we have majority map control.

Harry
3rd Jun 08, 7:25 PM
After further testing, i compared two games on angoville, both played against an expert computer - one on regular of and one on beta. Using the same capping order and build order ive been able to conclude this is false. early game tax hasnt been altered according to what Ive seen.

Sorry for the false alarm.

Panzer Jager
3rd Jun 08, 7:26 PM
Nor have the stats been altered.