View Full Version : Five Previews of DoW 2
Imperial Dane
6th Jun 08, 2:02 PM
Seems like the previews are beginning to roll in. Got one over at Gamespot.
http://www.gamespot.com/pc/strategy/warhammer40kdawnofwar2/news.html?sid=6192216
Edit: seems like they have a video interview as well, but it isn't showing in their video section yet.
Edit 2: Found another preview at 1up.
http://www.1up.com/do/previewPage?cId=3168121
previous link doesn't appear to be working. So have a new one - Sword_Monkey.
http://www.1up.com/do/previewPage?cId=3168146
Well reading through the 1up preview i have to say it offers A LOT more than the gamespot preview (big surprise there :p )
Edit3: Okay the interview is up at the gamespot video section:
http://www.gamespot.com/pc/strategy/warhammer40kdawnofwar2/media.html?tag=tabs;videos
Edit4: Found a third preview over at Gamespy:
http://pc.gamespy.com/pc/warhammer-40000-dawn-of-war-ii/879744p1.html
Edit5: on the request of Desk, the gamesradar preview:
http://static.gamesradar.com/pc/war...032810858707079
Kamikazebob
6th Jun 08, 2:10 PM
Nice find
Sound like he had a single lightning claw equipped. Happy days ahead
:D
"the brave and desperate force commander leapt onto the Ork's shoulders, sinking his own bladed gauntlet deep into the brute's skull."
Eidt -
In the 1up review
"Other melee units may have a teleportation ability, and that's how they'll flank an opponent."
Without hardcore evidence I speculate Eldar my be a 3rd race. Some Warp Spiders a'callin
Edit 2- :D :D I think someone my hint at something else. lol
1UP: Beyond Orks and Space Marines, what other factions are in Dawn of War II? The Tyranids?
JE: Tyranids? Can you explain what those are? Right now all we're talking about are Space Marines and Orks. Maybe we'll have more to talk about in the future.
Imperial Dane
6th Jun 08, 2:11 PM
hmm hadn't noticed that.. but cool :) Lightning claws are always nice.. unless you are on the receiving end.
Versian
6th Jun 08, 2:17 PM
awesome find Imperial Dane. I'm checking it out right now.
bendeguz76
6th Jun 08, 2:22 PM
"Right now all we're talking about are Space Marines and Orks. Maybe we'll have more to talk about in the future."
:D Cant wait...
I pray to the Dark Gods for the minions of Chaos... :Hail:
"If an opponent jumps or teleports units on top of you, they might kill a single squad"
Warp spiders?
xXxFMGUYxXx
6th Jun 08, 2:29 PM
i want this game now even if its not done i want it now!
looks like many people are happy with what they have seen so far.
Versian
6th Jun 08, 2:39 PM
I find it hilarious that the first thing people ask is if Tyranids are gonna be in.
Interesting how Gamespot shows Necrons in the Dawn of War 2 banner.
Blackheart
6th Jun 08, 2:50 PM
Tyranids? Can you explain what those are?
ROFL! I love a developer who unashamedly trolls.
Versian
6th Jun 08, 3:03 PM
Saved all the screenies!!!
Downloading videos from gamespot!!!
Yes, relic, I am a die hard fan.
One thing I didn't like though, after seeing the bridge on top of the seemingly infinitely deep abyss, it kinda looked like a StarCraft 2 clone to me. I'm not a fan of SC at all, but it did look like a clone.
Mirage Knight
6th Jun 08, 3:08 PM
"Other melee units may have a teleportation ability, and that's how they'll flank an opponent."
Without hardcore evidence I speculate Eldar my be a 3rd race. Some Warp Spiders a'callin
Terminators can teleport as well.
However, I'm also strongly inclined to believe that Eldar are in :)
Blackheart
6th Jun 08, 3:13 PM
Orks are also very handy with teleporters as well (shokk attack gun!), but all the same, I'm with Mirage Knight on that.
Unsung Duck
6th Jun 08, 3:18 PM
Great find Imperial Dane. Even though it's really short, that trailer is great, the Ork Warboss looks the great, with his rigid chunky armour and all his bling and the City scape is beutiful. I'm sure I saw rag doll physics from and Ork as he was sent through the air by drop pod. And the Dreadnaught/Terminator voice we hear at the end of the trailer reminded me of Darth Vader. Which can't be a bad thing :P
The interview hinted at a couple of things (Multiplayer being extreamily different to single, Tyranids and vetrancy) so plenty to specualte and tons of amazing screen shots to stare at.
Blackheart
6th Jun 08, 3:21 PM
I don't think the interview hinted at Tyranids. The guy asked specifically about it, and was trolled in response :P IT's like if they asked "hey, are necrons in?" "What're those?" Would likely have given the same response regardless of what race they asked was in or not. not that anything I have to say here matters, because the tyranid fanboys will look for each and every chance they can to assume that tyranids will be in the game.
Kinda like what they did during the wait for Soulstorm :P
Imperial Dane
6th Jun 08, 3:23 PM
Yeah, it was a rebuke more than a hint to be honest, as far as i know any other races is hidden up their sleeves, but it seems like we will be getting some surprises at E3.
Pseudonymn
6th Jun 08, 4:58 PM
LoL @ wondering what Nids are and asking for an explanation! :D
verybad
6th Jun 08, 5:01 PM
Orks make a better sense for a main initial enemy as they can have communication amongst themselves and a better story.
While I love nids, they're kind of like a pack of preschoolers yelling "I'm hungry!" Over and over. Not much to say other than that :)
jon_the_d
6th Jun 08, 11:30 PM
They're not though are they. They're all controlled by the same consciousness. They're certainly not "mindless", just usually what they're told to do is charge at the enemy and tear them apart.
I think people also forget that nids have got quite a large variety of units, melee and ranged.
I can't help getting the impression that when some peopel talk about nids in DOW2, they're just imagining a swarm of genestealers. That's not all they'd be.
necrons don't talk either.
Anyway, thanks fo rthe links, although the 1 up one seems to be broken? or is it just me?
JeffreyQJr
6th Jun 08, 11:41 PM
Can't get to the 1up link also, but thanks for the info Imperial Dane.
Penitent
7th Jun 08, 12:05 AM
http://www.1up.com/do/previewPage?cId=3168146&p=1
I think that link works.
jon_the_d
7th Jun 08, 12:06 AM
yeah that's worked! thanks penitent!
fneep
7th Jun 08, 12:35 AM
I'm not sure if anyone has linked to the DoW2 Impressions Podcast (http://download.gamevideos.com/Podcasts/CGW/060608.mp3) yet.
Penitent
7th Jun 08, 1:11 AM
Heh. From podcast:
"Any questions?"
"Uh... can you... play as space marines?"
"Thanks Ryan :rolleyes: "
Imperial Dane
7th Jun 08, 1:16 AM
Is there any reason to listen to that podcast ? Just curious as otherwise i can't see a reason to linking specifically to it when it was already linked to in the preview.
cpugeek13
7th Jun 08, 1:28 AM
Well, one thing that he mentioned in the podcast was about the player getting Dreadnoughts after a marine is killed. I don't know if he was just quoting warhammer 40k mythos or if this will be included in the game. Maybe this is what happens to squad leaders once they die?
Imperial Dane
7th Jun 08, 1:30 AM
Well there was a lot of talk about a special death mechanic for the Squad leaders, apparently it would be revealed at E3.
Penitent
7th Jun 08, 1:40 AM
I'm pretty sure he was just describing the background material for the Dreadnought. Especially since Relic wouldn't have told him that as they're keeping it a secret. Although it's as good a guess as any as to what they might do.
They just talk on about stuff we already know for the most part, I don't recall hearing much new info. Although the guy was talking about the DoW2 audio AI and how if your marines came across a wired bridge, they'd warn the player and suggest sending jetpack troops over instead. Although it might have just been speculation on his part based on the teaser video.
Oh yeah, he also speculated that Tyranids are in based on his gut feeling from talking to the Relic guys but stressed the speculation part.
LoneWolf666
7th Jun 08, 5:12 AM
At one point, the Orks tried to use the destructible terrain to blow up a bridge only to have the Space Marines avoid certain death via the quick player-controlled application of some jump-jets.
Player-controlled? I thought it was supposed to be automatic.
jon_the_d
7th Jun 08, 5:32 AM
it's been stated many times it's automatic, just ignore that guys comment.
Servius
7th Jun 08, 6:21 AM
Is it just me, or did the Dreadnaught still seem a bit small? It looked similar to the DOW scale difference, but I'm more inclined to go with the increased size of vehicles in some of the mods, like the TT/Firestorm mod. The larger scale vehicles seem to line up better with the size difference depicted in the codex (though the actual TT models are more similar in scale to the DOW scale).
This is not a criticism, just asking for opinions as I couldn't tell if there had been a change of scale or not.
"Other melee units may have a teleportation ability, and that's how they'll flank an opponent."
Assault Terminators, Commanders, Grey Knights and Mek have this, dont think theres other such units in 40k.
Tiresias
7th Jun 08, 7:00 AM
warp spiders
Servius
7th Jun 08, 7:25 AM
Regular Terminators too (not just the assault variant). And don't some of the Chaos units have this ability, if not in DOW then at least in TT/fluff?
Akranadas
7th Jun 08, 7:26 AM
warp spiders
It better be
/me shakes his fist at Relic
Imperial Dane
7th Jun 08, 7:37 AM
*wonders if akranadas refers to what tiresias said or what servius said*
Well this talk of teleporting could be a hint at eldar i suppose.. though i would prefer hints at the Imperial guard to be honest...
Akranadas
7th Jun 08, 7:45 AM
Yeah it was in response to Tiresias.
Hints of Imperial Guard? There everything; it's the reason the Space Marines are there in the first place because the Imperial Guard failed at fighting the Orks. :O
Imperial Dane
7th Jun 08, 8:11 AM
We don't know that ! Could be they were on holiday.. in any case it would be the PDF doing all the fighting in the first place... I mean what if those pesky eldar intervened ? causing the PDF to lose eh ? Or perhaps your Pro-Xeno attitudes blind you to that fact ?
In any case i hope for some IG appearance, at least as a Cameo where you get to control some... *nudge nudge grin grin*
Akranadas
7th Jun 08, 8:24 AM
Yeah, as cannon fodder to protect your Marines. ^^
Blackheart
7th Jun 08, 8:30 AM
They'll probably be there in the same sense that they were in the origonal DoW.
Sturmtruppen
7th Jun 08, 9:30 AM
they mentioned "undead spirits in robotic shells." does that mean necs? and elder was there too.... so
Imperial Dane
7th Jun 08, 9:56 AM
@Akranadas: Silence Heretic and repent your sins to the Immortal God Emperor of Mankind before it is too late ! The Imperial Guard is the Emperor's most righteous hammer against the foes of the Imperium of man and shall not be talked ill of !
@Blackheart: Well that was what i was hoping for in the least sense, especially since we have such a huge city with so many people it would be odd if there weren't any PDF troops considering said city was actually intact.
@Sturmtruppen: I do believe it was a reference to the warhammer universe or the previous DoW games.
Kamikazebob
7th Jun 08, 10:04 AM
Hmm. I just thought of this after reading my previous post. At one point I head that the FC had a hammer and wailed on the ork Warboss (couldn't tell ya where, but it wasnt the teaser trailer) and now it was using a claw gauntlet. This got me to thinking... could specific weapons now have specific sync kills linked to them?
Imperial Dane
7th Jun 08, 10:10 AM
Most likely as it would look rather strange if it was the same animation whether he had a hammer or a claw.. So yeah, they probably will have sync kills for each weapon.
Surrealitycheck
7th Jun 08, 10:24 AM
Off topic, but why does everybody say the dreadnaught says "Greenskin Filth"?
He quite clearly says "Lay still, filth".
Imperial Dane
7th Jun 08, 10:32 AM
Well i can get it both ways when i decide to have it as either, but let's not get into a huge discussion as to what the dreadnaught actually says.
Surrealitycheck
7th Jun 08, 10:37 AM
Well i can get it both ways when i decide to have it as either, but let's not get into a huge discussion as to what the dreadnaught actually says.
I'm in ur thread, derailing it wiv dreadnaughts. 8(
But seriously >.>
<.<
Imperial Dane , can you add this link of the gamesradar preview to your original post ?
I havn't read it but there are screenshots with insane size (5120x2880 when you click the super size like) !!!!
http://static.gamesradar.com/pc/warhammer-40000-dawn-of-war-2/preview/warhammer-40000-dawn-of-war-2/a-200806069535031025/g-2008032810858707079
Versian
7th Jun 08, 10:43 AM
Does it even matter? why are you focusing on what the Dread says instead of the collapsing bridge that looked so cool (even the dudes who couldn't save themselves, although it made me feel sorry for them).
Collapsing bridges FTW!!!
Imperial Dane
7th Jun 08, 10:45 AM
@Desk: Reason i haven't added it is because there in another thread with it already. But i suppose i could just do it anyways.
Sorry , I didn't see the other thread.
Imperial Dane
7th Jun 08, 10:54 AM
Well it's up with the rest of the link anyways.. Don't think it would hurt to have all or most of the preview talk centralized anyways. Though that is up to the mods.
jon_the_d
7th Jun 08, 11:20 AM
is all the preview stuff in here yet? any other tidbits hidden in other threads? one place would be best.
Imperial Dane
7th Jun 08, 11:22 AM
Well i still lack the IGN previews, but they are threads that have had a lot of talk in them, so i dunno if i should be adding those previews here, depends on what the moderators say.
Question is if there will be more soon, something from the community day.. or if we will have to wait until E3.
Ice_JT
7th Jun 08, 5:44 PM
The last sentence in the gamespy review really makes me think the tyranids are going to be in.
akuma85
7th Jun 08, 5:49 PM
Me too, it's not the first time we get this kind of hint (I'm not referring to the QnA, an older article in a game magazine). Though they could be like cron in WA but if it was the case, relic wouldn't hint it since it's better to keep these kind of surprise after the game release (would spoil the story).
Akranadas
7th Jun 08, 6:17 PM
@Akranadas: Silence Heretic and repent your sins to the Immortal God Emperor of Mankind before it is too late ! The Imperial Guard is the Emperor's most righteous hammer against the foes of the Imperium of man and shall not be talked ill of !
For a Hammer, they sure are squishy. I gave up on the false idol that is your emperor long ago; Y'nnead is the future of the galaxy, and you so called Imperial might will bow before him.
they mentioned "undead spirits in robotic shells." does that mean necs? and elder was there too.... so
I believe it was in reference to the dreadnought, due to their lack of knowledge of the Warhammer 40k lore they simply said it was a undead spirit in a robot shell, rather than a wounded marine encased in a moveable tomb (god that sounds even worse). Although I got mean Wraith constructs ;)
guardsman lover
7th Jun 08, 6:26 PM
I find it hilarious that the space marines falling off the bridge still fired like it was nothing.
On that topic, Necrons would look very, very smexy in DoW 2. Do whant.
akuma85
7th Jun 08, 7:05 PM
didn't you already said that before... like 2-3 time.
Tbh, looking at the marines or orks warboss, any race will look good in dow2. But for cron, it's not only the look that would be interesting but their design, I want to see more of the ''living metal'' and res on their own.
Hm, i don't know, probably, since i'm a necron fan.
So... Squad commanders have there own unique voice? About time an RTS did this! :D
Techlology
7th Jun 08, 11:39 PM
Wow, these are really good finds! I loved how the producer was asking what nids were
Imperial Dane
8th Jun 08, 12:43 AM
For a Hammer, they sure are squishy. I gave up on the false idol that is your emperor long ago; Y'nnead is the future of the galaxy, and you so called Imperial might will bow before him.
Bah ! It is you who worship a false idol ! The emperor is the only true god ! You and your pathetic eldar will be crushed by the might of the Imperial Guard !
But while these previews has answered a few questions, there are still many left, i hope E3 or the community day might answer some of these.
I just hope we get to see the Imperial Guard in some form.
I would imagine that Imperial Guard will be in game for sure, even if they are only cameo.
But from what i could gather SM are supposed to work like special forces, which do surgical strikes on a basis of demand and target priority. And who else would be in the position to call for help if not the PDF?
That way I would imagine that IG and their foes duke it out in an all out war on several planets while marines only jump into the fray if there are high priority missions/targets. After finishing the job they leave the place and its up to the PDF to use the advantage gained.
about Tyranids there's something about an alien invasion in the gamespot preview, which could be interpreted as an hint. Especially if you consider that they seem to refer to the orks as something different, heres the quote:
you'll preside over a squad of ambitious Space Marines who find themselves in the middle of the galaxy's worst crisis--an alien invasion sweeping across multiple planets..[....]..We watched several different demonstration battles between Space Marines and Orks that showed off several...
Adding to this is that orks seem to be quite common in 40K, so I don't think they would refer to it as a "big crisis". But in the end this is only guesswork and overinterpreting a few lines i guess ;)
jon_the_d
8th Jun 08, 7:13 AM
orks are aliens too, and a huge ork waaaagh would definitely count as an alien invasion, and would be a "big crisis".
nothing in that quote suggests anything beyond orks.
although I still think we'll see other races, but that quote reveals nothing.
Ghost Sniper
8th Jun 08, 7:13 AM
Thats something WIC did right, making the player feel like their part of a much bigger war. You only control a small part of the battlefield while your AI buddies take the fight around you. An IG presence in each battle could do this in DoW2, while your Marines skirt around the big battle (or plow straight through it :P) to take out strategic targets. They could also be who your buddy plays as inthe Co-op Campaugn
Blackheart
8th Jun 08, 7:53 AM
Orks also invade multiple planets as well. It could be multiple alien factions for that matter, or one of the planets has a serious chaos problem. We dunno.
Imperial Dane
8th Jun 08, 8:38 AM
Well to start with the "Crisis" thing, an Ork Waagh is always a huge problem, generally because it means a huge concentration of orks, which is never good, and depending on the system they decide to attack, the crisis can be small or big, and one would then imagine that this system holds quite some importance, i mean if those clips of gameplay are right it is either a huge city or a hive city that is involved.. and letting orks loose on that isn't good.
But i would imagine other races would appear during the campaign, and i recall reading or hearing somewhere that each race would have a campaign, although this has changed to both the orks and space marines will have a campaign (i imagine so the focus will remain on those two and not so much on any other potential races)
And regarding the IG, well yes they would probably be busy duking it out with the orks, but wouldn't call on the Space marines unless things were really bad. But i dunno how things will turn out, i just hope for a playable IG or at least IG support forces i can use..
Although if the IG are in and they don't get a campaign.. i might be a bit dismayed.
But if one is to imagine other races using the orks, i would probably imagine the eldar to be honest seeing as they are a bunch of sneaky bastards that would not mind manipulating a horde of orkes to do their dirty work then move in while everybody is busy fighting each other and kill them all.
Ghost Sniper
8th Jun 08, 12:14 PM
There could also be a Green Crusade, a massive ork WAAAGH! trying to slice a chunk out of the imperium to fight on. I wonder what orks would do on planets they capture, other than fighting of course.
Imperial Dane
8th Jun 08, 12:48 PM
I think the waagh aspect is what is being discussed or what i mentioned, and what orks do beyond fighting ? Well if they are in a waagh, gather more orks, more choppas and shootas and all that stuff.. usually using slave labour and then continue onwards.
TheDeadlyShoe
8th Jun 08, 12:49 PM
The podcast was hilarious at times. :lol:
"Is it like a chainsaw and a sword?"
"Yeah, uh.. if you think of a lightsabers, it's like a lightsaber chainsaw."
Colonel Raneus
8th Jun 08, 12:57 PM
At least they actually call Dreadnoughts Dreadnoughts.
I love how they have implemented the whole concept of covering fire and leapfrogging advances as well.
LoRd KoRn
8th Jun 08, 1:42 PM
I'm looking forward to the tactical gameplay and actually caring for your troops like in Chaos Gate "zomg! they killed my uber Assault Seargant! *reloading*". I hope though, that there will be somekind of larger scale battles, specially when Tyranids (what are those again?) start swarming the cities and huge monstrums break through occupied buildings like they don't even care.
Imperial Dane
8th Jun 08, 1:44 PM
If and when the Tyranids do appear in DoW 2... Though i am more looking forward to be using the imperial guard in all of this :D
Terrordar
8th Jun 08, 1:52 PM
I'd honestly rather see the dark forces of Chaos, and honestly? Not in an expansion pack. If they do Tyranids, I hope its as a replacement for Eldar (And I still like Eldar more than Nids.)
Imperial Dane
8th Jun 08, 1:57 PM
We all have our preferences, and while i wouldn't mind Chaos or Eldar, i am biased towards the Guard.... though not as much as the tyranid players are biased towards the tyranids.. sheesh they know how to scream.. to the point of turning me against tyranids.
Though if the Guard isn't in right away, i won't scream i won't cry, i'll patiently wait until they come.
LoRd KoRn
8th Jun 08, 2:18 PM
Tyranids are the only major race not present in DoW (officially). I think fairness could be a pretty good "pro-nid" argument. Besides, they are the most different from the other races and offer something new beyond DoW2s gameplay overhaul. Might be that they arn't in because the they don't fit that new gameplay but every single journalist was asking for Tyranids starting with the expansions for DoW and specially now with DoW2. Whats the point in saying "no information on that matter yet" and then "nope they arn't in". I don't think thats the way you sell games.
Btw, I forgot to mention that that Warboss is THE definition of badassiness. I wanna see him tear down walls where puny little pink skinned humiez are hiding behind.
TheDeadlyShoe
8th Jun 08, 2:28 PM
I'm still of the opinion that genestealers would be a great addition, but tyranids would not. :|
genestealers would be a perfect cameo race as well :)
Pocktio
8th Jun 08, 2:55 PM
Personally I think they will try to get it absolutely perfect with 2 races then add more in expansion packs.
Thuraash
8th Jun 08, 3:08 PM
I'm pretty sure 'Nids are in, or they wouldn't be teasing us like that.
I don't know if anyone has mentioned it yet, but 1UP has a lengthy podcast on DoW2, and all things 40K.
http://download.gamevideos.com/Podcasts/CGW/060608.mp3
Colonel Raneus
8th Jun 08, 3:20 PM
My take on the lineup is: Space Marines-Orks-Tyranids-Imperial Guard/Eldar
They'll add a "good" race to balance out the "evil" one. I have a feeling it'll be Eldar, but time will tell.
Imperial Dane
8th Jun 08, 9:51 PM
@Lord Korn: Fairness ? So what just because you scream loud enough you will eventually get your race in the game ? That isn't very fair if you ask me
@Thurash: They really haven't teased us with tyranids to be honest.
jon_the_d
9th Jun 08, 5:03 AM
there are no "good races" in 40K, except maybe the TAU.
While that's true jon_the_d, I think it is fair to say that some of the races come with that "good guy" connotation. If you put the chaos side by side with the Eldar for instance, most people without a knowledge of 40k are going to point at the Eldar and say "those are the good guys".
Moral relativism is an interesting part of the 40k fluff, but some of the races are deliberately designed to look "evil" or "good". I think it's realistic to think that Relic might want to balance out the so called bad guys, with the good guys.
Croaxleigh
9th Jun 08, 5:46 AM
I don't know, I could see them going with 3 "evil" races... really showcasing the toughness of the Space Marines, basically making it "SM vs. Everybody" to show that they can take it.
Also, when did this become the race speculation thread?
Blackheart
9th Jun 08, 9:30 AM
Regardless, I don't think it's necessary to have balance betwen bad and good. What is necessary is having a balance of gameplay styles. The uber elite SM, the strange and unpredictable chaos (they could do two factions there, CSMs being one, and daemons with cultists being theother, although I doubt this will happen, I hope it does), the highly mobile and specialized Eldar, and the numberous and powerful Ork WAAAGH!!!.... sounds like a good balance of play styles for the start.
Akranadas
9th Jun 08, 9:47 AM
Eldar are only good when your fighting against their enemies. As soon as those threats are eliminated; your the next target. ;)
Good is a point of view any way; and the way I see it, Eldar are the good guys
"Trust not in their appearance, for the Eldar are as alien to good, honest men as the vile Tyranids and savage Orks. There is no understanding them for there is nothing to understand - they are a random force in the universe."
- Imperial Commander Abriel Hume
Imperial Dane
9th Jun 08, 9:51 AM
Look let us not get into a discussion as to who are the bad guys and who are the good guys.. it rarely amounts to anything productive... Besides we all know that the Eldar are a bunch of pointy eared gits.
But let us see, with E3 being july 11-13 it gives us the chance for a few more previews and bits of info before they decide to hand out a few more large chunks of information in Regards to DoW 2.
Blackheart
9th Jun 08, 9:58 AM
All things said and done, Relic really knows how to hand info one crumb at a time so that they still have crumbs to hand down.
Colonel Raneus
9th Jun 08, 10:00 AM
I'm hoping they'll drop some stuff at Games Day Baltimore this weekend. Unlikely, but hey, you never know.
Jon the D, as I play 40k TT and am an avid fluff reader, I am quite aware of the situation. Note my use of quotes around "good" and "evil"; this implies that the definitions are rather incorrect and abstract, but it's as close as you can get, and players of solely DoW certainly percieve Orks (and Tyranids, when we get them, so for now the Zerg ^^) as more "evil" than Space Marines or Eldar.
Plus, the Tau are not good. You just have to look between the lines of their "everyone's happy all the time! Yay! Yay! Yay!" society to see the inherent evil lurking within.
FerociousBeast
9th Jun 08, 10:13 AM
After reading those previews, and the replies to queries about the Tyranids, I am 95% certain that 'Nids are in. The 5% uncertainty comes ONLY from the possibility that they might be a cameo race or unplayable in multiplayer. But I find that exceedingly difficult to believe.
Nids are in, gentlemen. :awesome:
Blackheart
9th Jun 08, 10:17 AM
After reading those previews, and the replies to queries about the Tyranids, I am 95% certain that 'Nids are not in. The 5% uncertainty comes ONLY from the possibility that they might be a cameo race or unplayable in multiplayer.
Nids are not in, gentlemen.
You're reading too much into it, FerociousBeast :P
Colonel Raneus
9th Jun 08, 10:25 AM
But why'd he say "What are Tyranids?" instead of "No, they're not in?"
You don't want to anger your fanbase by giving them hope that something will be in the game, and then taking that away. That will SERIOUSLY annoy people. They have to be in in some form, even if it's like how the Necrons were "in" Winter Assault.
Blackheart
9th Jun 08, 10:26 AM
Because no matter what they do, Tyranid fanboys will always have hope they will be in the game. Look at Soulstorm-- they directly said there would not be Tyranids in the game, and yet the Tyranid fanboys continued to say they would be in.
jon_the_d
9th Jun 08, 10:30 AM
I still think your 5% is a bit harsh. and I still think we should probably stop going over the same ground about who is in when we haven't anything to go on.
It's all just guesswork at the minute. and everyones already put in their own 2 cents. I think we should just wait and see now.
Blackheart
9th Jun 08, 10:32 AM
Of course it was, I just copied it from the FerociousBeast's post to prove a point-- that what they're saying can be interpreted both ways.
jon_the_d
9th Jun 08, 10:34 AM
yeah, sorry, only just went back to that page.
but still the point still stands then. it's not worth interpreting anything yet. not enough info. stop guessing, wait and see.
Nemesis
9th Jun 08, 10:46 AM
Lol i didn't think many people liked Tyranids who wants to be a big monster anyway :)
I want to definately see someone new who wasn't in the original DOW such as Grey knights or tyranids i think they could go a bit wild with tyranids e.g. Massive things that fill the screen
lets just wait and see...:corn:
FerociousBeast
9th Jun 08, 10:59 AM
Care to make a wager, Blackheart? An honest to goodness wager for real money? Assuming you're American and/or accept American dollars. Reply here or in a PM if so.
If Tyranids were not in, the answer given to "the Tyranid Question" in the 1up and Gamespy previews would have been something serious and business-like such as "We will be disclosing more information on further gameplay elements in the future." Since the answers were coy, delivered with winky faces as it were, it's settled. They wouldn't screw around and give out such a potentially controversial reply twice.
But, if you're still convinced by your 95% certainty that they won't be in, well, $$$$
jon_the_d
9th Jun 08, 11:39 AM
not really ferocious beast. some people have senses of humour, and I imagine Mr Ebbert or whoever answered that one ha sgot a pretty healthy sense of humour.
It's a perfectly common way to deflect a question you don;t want to answer, especially one he's probably been asked hundreds of times.
It's just a joke.
If you're all business like, then fine, but not everyone will be.
and it's not even controversial, giving no information in a jokey way, or giving no information in a business liek way, is still no information.
I actually thin kthe nids are quite likely to be in, but NOT because of that answer.
that answer is just a funny JOKE.
haha.
FerociousBeast
9th Jun 08, 11:58 AM
"The Tyranid, huh?" Ebbert says, giving us an enigmatic smile. "I guess there's always a chance they could make appearance."
95%.
Blackheart
9th Jun 08, 12:44 PM
or 5%. A chance is a chance, not a sure-fire hit. Stop getting your hopes up, they've been dashed before and damn will I laugh when they're dashed again :P
Tseng_Fox
9th Jun 08, 1:08 PM
I hope Nids aren't in. They just aren't as interesting because Games Workshop has already fluffed them out alot.
I'd rather have a race that has fairly little known about it, such as Daemonhunters since we'll know less about them and we'll not know quite what to expect in the campain as other races.
My ideal lineup would have been: Space Marines, Chaos(with Lost and the Damned doctrine a must) and Daemonhunters.
lack of Nids would have mean we could have an epic campaign thats been worked on for ages, such as in my idea, Space Marines up against Chaos, but as they start to loose the planet, the Daemonhunters step in with all sorts of twists in the story.
So far we know Orks and Space Marines are in. This means if they leave out another race they can choose to make it very powerful and very good plot development since theres so much that can be done with the orks when compared to tyranids.
Tyranids are a reasonable and old race in Warhammer, thats true. Its been in for ages, but in honesty, whats so new about them that Aliens hasnt already done better?
The only campain you could do for needs could be Genestealer cults taking over a planet, with nids coming and then a big fight between them. Not much time for character development or such, and it was character development that made the first DoW's campain the best.
Whats makes it even more uninteresting is because its been done before. Aliens had a Hive Mind and could take over the minds of humans with 'royal jelly' long before tyranids were ever designed, whereas in DoW we had Space Orks and Space Marines and Space Elves and Space Daemons with lots of good action and good character moments.
Now, I'd like to hear from some faithful tyranid fans how they can have a campain including the nids thats different from the same-old "devouring the world/genestealer cults". Maybe then I'd be inclined to think that it would actually boost sales then and interest people, instead of turning people off the game.
Would Tyranids even have a character that people can like such as Gabriel Angelos or Inquisitor Toth or Sindri?
FerociousBeast
9th Jun 08, 1:31 PM
Black, you won't be laughing ($$$), I again assure you, but regardless, my "hopes" aren't up for nids. I'm not even sure I'm going to buy the game, and if I do, I'm playing Marines or IG (that's where my hopes are, frankly).
Therefore, my offer of 95% odds that nids are in is fairly unimpassioned, non-emotional, critical judgment.
TheDeadlyShoe
9th Jun 08, 1:49 PM
Non-emotional? You don't look calm, johnny boy.
:dance:
My bet is on Genestealer cameo, no other 'nids.
Terrordar
9th Jun 08, 1:58 PM
I honestly hope Tyranids aren't in.
Lets start with pure honesty here. Despite the fact Tyranids were made first, most people will assume they are a Zerg ripoff. Lets get that out there, its true. Secondly, it will be released around the same time as Starcraft. :O shocking I know.
Now, lets also point out that Nids have as much character to them as a swarm of locusts. As in NO character. I'm sorry but "I'm hungry" is pretty boring for me. They can skip marrily with Galactus into the sunset for all I cares.
I don't even think their mechanics fit all that well into the current system either. Still. Even with the new engine. I just find their species not entirely acceptable at this point given the engine. Of all the races in DoW, they just seem like the LEAST pointful to put into a game. Which is why they didn't appear in DOW1.
People wanna know why they didn't appear in DoW1, it wasn't just the engine, but because Relic cares about the quality of the game. Tyranids are boring for a storyline. Hell, of all the fluff on Tyranids involving their actions, the only part I ever found interesting is their battle against Warboss Blacktoof where Orks and Nids are kicking the hell out of one another. But at the end of Da day. Its still "I'm hungry".
And I outgrew "I'm hungry" when I stopped caring about a giant purple clad whiner named Galactus. Nids are bugs that eat planets. Yawn.
LoRd KoRn
9th Jun 08, 1:58 PM
@Imperial Dane: You are not beeing very objective. I don't "scream" for Tyranids, I would'nt cry if they arn't in. I'm just repeating my self but I say it again. Tyranids are the only major race that is missing in DoW. The one race that Relic could not do justice with the current engine, the one race every journalist (and many fanboys of the community) were always asking for. Those are points that make me believe that the stakes are pretty high for this race. I don't claim that one specific race will be in DoW2 or not because I want it to be, many others do however. It's a matter of fact that I like all races equally, while I have a tendency to the evil ones, which are all.
On topic: I have the feeling that there will be less basic unit variants in DoW2 but you can actually recreate some by adding wargear.
Genestealer cameo and an Imperial Guard versus Tyranids expansion pack ?
It seems believable.
But that discussion should be there (http://forums.relicnews.com/showthread.php?t=185566)
Blackheart
9th Jun 08, 2:52 PM
Therefore, my offer of 95% odds that nids are in is fairly unimpassioned, non-emotional, critical judgment.
Sure they are. Except that they're not based on anything remotely associated with logic. Considering that the only race they were asked about was Tyranids, the statement "they might be in" is irrelevant and unreliable.
That's like a blind kid pulling a piece of candy out of a bowl and asking "is there a green one in here?" and then they respond "maybe" and the kid assumes that the candy he grabbed was green. If iyour statement isn't based on passion, emotion, etc., then it's not based on ANYTHING.
Versian
9th Jun 08, 3:20 PM
Originally Posted by Terrordar (all quotes):
Lets start with pure honesty here. Despite the fact Tyranids were made first, most people will assume they are a Zerg ripoff. Lets get that out there, its true. Secondly, it will be released around the same time as Starcraft. :O shocking I know.
This much I will agree upon. That is indeed an excellent point because, even us DoW fans must agree that it will seem that Tyranids are a big Zerg ripoff. Thing is, most people don't know that DoW is a WH40k game, and even less, know that it has been around for decades (even though, yes, Tyranids weren't in 40k from the start).
Now, lets also point out that Nids have as much character to them as a swarm of locusts. As in NO character. I'm sorry but "I'm hungry" is pretty boring for me. They can skip marrily with Galactus into the sunset for all I cares.
You are completely excluding Genestealers who go ahead of the swarm and "infect" (can't think of a better word right now) a local population, form cults and sometimes even make the population rebel as to weaken defenses by the time the main swarm arrives. You also seem to skip over the fact that they are shrouded in mystery since we don't know where exactly they came from, or what happened to them in that place they came from. They also use the warp to communicate, creating the "shadow in the warp" effect (making them even more of an apocalyptic threat), despite the fact that I at least have found no article that relates them to other creatures that use the Warp (humans, eldar) who are related to the Old Ones.
I don't even think their mechanics fit all that well into the current system either. Still. Even with the new engine. I just find their species not entirely acceptable at this point given the engine. Of all the races in DoW, they just seem like the LEAST pointful to put into a game. Which is why they didn't appear in DOW1.
That is a very good opinion, but I for example would rather see the great devourer as a race instead of a group of fanatical sisters who are space marine wannabes. They seem more out of place to me because they aren't either supersoldiers or regular soldiers, but some awkward mixture of both, with way too much faith added.
Tyranids reminds us that we are playing a sci-fi game and fit perfectly to it, which the Sisters do not. Again, that is my opinion.
People wanna know why they didn't appear in DoW1, it wasn't just the engine, but because Relic cares about the quality of the game. Tyranids are boring for a storyline. Hell, of all the fluff on Tyranids involving their actions, the only part I ever found interesting is their battle against Warboss Blacktoof where Orks and Nids are kicking the hell out of one another. But at the end of Da day. Its still "I'm hungry".
To me at least, the battle of macragge was a lot more interesting to even hear about than all i've heard about SoulStorm. True, tyranids wouldn't need much of a storyline to be in. Just like Orks and Necrons, but they can still be a great part of a great plot. They also add a large possibility of special missions to a campaign such as a nice Tower Defense or a "Defend your stronghold" situation.
In short, expect the tyranids to be in, there's more to them than meets the eye. They fill the major apocalyptic thread role as well as they fit the secondary enemy role. Just right.
Colonel Raneus
9th Jun 08, 4:05 PM
Seriously? Tyranids are boring for a storyline?
...
This is MADNESS!
Tyranids are the most implacable and terrifying of any "gribbly death" alien race out there. They make the Zerg look like pansies. I read a short story in Let the Galaxy Burn about a Tyranid invasion of a planet. It had me crapping my pants in fear by the end.
The Orks and Dark Eldar are NOTHING compared to how scary Tyranids can be. Genestealers infiltrate and corrupt your society as Lictors stalk through cities murdering at random. Spores rain down from the sky, the atmosphere grows heavy, and the planet itself begins to mutate. Every single person on the planet will die a horrible death from some kind of terrible bio-weapon. The planet is stripped and left a barren, lifeless rock. And don't even get started on boarding a Tyranid-infested Space Hulk...
The Orks? "Uh....We hit you. A lot. Hard." Just doesn't measure up. ;)
Croaxleigh
9th Jun 08, 4:22 PM
Ok, folks. Seriously. Quit the bickering about whether or not Tyranids will be in, and whether or not people have their hopes up about it.
Terrordar
9th Jun 08, 4:33 PM
Genestealers corrupting societies? Meh. Chaos can corrupt better.
Lictors murdering at random? Yawn.
I honestly am not "afraid" of the grizzly deaths that come from Tyranids. Dark Eldar would scare me more honestly.
Being thrown into the warp and having your soul rended and tossed into the winds of Chaos as you feel unimaginable torment for all eternity, may be a bit worse.
Colonel Raneus
9th Jun 08, 4:50 PM
True; however, Dark Eldar simply cannot be a campaign foe as they lack positions to attack. Their lightning-quick raids nature means that they really should not be taking and holding ground at all, unlike in Soulstorm.
Genestealers and chaos corrupt in different ways. Generally people are aware of Chaotic corruption within them. However, genestealers can implant people without them ever realizing that they've been infected, and those people have children who are genestealer hybrids, and so forth. Much more insiduous than Chaotic corruption, which is generally a self-aware cult that overthrows a planet.
The main reason I support Tyranids as a scarier enemy over the Dark Eldar is that the Dark Eldar simply do not give off the air of "oh god, oh god, we're all bleeped" like the Tyranids do. Most humans in 40k don't even understand what it is the Dark Eldar do, and not everyone who dies at their hands is consigned to the fate you describe. With the Tyranids, they are far more intimidating; Dark Eldar simply lack anything in the league of Bio-Titans.
Terrordar
9th Jun 08, 5:12 PM
I never was rooting for Dark Eldar to be in the *GAME*.
And you know? Chaos Corruption is more insidious than Genestealer corruption. As they feel the taint overwhelming their souls, they watch themselves kill their friends, their loved ones, betraying everything they stood for slowly over time, justifying it as they go. I'd call that worse than just mindlessly doing something in the name of some bug-god.
Colonel Raneus
9th Jun 08, 5:24 PM
Not necessarily.
Many Chaos cultists willingly go over and commit the acts that overthrow their society; the vast majority of the population is quite often not involved.
Chaos corruption is *not* more insiduous than Genestealer corruption. Genestealer corruption spreads more throughout the populace as a whole, and CERTAINLY dooms the planet more than a Chaos cult does. It's a lot easier to beat off Chaos warbands than it is the Great Devourer being called down on your planet.
Terrordar
9th Jun 08, 5:32 PM
Chaos Warpstorms are a little more severe than Chaos Warbands. A Warband often heralds much worse.
Daemon Hordes and Warp Storms bring more suffering than Tyranids ever would. As its a suffering without end, lasting a thousand millenias of time within the storm, without death, but pure and raw suffering and sacrifice to the gods of Chaos.
Blackheart
9th Jun 08, 7:02 PM
Seriously? Tyranids are boring for a storyline?
...
This is MADNESS!
No, this is REEEEELIIIIIIIC!
But yeah, they really are. We already have Orks to be the swarmy, killing everything in their path type of guys, and they do it better because each one of them has personality.
TheWarrior
9th Jun 08, 8:03 PM
Terordar, what's with the hate for tyranids? Your argument is that their boring because all they want to do is eat. All orkz want to do is fight, but your not complaining about them. Necs are basically soulless automatons who's only goal is to kill. In fact I find Tyranids rather intresting. No one knows what their origins are, and have you ever heard of a little thing called Macragge? The nids really tore into the Ultramarines. They can be used effectively as the end game race to face because they are so apocalyptic.
Croaxleigh
9th Jun 08, 8:05 PM
Ok, I think we're done here. There's already a thread for discussion of the various races and what factions people would like to see in DoW2... this thread hasn't really been on topic for a few pages now.
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