Gremlin Shoota
13th Jun 08, 3:58 PM
Hi, this is my first "How-To" so i'm not use to making these :). Enjoy.
The purpose of this is for new coders discovering the world of modding one step of a time, now a word for why you would need this: "Have you made a new squad with a unit that doesn't normally build? Such as a Rifleman squad with a lieutenant in it, but then the build menu disappears? Well have no fear, this step-to-step procedure will help!"
Ok... let's say we made a squad of riflemen with a lieutenant in it (because I already do :)), but the build menu vanishs in game, all you have to do is the following:
1. Find the "officer_lieutenant" file inside: "ebps\races\allies\soldiers\" and right-click the file and select "Make a copy of this file...", now make the file named "officer_lieutenant2.rgd" like so.
http://img266.imageshack.us/img266/5185/tutorial2wg7.bmp
2. Now, open up the "infantry_riflemen.rgd" file (further up on the list from the lieutenant file) and copy the "engineer_ext" heading, and now open up the new file we made called "officer_lieutenant2.rgd" and right-click "GameData" and select "Paste Into" and Save
http://img56.imageshack.us/img56/7800/tutorial3in8.bmp
3. This is the last step, now. Open up the rifleman_squad.rgd in "sbps\races\allies\soldiers\" and once inside the file, go into "squad_loadout_ext" > "unit_list" > unit_(#). Once there, find where you placed the lieutenant.
http://img249.imageshack.us/img249/5986/tutorial4cx7.bmp
Now, all you have to do is change
"ebps\races\allies\soldiers\officer_lieutenant.lua" into
"ebps\races\allies\soldiers\officer_lieutenant2.lua" and followed by a save.
And Voila!, your all ready! Hope the tut helped you in anyway. :awesome:
(Doing this will allow the rifleman squad we formed to build everything a normal rifleman squad can build,
but if you want a rifleman squad to build engineer items, do the process above only for each individual soldier. [Which in a rifleman squads case is, 3. "infantry_rifleman_sergeant.rgd", "infantry_rifleman.rgd", and "officer_lieutenant".] with the "engineer_ext" heading from the "engineer.rgd" in the ebps section.
Also, this can be used for all races, i.e: Sappers building US defenses.)
The purpose of this is for new coders discovering the world of modding one step of a time, now a word for why you would need this: "Have you made a new squad with a unit that doesn't normally build? Such as a Rifleman squad with a lieutenant in it, but then the build menu disappears? Well have no fear, this step-to-step procedure will help!"
Ok... let's say we made a squad of riflemen with a lieutenant in it (because I already do :)), but the build menu vanishs in game, all you have to do is the following:
1. Find the "officer_lieutenant" file inside: "ebps\races\allies\soldiers\" and right-click the file and select "Make a copy of this file...", now make the file named "officer_lieutenant2.rgd" like so.
http://img266.imageshack.us/img266/5185/tutorial2wg7.bmp
2. Now, open up the "infantry_riflemen.rgd" file (further up on the list from the lieutenant file) and copy the "engineer_ext" heading, and now open up the new file we made called "officer_lieutenant2.rgd" and right-click "GameData" and select "Paste Into" and Save
http://img56.imageshack.us/img56/7800/tutorial3in8.bmp
3. This is the last step, now. Open up the rifleman_squad.rgd in "sbps\races\allies\soldiers\" and once inside the file, go into "squad_loadout_ext" > "unit_list" > unit_(#). Once there, find where you placed the lieutenant.
http://img249.imageshack.us/img249/5986/tutorial4cx7.bmp
Now, all you have to do is change
"ebps\races\allies\soldiers\officer_lieutenant.lua" into
"ebps\races\allies\soldiers\officer_lieutenant2.lua" and followed by a save.
And Voila!, your all ready! Hope the tut helped you in anyway. :awesome:
(Doing this will allow the rifleman squad we formed to build everything a normal rifleman squad can build,
but if you want a rifleman squad to build engineer items, do the process above only for each individual soldier. [Which in a rifleman squads case is, 3. "infantry_rifleman_sergeant.rgd", "infantry_rifleman.rgd", and "officer_lieutenant".] with the "engineer_ext" heading from the "engineer.rgd" in the ebps section.
Also, this can be used for all races, i.e: Sappers building US defenses.)