View Full Version : British mod idea.
8th Jul 08, 4:30 PM
I was thinking of re-working them a little bit. Having them start off with a house HQ. Having it being able to build an Infantry Section and an Officer. A new one, having a colt .45 and having the ability to call in the HQ truck. Also, having them have a sub-class of sappers, being able to build base buildings, such as a Vehicle requisition facility. It would build the Cromwell, the Cromwell HQ tank, and an Armored car like the Panzer Elite. A car that can secure points. It would have the Greyhound's voice sounds. It would use the German Scout car model, with the turret guy being a Brit. Having the Nazi insignia replaced by the British circle thing.
Good idea? :D
8th Jul 08, 10:37 PM
You do know the Brits didn't use the Sdkfz221, nor anything particulary similar, nor did the Brits use the M1911 either in any combat or even rear echlon capacity... right?
Well regardless, good luck with it, sounds like you got how to do it figured out, and so my opinion is that a modder can do whatever they like, and if people don't like it then they don't have to play it, after all modders aren't modifing the original game, nor are they able to force their changes on eveyone. But i'm rambling here. Either way your changes are interesting, but you do know the Captains Webley revolver does alright damage and outranges pretty much all other small arms, and that the Bren Carrier in an armoured "car" and can cap points?
9th Jul 08, 10:29 AM
Yes, but it can't secure points. The only thing in the British arsenal that can secure points is their base. I just don't think that fair.
I need a tiny bit of help doing this... Although, I don't think anyone will probably help me.
9th Jul 08, 1:40 PM
Sounds interesting, i'd definately download it if you went ahead and made it.
9th Jul 08, 2:14 PM
i like ur ida of having an officer calling in the hq trucks
10th Jul 08, 10:19 AM
Thanks! If anyone could help with this, that would be great! I can make custom skins or icons, if that would help.
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