jalle4554
11th Aug 11, 2:55 AM
RELICCOH started at 2011-08-11 10:24
OS NT 6.1 (sp1.0) x64, 4095MB Physical Memory, 2594 Physical Available, 3976 Virtual Available
RUN-OPTIONS -mod Pacific_Front -dev
WORKING-DIR C:\Program Files (x86)\THQ\Company of Heroes
USER Familien Rasmussen
10:24:13.08 2 Logical Processors detected
10:24:13.08 Multithreading Enabled
10:24:13.08 THREAD: Hyper-Threading Technology Processors are not detected.
10:24:13.08 XTHREAD: Detected 2 core(s) with 2 hardware thread(s)
10:24:13.08 XTHREAD: Main thread now used as XThread 0
10:24:13.08 XTHREAD: Spawned thread on processor 1
10:24:13.08 MATHBOX -- Version=6, Cpu=Intel Pentium III:f=6,m=7, Mode=SSE
10:24:13.08 GAME -- Company Of Heroes, 2.602.0, Build live.2.602.0, Type live, Language English
10:24:13.10 MOD -- Mounting Pacific_FrontDLC1, 1.0
10:24:13.10 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC1\DataArtHigh\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC1\Movies\'
10:24:13.11 MOD -- Mounting Pacific_FrontDLC2, 1.0
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\Data\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\DataArtHigh\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\Movies\'
10:24:13.11 MOD -- Mounting Pacific_FrontDLC3, 1.0
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\Data\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\DataArtHigh\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\Movies\'
10:24:13.11 MOD -- Mounting Pacific_FrontOps, 1.0
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\Ops\Data\'
10:24:13.11 MOD -- Mounting Pacific_Front, 1.11
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\RelicOnline\Data\'
10:24:13.12 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\'
10:24:13.12 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Pacific_Front\Data\'
10:24:13.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Pacific_Front\Data\'
10:24:13.13 FILESYSTEM -- filepath failure, path does not exist 'WW2\DataArtHigh\'
10:24:13.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\WW2\DataArtHigh\'
10:24:13.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Pacific_Front\DataArtHigh\'
10:24:13.13 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\'
10:24:13.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\DataArtHigh\'
10:24:13.13 FILESYSTEM -- filepath failure, path does not exist 'WW2\DataSoundHigh\'
10:24:13.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\WW2\DataSoundHigh\'
10:24:13.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Pacific_Front\DataSoundHigh\'
10:24:13.13 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundHigh\'
10:24:13.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\DataSoundHigh\'
10:24:13.16 FILESYSTEM -- filepath failure, path does not exist 'WW2\DataSoundEnglish\'
10:24:13.16 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\WW2\DataSoundEnglish\'
10:24:13.16 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\'
10:24:13.16 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Engine\Locale\English\Data\'
10:24:13.16 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\'
10:24:13.16 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\DataSoundEnglish\'
10:24:13.16 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\'
10:24:13.16 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\Locale\English\Data\'
10:24:13.16 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Pacific_Front\DataAttrib\'
10:24:13.17 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\Movies\'
10:24:13.17 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\Movies\'
10:24:13.17 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC1\Movies\'
10:24:13.17 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Engine\Movies\'
10:24:13.17 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\WW2\Movies\'
10:24:13.28 GAME -- Resetting fp control word.
10:24:17.49 WW2Mod -- PropertyBagManager Loaded in 4.206000s
10:24:17.57 NetworkManager::Create - creating network manager
10:24:17.57 Read 436 bytes from network datastore login_cache.bin
10:24:17.57 Read 52 bytes from network datastore global_cache.bin
10:24:17.57 Read 28 bytes from network datastore ping_cache.bin
10:24:17.57 QuazalInitializer - static initializing Quazal library
10:24:17.57 PingCache - populating cache with 0 pings
10:24:17.58 Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header
10:24:17.58 WinTransport - CreateSocket exclusive broadcast socket was available.
10:24:17.58 WinTransport - CreateSocket listening for broadcasts on default port
10:24:17.60 WinTransport - Host Name: FamilienRasmuss, aliases: , type=AF_INET, len=4
10:24:17.60 WinTransport - Host IP Address #0: 10.0.1.4
10:24:17.60 WinTransport - Interface #0: ip:10.0.1.4, broadcast:10.0.1.4, flags=IFF_UP IFF_BROADCAST IFF_MULTICAST
10:24:17.60 WinTransport - Interface #1: ip:127.0.0.1, broadcast:127.0.0.1, flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST
10:24:17.60 Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
10:24:17.60 WinTransport - Quazal address string = udp:/address=10.0.1.4;port=6112
10:24:17.60 SessionManager - Peer Header Size = 16 bytes
10:24:17.60 SessionManager - Game Data overhead = 7 bytes
10:24:17.60 SessionManager - Proxy overhead = 7 bytes
10:24:17.60 MessageInternal::CreateChannel: Created channel 47535450
10:24:17.60 Session::Initialize - info, initializing session object, using threads.
10:24:17.60 SessionManager::RegisterSession - Registering new session 04d55dd0
10:24:17.60 Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
10:24:17.60 AutomatchInternal: Instantiating
10:24:17.60 PartyInternal: Instantiating
10:24:17.60 MessageInternal::CreateChannel: Created channel 50525459
10:24:17.60 MessageInternal::CreateChannel: Created channel 51434b4d
10:24:17.60 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
10:24:17.60 Net::ThreadFunction - Entering network thread function...
10:24:17.60 MessageInternal::CreateChannel: Created channel 534d5347
10:24:17.60 MessageInternal::CreateChannel: Created channel 474d4343
10:24:17.60 MessageInternal::CreateChannel: Created channel 474f424a
10:24:17.60 MessageInternal::CreateChannel: Created channel 4d4f444d
10:24:17.60 MessageInternal::CreateChannel: Created channel 53594e43
10:24:17.60 MessageInternal::DestroyChannel: Destroyed channel 534d5347
10:24:17.60 MessageInternal::DestroyChannel: Destroyed channel 474d4343
10:24:17.60 MessageInternal::DestroyChannel: Destroyed channel 474f424a
10:24:17.60 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d
10:24:17.60 MessageInternal::DestroyChannel: Destroyed channel 53594e43
10:24:17.60 GAME -- Available memory: 4095MB Physical RAM, 4093MB Pagefile, 4095 Virtual Address Space
10:24:17.63 Transport - Largest received is now 19
10:24:17.63 Transport::OpenInternal request to WINaddr:10.0.1.4:6112;
10:24:18.63 DLLDriverLinker -- Adding driver 'spDx10.dll'.
10:24:18.64 DLLDriverLinker -- Adding driver 'spDx9.dll'.
10:24:18.64 DLLDriverLinker -- 2 DLL drivers found.
10:24:18.78 SPDx10 -- Adapter [NVIDIA GeForce 315]: 474MB dedicated video memory, 0MB dedicated system memory and 1791MB shared system memory.
10:24:20.30 DLLDriverLinker -- 2 DLL drivers found.
10:24:20.36 SPOOGE - Driver[DirectX10 Rendering Device] version[4,36]
10:24:20.36 GAME -- Resolution set to 1920x1080 (fullscreen).
10:24:20.39 SPDx10 -- Adapter Description = NVIDIA GeForce 315
10:24:20.39 SPDx10 -- Driver Vendor = 0x000010de Device = 0x00000a22 SubSys = 0x1141174b Rev = 0x000000a2
10:24:20.39 SPDx10 -- Driver Version Product = 0x0008 Version = 0x0011 SubVersion = 0x00 Build = 197.45
10:24:20.39 SPDx10 -- Driver LUID = 0x00000000-0x00009f56
10:24:20.39 SPDx10 -- 474MB dedicated video memory, 0MB dedicated system memory and 1791MB shared system memory available.
10:24:20.41 ShaderDatabase: using shader profile [ps40]
10:24:21.08 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 256.
10:24:21.19 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 256.
10:24:21.22 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua'
10:24:21.54 GameObjLoader 03ab7fc8 - resetting counters
10:24:21.54 GameObjLoader 03ab7fc8 - Created loader
10:24:21.54 GameObjLoader 03ab8128 - resetting counters
10:24:21.54 GameObjLoader 03ab8128 - Created loader
10:24:21.78 GAME -- Beginning FE
10:24:21.78 Sent message game CompanyOfHeroes started 4116 602 allowtraffic
10:24:21.78 RemoteDLManager - Connection Restored.
10:24:21.78 UIFrontEnd - Loading Front End
10:24:21.78 THREAD: Hyper-Threading Technology Processors are not detected.
10:24:21.93 SOUND -- Initializing ...
10:24:21.98 INNIMapDCA Key not found: sp_speechducker::time
10:24:22.22 SOUND -- Initialization completed!
10:24:22.22 UIFrontEnd - Initializing Forms
10:24:23.48 CampaignFilter::BindFilterSpecificWidgets()
10:24:23.57 Activating screen: MovieScreen
10:24:23.57 Got dlman msg [dlmanager version 1.0 peertraffic 1 uploadlimit 2147483647 seedratio 3]
10:24:23.75 DivXMovie -- Could not load movie description from 'movies:ThqIntro.lua'.
10:24:23.75 MOV -- Movie does not exist movies:ThqIntro.lua
10:24:23.75 Activating screen: AppLoadingForm
10:24:23.75 SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
10:24:24.03 GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh]
10:24:24.03 GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1]
10:24:24.03 GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2]
10:24:24.03 GAME -- Loaded campaign 'Falaise Pocket' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3]
10:24:24.03 GAME -- Loaded campaign 'Causeway' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2]
10:24:24.03 GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1]
10:24:24.29 GAME -- Using player profile FAMILIENRASMUSS
10:24:25.41 Dx10Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase.
10:24:25.84 Dx10Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase.
10:24:27.99 QuazalLoginService - *** Connecting to server: localhost:30260
10:24:27.99 RendezvousManager: CreateSession - starting profile=Guest login
10:24:43.03 GetBackEndServices()->Login: call returned with (5:2) TransportErrorCode::ConnectionFailure.
10:24:43.03 RendezvousManager - unable to connect to the server as guest
10:24:43.05 OnConnect: connect failure
10:24:43.05 RendezvousManager::Shutdown - deleting instance
10:24:43.05 RendezvousManager - terminating all server calls in progress
10:24:43.05 CallManager - terminating all server calls in progress (1 in progress)
10:24:43.05 RendezvousManager - destroying chat handler
10:24:43.05 ~RendezvousManager - m_state = 7, no need for server disconnect
10:24:43.07 OnConnect: this wasnt a reconnect, no need for autologin
10:24:43.08 SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
10:24:43.09 CRC & Version Info : 0000025a:d7b28fc0:ec3c9e0d pacific_front:602:ww2mod.dll 1
10:24:43.09 Activating screen: FEMovie
10:24:43.09 Activating screen: OnlineWidget
10:24:43.09 Activating screen: RelicOnlineLogin
10:24:43.11 SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
10:24:43.11 You have a valid version of the game.
10:24:43.13 AccountStore -- Found matching account %%%DefaultAccountName%%%, ignoring for now
10:24:43.13 installed_products = ( DLC1 DLC2 DLC3 CXP1 COH )
10:24:43.13 OnLogin: no previous login, auto selecting profile not required
10:24:43.13 Activating screen: MessageBoxPopup
10:24:43.13 Activating screen: MessageBoxPopup
10:24:43.13 ScreenManager - Flushing recursively, due to activated screens during the previous flush, flush number: 1
10:24:46.22 Beginning media verification...
10:24:46.22 Validator type : validators\rs\rs.dll
10:24:46.23 Activating screen: MessageBoxPopup
10:25:18.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:25:44.04 Activating screen: FE_mm_01
10:25:44.04 GAME -- Setting campaign state to 'coh'
10:25:44.04 GAME -- Closing state 'coh'
10:25:44.04 GAME -- Setting campaign state to 'cxp2'
10:25:44.04 GAME -- Closing state 'cxp2'
10:25:44.05 GAME -- Setting campaign state to 'cxp1'
10:25:44.05 GAME -- Closing state 'cxp1'
10:25:44.05 GAME -- Setting campaign state to 'dlc1'
10:25:44.05 GAME -- Closing state 'dlc1'
10:25:44.05 GAME -- Setting campaign state to 'dlc2'
10:25:44.05 GAME -- Closing state 'dlc2'
10:25:44.05 GAME -- Setting campaign state to 'dlc3'
10:25:44.05 GAME -- Closing state 'dlc3'
10:25:51.77 Activating screen: MessageBoxPopup
10:25:51.77 Created Matchinfo
10:25:51.77 Session::Reset with reason 999 and AdvertisementInternal::ResetSession()
10:25:51.77 starting LAN hosting
10:25:51.84 OnJoinAdvertisementSuccess - joined online match, server leave notification required
10:25:51.84 starting local hosting
10:25:51.84 Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
10:25:51.84 Allocated route ID=0 for PeerID 1 at WINaddr:10.0.1.4:6112;
10:25:51.84 Transport::OpenInternal request to WINaddr:10.0.1.4:6112;
10:25:51.84 Session::Host sid = AB32530DF5ACB267, hostURL = , local addresses = WINaddr:10.0.1.4:6112;
10:25:51.84 ValidateCustomData: called with 231 bytes of custom data
10:25:51.84 Host accepted Peer 1 into the match at address list=WINaddr:10.0.1.4:6112;, routes=WINaddr:10.0.1.4:6112;
10:25:51.84 AdvertisementInternal::Process - EVENT_NEWPEER
10:25:51.84 Session::GetState - info, session's state changed to [2:STATE_CONNECTING].
10:25:51.86 Session::GetState - info, session's state changed to [3:STATE_CONNECTED].
10:25:51.86 hosting - Session is connected
10:25:51.86 Net::Session::SetVisible - session is set to VISIBLE.
10:25:51.87 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:10.0.1.4:6112; (ping=0ms) 100.00%, pending=0, dead=0
10:25:51.87 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=1/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
10:25:51.87 hosting completed successfully
10:25:51.87 HostAsync - completed with HostResult = 0
10:25:51.87 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01
10:25:51.87 Activating screen: OnlineGameSetup
10:25:51.87 MessageInternal::CreateChannel: Created channel 534d5347
10:25:51.87 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:25:51.87 MatchInternal::SetMatchType - new type 14 - updating server
10:25:51.88 Transport - Largest received is now 483
10:25:51.90 SetVisible called while !IsConnected
10:25:51.90 GetMaxFrameTimeFromProfile: players=2 expected FPS=13.465306, bars=3, max avg=0.068, sd=0.007, 5 samples = 0.08 0.06 0.06 0.07 0.07
10:25:51.90 Transport - Largest received is now 539
10:25:51.91 Activating screen: RelicOnlineChat
10:25:51.91 Activating screen: RelicOnlineNewsScreen
10:25:51.91 Activating screen: RelicOnlineStatsScreen
10:25:51.91 Activating screen: Achievements
10:25:51.91 GAME -- Setting campaign state to 'dlc1'
10:25:51.91 GAME -- Closing state 'dlc1'
10:25:51.92 Transport - Largest received is now 604
10:25:51.92 GAME -- Setting campaign state to 'coh'
10:25:51.92 GAME -- Closing state 'coh'
10:25:51.92 GAME -- Setting campaign state to 'cxp2'
10:25:51.92 GAME -- Closing state 'cxp2'
10:25:51.93 GAME -- Setting campaign state to 'cxp1'
10:25:51.93 GAME -- Closing state 'cxp1'
10:25:51.93 GAME -- Setting campaign state to 'dlc1'
10:25:51.93 GAME -- Closing state 'dlc1'
10:25:51.93 GAME -- Setting campaign state to 'dlc2'
10:25:51.93 GAME -- Closing state 'dlc2'
10:25:51.94 Transport - Largest received is now 883
10:25:51.94 GAME -- Setting campaign state to 'dlc3'
10:25:51.94 GAME -- Closing state 'dlc3'
10:25:51.94 GAME -- Setting campaign state to 'dlc1'
10:25:51.94 GAME -- Closing state 'dlc1'
10:25:51.95 Activating screen: GameHistory
10:25:51.95 GAME -- Setting campaign state to 'coh'
10:25:51.95 GAME -- Closing state 'coh'
10:25:51.95 GAME -- Setting campaign state to 'cxp2'
10:25:51.95 GAME -- Closing state 'cxp2'
10:25:51.95 GAME -- Setting campaign state to 'cxp1'
10:25:51.95 GAME -- Closing state 'cxp1'
10:25:51.95 GAME -- Setting campaign state to 'dlc1'
10:25:51.95 GAME -- Closing state 'dlc1'
10:25:51.95 GAME -- Setting campaign state to 'dlc2'
10:25:51.95 GAME -- Closing state 'dlc2'
10:25:51.96 GAME -- Setting campaign state to 'dlc3'
10:25:51.96 GAME -- Closing state 'dlc3'
10:25:51.96 Activating screen: OnlineGameSetup
10:25:51.96 Activating screen: RelicOnlineTabs
10:25:51.96 AutomatchInternal::OnHostComplete - Completed Host with success=1
10:25:51.96 AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring
10:25:51.96 QuickMatchInternal::OnHostComplete - Quickmatch not in host state.
10:25:51.96 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:25:51.96 Net::Session::SetVisible - session is set to INVISIBLE.
10:25:51.96 GetMaxFrameTimeFromProfile: players=2 expected FPS=13.465306, bars=3, max avg=0.068, sd=0.007, 5 samples = 0.08 0.06 0.06 0.07 0.07
10:25:52.04 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:25:52.05 GAME -- Setting campaign state to 'coh'
10:25:52.05 GAME -- Closing state 'coh'
10:25:52.05 GAME -- Setting campaign state to 'cxp2'
10:25:52.06 GAME -- Closing state 'cxp2'
10:25:52.06 GAME -- Setting campaign state to 'cxp1'
10:25:52.06 GAME -- Closing state 'cxp1'
10:25:52.06 GAME -- Setting campaign state to 'dlc1'
10:25:52.06 GAME -- Closing state 'dlc1'
10:25:52.06 GAME -- Setting campaign state to 'dlc2'
10:25:52.06 GAME -- Closing state 'dlc2'
10:25:52.06 GAME -- Setting campaign state to 'dlc3'
10:25:52.06 GAME -- Closing state 'dlc3'
10:25:52.14 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:25:55.31 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:25:55.31 Net::Session::SetVisible - session is set to INVISIBLE.
10:25:55.31 GetMaxFrameTimeFromProfile: players=2 expected FPS=13.465306, bars=3, max avg=0.068, sd=0.007, 5 samples = 0.08 0.06 0.06 0.07 0.07
10:25:55.32 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:25:55.34 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:25:57.06 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:25:57.06 Net::Session::SetVisible - session is set to INVISIBLE.
10:25:57.06 GetMaxFrameTimeFromProfile: players=2 expected FPS=13.465306, bars=3, max avg=0.068, sd=0.007, 5 samples = 0.08 0.06 0.06 0.07 0.07
10:25:57.13 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:25:57.16 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:25:59.64 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:25:59.64 Net::Session::SetVisible - session is set to INVISIBLE.
10:25:59.65 GetMaxFrameTimeFromProfile: players=2 expected FPS=13.465306, bars=3, max avg=0.068, sd=0.007, 5 samples = 0.08 0.06 0.06 0.07 0.07
10:25:59.67 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:25:59.68 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:03.47 Activating screen: RaceSelectionPopup
10:26:06.37 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:07.62 Activating screen: RaceSelectionPopup
10:26:14.85 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:26:14.85 Net::Session::SetVisible - session is set to VISIBLE.
10:26:14.85 GetMaxFrameTimeFromProfile: players=4 expected FPS=11.962654, bars=3, max avg=0.062, sd=0.021, 5 samples = 0.09 0.08 0.06 0.05 0.03
10:26:14.90 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:14.93 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:19.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.2/0.1, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:26:19.23 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:26:19.23 Net::Session::SetVisible - session is set to VISIBLE.
10:26:19.23 GetMaxFrameTimeFromProfile: players=4 expected FPS=11.962654, bars=3, max avg=0.062, sd=0.021, 5 samples = 0.09 0.08 0.06 0.05 0.03
10:26:19.24 Transport - Largest received is now 884
10:26:19.29 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:19.32 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:22.95 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:26:22.95 Net::Session::SetVisible - session is set to VISIBLE.
10:26:22.95 GetMaxFrameTimeFromProfile: players=4 expected FPS=11.962654, bars=3, max avg=0.062, sd=0.021, 5 samples = 0.09 0.08 0.06 0.05 0.03
10:26:23.01 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:23.03 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:27.67 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:26:27.67 Net::Session::SetVisible - session is set to VISIBLE.
10:26:27.67 GetMaxFrameTimeFromProfile: players=6 expected FPS=6.898833, bars=1, max avg=0.099, sd=0.046, 5 samples = 0.14 0.05 0.08 0.16 0.05
10:26:27.74 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:27.78 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:30.86 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:26:30.86 Net::Session::SetVisible - session is set to VISIBLE.
10:26:30.86 GetMaxFrameTimeFromProfile: players=6 expected FPS=6.898833, bars=1, max avg=0.099, sd=0.046, 5 samples = 0.14 0.05 0.08 0.16 0.05
10:26:30.93 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:30.95 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:36.02 Activating screen: DynamicPopupMenu
10:26:37.37 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:26:37.37 Net::Session::SetVisible - session is set to VISIBLE.
10:26:37.37 GetMaxFrameTimeFromProfile: players=6 expected FPS=6.898833, bars=1, max avg=0.099, sd=0.046, 5 samples = 0.14 0.05 0.08 0.16 0.05
10:26:37.37 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:37.40 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:37.80 Activating screen: DynamicPopupMenu
10:26:39.33 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:26:39.33 Net::Session::SetVisible - session is set to INVISIBLE.
10:26:39.33 GetMaxFrameTimeFromProfile: players=6 expected FPS=6.898833, bars=1, max avg=0.099, sd=0.046, 5 samples = 0.14 0.05 0.08 0.16 0.05
10:26:39.34 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:39.36 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:40.73 Activating screen: DynamicPopupMenu
10:26:42.29 Activating screen: RaceSelectionPopup
10:26:43.18 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:26:43.18 Net::Session::SetVisible - session is set to INVISIBLE.
10:26:43.18 GetMaxFrameTimeFromProfile: players=6 expected FPS=6.898833, bars=1, max avg=0.099, sd=0.046, 5 samples = 0.14 0.05 0.08 0.16 0.05
10:26:43.20 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:43.22 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:44.40 Activating screen: RaceSelectionPopup
10:26:45.35 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:26:45.35 Net::Session::SetVisible - session is set to INVISIBLE.
10:26:45.35 GetMaxFrameTimeFromProfile: players=6 expected FPS=6.898833, bars=1, max avg=0.099, sd=0.046, 5 samples = 0.14 0.05 0.08 0.16 0.05
10:26:45.36 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:45.38 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:47.47 Activating screen: DynamicPopupMenu
10:26:48.50 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:26:48.50 Net::Session::SetVisible - session is set to INVISIBLE.
10:26:48.50 GetMaxFrameTimeFromProfile: players=6 expected FPS=6.898833, bars=1, max avg=0.099, sd=0.046, 5 samples = 0.14 0.05 0.08 0.16 0.05
10:26:48.51 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:48.54 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:50.22 GameSetupForm - No win/loss reporting and only a single player, disconnecting
10:26:50.22 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:26:50.22 SetVisible called while !IsConnected
10:26:50.22 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:50.22 GameSetupForm - Starting game
10:26:50.22 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:50.22 PopulateGameInfo - random seed:[1313051210], guid:[{af3a7151-4383-4cd1-b9e7-d4e4f456c629}], sync level:[2]
10:26:50.22 Error loading [DATA:levelingCurve.lua]
10:26:50.22 Error loading [DATA:levelingCurve.lua]
10:26:50.22 Error loading [DATA:levelingCurve.lua]
10:26:50.23 Error loading [DATA:levelingCurve.lua]
10:26:50.23 Error loading [DATA:levelingCurve.lua]
10:26:50.23 Error loading [DATA:levelingCurve.lua]
10:26:50.23 MOD - Setting player (0) race to: allies
10:26:50.23 MOD - Setting player (0) race to: 1
10:26:50.23 MOD - Setting player (1) race to: allies_commonwealth
10:26:50.23 MOD - Setting player (1) race to: 0
10:26:50.23 MOD - Setting player (2) race to: allies
10:26:50.23 MOD - Setting player (2) race to: 1
10:26:50.23 MOD - Setting player (3) race to: axis
10:26:50.23 MOD - Setting player (3) race to: 2
10:26:50.23 MOD - Setting player (4) race to: axis_panzer_elite
10:26:50.23 MOD - Setting player (4) race to: 3
10:26:50.23 MOD - Setting player (5) race to: axis
10:26:50.23 MOD - Setting player (5) race to: 2
10:26:50.23 Activating screen: MessageBoxPopup
10:26:50.23 Session is marking the local peer PeerID 1 for death
10:26:50.23 Session::GetEvent DestroyPeer success Peer 1 removed
10:26:50.23 Session::DestroyPeer - deallocating peer 1
10:26:50.23 Session - Requested Disconnect for connectionID 2
10:26:50.23 Deallocated route ID=3 for PeerID 1 at WINaddr:10.0.1.4:6112;
10:26:50.23 Session - Requested Disconnect for connectionID 3
10:26:50.23 Closed route 3<>3 for PeerID 1 at WINaddr:10.0.1.4:6112;
10:26:50.23 AdvertisementInternal::Process - EVENT_DESTROYPEER
10:26:50.23 Destroyed Matchinfo
10:26:50.24 Transport - Largest sent is now 8
10:26:50.24 APP -- Game Start
10:26:50.24 Sent message game CompanyOfHeroes allowtraffic
10:26:50.24 GAME -- Setting campaign state to 'coh'
10:26:50.24 GAME -- Closing state 'coh'
10:26:50.24 GAME -- Setting campaign state to 'cxp2'
10:26:50.24 GAME -- Closing state 'cxp2'
10:26:50.25 GAME -- Setting campaign state to 'cxp1'
10:26:50.25 GAME -- Closing state 'cxp1'
10:26:50.25 GAME -- Setting campaign state to 'dlc1'
10:26:50.25 GAME -- Closing state 'dlc1'
10:26:50.25 GAME -- Setting campaign state to 'dlc2'
10:26:50.25 GAME -- Closing state 'dlc2'
10:26:50.25 GAME -- Setting campaign state to 'dlc3'
10:26:50.25 GAME -- Closing state 'dlc3'
10:26:50.25 MessageInternal::DestroyChannel: Destroyed channel 534d5347
10:26:50.26 GAME -- Ending FE
10:26:50.26 UIFrontEnd - Unloading Front End
10:26:50.27 SOUND -- Shutting down ...
10:26:50.36 SOUND -- Shutdown completed!
10:26:50.37
10:26:50.37 GAME -- *** Beginning mission 6p_hedgerow_siege (1 Humans, 5 Computers) ***
10:26:50.37
10:26:50.62 GAME -- Recording game
10:26:50.68 Activating screen: GameLoadScreen
10:26:50.68 ReportGameStartStats - no connection to server unable to report
10:26:50.68 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
10:26:50.68 PeerRemoveAll - flushing local session peer data
10:26:50.68 Session::Reset with reason 999 and MatchInternal::PeerRemoveAll
10:26:50.68 Got dlman msg [ack game CompanyOfHeroes allowtraffic]
10:26:51.09 THREAD: Hyper-Threading Technology Processors are not detected.
10:26:51.21 SOUND -- Initializing ...
10:26:51.58 SOUND -- Initialization completed!
10:26:51.62 PHYSICS: detected processor(s) capable of handling 2 threads.
10:26:51.69 MOD -- Locating MOD for scenario 'DATA:scenarios\mp\classic\6p_hedgerow_siege\6p_hedgerow_siege'
10:26:51.69 MOD -- Using Mod 'Pacific_Front'
10:26:51.71 Unable to load/parse precache file [DATA:scenarios\mp\classic\6p_hedgerow_siege\6p_hedgerow_siege_precache.lua]
10:26:51.75 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_02_upper_load.smf'. Expensive operation
10:26:51.75 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_02_upper_load.smf'. Expensive operation
10:26:53.10 GameObjLoader - upgrading load_count from 0 to 1034
10:26:54.32 GameObjLoader - upgrading load_count from 1034 to 1711
10:26:54.32 PHYSICS -- Created node factory 'HVOK'
10:26:54.32 PHYSICS -- Created node factory 'DMMY'
10:27:03.44 GameObjLoader - upgrading load_count from 24 to 3827
10:27:08.14 GameObjLoader 03ab7fc8 - resetting counters
10:27:08.14 GameObjLoader 03ab7fc8 - LOAD_DONE
10:27:08.14 GAME - SessionSetup
10:27:08.40 CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP.
10:27:08.40 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048
10:27:08.40 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024
10:27:14.50 GAME - CreateGEWorld in 6356 ms
10:27:14.51 TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed.
10:27:14.94 GAME - SessionSetup finished in 6796 ms
10:27:14.94 GAME - WaterReflectionManagerSetup
10:27:14.94 GAME - WaterReflectionManagerSetup finished in 0 ms
10:27:15.14 MessageInternal::CreateChannel: Created channel 474d4343
10:27:15.15 Regenerating ImpassMap data...
10:27:15.15 Impass Data was already valid, but regenerating...
10:27:15.36 Generating CanBuild Map. THIS SHOULD ONLY HAPPEN IN WORLDBUILDER! IF YOU SEE THIS IN GAME, RE-SAVE THE MAP!
10:27:15.36 Regenerating CanBuildMap data...
10:27:15.36 Generating CanShoot Map.
10:27:15.36 Pathfinder::Regenerate()...
10:27:15.44 Generating PathSectorMap...
10:27:15.85 Pathfinder::Regenerate() Done.
10:27:15.97 ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/ZANNIHILATE.SCAR] succeeded.
10:27:17.81 MOD -- Player (unused player) (frame 0) (KillPlayer)
10:27:17.81 MOD -- Player (unused player) (frame 0) (KillPlayer)
10:27:18.68 MessageInternal::CreateChannel: Created channel 4d4f444d
10:27:19.26 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
10:27:19.27 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
10:27:19.27 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
10:27:19.27 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
10:27:19.27 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
10:27:19.30 SPEECHMANAGER -- Loaded in 0.000439 seconds
10:27:20.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0
10:27:20.60 GameObjLoader - upgrading load_count from 0 to 1518
10:27:22.26 GameObjLoader 03ab8128 - resetting counters
10:27:22.26 GameObjLoader 03ab8128 - LOAD_DONE
10:27:24.06 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_02_upper_load.smf'. Expensive operation
10:27:24.74 PreloadResources took 0ms.
10:27:24.84 GAME -- Loading completed (34 seconds)
10:27:24.84 SIM -- Setting SyncErrorChecking level to None
10:27:27.11 Activating screen: GameScreen
10:27:27.11 Activating screen: Decorators_widescreen
10:27:27.11 Activating screen: Taskbar_widescreen
10:27:27.11 Activating screen: SubtitleScreen
10:27:27.11 Activating screen: TextOverlayScreen
10:27:27.19 PerformanceRecorder::StartRecording for game size 6
10:27:27.19 GAME -- Starting mission...
10:27:28.34 MOD -- Player CPU - Easy set to AI Type: AI Player (frame 1) (CmdAI)
10:27:28.34 MOD -- Player CPU - Easy set to AI Type: AI Player (frame 1) (CmdAI)
10:27:28.34 MOD -- Player CPU - Normal set to AI Type: AI Player (frame 1) (CmdAI)
10:27:28.34 MOD -- Player CPU - Easy set to AI Type: AI Player (frame 1) (CmdAI)
10:27:28.34 MOD -- Player CPU - Normal set to AI Type: AI Player (frame 1) (CmdAI)
10:27:32.98 Warning: non auto-match upgrade not found in AE, tuning
10:27:39.96 Warning: binding repeat_0(Ability: abilities\reenable_capture_ability_engineers) -- ui index '0' out of bounds; range is [1, 12]
10:27:51.36 Warning: binding selection bindings_child6() -- Binding selection bindings_child6: failed bind to widget 'build_max_background'
10:28:21.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:28:44.51 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:28:44.71 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:28:44.71 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:28:44.71 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:28:44.71 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:28:44.71 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:28:44.71 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:28:44.71 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:28:44.71 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:28:44.71 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:28:44.71 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:28:44.71 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:28:44.71 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:28:44.71 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:28:44.71 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:28:44.71 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:29:22.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:29:43.01 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:29:43.11 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:29:43.11 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:29:43.11 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:29:43.11 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:29:43.11 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:29:43.11 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:29:43.11 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:29:43.11 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:29:43.11 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:29:43.11 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:29:43.11 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:29:43.11 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:29:43.11 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:29:43.11 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:29:43.11 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:30:23.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0
10:31:24.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:32:25.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:32:47.71 Activating screen: Command_Tree
10:32:50.44 Activating screen: Command_Branch
10:32:55.81 Activating screen: NewObjective_widescreen
10:32:57.89 Activating screen: NewObjective_widescreen
10:33:00.19 Activating screen: NewObjective_widescreen
10:33:26.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:34:27.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:34:54.35 Warning: binding repeat_1(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12]
10:35:28.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:36:09.93 Warning: binding repeat_3(Ability: abilities\cut_wires) -- widget 'command_ability_button_09' already occupied by 'repeat_2:Ability: abilities\ally_throw_grenade'
10:36:29.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:37:30.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:38:31.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:39:32.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:39:37.91 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:39.00 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:40.27 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:41.53 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:42.65 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:43.92 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:44.25 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:45.55 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:46.65 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:47.63 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:48.65 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:49.76 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:51.01 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:52.04 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:53.05 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:54.25 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:55.51 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:56.65 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:57.66 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:58.85 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:59.95 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:01.05 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:02.08 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:03.18 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:04.35 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:05.44 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:06.70 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:07.98 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:09.18 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:10.21 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:11.35 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:12.45 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:13.47 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:14.70 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:15.64 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:16.91 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:18.22 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:19.51 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:20.65 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:21.61 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:22.78 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:23.88 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:25.11 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:26.14 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:27.14 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:28.24 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:29.49 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:30.63 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:31.29 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action.
10:40:31.79 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action.
10:40:31.88 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:33.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:40:33.13 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:34.23 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:35.52 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:36.53 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:37.75 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:38.83 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:39.94 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:41.15 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:42.38 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:43.67 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:44.99 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:46.10 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:47.09 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:48.34 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:49.58 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:50.60 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:51.90 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:53.45 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:54.58 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:55.83 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:57.11 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:58.35 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:59.30 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:41:00.79 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:41:02.08 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:41:03.19 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:41:04.49 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:41:05.72 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:41:07.00 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:41:07.95 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:41:09.21 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:41:10.34 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:41:34.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
----------
RELICCOH started at 2011-08-11 10:24
OS NT 6.1 (sp1.0) x64, 4095MB Physical Memory, 2594 Physical Available, 3976 Virtual Available
RUN-OPTIONS -mod Pacific_Front -dev
WORKING-DIR C:\Program Files (x86)\THQ\Company of Heroes
USER Familien Rasmussen
10:24:13.08 2 Logical Processors detected
10:24:13.08 Multithreading Enabled
10:24:13.08 THREAD: Hyper-Threading Technology Processors are not detected.
10:24:13.08 XTHREAD: Detected 2 core(s) with 2 hardware thread(s)
10:24:13.08 XTHREAD: Main thread now used as XThread 0
10:24:13.08 XTHREAD: Spawned thread on processor 1
10:24:13.08 MATHBOX -- Version=6, Cpu=Intel Pentium III:f=6,m=7, Mode=SSE
10:24:13.08 GAME -- Company Of Heroes, 2.602.0, Build live.2.602.0, Type live, Language English
10:24:13.10 MOD -- Mounting Pacific_FrontDLC1, 1.0
10:24:13.10 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC1\DataArtHigh\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC1\Movies\'
10:24:13.11 MOD -- Mounting Pacific_FrontDLC2, 1.0
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\Data\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\DataArtHigh\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\Movies\'
10:24:13.11 MOD -- Mounting Pacific_FrontDLC3, 1.0
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\Data\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\DataArtHigh\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\Movies\'
10:24:13.11 MOD -- Mounting Pacific_FrontOps, 1.0
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\Ops\Data\'
10:24:13.11 MOD -- Mounting Pacific_Front, 1.11
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\RelicOnline\Data\'
10:24:13.12 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\'
10:24:13.12 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Pacific_Front\Data\'
10:24:13.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Pacific_Front\Data\'
10:24:13.13 FILESYSTEM -- filepath failure, path does not exist 'WW2\DataArtHigh\'
10:24:13.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\WW2\DataArtHigh\'
10:24:13.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Pacific_Front\DataArtHigh\'
10:24:13.13 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\'
10:24:13.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\DataArtHigh\'
10:24:13.13 FILESYSTEM -- filepath failure, path does not exist 'WW2\DataSoundHigh\'
10:24:13.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\WW2\DataSoundHigh\'
10:24:13.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Pacific_Front\DataSoundHigh\'
10:24:13.13 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundHigh\'
10:24:13.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\DataSoundHigh\'
10:24:13.16 FILESYSTEM -- filepath failure, path does not exist 'WW2\DataSoundEnglish\'
10:24:13.16 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\WW2\DataSoundEnglish\'
10:24:13.16 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\'
10:24:13.16 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Engine\Locale\English\Data\'
10:24:13.16 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\'
10:24:13.16 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\DataSoundEnglish\'
10:24:13.16 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\'
10:24:13.16 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\Locale\English\Data\'
10:24:13.16 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Pacific_Front\DataAttrib\'
10:24:13.17 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\Movies\'
10:24:13.17 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\Movies\'
10:24:13.17 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC1\Movies\'
10:24:13.17 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Engine\Movies\'
10:24:13.17 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\WW2\Movies\'
10:24:13.28 GAME -- Resetting fp control word.
10:24:17.49 WW2Mod -- PropertyBagManager Loaded in 4.206000s
10:24:17.57 NetworkManager::Create - creating network manager
10:24:17.57 Read 436 bytes from network datastore login_cache.bin
10:24:17.57 Read 52 bytes from network datastore global_cache.bin
10:24:17.57 Read 28 bytes from network datastore ping_cache.bin
10:24:17.57 QuazalInitializer - static initializing Quazal library
10:24:17.57 PingCache - populating cache with 0 pings
10:24:17.58 Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header
10:24:17.58 WinTransport - CreateSocket exclusive broadcast socket was available.
10:24:17.58 WinTransport - CreateSocket listening for broadcasts on default port
10:24:17.60 WinTransport - Host Name: FamilienRasmuss, aliases: , type=AF_INET, len=4
10:24:17.60 WinTransport - Host IP Address #0: 10.0.1.4
10:24:17.60 WinTransport - Interface #0: ip:10.0.1.4, broadcast:10.0.1.4, flags=IFF_UP IFF_BROADCAST IFF_MULTICAST
10:24:17.60 WinTransport - Interface #1: ip:127.0.0.1, broadcast:127.0.0.1, flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST
10:24:17.60 Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
10:24:17.60 WinTransport - Quazal address string = udp:/address=10.0.1.4;port=6112
10:24:17.60 SessionManager - Peer Header Size = 16 bytes
10:24:17.60 SessionManager - Game Data overhead = 7 bytes
10:24:17.60 SessionManager - Proxy overhead = 7 bytes
10:24:17.60 MessageInternal::CreateChannel: Created channel 47535450
10:24:17.60 Session::Initialize - info, initializing session object, using threads.
10:24:17.60 SessionManager::RegisterSession - Registering new session 04d55dd0
10:24:17.60 Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
10:24:17.60 AutomatchInternal: Instantiating
10:24:17.60 PartyInternal: Instantiating
10:24:17.60 MessageInternal::CreateChannel: Created channel 50525459
10:24:17.60 MessageInternal::CreateChannel: Created channel 51434b4d
10:24:17.60 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
10:24:17.60 Net::ThreadFunction - Entering network thread function...
10:24:17.60 MessageInternal::CreateChannel: Created channel 534d5347
10:24:17.60 MessageInternal::CreateChannel: Created channel 474d4343
10:24:17.60 MessageInternal::CreateChannel: Created channel 474f424a
10:24:17.60 MessageInternal::CreateChannel: Created channel 4d4f444d
10:24:17.60 MessageInternal::CreateChannel: Created channel 53594e43
10:24:17.60 MessageInternal::DestroyChannel: Destroyed channel 534d5347
10:24:17.60 MessageInternal::DestroyChannel: Destroyed channel 474d4343
10:24:17.60 MessageInternal::DestroyChannel: Destroyed channel 474f424a
10:24:17.60 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d
10:24:17.60 MessageInternal::DestroyChannel: Destroyed channel 53594e43
10:24:17.60 GAME -- Available memory: 4095MB Physical RAM, 4093MB Pagefile, 4095 Virtual Address Space
10:24:17.63 Transport - Largest received is now 19
10:24:17.63 Transport::OpenInternal request to WINaddr:10.0.1.4:6112;
10:24:18.63 DLLDriverLinker -- Adding driver 'spDx10.dll'.
10:24:18.64 DLLDriverLinker -- Adding driver 'spDx9.dll'.
10:24:18.64 DLLDriverLinker -- 2 DLL drivers found.
10:24:18.78 SPDx10 -- Adapter [NVIDIA GeForce 315]: 474MB dedicated video memory, 0MB dedicated system memory and 1791MB shared system memory.
10:24:20.30 DLLDriverLinker -- 2 DLL drivers found.
10:24:20.36 SPOOGE - Driver[DirectX10 Rendering Device] version[4,36]
10:24:20.36 GAME -- Resolution set to 1920x1080 (fullscreen).
10:24:20.39 SPDx10 -- Adapter Description = NVIDIA GeForce 315
10:24:20.39 SPDx10 -- Driver Vendor = 0x000010de Device = 0x00000a22 SubSys = 0x1141174b Rev = 0x000000a2
10:24:20.39 SPDx10 -- Driver Version Product = 0x0008 Version = 0x0011 SubVersion = 0x00 Build = 197.45
10:24:20.39 SPDx10 -- Driver LUID = 0x00000000-0x00009f56
10:24:20.39 SPDx10 -- 474MB dedicated video memory, 0MB dedicated system memory and 1791MB shared system memory available.
10:24:20.41 ShaderDatabase: using shader profile [ps40]
10:24:21.08 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 256.
10:24:21.19 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 256.
10:24:21.22 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua'
10:24:21.54 GameObjLoader 03ab7fc8 - resetting counters
10:24:21.54 GameObjLoader 03ab7fc8 - Created loader
10:24:21.54 GameObjLoader 03ab8128 - resetting counters
10:24:21.54 GameObjLoader 03ab8128 - Created loader
10:24:21.78 GAME -- Beginning FE
10:24:21.78 Sent message game CompanyOfHeroes started 4116 602 allowtraffic
10:24:21.78 RemoteDLManager - Connection Restored.
10:24:21.78 UIFrontEnd - Loading Front End
10:24:21.78 THREAD: Hyper-Threading Technology Processors are not detected.
10:24:21.93 SOUND -- Initializing ...
10:24:21.98 INNIMapDCA Key not found: sp_speechducker::time
10:24:22.22 SOUND -- Initialization completed!
10:24:22.22 UIFrontEnd - Initializing Forms
10:24:23.48 CampaignFilter::BindFilterSpecificWidgets()
10:24:23.57 Activating screen: MovieScreen
10:24:23.57 Got dlman msg [dlmanager version 1.0 peertraffic 1 uploadlimit 2147483647 seedratio 3]
10:24:23.75 DivXMovie -- Could not load movie description from 'movies:ThqIntro.lua'.
10:24:23.75 MOV -- Movie does not exist movies:ThqIntro.lua
10:24:23.75 Activating screen: AppLoadingForm
10:24:23.75 SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
10:24:24.03 GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh]
10:24:24.03 GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1]
10:24:24.03 GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2]
10:24:24.03 GAME -- Loaded campaign 'Falaise Pocket' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3]
10:24:24.03 GAME -- Loaded campaign 'Causeway' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2]
10:24:24.03 GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1]
10:24:24.29 GAME -- Using player profile FAMILIENRASMUSS
10:24:25.41 Dx10Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase.
10:24:25.84 Dx10Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase.
10:24:27.99 QuazalLoginService - *** Connecting to server: localhost:30260
10:24:27.99 RendezvousManager: CreateSession - starting profile=Guest login
10:24:43.03 GetBackEndServices()->Login: call returned with (5:2) TransportErrorCode::ConnectionFailure.
10:24:43.03 RendezvousManager - unable to connect to the server as guest
10:24:43.05 OnConnect: connect failure
10:24:43.05 RendezvousManager::Shutdown - deleting instance
10:24:43.05 RendezvousManager - terminating all server calls in progress
10:24:43.05 CallManager - terminating all server calls in progress (1 in progress)
10:24:43.05 RendezvousManager - destroying chat handler
10:24:43.05 ~RendezvousManager - m_state = 7, no need for server disconnect
10:24:43.07 OnConnect: this wasnt a reconnect, no need for autologin
10:24:43.08 SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
10:24:43.09 CRC & Version Info : 0000025a:d7b28fc0:ec3c9e0d pacific_front:602:ww2mod.dll 1
10:24:43.09 Activating screen: FEMovie
10:24:43.09 Activating screen: OnlineWidget
10:24:43.09 Activating screen: RelicOnlineLogin
10:24:43.11 SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
10:24:43.11 You have a valid version of the game.
10:24:43.13 AccountStore -- Found matching account %%%DefaultAccountName%%%, ignoring for now
10:24:43.13 installed_products = ( DLC1 DLC2 DLC3 CXP1 COH )
10:24:43.13 OnLogin: no previous login, auto selecting profile not required
10:24:43.13 Activating screen: MessageBoxPopup
10:24:43.13 Activating screen: MessageBoxPopup
10:24:43.13 ScreenManager - Flushing recursively, due to activated screens during the previous flush, flush number: 1
10:24:46.22 Beginning media verification...
10:24:46.22 Validator type : validators\rs\rs.dll
10:24:46.23 Activating screen: MessageBoxPopup
10:25:18.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:25:44.04 Activating screen: FE_mm_01
10:25:44.04 GAME -- Setting campaign state to 'coh'
10:25:44.04 GAME -- Closing state 'coh'
10:25:44.04 GAME -- Setting campaign state to 'cxp2'
10:25:44.04 GAME -- Closing state 'cxp2'
10:25:44.05 GAME -- Setting campaign state to 'cxp1'
10:25:44.05 GAME -- Closing state 'cxp1'
10:25:44.05 GAME -- Setting campaign state to 'dlc1'
10:25:44.05 GAME -- Closing state 'dlc1'
10:25:44.05 GAME -- Setting campaign state to 'dlc2'
10:25:44.05 GAME -- Closing state 'dlc2'
10:25:44.05 GAME -- Setting campaign state to 'dlc3'
10:25:44.05 GAME -- Closing state 'dlc3'
10:25:51.77 Activating screen: MessageBoxPopup
10:25:51.77 Created Matchinfo
10:25:51.77 Session::Reset with reason 999 and AdvertisementInternal::ResetSession()
10:25:51.77 starting LAN hosting
10:25:51.84 OnJoinAdvertisementSuccess - joined online match, server leave notification required
10:25:51.84 starting local hosting
10:25:51.84 Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
10:25:51.84 Allocated route ID=0 for PeerID 1 at WINaddr:10.0.1.4:6112;
10:25:51.84 Transport::OpenInternal request to WINaddr:10.0.1.4:6112;
10:25:51.84 Session::Host sid = AB32530DF5ACB267, hostURL = , local addresses = WINaddr:10.0.1.4:6112;
10:25:51.84 ValidateCustomData: called with 231 bytes of custom data
10:25:51.84 Host accepted Peer 1 into the match at address list=WINaddr:10.0.1.4:6112;, routes=WINaddr:10.0.1.4:6112;
10:25:51.84 AdvertisementInternal::Process - EVENT_NEWPEER
10:25:51.84 Session::GetState - info, session's state changed to [2:STATE_CONNECTING].
10:25:51.86 Session::GetState - info, session's state changed to [3:STATE_CONNECTED].
10:25:51.86 hosting - Session is connected
10:25:51.86 Net::Session::SetVisible - session is set to VISIBLE.
10:25:51.87 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:10.0.1.4:6112; (ping=0ms) 100.00%, pending=0, dead=0
10:25:51.87 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=1/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
10:25:51.87 hosting completed successfully
10:25:51.87 HostAsync - completed with HostResult = 0
10:25:51.87 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01
10:25:51.87 Activating screen: OnlineGameSetup
10:25:51.87 MessageInternal::CreateChannel: Created channel 534d5347
10:25:51.87 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:25:51.87 MatchInternal::SetMatchType - new type 14 - updating server
10:25:51.88 Transport - Largest received is now 483
10:25:51.90 SetVisible called while !IsConnected
10:25:51.90 GetMaxFrameTimeFromProfile: players=2 expected FPS=13.465306, bars=3, max avg=0.068, sd=0.007, 5 samples = 0.08 0.06 0.06 0.07 0.07
10:25:51.90 Transport - Largest received is now 539
10:25:51.91 Activating screen: RelicOnlineChat
10:25:51.91 Activating screen: RelicOnlineNewsScreen
10:25:51.91 Activating screen: RelicOnlineStatsScreen
10:25:51.91 Activating screen: Achievements
10:25:51.91 GAME -- Setting campaign state to 'dlc1'
10:25:51.91 GAME -- Closing state 'dlc1'
10:25:51.92 Transport - Largest received is now 604
10:25:51.92 GAME -- Setting campaign state to 'coh'
10:25:51.92 GAME -- Closing state 'coh'
10:25:51.92 GAME -- Setting campaign state to 'cxp2'
10:25:51.92 GAME -- Closing state 'cxp2'
10:25:51.93 GAME -- Setting campaign state to 'cxp1'
10:25:51.93 GAME -- Closing state 'cxp1'
10:25:51.93 GAME -- Setting campaign state to 'dlc1'
10:25:51.93 GAME -- Closing state 'dlc1'
10:25:51.93 GAME -- Setting campaign state to 'dlc2'
10:25:51.93 GAME -- Closing state 'dlc2'
10:25:51.94 Transport - Largest received is now 883
10:25:51.94 GAME -- Setting campaign state to 'dlc3'
10:25:51.94 GAME -- Closing state 'dlc3'
10:25:51.94 GAME -- Setting campaign state to 'dlc1'
10:25:51.94 GAME -- Closing state 'dlc1'
10:25:51.95 Activating screen: GameHistory
10:25:51.95 GAME -- Setting campaign state to 'coh'
10:25:51.95 GAME -- Closing state 'coh'
10:25:51.95 GAME -- Setting campaign state to 'cxp2'
10:25:51.95 GAME -- Closing state 'cxp2'
10:25:51.95 GAME -- Setting campaign state to 'cxp1'
10:25:51.95 GAME -- Closing state 'cxp1'
10:25:51.95 GAME -- Setting campaign state to 'dlc1'
10:25:51.95 GAME -- Closing state 'dlc1'
10:25:51.95 GAME -- Setting campaign state to 'dlc2'
10:25:51.95 GAME -- Closing state 'dlc2'
10:25:51.96 GAME -- Setting campaign state to 'dlc3'
10:25:51.96 GAME -- Closing state 'dlc3'
10:25:51.96 Activating screen: OnlineGameSetup
10:25:51.96 Activating screen: RelicOnlineTabs
10:25:51.96 AutomatchInternal::OnHostComplete - Completed Host with success=1
10:25:51.96 AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring
10:25:51.96 QuickMatchInternal::OnHostComplete - Quickmatch not in host state.
10:25:51.96 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:25:51.96 Net::Session::SetVisible - session is set to INVISIBLE.
10:25:51.96 GetMaxFrameTimeFromProfile: players=2 expected FPS=13.465306, bars=3, max avg=0.068, sd=0.007, 5 samples = 0.08 0.06 0.06 0.07 0.07
10:25:52.04 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:25:52.05 GAME -- Setting campaign state to 'coh'
10:25:52.05 GAME -- Closing state 'coh'
10:25:52.05 GAME -- Setting campaign state to 'cxp2'
10:25:52.06 GAME -- Closing state 'cxp2'
10:25:52.06 GAME -- Setting campaign state to 'cxp1'
10:25:52.06 GAME -- Closing state 'cxp1'
10:25:52.06 GAME -- Setting campaign state to 'dlc1'
10:25:52.06 GAME -- Closing state 'dlc1'
10:25:52.06 GAME -- Setting campaign state to 'dlc2'
10:25:52.06 GAME -- Closing state 'dlc2'
10:25:52.06 GAME -- Setting campaign state to 'dlc3'
10:25:52.06 GAME -- Closing state 'dlc3'
10:25:52.14 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:25:55.31 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:25:55.31 Net::Session::SetVisible - session is set to INVISIBLE.
10:25:55.31 GetMaxFrameTimeFromProfile: players=2 expected FPS=13.465306, bars=3, max avg=0.068, sd=0.007, 5 samples = 0.08 0.06 0.06 0.07 0.07
10:25:55.32 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:25:55.34 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:25:57.06 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:25:57.06 Net::Session::SetVisible - session is set to INVISIBLE.
10:25:57.06 GetMaxFrameTimeFromProfile: players=2 expected FPS=13.465306, bars=3, max avg=0.068, sd=0.007, 5 samples = 0.08 0.06 0.06 0.07 0.07
10:25:57.13 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:25:57.16 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:25:59.64 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:25:59.64 Net::Session::SetVisible - session is set to INVISIBLE.
10:25:59.65 GetMaxFrameTimeFromProfile: players=2 expected FPS=13.465306, bars=3, max avg=0.068, sd=0.007, 5 samples = 0.08 0.06 0.06 0.07 0.07
10:25:59.67 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:25:59.68 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:03.47 Activating screen: RaceSelectionPopup
10:26:06.37 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:07.62 Activating screen: RaceSelectionPopup
10:26:14.85 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:26:14.85 Net::Session::SetVisible - session is set to VISIBLE.
10:26:14.85 GetMaxFrameTimeFromProfile: players=4 expected FPS=11.962654, bars=3, max avg=0.062, sd=0.021, 5 samples = 0.09 0.08 0.06 0.05 0.03
10:26:14.90 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:14.93 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:19.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.2/0.1, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:26:19.23 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:26:19.23 Net::Session::SetVisible - session is set to VISIBLE.
10:26:19.23 GetMaxFrameTimeFromProfile: players=4 expected FPS=11.962654, bars=3, max avg=0.062, sd=0.021, 5 samples = 0.09 0.08 0.06 0.05 0.03
10:26:19.24 Transport - Largest received is now 884
10:26:19.29 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:19.32 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:22.95 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:26:22.95 Net::Session::SetVisible - session is set to VISIBLE.
10:26:22.95 GetMaxFrameTimeFromProfile: players=4 expected FPS=11.962654, bars=3, max avg=0.062, sd=0.021, 5 samples = 0.09 0.08 0.06 0.05 0.03
10:26:23.01 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:23.03 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:27.67 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:26:27.67 Net::Session::SetVisible - session is set to VISIBLE.
10:26:27.67 GetMaxFrameTimeFromProfile: players=6 expected FPS=6.898833, bars=1, max avg=0.099, sd=0.046, 5 samples = 0.14 0.05 0.08 0.16 0.05
10:26:27.74 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:27.78 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:30.86 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:26:30.86 Net::Session::SetVisible - session is set to VISIBLE.
10:26:30.86 GetMaxFrameTimeFromProfile: players=6 expected FPS=6.898833, bars=1, max avg=0.099, sd=0.046, 5 samples = 0.14 0.05 0.08 0.16 0.05
10:26:30.93 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:30.95 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:36.02 Activating screen: DynamicPopupMenu
10:26:37.37 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:26:37.37 Net::Session::SetVisible - session is set to VISIBLE.
10:26:37.37 GetMaxFrameTimeFromProfile: players=6 expected FPS=6.898833, bars=1, max avg=0.099, sd=0.046, 5 samples = 0.14 0.05 0.08 0.16 0.05
10:26:37.37 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:37.40 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:37.80 Activating screen: DynamicPopupMenu
10:26:39.33 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:26:39.33 Net::Session::SetVisible - session is set to INVISIBLE.
10:26:39.33 GetMaxFrameTimeFromProfile: players=6 expected FPS=6.898833, bars=1, max avg=0.099, sd=0.046, 5 samples = 0.14 0.05 0.08 0.16 0.05
10:26:39.34 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:39.36 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:40.73 Activating screen: DynamicPopupMenu
10:26:42.29 Activating screen: RaceSelectionPopup
10:26:43.18 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:26:43.18 Net::Session::SetVisible - session is set to INVISIBLE.
10:26:43.18 GetMaxFrameTimeFromProfile: players=6 expected FPS=6.898833, bars=1, max avg=0.099, sd=0.046, 5 samples = 0.14 0.05 0.08 0.16 0.05
10:26:43.20 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:43.22 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:44.40 Activating screen: RaceSelectionPopup
10:26:45.35 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:26:45.35 Net::Session::SetVisible - session is set to INVISIBLE.
10:26:45.35 GetMaxFrameTimeFromProfile: players=6 expected FPS=6.898833, bars=1, max avg=0.099, sd=0.046, 5 samples = 0.14 0.05 0.08 0.16 0.05
10:26:45.36 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:45.38 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:47.47 Activating screen: DynamicPopupMenu
10:26:48.50 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:26:48.50 Net::Session::SetVisible - session is set to INVISIBLE.
10:26:48.50 GetMaxFrameTimeFromProfile: players=6 expected FPS=6.898833, bars=1, max avg=0.099, sd=0.046, 5 samples = 0.14 0.05 0.08 0.16 0.05
10:26:48.51 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:48.54 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:50.22 GameSetupForm - No win/loss reporting and only a single player, disconnecting
10:26:50.22 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:26:50.22 SetVisible called while !IsConnected
10:26:50.22 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:50.22 GameSetupForm - Starting game
10:26:50.22 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:50.22 PopulateGameInfo - random seed:[1313051210], guid:[{af3a7151-4383-4cd1-b9e7-d4e4f456c629}], sync level:[2]
10:26:50.22 Error loading [DATA:levelingCurve.lua]
10:26:50.22 Error loading [DATA:levelingCurve.lua]
10:26:50.22 Error loading [DATA:levelingCurve.lua]
10:26:50.23 Error loading [DATA:levelingCurve.lua]
10:26:50.23 Error loading [DATA:levelingCurve.lua]
10:26:50.23 Error loading [DATA:levelingCurve.lua]
10:26:50.23 MOD - Setting player (0) race to: allies
10:26:50.23 MOD - Setting player (0) race to: 1
10:26:50.23 MOD - Setting player (1) race to: allies_commonwealth
10:26:50.23 MOD - Setting player (1) race to: 0
10:26:50.23 MOD - Setting player (2) race to: allies
10:26:50.23 MOD - Setting player (2) race to: 1
10:26:50.23 MOD - Setting player (3) race to: axis
10:26:50.23 MOD - Setting player (3) race to: 2
10:26:50.23 MOD - Setting player (4) race to: axis_panzer_elite
10:26:50.23 MOD - Setting player (4) race to: 3
10:26:50.23 MOD - Setting player (5) race to: axis
10:26:50.23 MOD - Setting player (5) race to: 2
10:26:50.23 Activating screen: MessageBoxPopup
10:26:50.23 Session is marking the local peer PeerID 1 for death
10:26:50.23 Session::GetEvent DestroyPeer success Peer 1 removed
10:26:50.23 Session::DestroyPeer - deallocating peer 1
10:26:50.23 Session - Requested Disconnect for connectionID 2
10:26:50.23 Deallocated route ID=3 for PeerID 1 at WINaddr:10.0.1.4:6112;
10:26:50.23 Session - Requested Disconnect for connectionID 3
10:26:50.23 Closed route 3<>3 for PeerID 1 at WINaddr:10.0.1.4:6112;
10:26:50.23 AdvertisementInternal::Process - EVENT_DESTROYPEER
10:26:50.23 Destroyed Matchinfo
10:26:50.24 Transport - Largest sent is now 8
10:26:50.24 APP -- Game Start
10:26:50.24 Sent message game CompanyOfHeroes allowtraffic
10:26:50.24 GAME -- Setting campaign state to 'coh'
10:26:50.24 GAME -- Closing state 'coh'
10:26:50.24 GAME -- Setting campaign state to 'cxp2'
10:26:50.24 GAME -- Closing state 'cxp2'
10:26:50.25 GAME -- Setting campaign state to 'cxp1'
10:26:50.25 GAME -- Closing state 'cxp1'
10:26:50.25 GAME -- Setting campaign state to 'dlc1'
10:26:50.25 GAME -- Closing state 'dlc1'
10:26:50.25 GAME -- Setting campaign state to 'dlc2'
10:26:50.25 GAME -- Closing state 'dlc2'
10:26:50.25 GAME -- Setting campaign state to 'dlc3'
10:26:50.25 GAME -- Closing state 'dlc3'
10:26:50.25 MessageInternal::DestroyChannel: Destroyed channel 534d5347
10:26:50.26 GAME -- Ending FE
10:26:50.26 UIFrontEnd - Unloading Front End
10:26:50.27 SOUND -- Shutting down ...
10:26:50.36 SOUND -- Shutdown completed!
10:26:50.37
10:26:50.37 GAME -- *** Beginning mission 6p_hedgerow_siege (1 Humans, 5 Computers) ***
10:26:50.37
10:26:50.62 GAME -- Recording game
10:26:50.68 Activating screen: GameLoadScreen
10:26:50.68 ReportGameStartStats - no connection to server unable to report
10:26:50.68 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
10:26:50.68 PeerRemoveAll - flushing local session peer data
10:26:50.68 Session::Reset with reason 999 and MatchInternal::PeerRemoveAll
10:26:50.68 Got dlman msg [ack game CompanyOfHeroes allowtraffic]
10:26:51.09 THREAD: Hyper-Threading Technology Processors are not detected.
10:26:51.21 SOUND -- Initializing ...
10:26:51.58 SOUND -- Initialization completed!
10:26:51.62 PHYSICS: detected processor(s) capable of handling 2 threads.
10:26:51.69 MOD -- Locating MOD for scenario 'DATA:scenarios\mp\classic\6p_hedgerow_siege\6p_hedgerow_siege'
10:26:51.69 MOD -- Using Mod 'Pacific_Front'
10:26:51.71 Unable to load/parse precache file [DATA:scenarios\mp\classic\6p_hedgerow_siege\6p_hedgerow_siege_precache.lua]
10:26:51.75 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_02_upper_load.smf'. Expensive operation
10:26:51.75 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_02_upper_load.smf'. Expensive operation
10:26:53.10 GameObjLoader - upgrading load_count from 0 to 1034
10:26:54.32 GameObjLoader - upgrading load_count from 1034 to 1711
10:26:54.32 PHYSICS -- Created node factory 'HVOK'
10:26:54.32 PHYSICS -- Created node factory 'DMMY'
10:27:03.44 GameObjLoader - upgrading load_count from 24 to 3827
10:27:08.14 GameObjLoader 03ab7fc8 - resetting counters
10:27:08.14 GameObjLoader 03ab7fc8 - LOAD_DONE
10:27:08.14 GAME - SessionSetup
10:27:08.40 CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP.
10:27:08.40 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048
10:27:08.40 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024
10:27:14.50 GAME - CreateGEWorld in 6356 ms
10:27:14.51 TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed.
10:27:14.94 GAME - SessionSetup finished in 6796 ms
10:27:14.94 GAME - WaterReflectionManagerSetup
10:27:14.94 GAME - WaterReflectionManagerSetup finished in 0 ms
10:27:15.14 MessageInternal::CreateChannel: Created channel 474d4343
10:27:15.15 Regenerating ImpassMap data...
10:27:15.15 Impass Data was already valid, but regenerating...
10:27:15.36 Generating CanBuild Map. THIS SHOULD ONLY HAPPEN IN WORLDBUILDER! IF YOU SEE THIS IN GAME, RE-SAVE THE MAP!
10:27:15.36 Regenerating CanBuildMap data...
10:27:15.36 Generating CanShoot Map.
10:27:15.36 Pathfinder::Regenerate()...
10:27:15.44 Generating PathSectorMap...
10:27:15.85 Pathfinder::Regenerate() Done.
10:27:15.97 ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/ZANNIHILATE.SCAR] succeeded.
10:27:17.81 MOD -- Player (unused player) (frame 0) (KillPlayer)
10:27:17.81 MOD -- Player (unused player) (frame 0) (KillPlayer)
10:27:18.68 MessageInternal::CreateChannel: Created channel 4d4f444d
10:27:19.26 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
10:27:19.27 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
10:27:19.27 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
10:27:19.27 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
10:27:19.27 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
10:27:19.30 SPEECHMANAGER -- Loaded in 0.000439 seconds
10:27:20.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0
10:27:20.60 GameObjLoader - upgrading load_count from 0 to 1518
10:27:22.26 GameObjLoader 03ab8128 - resetting counters
10:27:22.26 GameObjLoader 03ab8128 - LOAD_DONE
10:27:24.06 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_02_upper_load.smf'. Expensive operation
10:27:24.74 PreloadResources took 0ms.
10:27:24.84 GAME -- Loading completed (34 seconds)
10:27:24.84 SIM -- Setting SyncErrorChecking level to None
10:27:27.11 Activating screen: GameScreen
10:27:27.11 Activating screen: Decorators_widescreen
10:27:27.11 Activating screen: Taskbar_widescreen
10:27:27.11 Activating screen: SubtitleScreen
10:27:27.11 Activating screen: TextOverlayScreen
10:27:27.19 PerformanceRecorder::StartRecording for game size 6
10:27:27.19 GAME -- Starting mission...
10:27:28.34 MOD -- Player CPU - Easy set to AI Type: AI Player (frame 1) (CmdAI)
10:27:28.34 MOD -- Player CPU - Easy set to AI Type: AI Player (frame 1) (CmdAI)
10:27:28.34 MOD -- Player CPU - Normal set to AI Type: AI Player (frame 1) (CmdAI)
10:27:28.34 MOD -- Player CPU - Easy set to AI Type: AI Player (frame 1) (CmdAI)
10:27:28.34 MOD -- Player CPU - Normal set to AI Type: AI Player (frame 1) (CmdAI)
10:27:32.98 Warning: non auto-match upgrade not found in AE, tuning
10:27:39.96 Warning: binding repeat_0(Ability: abilities\reenable_capture_ability_engineers) -- ui index '0' out of bounds; range is [1, 12]
10:27:51.36 Warning: binding selection bindings_child6() -- Binding selection bindings_child6: failed bind to widget 'build_max_background'
10:28:21.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:28:44.51 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:28:44.71 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:28:44.71 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:28:44.71 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:28:44.71 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:28:44.71 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:28:44.71 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:28:44.71 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:28:44.71 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:28:44.71 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:28:44.71 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:28:44.71 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:28:44.71 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:28:44.71 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:28:44.71 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:28:44.71 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:29:22.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:29:43.01 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:29:43.11 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:29:43.11 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:29:43.11 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:29:43.11 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:29:43.11 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:29:43.11 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:29:43.11 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:29:43.11 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:29:43.11 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:29:43.11 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:29:43.11 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:29:43.11 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:29:43.11 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:29:43.11 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:29:43.11 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:30:23.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0
10:31:24.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:32:25.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:32:47.71 Activating screen: Command_Tree
10:32:50.44 Activating screen: Command_Branch
10:32:55.81 Activating screen: NewObjective_widescreen
10:32:57.89 Activating screen: NewObjective_widescreen
10:33:00.19 Activating screen: NewObjective_widescreen
10:33:26.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:34:27.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:34:54.35 Warning: binding repeat_1(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12]
10:35:28.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:36:09.93 Warning: binding repeat_3(Ability: abilities\cut_wires) -- widget 'command_ability_button_09' already occupied by 'repeat_2:Ability: abilities\ally_throw_grenade'
10:36:29.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:37:30.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:38:31.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:39:32.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:39:37.91 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:39.00 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:40.27 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:41.53 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:42.65 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:43.92 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:44.25 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:45.55 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:46.65 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:47.63 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:48.65 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:49.76 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:51.01 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:52.04 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:53.05 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:54.25 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:55.51 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:56.65 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:57.66 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:58.85 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:59.95 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:01.05 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:02.08 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:03.18 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:04.35 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:05.44 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:06.70 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:07.98 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:09.18 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:10.21 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:11.35 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:12.45 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:13.47 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:14.70 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:15.64 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:16.91 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:18.22 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:19.51 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:20.65 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:21.61 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:22.78 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:23.88 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:25.11 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:26.14 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:27.14 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:28.24 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:29.49 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:30.63 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:31.29 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action.
10:40:31.79 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action.
10:40:31.88 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:33.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:40:33.13 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:34.23 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:35.52 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:36.53 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:37.75 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:38.83 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:39.94 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:41.15 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:42.38 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:43.67 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:44.99 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:46.10 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:47.09 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:48.34 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:49.58 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:50.60 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:51.90 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:53.45 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:54.58 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:55.83 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:57.11 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:58.35 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:59.30 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:41:00.79 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:41:02.08 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:41:03.19 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:41:04.49 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:41:05.72 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:41:07.00 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:41:07.95 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:41:09.21 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:41:10.34 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:41:34.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
----------
i thank the last one is a copy of the first spoiler
jalle4554
11th Aug 11, 3:40 AM
-- Log file for all dbTracef messages --
10:24:17.57 NetworkManager::Create - creating network manager
10:24:17.57 Read 436 bytes from network datastore login_cache.bin
10:24:17.57 Read 52 bytes from network datastore global_cache.bin
10:24:17.57 Read 28 bytes from network datastore ping_cache.bin
10:24:17.57 QuazalInitializer - static initializing Quazal library
10:24:17.57 PingCache - populating cache with 0 pings
10:24:17.58 Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header
10:24:17.58 WinTransport - CreateSocket exclusive broadcast socket was available.
10:24:17.58 WinTransport - CreateSocket listening for broadcasts on default port
10:24:17.60 WinTransport - Host Name: FamilienRasmuss, aliases: , type=AF_INET, len=4
10:24:17.60 WinTransport - Host IP Address #0: 10.0.1.4
10:24:17.60 WinTransport - Interface #0: ip:10.0.1.4, broadcast:10.0.1.4, flags=IFF_UP IFF_BROADCAST IFF_MULTICAST
10:24:17.60 WinTransport - Interface #1: ip:127.0.0.1, broadcast:127.0.0.1, flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST
10:24:17.60 Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
10:24:17.60 WinTransport - Quazal address string = udp:/address=10.0.1.4;port=6112
10:24:17.60 SessionManager - Peer Header Size = 16 bytes
10:24:17.60 SessionManager - Game Data overhead = 7 bytes
10:24:17.60 SessionManager - Proxy overhead = 7 bytes
10:24:17.60 MessageInternal::CreateChannel: Created channel 47535450
10:24:17.60 Session::Initialize - info, initializing session object, using threads.
10:24:17.60 SessionManager::RegisterSession - Registering new session 04d55dd0
10:24:17.60 Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
10:24:17.60 AutomatchInternal: Instantiating
10:24:17.60 PartyInternal: Instantiating
10:24:17.60 MessageInternal::CreateChannel: Created channel 50525459
10:24:17.60 MessageInternal::CreateChannel: Created channel 51434b4d
10:24:17.60 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
10:24:17.60 Net::ThreadFunction - Entering network thread function...
10:24:17.60 MessageInternal::CreateChannel: Created channel 534d5347
10:24:17.60 MessageInternal::CreateChannel: Created channel 474d4343
10:24:17.60 MessageInternal::CreateChannel: Created channel 474f424a
10:24:17.60 MessageInternal::CreateChannel: Created channel 4d4f444d
10:24:17.60 MessageInternal::CreateChannel: Created channel 53594e43
10:24:17.60 MessageInternal::DestroyChannel: Destroyed channel 534d5347
10:24:17.60 MessageInternal::DestroyChannel: Destroyed channel 474d4343
10:24:17.60 MessageInternal::DestroyChannel: Destroyed channel 474f424a
10:24:17.60 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d
10:24:17.60 MessageInternal::DestroyChannel: Destroyed channel 53594e43
10:24:17.60 GAME -- Available memory: 4095MB Physical RAM, 4093MB Pagefile, 4095 Virtual Address Space
10:24:17.63 Transport - Largest received is now 19
10:24:17.63 Transport::OpenInternal request to WINaddr:10.0.1.4:6112;
10:24:18.63 DLLDriverLinker -- Adding driver 'spDx10.dll'.
10:24:18.64 DLLDriverLinker -- Adding driver 'spDx9.dll'.
10:24:18.64 DLLDriverLinker -- 2 DLL drivers found.
10:24:18.78 SPDx10 -- Adapter [NVIDIA GeForce 315]: 474MB dedicated video memory, 0MB dedicated system memory and 1791MB shared system memory.
10:24:20.30 DLLDriverLinker -- 2 DLL drivers found.
10:24:20.36 SPOOGE - Driver[DirectX10 Rendering Device] version[4,36]
10:24:20.36 GAME -- Resolution set to 1920x1080 (fullscreen).
10:24:20.39 SPDx10 -- Adapter Description = NVIDIA GeForce 315
10:24:20.39 SPDx10 -- Driver Vendor = 0x000010de Device = 0x00000a22 SubSys = 0x1141174b Rev = 0x000000a2
10:24:20.39 SPDx10 -- Driver Version Product = 0x0008 Version = 0x0011 SubVersion = 0x00 Build = 197.45
10:24:20.39 SPDx10 -- Driver LUID = 0x00000000-0x00009f56
10:24:20.39 SPDx10 -- 474MB dedicated video memory, 0MB dedicated system memory and 1791MB shared system memory available.
10:24:20.41 ShaderDatabase: using shader profile [ps40]
10:24:21.08 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 256.
10:24:21.19 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 256.
10:24:21.22 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua'
10:24:21.54 GameObjLoader 03ab7fc8 - resetting counters
10:24:21.54 GameObjLoader 03ab7fc8 - Created loader
10:24:21.54 GameObjLoader 03ab8128 - resetting counters
10:24:21.54 GameObjLoader 03ab8128 - Created loader
10:24:21.78 GAME -- Beginning FE
10:24:21.78 Sent message game CompanyOfHeroes started 4116 602 allowtraffic
10:24:21.78 RemoteDLManager - Connection Restored.
10:24:21.78 UIFrontEnd - Loading Front End
10:24:21.78 THREAD: Hyper-Threading Technology Processors are not detected.
10:24:21.93 SOUND -- Initializing ...
10:24:21.98 INNIMapDCA Key not found: sp_speechducker::time
10:24:22.22 SOUND -- Initialization completed!
10:24:22.22 UIFrontEnd - Initializing Forms
10:24:23.48 CampaignFilter::BindFilterSpecificWidgets()
10:24:23.57 Activating screen: MovieScreen
10:24:23.57 Got dlman msg [dlmanager version 1.0 peertraffic 1 uploadlimit 2147483647 seedratio 3]
10:24:23.75 DivXMovie -- Could not load movie description from 'movies:ThqIntro.lua'.
10:24:23.75 MOV -- Movie does not exist movies:ThqIntro.lua
10:24:23.75 Activating screen: AppLoadingForm
10:24:23.75 SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
10:24:24.03 GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh]
10:24:24.03 GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1]
10:24:24.03 GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2]
10:24:24.03 GAME -- Loaded campaign 'Falaise Pocket' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3]
10:24:24.03 GAME -- Loaded campaign 'Causeway' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2]
10:24:24.03 GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1]
10:24:24.29 GAME -- Using player profile FAMILIENRASMUSS
10:24:25.41 Dx10Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase.
10:24:25.84 Dx10Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase.
10:24:27.99 QuazalLoginService - *** Connecting to server: localhost:30260
10:24:27.99 RendezvousManager: CreateSession - starting profile=Guest login
10:24:43.03 GetBackEndServices()->Login: call returned with (5:2) TransportErrorCode::ConnectionFailure.
10:24:43.03 RendezvousManager - unable to connect to the server as guest
10:24:43.05 OnConnect: connect failure
10:24:43.05 RendezvousManager::Shutdown - deleting instance
10:24:43.05 RendezvousManager - terminating all server calls in progress
10:24:43.05 CallManager - terminating all server calls in progress (1 in progress)
10:24:43.05 RendezvousManager - destroying chat handler
10:24:43.05 ~RendezvousManager - m_state = 7, no need for server disconnect
10:24:43.07 OnConnect: this wasnt a reconnect, no need for autologin
10:24:43.08 SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
10:24:43.09 CRC & Version Info : 0000025a:d7b28fc0:ec3c9e0d pacific_front:602:ww2mod.dll 1
10:24:43.09 Activating screen: FEMovie
10:24:43.09 Activating screen: OnlineWidget
10:24:43.09 Activating screen: RelicOnlineLogin
10:24:43.11 SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
10:24:43.11 You have a valid version of the game.
10:24:43.13 AccountStore -- Found matching account %%%DefaultAccountName%%%, ignoring for now
10:24:43.13 installed_products = ( DLC1 DLC2 DLC3 CXP1 COH )
10:24:43.13 OnLogin: no previous login, auto selecting profile not required
10:24:43.13 Activating screen: MessageBoxPopup
10:24:43.13 Activating screen: MessageBoxPopup
10:24:43.13 ScreenManager - Flushing recursively, due to activated screens during the previous flush, flush number: 1
10:24:46.22 Beginning media verification...
10:24:46.22 Validator type : validators\rs\rs.dll
10:24:46.23 Activating screen: MessageBoxPopup
10:25:18.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:25:44.04 Activating screen: FE_mm_01
10:25:44.04 GAME -- Setting campaign state to 'coh'
10:25:44.04 GAME -- Closing state 'coh'
10:25:44.04 GAME -- Setting campaign state to 'cxp2'
10:25:44.04 GAME -- Closing state 'cxp2'
10:25:44.05 GAME -- Setting campaign state to 'cxp1'
10:25:44.05 GAME -- Closing state 'cxp1'
10:25:44.05 GAME -- Setting campaign state to 'dlc1'
10:25:44.05 GAME -- Closing state 'dlc1'
10:25:44.05 GAME -- Setting campaign state to 'dlc2'
10:25:44.05 GAME -- Closing state 'dlc2'
10:25:44.05 GAME -- Setting campaign state to 'dlc3'
10:25:44.05 GAME -- Closing state 'dlc3'
10:25:51.77 Activating screen: MessageBoxPopup
10:25:51.77 Created Matchinfo
10:25:51.77 Session::Reset with reason 999 and AdvertisementInternal::ResetSession()
10:25:51.77 starting LAN hosting
10:25:51.84 OnJoinAdvertisementSuccess - joined online match, server leave notification required
10:25:51.84 starting local hosting
10:25:51.84 Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
10:25:51.84 Allocated route ID=0 for PeerID 1 at WINaddr:10.0.1.4:6112;
10:25:51.84 Transport::OpenInternal request to WINaddr:10.0.1.4:6112;
10:25:51.84 Session::Host sid = AB32530DF5ACB267, hostURL = , local addresses = WINaddr:10.0.1.4:6112;
10:25:51.84 ValidateCustomData: called with 231 bytes of custom data
10:25:51.84 Host accepted Peer 1 into the match at address list=WINaddr:10.0.1.4:6112;, routes=WINaddr:10.0.1.4:6112;
10:25:51.84 AdvertisementInternal::Process - EVENT_NEWPEER
10:25:51.84 Session::GetState - info, session's state changed to [2:STATE_CONNECTING].
10:25:51.86 Session::GetState - info, session's state changed to [3:STATE_CONNECTED].
10:25:51.86 hosting - Session is connected
10:25:51.86 Net::Session::SetVisible - session is set to VISIBLE.
10:25:51.87 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:10.0.1.4:6112; (ping=0ms) 100.00%, pending=0, dead=0
10:25:51.87 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=1/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
10:25:51.87 hosting completed successfully
10:25:51.87 HostAsync - completed with HostResult = 0
10:25:51.87 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01
10:25:51.87 Activating screen: OnlineGameSetup
10:25:51.87 MessageInternal::CreateChannel: Created channel 534d5347
10:25:51.87 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:25:51.87 MatchInternal::SetMatchType - new type 14 - updating server
10:25:51.88 Transport - Largest received is now 483
10:25:51.90 SetVisible called while !IsConnected
10:25:51.90 GetMaxFrameTimeFromProfile: players=2 expected FPS=13.465306, bars=3, max avg=0.068, sd=0.007, 5 samples = 0.08 0.06 0.06 0.07 0.07
10:25:51.90 Transport - Largest received is now 539
10:25:51.91 Activating screen: RelicOnlineChat
10:25:51.91 Activating screen: RelicOnlineNewsScreen
10:25:51.91 Activating screen: RelicOnlineStatsScreen
10:25:51.91 Activating screen: Achievements
10:25:51.91 GAME -- Setting campaign state to 'dlc1'
10:25:51.91 GAME -- Closing state 'dlc1'
10:25:51.92 Transport - Largest received is now 604
10:25:51.92 GAME -- Setting campaign state to 'coh'
10:25:51.92 GAME -- Closing state 'coh'
10:25:51.92 GAME -- Setting campaign state to 'cxp2'
10:25:51.92 GAME -- Closing state 'cxp2'
10:25:51.93 GAME -- Setting campaign state to 'cxp1'
10:25:51.93 GAME -- Closing state 'cxp1'
10:25:51.93 GAME -- Setting campaign state to 'dlc1'
10:25:51.93 GAME -- Closing state 'dlc1'
10:25:51.93 GAME -- Setting campaign state to 'dlc2'
10:25:51.93 GAME -- Closing state 'dlc2'
10:25:51.94 Transport - Largest received is now 883
10:25:51.94 GAME -- Setting campaign state to 'dlc3'
10:25:51.94 GAME -- Closing state 'dlc3'
10:25:51.94 GAME -- Setting campaign state to 'dlc1'
10:25:51.94 GAME -- Closing state 'dlc1'
10:25:51.95 Activating screen: GameHistory
10:25:51.95 GAME -- Setting campaign state to 'coh'
10:25:51.95 GAME -- Closing state 'coh'
10:25:51.95 GAME -- Setting campaign state to 'cxp2'
10:25:51.95 GAME -- Closing state 'cxp2'
10:25:51.95 GAME -- Setting campaign state to 'cxp1'
10:25:51.95 GAME -- Closing state 'cxp1'
10:25:51.95 GAME -- Setting campaign state to 'dlc1'
10:25:51.95 GAME -- Closing state 'dlc1'
10:25:51.95 GAME -- Setting campaign state to 'dlc2'
10:25:51.95 GAME -- Closing state 'dlc2'
10:25:51.96 GAME -- Setting campaign state to 'dlc3'
10:25:51.96 GAME -- Closing state 'dlc3'
10:25:51.96 Activating screen: OnlineGameSetup
10:25:51.96 Activating screen: RelicOnlineTabs
10:25:51.96 AutomatchInternal::OnHostComplete - Completed Host with success=1
10:25:51.96 AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring
10:25:51.96 QuickMatchInternal::OnHostComplete - Quickmatch not in host state.
10:25:51.96 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:25:51.96 Net::Session::SetVisible - session is set to INVISIBLE.
10:25:51.96 GetMaxFrameTimeFromProfile: players=2 expected FPS=13.465306, bars=3, max avg=0.068, sd=0.007, 5 samples = 0.08 0.06 0.06 0.07 0.07
10:25:52.04 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:25:52.05 GAME -- Setting campaign state to 'coh'
10:25:52.05 GAME -- Closing state 'coh'
10:25:52.05 GAME -- Setting campaign state to 'cxp2'
10:25:52.06 GAME -- Closing state 'cxp2'
10:25:52.06 GAME -- Setting campaign state to 'cxp1'
10:25:52.06 GAME -- Closing state 'cxp1'
10:25:52.06 GAME -- Setting campaign state to 'dlc1'
10:25:52.06 GAME -- Closing state 'dlc1'
10:25:52.06 GAME -- Setting campaign state to 'dlc2'
10:25:52.06 GAME -- Closing state 'dlc2'
10:25:52.06 GAME -- Setting campaign state to 'dlc3'
10:25:52.06 GAME -- Closing state 'dlc3'
10:25:52.14 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:25:55.31 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:25:55.31 Net::Session::SetVisible - session is set to INVISIBLE.
10:25:55.31 GetMaxFrameTimeFromProfile: players=2 expected FPS=13.465306, bars=3, max avg=0.068, sd=0.007, 5 samples = 0.08 0.06 0.06 0.07 0.07
10:25:55.32 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:25:55.34 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:25:57.06 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:25:57.06 Net::Session::SetVisible - session is set to INVISIBLE.
10:25:57.06 GetMaxFrameTimeFromProfile: players=2 expected FPS=13.465306, bars=3, max avg=0.068, sd=0.007, 5 samples = 0.08 0.06 0.06 0.07 0.07
10:25:57.13 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:25:57.16 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:25:59.64 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:25:59.64 Net::Session::SetVisible - session is set to INVISIBLE.
10:25:59.65 GetMaxFrameTimeFromProfile: players=2 expected FPS=13.465306, bars=3, max avg=0.068, sd=0.007, 5 samples = 0.08 0.06 0.06 0.07 0.07
10:25:59.67 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:25:59.68 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:03.47 Activating screen: RaceSelectionPopup
10:26:06.37 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:07.62 Activating screen: RaceSelectionPopup
10:26:14.85 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:26:14.85 Net::Session::SetVisible - session is set to VISIBLE.
10:26:14.85 GetMaxFrameTimeFromProfile: players=4 expected FPS=11.962654, bars=3, max avg=0.062, sd=0.021, 5 samples = 0.09 0.08 0.06 0.05 0.03
10:26:14.90 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:14.93 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:19.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.2/0.1, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:26:19.23 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:26:19.23 Net::Session::SetVisible - session is set to VISIBLE.
10:26:19.23 GetMaxFrameTimeFromProfile: players=4 expected FPS=11.962654, bars=3, max avg=0.062, sd=0.021, 5 samples = 0.09 0.08 0.06 0.05 0.03
10:26:19.24 Transport - Largest received is now 884
10:26:19.29 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:19.32 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:22.95 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:26:22.95 Net::Session::SetVisible - session is set to VISIBLE.
10:26:22.95 GetMaxFrameTimeFromProfile: players=4 expected FPS=11.962654, bars=3, max avg=0.062, sd=0.021, 5 samples = 0.09 0.08 0.06 0.05 0.03
10:26:23.01 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:23.03 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:27.67 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:26:27.67 Net::Session::SetVisible - session is set to VISIBLE.
10:26:27.67 GetMaxFrameTimeFromProfile: players=6 expected FPS=6.898833, bars=1, max avg=0.099, sd=0.046, 5 samples = 0.14 0.05 0.08 0.16 0.05
10:26:27.74 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:27.78 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:30.86 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:26:30.86 Net::Session::SetVisible - session is set to VISIBLE.
10:26:30.86 GetMaxFrameTimeFromProfile: players=6 expected FPS=6.898833, bars=1, max avg=0.099, sd=0.046, 5 samples = 0.14 0.05 0.08 0.16 0.05
10:26:30.93 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:30.95 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:36.02 Activating screen: DynamicPopupMenu
10:26:37.37 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:26:37.37 Net::Session::SetVisible - session is set to VISIBLE.
10:26:37.37 GetMaxFrameTimeFromProfile: players=6 expected FPS=6.898833, bars=1, max avg=0.099, sd=0.046, 5 samples = 0.14 0.05 0.08 0.16 0.05
10:26:37.37 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:37.40 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:37.80 Activating screen: DynamicPopupMenu
10:26:39.33 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:26:39.33 Net::Session::SetVisible - session is set to INVISIBLE.
10:26:39.33 GetMaxFrameTimeFromProfile: players=6 expected FPS=6.898833, bars=1, max avg=0.099, sd=0.046, 5 samples = 0.14 0.05 0.08 0.16 0.05
10:26:39.34 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:39.36 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:40.73 Activating screen: DynamicPopupMenu
10:26:42.29 Activating screen: RaceSelectionPopup
10:26:43.18 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:26:43.18 Net::Session::SetVisible - session is set to INVISIBLE.
10:26:43.18 GetMaxFrameTimeFromProfile: players=6 expected FPS=6.898833, bars=1, max avg=0.099, sd=0.046, 5 samples = 0.14 0.05 0.08 0.16 0.05
10:26:43.20 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:43.22 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:44.40 Activating screen: RaceSelectionPopup
10:26:45.35 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:26:45.35 Net::Session::SetVisible - session is set to INVISIBLE.
10:26:45.35 GetMaxFrameTimeFromProfile: players=6 expected FPS=6.898833, bars=1, max avg=0.099, sd=0.046, 5 samples = 0.14 0.05 0.08 0.16 0.05
10:26:45.36 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:45.38 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:47.47 Activating screen: DynamicPopupMenu
10:26:48.50 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:26:48.50 Net::Session::SetVisible - session is set to INVISIBLE.
10:26:48.50 GetMaxFrameTimeFromProfile: players=6 expected FPS=6.898833, bars=1, max avg=0.099, sd=0.046, 5 samples = 0.14 0.05 0.08 0.16 0.05
10:26:48.51 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:48.54 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:50.22 GameSetupForm - No win/loss reporting and only a single player, disconnecting
10:26:50.22 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:26:50.22 SetVisible called while !IsConnected
10:26:50.22 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:50.22 GameSetupForm - Starting game
10:26:50.22 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:50.22 PopulateGameInfo - random seed:[1313051210], guid:[{af3a7151-4383-4cd1-b9e7-d4e4f456c629}], sync level:[2]
10:26:50.22 Error loading [DATA:levelingCurve.lua]
10:26:50.22 Error loading [DATA:levelingCurve.lua]
10:26:50.22 Error loading [DATA:levelingCurve.lua]
10:26:50.23 Error loading [DATA:levelingCurve.lua]
10:26:50.23 Error loading [DATA:levelingCurve.lua]
10:26:50.23 Error loading [DATA:levelingCurve.lua]
10:26:50.23 MOD - Setting player (0) race to: allies
10:26:50.23 MOD - Setting player (0) race to: 1
10:26:50.23 MOD - Setting player (1) race to: allies_commonwealth
10:26:50.23 MOD - Setting player (1) race to: 0
10:26:50.23 MOD - Setting player (2) race to: allies
10:26:50.23 MOD - Setting player (2) race to: 1
10:26:50.23 MOD - Setting player (3) race to: axis
10:26:50.23 MOD - Setting player (3) race to: 2
10:26:50.23 MOD - Setting player (4) race to: axis_panzer_elite
10:26:50.23 MOD - Setting player (4) race to: 3
10:26:50.23 MOD - Setting player (5) race to: axis
10:26:50.23 MOD - Setting player (5) race to: 2
10:26:50.23 Activating screen: MessageBoxPopup
10:26:50.23 Session is marking the local peer PeerID 1 for death
10:26:50.23 Session::GetEvent DestroyPeer success Peer 1 removed
10:26:50.23 Session::DestroyPeer - deallocating peer 1
10:26:50.23 Session - Requested Disconnect for connectionID 2
10:26:50.23 Deallocated route ID=3 for PeerID 1 at WINaddr:10.0.1.4:6112;
10:26:50.23 Session - Requested Disconnect for connectionID 3
10:26:50.23 Closed route 3<>3 for PeerID 1 at WINaddr:10.0.1.4:6112;
10:26:50.23 AdvertisementInternal::Process - EVENT_DESTROYPEER
10:26:50.23 Destroyed Matchinfo
10:26:50.24 Transport - Largest sent is now 8
10:26:50.24 APP -- Game Start
10:26:50.24 Sent message game CompanyOfHeroes allowtraffic
10:26:50.24 GAME -- Setting campaign state to 'coh'
10:26:50.24 GAME -- Closing state 'coh'
10:26:50.24 GAME -- Setting campaign state to 'cxp2'
10:26:50.24 GAME -- Closing state 'cxp2'
10:26:50.25 GAME -- Setting campaign state to 'cxp1'
10:26:50.25 GAME -- Closing state 'cxp1'
10:26:50.25 GAME -- Setting campaign state to 'dlc1'
10:26:50.25 GAME -- Closing state 'dlc1'
10:26:50.25 GAME -- Setting campaign state to 'dlc2'
10:26:50.25 GAME -- Closing state 'dlc2'
10:26:50.25 GAME -- Setting campaign state to 'dlc3'
10:26:50.25 GAME -- Closing state 'dlc3'
10:26:50.25 MessageInternal::DestroyChannel: Destroyed channel 534d5347
10:26:50.26 GAME -- Ending FE
10:26:50.26 UIFrontEnd - Unloading Front End
10:26:50.27 SOUND -- Shutting down ...
10:26:50.36 SOUND -- Shutdown completed!
10:26:50.37
10:26:50.37 GAME -- *** Beginning mission 6p_hedgerow_siege (1 Humans, 5 Computers) ***
10:26:50.37
10:26:50.62 GAME -- Recording game
10:26:50.68 Activating screen: GameLoadScreen
10:26:50.68 ReportGameStartStats - no connection to server unable to report
10:26:50.68 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
10:26:50.68 PeerRemoveAll - flushing local session peer data
10:26:50.68 Session::Reset with reason 999 and MatchInternal::PeerRemoveAll
10:26:50.68 Got dlman msg [ack game CompanyOfHeroes allowtraffic]
10:26:51.09 THREAD: Hyper-Threading Technology Processors are not detected.
10:26:51.21 SOUND -- Initializing ...
10:26:51.58 SOUND -- Initialization completed!
10:26:51.62 PHYSICS: detected processor(s) capable of handling 2 threads.
10:26:51.69 MOD -- Locating MOD for scenario 'DATA:scenarios\mp\classic\6p_hedgerow_siege\6p_hedgerow_siege'
10:26:51.69 MOD -- Using Mod 'Pacific_Front'
10:26:51.71 Unable to load/parse precache file [DATA:scenarios\mp\classic\6p_hedgerow_siege\6p_hedgerow_siege_precache.lua]
10:26:51.75 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_02_upper_load.smf'. Expensive operation
10:26:51.75 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_02_upper_load.smf'. Expensive operation
10:26:53.10 GameObjLoader - upgrading load_count from 0 to 1034
10:26:54.32 GameObjLoader - upgrading load_count from 1034 to 1711
10:26:54.32 PHYSICS -- Created node factory 'HVOK'
10:26:54.32 PHYSICS -- Created node factory 'DMMY'
10:27:03.44 GameObjLoader - upgrading load_count from 24 to 3827
10:27:08.14 GameObjLoader 03ab7fc8 - resetting counters
10:27:08.14 GameObjLoader 03ab7fc8 - LOAD_DONE
10:27:08.14 GAME - SessionSetup
10:27:08.40 CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP.
10:27:08.40 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048
10:27:08.40 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024
10:27:14.50 GAME - CreateGEWorld in 6356 ms
10:27:14.51 TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed.
10:27:14.94 GAME - SessionSetup finished in 6796 ms
10:27:14.94 GAME - WaterReflectionManagerSetup
10:27:14.94 GAME - WaterReflectionManagerSetup finished in 0 ms
10:27:15.14 MessageInternal::CreateChannel: Created channel 474d4343
10:27:15.15 Regenerating ImpassMap data...
10:27:15.15 Impass Data was already valid, but regenerating...
10:27:15.36 Generating CanBuild Map. THIS SHOULD ONLY HAPPEN IN WORLDBUILDER! IF YOU SEE THIS IN GAME, RE-SAVE THE MAP!
10:27:15.36 Regenerating CanBuildMap data...
10:27:15.36 Generating CanShoot Map.
10:27:15.36 Pathfinder::Regenerate()...
10:27:15.44 Generating PathSectorMap...
10:27:15.85 Pathfinder::Regenerate() Done.
10:27:15.97 ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/ZANNIHILATE.SCAR] succeeded.
10:27:17.81 MOD -- Player (unused player) (frame 0) (KillPlayer)
10:27:17.81 MOD -- Player (unused player) (frame 0) (KillPlayer)
10:27:18.68 MessageInternal::CreateChannel: Created channel 4d4f444d
10:27:19.26 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
10:27:19.27 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
10:27:19.27 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
10:27:19.27 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
10:27:19.27 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
10:27:19.30 SPEECHMANAGER -- Loaded in 0.000439 seconds
10:27:20.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0
10:27:20.60 GameObjLoader - upgrading load_count from 0 to 1518
10:27:22.26 GameObjLoader 03ab8128 - resetting counters
10:27:22.26 GameObjLoader 03ab8128 - LOAD_DONE
10:27:24.06 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_02_upper_load.smf'. Expensive operation
10:27:24.74 PreloadResources took 0ms.
10:27:24.84 GAME -- Loading completed (34 seconds)
10:27:24.84 SIM -- Setting SyncErrorChecking level to None
10:27:27.11 Activating screen: GameScreen
10:27:27.11 Activating screen: Decorators_widescreen
10:27:27.11 Activating screen: Taskbar_widescreen
10:27:27.11 Activating screen: SubtitleScreen
10:27:27.11 Activating screen: TextOverlayScreen
10:27:27.19 PerformanceRecorder::StartRecording for game size 6
10:27:27.19 GAME -- Starting mission...
10:27:28.34 MOD -- Player CPU - Easy set to AI Type: AI Player (frame 1) (CmdAI)
10:27:28.34 MOD -- Player CPU - Easy set to AI Type: AI Player (frame 1) (CmdAI)
10:27:28.34 MOD -- Player CPU - Normal set to AI Type: AI Player (frame 1) (CmdAI)
10:27:28.34 MOD -- Player CPU - Easy set to AI Type: AI Player (frame 1) (CmdAI)
10:27:28.34 MOD -- Player CPU - Normal set to AI Type: AI Player (frame 1) (CmdAI)
10:27:32.98 Warning: non auto-match upgrade not found in AE, tuning
10:27:39.96 Warning: binding repeat_0(Ability: abilities\reenable_capture_ability_engineers) -- ui index '0' out of bounds; range is [1, 12]
10:27:51.36 Warning: binding selection bindings_child6() -- Binding selection bindings_child6: failed bind to widget 'build_max_background'
10:28:21.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:28:44.51 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:28:44.71 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:28:44.71 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:28:44.71 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:28:44.71 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:28:44.71 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:28:44.71 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:28:44.71 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:28:44.71 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:28:44.71 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:28:44.71 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:28:44.71 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:28:44.71 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:28:44.71 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:28:44.71 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:28:44.71 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:29:22.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:29:43.01 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:29:43.11 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:29:43.11 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:29:43.11 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:29:43.11 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:29:43.11 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:29:43.11 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:29:43.11 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:29:43.11 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:29:43.11 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:29:43.11 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:29:43.11 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:29:43.11 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:29:43.11 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:29:43.11 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:29:43.11 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:30:23.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0
10:31:24.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:32:25.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:32:47.71 Activating screen: Command_Tree
10:32:50.44 Activating screen: Command_Branch
10:32:55.81 Activating screen: NewObjective_widescreen
10:32:57.89 Activating screen: NewObjective_widescreen
10:33:00.19 Activating screen: NewObjective_widescreen
10:33:26.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:34:27.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:34:54.35 Warning: binding repeat_1(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12]
10:35:28.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:36:09.93 Warning: binding repeat_3(Ability: abilities\cut_wires) -- widget 'command_ability_button_09' already occupied by 'repeat_2:Ability: abilities\ally_throw_grenade'
10:36:29.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:37:30.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:38:31.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:39:32.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:39:37.91 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:39.00 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:40.27 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:41.53 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:42.65 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:43.92 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:44.25 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:45.55 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:46.65 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:47.63 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:48.65 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:49.76 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:51.01 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:52.04 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:53.05 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:54.25 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:55.51 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:56.65 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:57.66 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:58.85 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:59.95 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:01.05 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:02.08 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:03.18 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:04.35 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:05.44 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:06.70 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:07.98 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:09.18 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:10.21 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:11.35 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:12.45 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:13.47 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:14.70 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:15.64 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:16.91 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:18.22 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:19.51 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:20.65 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:21.61 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:22.78 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:23.88 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:25.11 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:26.14 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:27.14 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:28.24 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:29.49 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:30.63 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:31.29 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action.
10:40:31.79 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action.
10:40:31.88 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:33.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:40:33.13 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:34.23 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:35.52 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:36.53 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:37.75 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:38.83 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:39.94 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:41.15 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:42.38 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:43.67 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:44.99 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:46.10 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:47.09 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:48.34 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:49.58 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:50.60 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:51.90 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:53.45 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:54.58 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:55.83 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:57.11 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:58.35 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:59.30 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:41:00.79 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:41:02.08 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:41:03.19 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:41:04.49 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:41:05.72 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:41:07.00 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:41:07.95 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:41:09.21 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:41:10.34 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:41:34.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
jalle4554
11th Aug 11, 7:05 AM
[spioler]
RELICCOH started at 2011-08-11 13:38
OS NT 6.1 (sp1.0) x64, 4095MB Physical Memory, 2485 Physical Available, 3976 Virtual Available
RUN-OPTIONS -mod Pacific_Front -dev
WORKING-DIR C:\Program Files (x86)\THQ\Company of Heroes
USER Familien Rasmussen
13:38:19.37 2 Logical Processors detected
13:38:19.37 Multithreading Enabled
13:38:19.37 THREAD: Hyper-Threading Technology Processors are not detected.
13:38:19.37 XTHREAD: Detected 2 core(s) with 2 hardware thread(s)
13:38:19.37 XTHREAD: Main thread now used as XThread 0
13:38:19.37 XTHREAD: Spawned thread on processor 1
13:38:19.37 MATHBOX -- Version=6, Cpu=Intel Pentium III:f=6,m=7, Mode=SSE
13:38:19.37 GAME -- Company Of Heroes, 2.602.0, Build live.2.602.0, Type live, Language English
13:38:19.40 MOD -- Mounting Pacific_FrontDLC1, 1.0
13:38:19.40 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC1\DataArtHigh\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC1\Movies\'
13:38:19.41 MOD -- Mounting Pacific_FrontDLC2, 1.0
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\Data\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\DataArtHigh\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\Movies\'
13:38:19.41 MOD -- Mounting Pacific_FrontDLC3, 1.0
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\Data\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\DataArtHigh\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\Movies\'
13:38:19.41 MOD -- Mounting Pacific_FrontOps, 1.0
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\Ops\Data\'
13:38:19.41 MOD -- Mounting Pacific_Front, 1.11
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\RelicOnline\Data\'
13:38:19.42 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\'
13:38:19.43 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Pacific_Front\Data\'
13:38:19.43 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Pacific_Front\Data\'
13:38:19.43 FILESYSTEM -- filepath failure, path does not exist 'WW2\DataArtHigh\'
13:38:19.43 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\WW2\DataArtHigh\'
13:38:19.43 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Pacific_Front\DataArtHigh\'
13:38:19.43 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\'
13:38:19.43 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\DataArtHigh\'
13:38:19.43 FILESYSTEM -- filepath failure, path does not exist 'WW2\DataSoundHigh\'
13:38:19.43 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\WW2\DataSoundHigh\'
13:38:19.43 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Pacific_Front\DataSoundHigh\'
13:38:19.43 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundHigh\'
13:38:19.43 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\DataSoundHigh\'
13:38:19.48 FILESYSTEM -- filepath failure, path does not exist 'WW2\DataSoundEnglish\'
13:38:19.48 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\WW2\DataSoundEnglish\'
13:38:19.48 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\'
13:38:19.48 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Engine\Locale\English\Data\'
13:38:19.48 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\'
13:38:19.48 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\DataSoundEnglish\'
13:38:19.48 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\'
13:38:19.48 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\Locale\English\Data\'
13:38:19.48 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Pacific_Front\DataAttrib\'
13:38:19.48 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\Movies\'
13:38:19.48 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\Movies\'
13:38:19.48 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC1\Movies\'
13:38:19.48 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Engine\Movies\'
13:38:19.48 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\WW2\Movies\'
13:38:19.52 GAME -- Resetting fp control word.
13:38:24.26 WW2Mod -- PropertyBagManager Loaded in 4.731000s
13:38:24.36 NetworkManager::Create - creating network manager
13:38:24.36 Read 436 bytes from network datastore login_cache.bin
13:38:24.36 Read 52 bytes from network datastore global_cache.bin
13:38:24.36 Read 28 bytes from network datastore ping_cache.bin
13:38:24.36 QuazalInitializer - static initializing Quazal library
13:38:24.36 PingCache - populating cache with 0 pings
13:38:24.41 Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header
13:38:24.42 WinTransport - CreateSocket exclusive broadcast socket was available.
13:38:24.42 WinTransport - CreateSocket listening for broadcasts on default port
13:38:24.43 WinTransport - Host Name: FamilienRasmuss, aliases: , type=AF_INET, len=4
13:38:24.43 WinTransport - Host IP Address #0: 10.0.1.4
13:38:24.43 WinTransport - Interface #0: ip:10.0.1.4, broadcast:10.0.1.4, flags=IFF_UP IFF_BROADCAST IFF_MULTICAST
13:38:24.43 WinTransport - Interface #1: ip:127.0.0.1, broadcast:127.0.0.1, flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST
13:38:24.43 Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
13:38:24.44 WinTransport - Quazal address string = udp:/address=10.0.1.4;port=6112
13:38:24.44 SessionManager - Peer Header Size = 16 bytes
13:38:24.44 SessionManager - Game Data overhead = 7 bytes
13:38:24.44 SessionManager - Proxy overhead = 7 bytes
13:38:24.44 MessageInternal::CreateChannel: Created channel 47535450
13:38:24.44 Session::Initialize - info, initializing session object, using threads.
13:38:24.44 SessionManager::RegisterSession - Registering new session 0e2c5dd0
13:38:24.44 Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
13:38:24.44 AutomatchInternal: Instantiating
13:38:24.44 PartyInternal: Instantiating
13:38:24.44 MessageInternal::CreateChannel: Created channel 50525459
13:38:24.44 MessageInternal::CreateChannel: Created channel 51434b4d
13:38:24.44 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
13:38:24.44 MessageInternal::CreateChannel: Created channel 534d5347
13:38:24.44 MessageInternal::CreateChannel: Created channel 474d4343
13:38:24.44 MessageInternal::CreateChannel: Created channel 474f424a
13:38:24.44 MessageInternal::CreateChannel: Created channel 4d4f444d
13:38:24.44 MessageInternal::CreateChannel: Created channel 53594e43
13:38:24.44 MessageInternal::DestroyChannel: Destroyed channel 534d5347
13:38:24.44 MessageInternal::DestroyChannel: Destroyed channel 474d4343
13:38:24.44 MessageInternal::DestroyChannel: Destroyed channel 474f424a
13:38:24.44 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d
13:38:24.44 MessageInternal::DestroyChannel: Destroyed channel 53594e43
13:38:24.44 GAME -- Available memory: 4095MB Physical RAM, 4093MB Pagefile, 4095 Virtual Address Space
13:38:24.44 Net::ThreadFunction - Entering network thread function...
13:38:24.46 Transport - Largest received is now 19
13:38:24.46 Transport::OpenInternal request to WINaddr:10.0.1.4:6112;
13:38:25.51 DLLDriverLinker -- Adding driver 'spDx10.dll'.
13:38:25.51 DLLDriverLinker -- Adding driver 'spDx9.dll'.
13:38:25.51 DLLDriverLinker -- 2 DLL drivers found.
13:38:25.62 SPDx10 -- Adapter [NVIDIA GeForce 315]: 474MB dedicated video memory, 0MB dedicated system memory and 1791MB shared system memory.
13:38:27.21 DLLDriverLinker -- 2 DLL drivers found.
13:38:27.28 SPOOGE - Driver[DirectX10 Rendering Device] version[4,36]
13:38:27.28 GAME -- Resolution set to 1920x1080 (fullscreen).
13:38:27.35 SPDx10 -- Adapter Description = NVIDIA GeForce 315
13:38:27.35 SPDx10 -- Driver Vendor = 0x000010de Device = 0x00000a22 SubSys = 0x1141174b Rev = 0x000000a2
13:38:27.35 SPDx10 -- Driver Version Product = 0x0008 Version = 0x0011 SubVersion = 0x00 Build = 197.45
13:38:27.35 SPDx10 -- Driver LUID = 0x00000000-0x00009f56
13:38:27.35 SPDx10 -- 474MB dedicated video memory, 0MB dedicated system memory and 1791MB shared system memory available.
13:38:27.35 ShaderDatabase: using shader profile [ps40]
13:38:28.14 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 256.
13:38:28.26 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 256.
13:38:28.28 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua'
13:38:28.60 GameObjLoader 0d3efd28 - resetting counters
13:38:28.60 GameObjLoader 0d3efd28 - Created loader
13:38:28.60 GameObjLoader 0d3efe88 - resetting counters
13:38:28.60 GameObjLoader 0d3efe88 - Created loader
13:38:29.49 GAME -- Beginning FE
13:38:29.49 Sent message game CompanyOfHeroes started 4280 602 allowtraffic
13:38:29.49 RemoteDLManager - Connection Restored.
13:38:29.49 UIFrontEnd - Loading Front End
13:38:29.49 THREAD: Hyper-Threading Technology Processors are not detected.
13:38:29.64 SOUND -- Initializing ...
13:38:29.68 INNIMapDCA Key not found: sp_speechducker::time
13:38:29.93 SOUND -- Initialization completed!
13:38:29.93 UIFrontEnd - Initializing Forms
13:38:31.33 CampaignFilter::BindFilterSpecificWidgets()
13:38:31.44 Activating screen: MovieScreen
13:38:31.44 Got dlman msg [dlmanager version 1.0 peertraffic 1 uploadlimit 2147483647 seedratio 3]
13:38:31.59 DivXMovie -- Could not load movie description from 'movies:ThqIntro.lua'.
13:38:31.59 MOV -- Movie does not exist movies:ThqIntro.lua
13:38:31.60 Activating screen: AppLoadingForm
13:38:31.60 SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
13:38:31.95 GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh]
13:38:31.95 GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1]
13:38:31.96 GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2]
13:38:31.96 GAME -- Loaded campaign 'Falaise Pocket' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3]
13:38:31.96 GAME -- Loaded campaign 'Causeway' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2]
13:38:31.96 GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1]
13:38:32.26 GAME -- Using player profile jalle4554
13:38:33.64 Dx10Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase.
13:38:34.19 Dx10Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase.
13:38:36.19 QuazalLoginService - *** Connecting to server: localhost:30260
13:38:36.19 RendezvousManager: CreateSession - starting profile=Guest login
13:38:51.23 GetBackEndServices()->Login: call returned with (5:2) TransportErrorCode::ConnectionFailure.
13:38:51.23 RendezvousManager - unable to connect to the server as guest
13:38:51.25 OnConnect: connect failure
13:38:51.25 RendezvousManager::Shutdown - deleting instance
13:38:51.25 RendezvousManager - terminating all server calls in progress
13:38:51.25 CallManager - terminating all server calls in progress (1 in progress)
13:38:51.25 RendezvousManager - destroying chat handler
13:38:51.25 ~RendezvousManager - m_state = 7, no need for server disconnect
13:38:51.27 OnConnect: this wasnt a reconnect, no need for autologin
13:38:51.27 OnLogin: no previous login, auto selecting profile not required
13:38:51.30 SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
13:38:51.30 CRC & Version Info : 0000025a:d7b28fc0:ec3c9e0d pacific_front:602:ww2mod.dll 1
13:38:51.30 Activating screen: FEMovie
13:38:51.30 Activating screen: OnlineWidget
13:38:51.30 Activating screen: RelicOnlineLogin
13:38:51.33 SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
13:38:51.33 You have a valid version of the game.
13:38:51.35 AccountStore -- Found matching account %%%DefaultAccountName%%%, ignoring for now
13:38:51.35 installed_products = ( DLC1 DLC2 DLC3 CXP1 COH )
13:38:51.35 OnLogin: no previous login, auto selecting profile not required
13:38:51.35 Activating screen: MessageBoxPopup
13:38:51.35 Activating screen: MessageBoxPopup
13:38:51.35 ScreenManager - Flushing recursively, due to activated screens during the previous flush, flush number: 1
13:38:52.63 Beginning media verification...
13:38:52.63 Validator type : validators\rs\rs.dll
13:38:53.11 Activating screen: MessageBoxPopup
13:39:25.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:39:51.74 Activating screen: FE_mm_01
13:39:51.74 GAME -- Setting campaign state to 'coh'
13:39:51.74 GAME -- Closing state 'coh'
13:39:51.75 GAME -- Setting campaign state to 'cxp2'
13:39:51.75 GAME -- Closing state 'cxp2'
13:39:51.75 GAME -- Setting campaign state to 'cxp1'
13:39:51.75 GAME -- Closing state 'cxp1'
13:39:51.75 GAME -- Setting campaign state to 'dlc1'
13:39:51.75 GAME -- Closing state 'dlc1'
13:39:51.75 GAME -- Setting campaign state to 'dlc2'
13:39:51.75 GAME -- Closing state 'dlc2'
13:39:51.75 GAME -- Setting campaign state to 'dlc3'
13:39:51.75 GAME -- Closing state 'dlc3'
13:40:00.92 Activating screen: MessageBoxPopup
13:40:00.92 Created Matchinfo
13:40:00.92 Session::Reset with reason 999 and AdvertisementInternal::ResetSession()
13:40:00.92 starting LAN hosting
13:40:00.98 OnJoinAdvertisementSuccess - joined online match, server leave notification required
13:40:00.98 starting local hosting
13:40:00.98 Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
13:40:00.98 Allocated route ID=0 for PeerID 1 at WINaddr:10.0.1.4:6112;
13:40:00.98 Transport::OpenInternal request to WINaddr:10.0.1.4:6112;
13:40:00.98 Session::Host sid = 6A4B1F51D7C09670, hostURL = , local addresses = WINaddr:10.0.1.4:6112;
13:40:00.98 ValidateCustomData: called with 231 bytes of custom data
13:40:00.98 Host accepted Peer 1 into the match at address list=WINaddr:10.0.1.4:6112;, routes=WINaddr:10.0.1.4:6112;
13:40:00.98 AdvertisementInternal::Process - EVENT_NEWPEER
13:40:00.98 Session::GetState - info, session's state changed to [2:STATE_CONNECTING].
13:40:01.00 Session::GetState - info, session's state changed to [3:STATE_CONNECTED].
13:40:01.00 hosting - Session is connected
13:40:01.00 Net::Session::SetVisible - session is set to VISIBLE.
13:40:01.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:10.0.1.4:6112; (ping=0ms) 100.00%, pending=0, dead=0
13:40:01.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=1/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
13:40:01.02 Transport - Largest received is now 483
13:40:01.02 hosting completed successfully
13:40:01.02 HostAsync - completed with HostResult = 0
13:40:01.02 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01
13:40:01.02 Activating screen: OnlineGameSetup
13:40:01.02 MessageInternal::CreateChannel: Created channel 534d5347
13:40:01.03 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
13:40:01.03 MatchInternal::SetMatchType - new type 14 - updating server
13:40:01.03 SetVisible called while !IsConnected
13:40:01.03 GetMaxFrameTimeFromProfile: players=2 expected FPS=13.465306, bars=3, max avg=0.068, sd=0.007, 5 samples = 0.08 0.06 0.06 0.07 0.07
13:40:01.04 Transport - Largest received is now 539
13:40:01.04 Activating screen: RelicOnlineChat
13:40:01.04 Activating screen: RelicOnlineNewsScreen
13:40:01.05 Activating screen: RelicOnlineStatsScreen
13:40:01.05 Activating screen: Achievements
13:40:01.05 GAME -- Setting campaign state to 'dlc1'
13:40:01.05 GAME -- Closing state 'dlc1'
13:40:01.05 GAME -- Setting campaign state to 'coh'
13:40:01.05 GAME -- Closing state 'coh'
13:40:01.06 Transport - Largest received is now 883
13:40:01.06 GAME -- Setting campaign state to 'cxp2'
13:40:01.06 GAME -- Closing state 'cxp2'
13:40:01.06 GAME -- Setting campaign state to 'cxp1'
13:40:01.06 GAME -- Closing state 'cxp1'
13:40:01.07 GAME -- Setting campaign state to 'dlc1'
13:40:01.07 GAME -- Closing state 'dlc1'
13:40:01.07 GAME -- Setting campaign state to 'dlc2'
13:40:01.07 GAME -- Closing state 'dlc2'
13:40:01.07 GAME -- Setting campaign state to 'dlc3'
13:40:01.07 GAME -- Closing state 'dlc3'
13:40:01.08 GAME -- Setting campaign state to 'dlc1'
13:40:01.08 GAME -- Closing state 'dlc1'
13:40:01.09 Activating screen: GameHistory
13:40:01.09 GAME -- Setting campaign state to 'coh'
13:40:01.09 GAME -- Closing state 'coh'
13:40:01.09 GAME -- Setting campaign state to 'cxp2'
13:40:01.09 GAME -- Closing state 'cxp2'
13:40:01.09 GAME -- Setting campaign state to 'cxp1'
13:40:01.09 GAME -- Closing state 'cxp1'
13:40:01.09 GAME -- Setting campaign state to 'dlc1'
13:40:01.09 GAME -- Closing state 'dlc1'
13:40:01.09 GAME -- Setting campaign state to 'dlc2'
13:40:01.09 GAME -- Closing state 'dlc2'
13:40:01.10 GAME -- Setting campaign state to 'dlc3'
13:40:01.10 GAME -- Closing state 'dlc3'
13:40:01.10 Activating screen: OnlineGameSetup
13:40:01.10 Activating screen: RelicOnlineTabs
13:40:01.10 AutomatchInternal::OnHostComplete - Completed Host with success=1
13:40:01.10 AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring
13:40:01.10 QuickMatchInternal::OnHostComplete - Quickmatch not in host state.
13:40:01.10 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
13:40:01.10 Net::Session::SetVisible - session is set to INVISIBLE.
13:40:01.10 GetMaxFrameTimeFromProfile: players=2 expected FPS=13.465306, bars=3, max avg=0.068, sd=0.007, 5 samples = 0.08 0.06 0.06 0.07 0.07
13:40:01.20 GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:40:01.21 GAME -- Setting campaign state to 'coh'
13:40:01.21 GAME -- Closing state 'coh'
13:40:01.21 GAME -- Setting campaign state to 'cxp2'
13:40:01.21 GAME -- Closing state 'cxp2'
13:40:01.21 GAME -- Setting campaign state to 'cxp1'
13:40:01.21 GAME -- Closing state 'cxp1'
13:40:01.21 GAME -- Setting campaign state to 'dlc1'
13:40:01.21 GAME -- Closing state 'dlc1'
13:40:01.22 GAME -- Setting campaign state to 'dlc2'
13:40:01.22 GAME -- Closing state 'dlc2'
13:40:01.22 GAME -- Setting campaign state to 'dlc3'
13:40:01.22 GAME -- Closing state 'dlc3'
13:40:01.28 GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:40:07.54 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
13:40:07.54 Net::Session::SetVisible - session is set to INVISIBLE.
13:40:07.54 GetMaxFrameTimeFromProfile: players=2 expected FPS=13.465306, bars=3, max avg=0.068, sd=0.007, 5 samples = 0.08 0.06 0.06 0.07 0.07
13:40:07.57 GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:40:07.60 GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:40:09.68 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
13:40:09.68 Net::Session::SetVisible - session is set to INVISIBLE.
13:40:09.68 GetMaxFrameTimeFromProfile: players=2 expected FPS=13.465306, bars=3, max avg=0.068, sd=0.007, 5 samples = 0.08 0.06 0.06 0.07 0.07
13:40:09.69 GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:40:09.72 GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:40:11.19 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
13:40:11.19 Net::Session::SetVisible - session is set to INVISIBLE.
13:40:11.19 GetMaxFrameTimeFromProfile: players=2 expected FPS=13.465306, bars=3, max avg=0.068, sd=0.007, 5 samples = 0.08 0.06 0.06 0.07 0.07
13:40:11.20 GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:40:11.22 GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:40:12.40 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
13:40:12.40 Net::Session::SetVisible - session is set to INVISIBLE.
13:40:12.40 GetMaxFrameTimeFromProfile: players=2 expected FPS=13.465306, bars=3, max avg=0.068, sd=0.007, 5 samples = 0.08 0.06 0.06 0.07 0.07
13:40:12.41 GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:40:12.44 GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:40:15.12 Activating screen: DynamicPopupMenu
13:40:16.32 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
13:40:16.32 Net::Session::SetVisible - session is set to INVISIBLE.
13:40:16.32 GetMaxFrameTimeFromProfile: players=2 expected FPS=13.465306, bars=3, max avg=0.068, sd=0.007, 5 samples = 0.08 0.06 0.06 0.07 0.07
13:40:16.32 GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:40:16.35 GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:40:17.90 GameSetupForm - No win/loss reporting and only a single player, disconnecting
13:40:17.90 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
13:40:17.90 SetVisible called while !IsConnected
13:40:17.90 GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:40:17.90 GameSetupForm - Starting game
13:40:17.90 GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:40:17.91 PopulateGameInfo - random seed:[1313062817], guid:[{92024cdf-a50d-44ff-9fd0-ebe755e25946}], sync level:[2]
13:40:17.91 Error loading [DATA:levelingCurve.lua]
13:40:17.91 Error loading [DATA:levelingCurve.lua]
13:40:17.91 MOD - Setting player (0) race to: allies
13:40:17.91 MOD - Setting player (0) race to: 1
13:40:17.91 MOD - Setting player (1) race to: axis
13:40:17.91 MOD - Setting player (1) race to: 2
13:40:17.91 Activating screen: MessageBoxPopup
13:40:17.91 Session is marking the local peer PeerID 1 for death
13:40:17.91 Session::GetEvent DestroyPeer success Peer 1 removed
13:40:17.91 Session::DestroyPeer - deallocating peer 1
13:40:17.91 Session - Requested Disconnect for connectionID 2
13:40:17.91 Deallocated route ID=3 for PeerID 1 at WINaddr:10.0.1.4:6112;
13:40:17.91 Session - Requested Disconnect for connectionID 3
13:40:17.91 Closed route 3<>3 for PeerID 1 at WINaddr:10.0.1.4:6112;
13:40:17.91 AdvertisementInternal::Process - EVENT_DESTROYPEER
13:40:17.91 Destroyed Matchinfo
13:40:17.92 Transport - Largest sent is now 8
13:40:17.92 APP -- Game Start
13:40:17.92 Sent message game CompanyOfHeroes allowtraffic
13:40:17.92 GAME -- Setting campaign state to 'coh'
13:40:17.92 GAME -- Closing state 'coh'
13:40:17.92 GAME -- Setting campaign state to 'cxp2'
13:40:17.92 GAME -- Closing state 'cxp2'
13:40:17.92 GAME -- Setting campaign state to 'cxp1'
13:40:17.92 GAME -- Closing state 'cxp1'
13:40:17.93 GAME -- Setting campaign state to 'dlc1'
13:40:17.93 GAME -- Closing state 'dlc1'
13:40:17.93 GAME -- Setting campaign state to 'dlc2'
13:40:17.93 GAME -- Closing state 'dlc2'
13:40:17.93 GAME -- Setting campaign state to 'dlc3'
13:40:17.93 GAME -- Closing state 'dlc3'
13:40:17.93 MessageInternal::DestroyChannel: Destroyed channel 534d5347
13:40:17.94 GAME -- Ending FE
13:40:17.94 UIFrontEnd - Unloading Front End
13:40:17.95 SOUND -- Shutting down ...
13:40:18.04 SOUND -- Shutdown completed!
13:40:18.05
13:40:18.05 GAME -- *** Beginning mission slaget ved tarawa (1 Humans, 1 Computers) ***
13:40:18.05
13:40:18.29 GAME -- Recording game
13:40:18.34 Activating screen: GameLoadScreen
13:40:18.34 ReportGameStartStats - no connection to server unable to report
13:40:18.34 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
13:40:18.34 PeerRemoveAll - flushing local session peer data
13:40:18.34 Session::Reset with reason 999 and MatchInternal::PeerRemoveAll
13:40:18.34 Got dlman msg [ack game CompanyOfHeroes allowtraffic]
13:40:18.71 THREAD: Hyper-Threading Technology Processors are not detected.
13:40:18.84 SOUND -- Initializing ...
13:40:19.23 SOUND -- Initialization completed!
13:40:19.26 PHYSICS: detected processor(s) capable of handling 2 threads.
13:40:19.29 MOD -- Locating MOD for scenario 'DATA:scenarios\mp\classic\battle of tarawa\slaget ved tarawa'
13:40:19.29 MOD -- Using Mod 'Pacific_Front'
13:40:19.31 Unable to load/parse precache file [DATA:scenarios\mp\classic\battle of tarawa\slaget ved tarawa_precache.lua]
13:40:19.40 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m04_shermans_arrive_low_load.smf'. Expensive operation
13:40:19.40 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m04_shermans_arrive_low_load.smf'. Expensive operation
13:40:20.76 GameObjLoader - upgrading load_count from 0 to 835
13:40:21.59 PHYSICS -- Created node factory 'HVOK'
13:40:21.59 PHYSICS -- Created node factory 'DMMY'
13:40:21.67 GameObjLoader - upgrading load_count from 835 to 1276
13:40:26.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:40:27.45 GameObjLoader - upgrading load_count from 819 to 3128
13:40:30.39 GameObjLoader 0d3efd28 - resetting counters
13:40:30.39 GameObjLoader 0d3efd28 - LOAD_DONE
13:40:30.40 GAME - SessionSetup
13:40:30.63 CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP.
13:40:30.63 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048
13:40:30.63 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024
13:40:32.67 GAME - CreateGEWorld in 2271 ms
13:40:32.68 TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed.
13:40:33.05 GAME - SessionSetup finished in 2651 ms
13:40:33.05 GAME - WaterReflectionManagerSetup
13:40:33.05 GAME - WaterReflectionManagerSetup finished in 0 ms
13:40:33.08 MessageInternal::CreateChannel: Created channel 474d4343
13:40:33.25 ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/ZANNIHILATE.SCAR] succeeded.
13:40:34.12 MOD -- Player (unused player) (frame 0) (KillPlayer)
13:40:34.12 MOD -- Player (unused player) (frame 0) (KillPlayer)
13:40:34.12 MOD -- Player (unused player) (frame 0) (KillPlayer)
13:40:34.12 MOD -- Player (unused player) (frame 0) (KillPlayer)
13:40:34.12 MOD -- Player (unused player) (frame 0) (KillPlayer)
13:40:34.12 MOD -- Player (unused player) (frame 0) (KillPlayer)
13:40:36.47 MessageInternal::CreateChannel: Created channel 4d4f444d
13:40:36.99 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
13:40:36.99 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
13:40:36.99 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
13:40:36.99 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
13:40:36.99 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
13:40:37.04 SPEECHMANAGER -- Loaded in 0.000434 seconds
13:40:38.13 GameObjLoader - upgrading load_count from 0 to 1397
13:40:39.70 GameObjLoader 0d3efe88 - resetting counters
13:40:39.70 GameObjLoader 0d3efe88 - LOAD_DONE
13:40:42.48 PreloadResources took 0ms.
13:40:42.54 GAME -- Loading completed (24 seconds)
13:40:42.54 SIM -- Setting SyncErrorChecking level to None
13:40:45.19 Activating screen: GameScreen
13:40:45.19 Activating screen: Decorators_widescreen
13:40:45.19 Activating screen: Taskbar_widescreen
13:40:45.19 Activating screen: SubtitleScreen
13:40:45.19 Activating screen: TextOverlayScreen
13:40:45.25 PerformanceRecorder::StartRecording for game size 2
13:40:45.25 GAME -- Starting mission...
13:40:46.07 MOD -- Player CPU - Expert set to AI Type: AI Player (frame 1) (CmdAI)
13:40:50.70 Warning: non auto-match upgrade not found in AE, tuning
13:40:55.73 Warning: binding repeat_1(Ability: abilities\reenable_capture_ability_engineers) -- ui index '0' out of bounds; range is [1, 12]
13:41:06.77 Warning: binding selection bindings_child6() -- Binding selection bindings_child6: failed bind to widget 'build_max_background'
13:41:10.75 Warning: binding repeat_3(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12]
13:41:27.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:42:13.35 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
13:42:13.35 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
13:42:13.35 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
13:42:13.35 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
13:42:13.35 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
13:42:13.35 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
13:42:13.35 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
13:42:13.35 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
13:42:13.35 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
13:42:13.35 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
13:42:13.35 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
13:42:13.35 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
13:42:13.35 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
13:42:13.35 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
13:42:13.35 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
13:42:13.35 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
13:42:28.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:43:29.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:44:09.21 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
13:44:09.21 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
13:44:09.21 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
13:44:09.21 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
13:44:09.21 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
13:44:09.21 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
13:44:09.21 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
13:44:09.21 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
13:44:09.21 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
13:44:09.21 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
13:44:09.21 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
13:44:09.21 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
13:44:09.21 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
13:44:09.21 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
13:44:09.21 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
13:44:09.21 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
13:44:30.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0
13:45:00.88 Activating screen: Command_Tree
13:45:01.76 Activating screen: Command_Branch
13:45:04.63 Activating screen: NewObjective_widescreen
13:45:06.72 Activating screen: NewObjective_widescreen
13:45:31.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:46:32.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:46:43.07 Activating screen: Command_Branch
13:46:45.89 Activating screen: NewObjective_widescreen
13:47:33.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0
13:48:34.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:48:44.05 Warning: binding repeat_2(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12]
13:49:35.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:50:26.60 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action.
13:50:36.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:51:37.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:52:38.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0
13:53:39.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:54:40.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:55:41.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:56:42.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:57:43.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:58:44.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:59:45.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0
14:00:46.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
14:01:45.05 Warning: binding primary selection commands_child2() -- widget 'command_button_02' already occupied by 'command_stop_child0:'
14:01:47.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0
14:02:48.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
14:03:49.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
14:04:50.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0
14:05:51.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
14:06:52.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
14:07:53.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
14:08:54.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
14:09:55.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
14:10:56.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
14:11:57.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
14:12:33.06 SimulationController::GenerateSyncCmd - couldn't send all commands, 6 binned.
14:12:34.68 SimulationController::GenerateSyncCmd - couldn't send all commands, 2 binned.
14:12:36.86 SimulationController::GenerateSyncCmd - couldn't send all commands, 2 binned.
14:12:58.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
14:13:59.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
14:14:40.75 MOD -- Player CPU - Expert (kill endgame) (frame 15919) (KillPlayer)
14:14:40.75 MOD -- Game Over at frame 15919
14:14:40.76 GameApp::ReportStats
14:14:40.76 ReportStats - untracked game, no need to report match 4294967295:4294967295
14:14:40.76 ReportSimStats - nothing to report, no connection to the server
14:14:40.76 ReportStats - ReportSimStats failed
14:14:40.76 GameObj::DoGameOverPopup
14:14:40.76 Activating screen: GameOverDialog
14:14:40.77 ArbitrationMessageNeeded adding player 1000 [89835970716472] as victorious ally
14:14:40.77 ArbitrationMessageNeeded 1 allies vs 0 enemies result 0
14:14:40.77 GameOverDialog - normal game ending (no sync errors)
14:14:43.64 Activating screen: postgame_stats_skirm
14:14:51.58 Activating screen: AppRestartingForm
14:14:51.58 SetupProductLoadingArt - choosing bgArt = 1 (gold=0)
14:14:51.58 Widget attempting to remove a non-existance listener. Widget:bkg_COH
14:14:51.58 Widget attempting to remove a non-existance listener. Widget:bkg_CXP1
14:14:51.58 Widget attempting to remove a non-existance listener. Widget:bkg_CXP2
14:14:51.58 Widget attempting to remove a non-existance listener. Widget:bkg_COHCXP1
14:14:51.58 Widget attempting to remove a non-existance listener. Widget:bkg_ToV
14:14:51.60 APP -- Game Stop
14:14:51.60 GameApp::TransitionGameStop
14:14:51.60 GameApp::TransitionQuitCommon
14:14:51.60 PerformanceRecorder: Updating profile history
14:14:51.60 GetMaxFrameTimeFromProfile: players=2 expected FPS=9.138031, bars=1, max avg=0.081, sd=0.028, 5 samples = 0.14 0.08 0.06 0.06 0.07
14:14:51.60 PerformanceRecorder::EndRecording - game size=2, max average=0.136388, worst frame=0.109433
14:14:51.60 Recording: No [2 players]
14:14:51.60 Total render, sim time: 3.48, 3.61 sec
14:14:51.60 Total render, sim frames: 52, 0
14:14:51.60 Max/Avg: 0.14, 0.05 sec (fps=7.33, 18.66) (102 samples)
14:14:51.60 Bars: 1
14:14:51.60 Profile Max Performance[2 players] = 0.14 0.08 0.06 0.06 0.07
14:14:51.60 Profile Avg Performance[2 players] = 0.05 0.05 0.05 0.05 0.05
14:14:51.60 GameObj::ShutdownGameObj
14:14:51.60 GAME -- Ending mission (Game over)
14:14:51.60 GameObjLoader 0d3efe88 - Unload
14:14:51.60 GameObjLoader 0d3efe88 - resetting counters
14:14:51.63 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d
14:14:52.82 GameObjLoader 0d3efd28 - Unload
14:14:52.82 GameObjLoader 0d3efd28 - resetting counters
14:14:52.87 SOUND -- Shutting down ...
14:14:52.95 SOUND -- Shutdown completed!
14:14:52.96 MessageInternal::DestroyChannel: Destroyed channel 474d4343
14:14:52.97 GAME -- Beginning FE
14:14:52.97 Sent message game CompanyOfHeroes allowtraffic
14:14:52.97 UIFrontEnd - Loading Front End
14:14:52.97 THREAD: Hyper-Threading Technology Processors are not detected.
14:14:53.08 SOUND -- Initializing ...
14:14:53.12 SOUND -- Initialization completed!
14:14:53.12 UIFrontEnd - Initializing Forms
14:14:54.48 CampaignFilter::BindFilterSpecificWidgets()
14:14:54.52 Turning off auto-selection of profiles, we already have a profile selected.
14:14:54.52 MOD -- Mounting Pacific_FrontDLC1, 1.0
14:14:54.52 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC1\DataArtHigh\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC1\Movies\'
14:14:54.53 MOD -- Mounting Pacific_FrontDLC2, 1.0
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\Data\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\DataArtHigh\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\Movies\'
14:14:54.53 MOD -- Mounting Pacific_FrontDLC3, 1.0
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\Data\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\DataArtHigh\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\Movies\'
14:14:54.53 MOD -- Mounting Pacific_FrontOps, 1.0
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\Ops\Data\'
14:14:54.53 MOD -- Mounting Pacific_Front, 1.11
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\RelicOnline\Data\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\'
14:14:54.54 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Pacific_Front\Data\'
14:14:54.54 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Pacific_Front\Data\'
14:14:54.55 FILESYSTEM -- filepath failure, path does not exist 'WW2\DataArtHigh\'
14:14:54.55 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\WW2\DataArtHigh\'
14:14:54.55 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Pacific_Front\DataArtHigh\'
14:14:54.55 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\'
14:14:54.55 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\DataArtHigh\'
14:14:54.55 FILESYSTEM -- filepath failure, path does not exist 'WW2\DataSoundHigh\'
14:14:54.55 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\WW2\DataSoundHigh\'
14:14:54.55 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Pacific_Front\DataSoundHigh\'
14:14:54.55 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundHigh\'
14:14:54.55 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\DataSoundHigh\'
14:14:54.58 FILESYSTEM -- filepath failure, path does not exist 'WW2\DataSoundEnglish\'
14:14:54.58 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\WW2\DataSoundEnglish\'
14:14:54.58 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\'
14:14:54.58 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Engine\Locale\English\Data\'
14:14:54.58 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\'
14:14:54.58 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\DataSoundEnglish\'
14:14:54.58 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\'
14:14:54.58 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\Locale\English\Data\'
14:14:54.58 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Pacific_Front\DataAttrib\'
14:14:54.58 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\Movies\'
14:14:54.59 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\Movies\'
14:14:54.59 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC1\Movies\'
14:14:54.59 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Engine\Movies\'
14:14:54.59 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\WW2\Movies\'
14:14:54.59 Activating screen: AppRestartingForm
14:14:54.59 SetupProductLoadingArt - choosing bgArt = 1 (gold=0)
14:14:54.59 Got dlman msg [ack game CompanyOfHeroes allowtraffic]
14:14:55.78 SetupProductLoadingArt - choosing bgArt = 1 (gold=0)
14:14:55.78 CRC & Version Info : 0000025a:d7b28fc0:ec3c9e0d pacific_front:602:ww2mod.dll 1
14:14:55.78 Activating screen: FEMovie
14:14:55.78 Activating screen: OnlineWidget
14:14:55.78 Activating screen: FE_mm_01
14:14:55.84 SetupProductLoadingArt - choosing bgArt = 1 (gold=0)
14:14:55.84 GAME -- Setting campaign state to 'coh'
14:14:55.84 GAME -- Closing state 'coh'
14:14:55.84 GAME -- Setting campaign state to 'cxp2'
14:14:55.84 GAME -- Closing state 'cxp2'
14:14:55.85 GAME -- Setting campaign state to 'cxp1'
14:14:55.85 GAME -- Closing state 'cxp1'
14:14:55.85 GAME -- Setting campaign state to 'dlc1'
14:14:55.85 GAME -- Closing state 'dlc1'
14:14:55.85 GAME -- Setting campaign state to 'dlc2'
14:14:55.85 GAME -- Closing state 'dlc2'
14:14:55.86 GAME -- Setting campaign state to 'dlc3'
14:14:55.86 GAME -- Closing state 'dlc3'
14:14:58.08 Activating screen: QuitPromptDialog
14:14:58.94 GameApp::Quit( exitValue = 0 )
14:14:58.96 GameApp::ShutFrontEnd
14:14:58.98 GAME -- Ending FE
14:14:58.98 UIFrontEnd - Unloading Front End
14:14:58.99 SOUND -- Shutting down ...
14:14:59.08 SOUND -- Shutdown completed!
14:14:59.11 ~FEAppListener - Flushing queued online notifications
14:14:59.13 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 256.
14:15:00.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
14:15:00.14 DLLDriverLinker -- 2 DLL drivers found.
14:15:00.14 ActionDatabase : [2342] global actions, [63] dummy actions.
14:15:00.15 NetworkManager::Destroy - destroying network manager
14:15:00.15 MessageInternal::DestroyChannel: Destroyed channel 51434b4d
14:15:00.15 MessageInternal::DestroyChannel: Destroyed channel 50525459
14:15:00.15 PartyInternal: Fade to black
14:15:00.15 AutomatchInternal: Fade to black
14:15:00.15 PeerRemoveAll - flushing local session peer data
14:15:00.15 Session::Reset with reason 999 and MatchInternal::PeerRemoveAll
14:15:00.15 MessageInternal::DestroyChannel: Destroyed channel 47535450
14:15:00.15 Session - Requested Disconnect for connectionID 1
14:15:00.15 SessionManager::UnregisterSession - Unregistering session 0e2c5dd0
14:15:00.15 SessionManager::~SessionManager - uninitializing
14:15:00.16 Net::ThreadFunction - Returning from the network thread function...
14:15:00.16 Transport::~Transport - shutting down transport
14:15:00.16 Transport::~Connection - closing WINaddr:255.255.255.255:6112;,WINaddr:255.255.255.255:6112;
14:15:00.16 Transport::~Connection - closing WINaddr:10.0.1.4:6112;,WINaddr:10.0.1.4:6112;
14:15:00.16 Wrote 436 bytes to network datastore login_cache.bin
14:15:00.17 Wrote 52 bytes to network datastore global_cache.bin
14:15:00.17 Wrote 28 bytes to network datastore ping_cache.bin
14:15:00.17 Datastore -- uninitialize complete
14:15:00.17 QuazalInitializer - static uninit of Quazal library
14:15:00.17 QuazalInitializer - unhooking memory 0 currently allocated, 533 allocations, total of 60324 bytes
14:15:00.57 MOD -- Shutting down
Application closed without errors
[/spoiler] that was warnings.
RELICCOH started at 2011-06-26 13:00
OS NT 6.1 (sp0.0) x64, 4095MB Physical Memory, 2589 Physical Available, 3975 Virtual Available
RUN-OPTIONS -dev -nomovies -mod Blitzkrieg
WORKING-DIR C:\Program Files (x86)\THQ\Company of Heroes
USER Familien Rasmussen
13:00:02.09 2 Logical Processors detected
13:00:02.09 Multithreading Enabled
13:00:02.09 THREAD: Hyper-Threading Technology Processors are not detected.
13:00:02.09 XTHREAD: Detected 2 core(s) with 2 hardware thread(s)
13:00:02.09 XTHREAD: Main thread now used as XThread 0
13:00:02.09 XTHREAD: Spawned thread on processor 1
13:00:02.09 MATHBOX -- Version=6, Cpu=Intel Pentium III:f=6,m=7, Mode=SSE
13:00:02.09 GAME -- Company Of Heroes, 2.601.0, Build live.2.601.0, Type live, Language English
13:00:02.13 MOD -- Mounting BlitzkriegDLC1, 1.0
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC1\Data\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC1\DataArtHigh\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC1\Movies\'
13:00:02.13 MOD -- Mounting BlitzkriegDLC2, 1.0
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\Data\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\DataArtHigh\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\Movies\'
13:00:02.13 MOD -- Mounting BlitzkriegDLC3, 1.0
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\Data\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\DataArtHigh\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\Movies\'
13:00:02.13 MOD -- Mounting BlitzkriegOps, 1.0
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\Ops\Data\'
13:00:02.13 MOD -- Mounting Blitzkrieg, v1.60 Open Beta
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\RelicOnline\Data\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\Engine\Data\'
13:00:02.14 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Blitzkrieg\Data\'
13:00:02.16 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Blitzkrieg\Data\'
13:00:02.16 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\'
13:00:02.16 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\DataArtHigh\'
13:00:02.16 FILESYSTEM -- filepath failure, path does not exist 'Coh\DataSoundHigh\'
13:00:02.16 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Coh\DataSoundHigh\'
13:00:02.16 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\'
13:00:02.16 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Engine\Locale\English\Data\'
13:00:02.19 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\'
13:00:02.19 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\DataSoundEnglish\'
13:00:02.19 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\'
13:00:02.19 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\Locale\English\Data\'
13:00:02.19 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Blitzkrieg\DataAttrib\'
13:00:02.19 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\Movies\'
13:00:02.19 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\Movies\'
13:00:02.19 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC1\Movies\'
13:00:02.19 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Engine\Movies\'
13:00:02.19 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\WW2\Movies\'
13:00:02.25 GAME -- Resetting fp control word.
13:00:12.90 WW2Mod -- PropertyBagManager Loaded in 10.649000s
13:00:13.07 UNIQUECHECK -- Duplicate instance of app
13:00:34.75 LoadDevicesInit -- Failed load for step: 'Unique Check'
13:00:34.75 MOD -- Shutting down
13:00:34.82 APP -- The application failed to initialize it's devices, code: 2
Application closed without errors
----------
[spioler]
RELICCOH started at 2011-08-11 13:38
OS NT 6.1 (sp1.0) x64, 4095MB Physical Memory, 2485 Physical Available, 3976 Virtual Available
RUN-OPTIONS -mod Pacific_Front -dev
WORKING-DIR C:\Program Files (x86)\THQ\Company of Heroes
USER Familien Rasmussen
13:38:19.37 2 Logical Processors detected
13:38:19.37 Multithreading Enabled
13:38:19.37 THREAD: Hyper-Threading Technology Processors are not detected.
13:38:19.37 XTHREAD: Detected 2 core(s) with 2 hardware thread(s)
13:38:19.37 XTHREAD: Main thread now used as XThread 0
13:38:19.37 XTHREAD: Spawned thread on processor 1
13:38:19.37 MATHBOX -- Version=6, Cpu=Intel Pentium III:f=6,m=7, Mode=SSE
13:38:19.37 GAME -- Company Of Heroes, 2.602.0, Build live.2.602.0, Type live, Language English
13:38:19.40 MOD -- Mounting Pacific_FrontDLC1, 1.0
13:38:19.40 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC1\DataArtHigh\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC1\Movies\'
13:38:19.41 MOD -- Mounting Pacific_FrontDLC2, 1.0
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\Data\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\DataArtHigh\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\Movies\'
13:38:19.41 MOD -- Mounting Pacific_FrontDLC3, 1.0
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\Data\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\DataArtHigh\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\Movies\'
13:38:19.41 MOD -- Mounting Pacific_FrontOps, 1.0
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\Ops\Data\'
13:38:19.41 MOD -- Mounting Pacific_Front, 1.11
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\RelicOnline\Data\'
13:38:19.42 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\'
13:38:19.43 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Pacific_Front\Data\'
13:38:19.43 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Pacific_Front\Data\'
13:38:19.43 FILESYSTEM -- filepath failure, path does not exist 'WW2\DataArtHigh\'
13:38:19.43 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\WW2\DataArtHigh\'
13:38:19.43 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Pacific_Front\DataArtHigh\'
13:38:19.43 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\'
13:38:19.43 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\DataArtHigh\'
13:38:19.43 FILESYSTEM -- filepath failure, path does not exist 'WW2\DataSoundHigh\'
13:38:19.43 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\WW2\DataSoundHigh\'
13:38:19.43 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Pacific_Front\DataSoundHigh\'
13:38:19.43 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundHigh\'
13:38:19.43 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\DataSoundHigh\'
13:38:19.48 FILESYSTEM -- filepath failure, path does not exist 'WW2\DataSoundEnglish\'
13:38:19.48 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\WW2\DataSoundEnglish\'
13:38:19.48 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\'
13:38:19.48 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Engine\Locale\English\Data\'
13:38:19.48 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\'
13:38:19.48 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\DataSoundEnglish\'
13:38:19.48 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\'
13:38:19.48 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\Locale\English\Data\'
13:38:19.48 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Pacific_Front\DataAttrib\'
13:38:19.48 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\Movies\'
13:38:19.48 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\Movies\'
13:38:19.48 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC1\Movies\'
13:38:19.48 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Engine\Movies\'
13:38:19.48 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\WW2\Movies\'
13:38:19.52 GAME -- Resetting fp control word.
13:38:24.26 WW2Mod -- PropertyBagManager Loaded in 4.731000s
13:38:24.36 NetworkManager::Create - creating network manager
13:38:24.36 Read 436 bytes from network datastore login_cache.bin
13:38:24.36 Read 52 bytes from network datastore global_cache.bin
13:38:24.36 Read 28 bytes from network datastore ping_cache.bin
13:38:24.36 QuazalInitializer - static initializing Quazal library
13:38:24.36 PingCache - populating cache with 0 pings
13:38:24.41 Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header
13:38:24.42 WinTransport - CreateSocket exclusive broadcast socket was available.
13:38:24.42 WinTransport - CreateSocket listening for broadcasts on default port
13:38:24.43 WinTransport - Host Name: FamilienRasmuss, aliases: , type=AF_INET, len=4
13:38:24.43 WinTransport - Host IP Address #0: 10.0.1.4
13:38:24.43 WinTransport - Interface #0: ip:10.0.1.4, broadcast:10.0.1.4, flags=IFF_UP IFF_BROADCAST IFF_MULTICAST
13:38:24.43 WinTransport - Interface #1: ip:127.0.0.1, broadcast:127.0.0.1, flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST
13:38:24.43 Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
13:38:24.44 WinTransport - Quazal address string = udp:/address=10.0.1.4;port=6112
13:38:24.44 SessionManager - Peer Header Size = 16 bytes
13:38:24.44 SessionManager - Game Data overhead = 7 bytes
13:38:24.44 SessionManager - Proxy overhead = 7 bytes
13:38:24.44 MessageInternal::CreateChannel: Created channel 47535450
13:38:24.44 Session::Initialize - info, initializing session object, using threads.
13:38:24.44 SessionManager::RegisterSession - Registering new session 0e2c5dd0
13:38:24.44 Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
13:38:24.44 AutomatchInternal: Instantiating
13:38:24.44 PartyInternal: Instantiating
13:38:24.44 MessageInternal::CreateChannel: Created channel 50525459
13:38:24.44 MessageInternal::CreateChannel: Created channel 51434b4d
13:38:24.44 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
13:38:24.44 MessageInternal::CreateChannel: Created channel 534d5347
13:38:24.44 MessageInternal::CreateChannel: Created channel 474d4343
13:38:24.44 MessageInternal::CreateChannel: Created channel 474f424a
13:38:24.44 MessageInternal::CreateChannel: Created channel 4d4f444d
13:38:24.44 MessageInternal::CreateChannel: Created channel 53594e43
13:38:24.44 MessageInternal::DestroyChannel: Destroyed channel 534d5347
13:38:24.44 MessageInternal::DestroyChannel: Destroyed channel 474d4343
13:38:24.44 MessageInternal::DestroyChannel: Destroyed channel 474f424a
13:38:24.44 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d
13:38:24.44 MessageInternal::DestroyChannel: Destroyed channel 53594e43
13:38:24.44 GAME -- Available memory: 4095MB Physical RAM, 4093MB Pagefile, 4095 Virtual Address Space
13:38:24.44 Net::ThreadFunction - Entering network thread function...
13:38:24.46 Transport - Largest received is now 19
13:38:24.46 Transport::OpenInternal request to WINaddr:10.0.1.4:6112;
13:38:25.51 DLLDriverLinker -- Adding driver 'spDx10.dll'.
13:38:25.51 DLLDriverLinker -- Adding driver 'spDx9.dll'.
13:38:25.51 DLLDriverLinker -- 2 DLL drivers found.
13:38:25.62 SPDx10 -- Adapter [NVIDIA GeForce 315]: 474MB dedicated video memory, 0MB dedicated system memory and 1791MB shared system memory.
13:38:27.21 DLLDriverLinker -- 2 DLL drivers found.
13:38:27.28 SPOOGE - Driver[DirectX10 Rendering Device] version[4,36]
13:38:27.28 GAME -- Resolution set to 1920x1080 (fullscreen).
13:38:27.35 SPDx10 -- Adapter Description = NVIDIA GeForce 315
13:38:27.35 SPDx10 -- Driver Vendor = 0x000010de Device = 0x00000a22 SubSys = 0x1141174b Rev = 0x000000a2
13:38:27.35 SPDx10 -- Driver Version Product = 0x0008 Version = 0x0011 SubVersion = 0x00 Build = 197.45
13:38:27.35 SPDx10 -- Driver LUID = 0x00000000-0x00009f56
13:38:27.35 SPDx10 -- 474MB dedicated video memory, 0MB dedicated system memory and 1791MB shared system memory available.
13:38:27.35 ShaderDatabase: using shader profile [ps40]
13:38:28.14 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 256.
13:38:28.26 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 256.
13:38:28.28 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua'
13:38:28.60 GameObjLoader 0d3efd28 - resetting counters
13:38:28.60 GameObjLoader 0d3efd28 - Created loader
13:38:28.60 GameObjLoader 0d3efe88 - resetting counters
13:38:28.60 GameObjLoader 0d3efe88 - Created loader
13:38:29.49 GAME -- Beginning FE
13:38:29.49 Sent message game CompanyOfHeroes started 4280 602 allowtraffic
13:38:29.49 RemoteDLManager - Connection Restored.
13:38:29.49 UIFrontEnd - Loading Front End
13:38:29.49 THREAD: Hyper-Threading Technology Processors are not detected.
13:38:29.64 SOUND -- Initializing ...
13:38:29.68 INNIMapDCA Key not found: sp_speechducker::time
13:38:29.93 SOUND -- Initialization completed!
13:38:29.93 UIFrontEnd - Initializing Forms
13:38:31.33 CampaignFilter::BindFilterSpecificWidgets()
13:38:31.44 Activating screen: MovieScreen
13:38:31.44 Got dlman msg [dlmanager version 1.0 peertraffic 1 uploadlimit 2147483647 seedratio 3]
13:38:31.59 DivXMovie -- Could not load movie description from 'movies:ThqIntro.lua'.
13:38:31.59 MOV -- Movie does not exist movies:ThqIntro.lua
13:38:31.60 Activating screen: AppLoadingForm
13:38:31.60 SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
13:38:31.95 GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh]
13:38:31.95 GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1]
13:38:31.96 GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2]
13:38:31.96 GAME -- Loaded campaign 'Falaise Pocket' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3]
13:38:31.96 GAME -- Loaded campaign 'Causeway' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2]
13:38:31.96 GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1]
13:38:32.26 GAME -- Using player profile jalle4554
13:38:33.64 Dx10Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase.
13:38:34.19 Dx10Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase.
13:38:36.19 QuazalLoginService - *** Connecting to server: localhost:30260
13:38:36.19 RendezvousManager: CreateSession - starting profile=Guest login
13:38:51.23 GetBackEndServices()->Login: call returned with (5:2) TransportErrorCode::ConnectionFailure.
13:38:51.23 RendezvousManager - unable to connect to the server as guest
13:38:51.25 OnConnect: connect failure
13:38:51.25 RendezvousManager::Shutdown - deleting instance
13:38:51.25 RendezvousManager - terminating all server calls in progress
13:38:51.25 CallManager - terminating all server calls in progress (1 in progress)
13:38:51.25 RendezvousManager - destroying chat handler
13:38:51.25 ~RendezvousManager - m_state = 7, no need for server disconnect
13:38:51.27 OnConnect: this wasnt a reconnect, no need for autologin
13:38:51.27 OnLogin: no previous login, auto selecting profile not required
13:38:51.30 SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
13:38:51.30 CRC & Version Info : 0000025a:d7b28fc0:ec3c9e0d pacific_front:602:ww2mod.dll 1
13:38:51.30 Activating screen: FEMovie
13:38:51.30 Activating screen: OnlineWidget
13:38:51.30 Activating screen: RelicOnlineLogin
13:38:51.33 SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
13:38:51.33 You have a valid version of the game.
13:38:51.35 AccountStore -- Found matching account %%%DefaultAccountName%%%, ignoring for now
13:38:51.35 installed_products = ( DLC1 DLC2 DLC3 CXP1 COH )
13:38:51.35 OnLogin: no previous login, auto selecting profile not required
13:38:51.35 Activating screen: MessageBoxPopup
13:38:51.35 Activating screen: MessageBoxPopup
13:38:51.35 ScreenManager - Flushing recursively, due to activated screens during the previous flush, flush number: 1
13:38:52.63 Beginning media verification...
13:38:52.63 Validator type : validators\rs\rs.dll
13:38:53.11 Activating screen: MessageBoxPopup
13:39:25.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:39:51.74 Activating screen: FE_mm_01
13:39:51.74 GAME -- Setting campaign state to 'coh'
13:39:51.74 GAME -- Closing state 'coh'
13:39:51.75 GAME -- Setting campaign state to 'cxp2'
13:39:51.75 GAME -- Closing state 'cxp2'
13:39:51.75 GAME -- Setting campaign state to 'cxp1'
13:39:51.75 GAME -- Closing state 'cxp1'
13:39:51.75 GAME -- Setting campaign state to 'dlc1'
13:39:51.75 GAME -- Closing state 'dlc1'
13:39:51.75 GAME -- Setting campaign state to 'dlc2'
13:39:51.75 GAME -- Closing state 'dlc2'
13:39:51.75 GAME -- Setting campaign state to 'dlc3'
13:39:51.75 GAME -- Closing state 'dlc3'
13:40:00.92 Activating screen: MessageBoxPopup
13:40:00.92 Created Matchinfo
13:40:00.92 Session::Reset with reason 999 and AdvertisementInternal::ResetSession()
13:40:00.92 starting LAN hosting
13:40:00.98 OnJoinAdvertisementSuccess - joined online match, server leave notification required
13:40:00.98 starting local hosting
13:40:00.98 Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
13:40:00.98 Allocated route ID=0 for PeerID 1 at WINaddr:10.0.1.4:6112;
13:40:00.98 Transport::OpenInternal request to WINaddr:10.0.1.4:6112;
13:40:00.98 Session::Host sid = 6A4B1F51D7C09670, hostURL = , local addresses = WINaddr:10.0.1.4:6112;
13:40:00.98 ValidateCustomData: called with 231 bytes of custom data
13:40:00.98 Host accepted Peer 1 into the match at address list=WINaddr:10.0.1.4:6112;, routes=WINaddr:10.0.1.4:6112;
13:40:00.98 AdvertisementInternal::Process - EVENT_NEWPEER
13:40:00.98 Session::GetState - info, session's state changed to [2:STATE_CONNECTING].
13:40:01.00 Session::GetState - info, session's state changed to [3:STATE_CONNECTED].
13:40:01.00 hosting - Session is connected
13:40:01.00 Net::Session::SetVisible - session is set to VISIBLE.
13:40:01.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:10.0.1.4:6112; (ping=0ms) 100.00%, pending=0, dead=0
13:40:01.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=1/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
13:40:01.02 Transport - Largest received is now 483
13:40:01.02 hosting completed successfully
13:40:01.02 HostAsync - completed with HostResult = 0
13:40:01.02 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01
13:40:01.02 Activating screen: OnlineGameSetup
13:40:01.02 MessageInternal::CreateChannel: Created channel 534d5347
13:40:01.03 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
13:40:01.03 MatchInternal::SetMatchType - new type 14 - updating server
13:40:01.03 SetVisible called while !IsConnected
13:40:01.03 GetMaxFrameTimeFromProfile: players=2 expected FPS=13.465306, bars=3, max avg=0.068, sd=0.007, 5 samples = 0.08 0.06 0.06 0.07 0.07
13:40:01.04 Transport - Largest received is now 539
13:40:01.04 Activating screen: RelicOnlineChat
13:40:01.04 Activating screen: RelicOnlineNewsScreen
13:40:01.05 Activating screen: RelicOnlineStatsScreen
13:40:01.05 Activating screen: Achievements
13:40:01.05 GAME -- Setting campaign state to 'dlc1'
13:40:01.05 GAME -- Closing state 'dlc1'
13:40:01.05 GAME -- Setting campaign state to 'coh'
13:40:01.05 GAME -- Closing state 'coh'
13:40:01.06 Transport - Largest received is now 883
13:40:01.06 GAME -- Setting campaign state to 'cxp2'
13:40:01.06 GAME -- Closing state 'cxp2'
13:40:01.06 GAME -- Setting campaign state to 'cxp1'
13:40:01.06 GAME -- Closing state 'cxp1'
13:40:01.07 GAME -- Setting campaign state to 'dlc1'
13:40:01.07 GAME -- Closing state 'dlc1'
13:40:01.07 GAME -- Setting campaign state to 'dlc2'
13:40:01.07 GAME -- Closing state 'dlc2'
13:40:01.07 GAME -- Setting campaign state to 'dlc3'
13:40:01.07 GAME -- Closing state 'dlc3'
13:40:01.08 GAME -- Setting campaign state to 'dlc1'
13:40:01.08 GAME -- Closing state 'dlc1'
13:40:01.09 Activating screen: GameHistory
13:40:01.09 GAME -- Setting campaign state to 'coh'
13:40:01.09 GAME -- Closing state 'coh'
13:40:01.09 GAME -- Setting campaign state to 'cxp2'
13:40:01.09 GAME -- Closing state 'cxp2'
13:40:01.09 GAME -- Setting campaign state to 'cxp1'
13:40:01.09 GAME -- Closing state 'cxp1'
13:40:01.09 GAME -- Setting campaign state to 'dlc1'
13:40:01.09 GAME -- Closing state 'dlc1'
13:40:01.09 GAME -- Setting campaign state to 'dlc2'
13:40:01.09 GAME -- Closing state 'dlc2'
13:40:01.10 GAME -- Setting campaign state to 'dlc3'
13:40:01.10 GAME -- Closing state 'dlc3'
13:40:01.10 Activating screen: OnlineGameSetup
13:40:01.10 Activating screen: RelicOnlineTabs
13:40:01.10 AutomatchInternal::OnHostComplete - Completed Host with success=1
13:40:01.10 AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring
13:40:01.10 QuickMatchInternal::OnHostComplete - Quickmatch not in host state.
13:40:01.10 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
13:40:01.10 Net::Session::SetVisible - session is set to INVISIBLE.
13:40:01.10 GetMaxFrameTimeFromProfile: players=2 expected FPS=13.465306, bars=3, max avg=0.068, sd=0.007, 5 samples = 0.08 0.06 0.06 0.07 0.07
13:40:01.20 GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:40:01.21 GAME -- Setting campaign state to 'coh'
13:40:01.21 GAME -- Closing state 'coh'
13:40:01.21 GAME -- Setting campaign state to 'cxp2'
13:40:01.21 GAME -- Closing state 'cxp2'
13:40:01.21 GAME -- Setting campaign state to 'cxp1'
13:40:01.21 GAME -- Closing state 'cxp1'
13:40:01.21 GAME -- Setting campaign state to 'dlc1'
13:40:01.21 GAME -- Closing state 'dlc1'
13:40:01.22 GAME -- Setting campaign state to 'dlc2'
13:40:01.22 GAME -- Closing state 'dlc2'
13:40:01.22 GAME -- Setting campaign state to 'dlc3'
13:40:01.22 GAME -- Closing state 'dlc3'
13:40:01.28 GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:40:07.54 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
13:40:07.54 Net::Session::SetVisible - session is set to INVISIBLE.
13:40:07.54 GetMaxFrameTimeFromProfile: players=2 expected FPS=13.465306, bars=3, max avg=0.068, sd=0.007, 5 samples = 0.08 0.06 0.06 0.07 0.07
13:40:07.57 GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:40:07.60 GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:40:09.68 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
13:40:09.68 Net::Session::SetVisible - session is set to INVISIBLE.
13:40:09.68 GetMaxFrameTimeFromProfile: players=2 expected FPS=13.465306, bars=3, max avg=0.068, sd=0.007, 5 samples = 0.08 0.06 0.06 0.07 0.07
13:40:09.69 GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:40:09.72 GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:40:11.19 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
13:40:11.19 Net::Session::SetVisible - session is set to INVISIBLE.
13:40:11.19 GetMaxFrameTimeFromProfile: players=2 expected FPS=13.465306, bars=3, max avg=0.068, sd=0.007, 5 samples = 0.08 0.06 0.06 0.07 0.07
13:40:11.20 GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:40:11.22 GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:40:12.40 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
13:40:12.40 Net::Session::SetVisible - session is set to INVISIBLE.
13:40:12.40 GetMaxFrameTimeFromProfile: players=2 expected FPS=13.465306, bars=3, max avg=0.068, sd=0.007, 5 samples = 0.08 0.06 0.06 0.07 0.07
13:40:12.41 GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:40:12.44 GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:40:15.12 Activating screen: DynamicPopupMenu
13:40:16.32 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
13:40:16.32 Net::Session::SetVisible - session is set to INVISIBLE.
13:40:16.32 GetMaxFrameTimeFromProfile: players=2 expected FPS=13.465306, bars=3, max avg=0.068, sd=0.007, 5 samples = 0.08 0.06 0.06 0.07 0.07
13:40:16.32 GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:40:16.35 GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:40:17.90 GameSetupForm - No win/loss reporting and only a single player, disconnecting
13:40:17.90 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
13:40:17.90 SetVisible called while !IsConnected
13:40:17.90 GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:40:17.90 GameSetupForm - Starting game
13:40:17.90 GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:40:17.91 PopulateGameInfo - random seed:[1313062817], guid:[{92024cdf-a50d-44ff-9fd0-ebe755e25946}], sync level:[2]
13:40:17.91 Error loading [DATA:levelingCurve.lua]
13:40:17.91 Error loading [DATA:levelingCurve.lua]
13:40:17.91 MOD - Setting player (0) race to: allies
13:40:17.91 MOD - Setting player (0) race to: 1
13:40:17.91 MOD - Setting player (1) race to: axis
13:40:17.91 MOD - Setting player (1) race to: 2
13:40:17.91 Activating screen: MessageBoxPopup
13:40:17.91 Session is marking the local peer PeerID 1 for death
13:40:17.91 Session::GetEvent DestroyPeer success Peer 1 removed
13:40:17.91 Session::DestroyPeer - deallocating peer 1
13:40:17.91 Session - Requested Disconnect for connectionID 2
13:40:17.91 Deallocated route ID=3 for PeerID 1 at WINaddr:10.0.1.4:6112;
13:40:17.91 Session - Requested Disconnect for connectionID 3
13:40:17.91 Closed route 3<>3 for PeerID 1 at WINaddr:10.0.1.4:6112;
13:40:17.91 AdvertisementInternal::Process - EVENT_DESTROYPEER
13:40:17.91 Destroyed Matchinfo
13:40:17.92 Transport - Largest sent is now 8
13:40:17.92 APP -- Game Start
13:40:17.92 Sent message game CompanyOfHeroes allowtraffic
13:40:17.92 GAME -- Setting campaign state to 'coh'
13:40:17.92 GAME -- Closing state 'coh'
13:40:17.92 GAME -- Setting campaign state to 'cxp2'
13:40:17.92 GAME -- Closing state 'cxp2'
13:40:17.92 GAME -- Setting campaign state to 'cxp1'
13:40:17.92 GAME -- Closing state 'cxp1'
13:40:17.93 GAME -- Setting campaign state to 'dlc1'
13:40:17.93 GAME -- Closing state 'dlc1'
13:40:17.93 GAME -- Setting campaign state to 'dlc2'
13:40:17.93 GAME -- Closing state 'dlc2'
13:40:17.93 GAME -- Setting campaign state to 'dlc3'
13:40:17.93 GAME -- Closing state 'dlc3'
13:40:17.93 MessageInternal::DestroyChannel: Destroyed channel 534d5347
13:40:17.94 GAME -- Ending FE
13:40:17.94 UIFrontEnd - Unloading Front End
13:40:17.95 SOUND -- Shutting down ...
13:40:18.04 SOUND -- Shutdown completed!
13:40:18.05
13:40:18.05 GAME -- *** Beginning mission slaget ved tarawa (1 Humans, 1 Computers) ***
13:40:18.05
13:40:18.29 GAME -- Recording game
13:40:18.34 Activating screen: GameLoadScreen
13:40:18.34 ReportGameStartStats - no connection to server unable to report
13:40:18.34 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
13:40:18.34 PeerRemoveAll - flushing local session peer data
13:40:18.34 Session::Reset with reason 999 and MatchInternal::PeerRemoveAll
13:40:18.34 Got dlman msg [ack game CompanyOfHeroes allowtraffic]
13:40:18.71 THREAD: Hyper-Threading Technology Processors are not detected.
13:40:18.84 SOUND -- Initializing ...
13:40:19.23 SOUND -- Initialization completed!
13:40:19.26 PHYSICS: detected processor(s) capable of handling 2 threads.
13:40:19.29 MOD -- Locating MOD for scenario 'DATA:scenarios\mp\classic\battle of tarawa\slaget ved tarawa'
13:40:19.29 MOD -- Using Mod 'Pacific_Front'
13:40:19.31 Unable to load/parse precache file [DATA:scenarios\mp\classic\battle of tarawa\slaget ved tarawa_precache.lua]
13:40:19.40 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m04_shermans_arrive_low_load.smf'. Expensive operation
13:40:19.40 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m04_shermans_arrive_low_load.smf'. Expensive operation
13:40:20.76 GameObjLoader - upgrading load_count from 0 to 835
13:40:21.59 PHYSICS -- Created node factory 'HVOK'
13:40:21.59 PHYSICS -- Created node factory 'DMMY'
13:40:21.67 GameObjLoader - upgrading load_count from 835 to 1276
13:40:26.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:40:27.45 GameObjLoader - upgrading load_count from 819 to 3128
13:40:30.39 GameObjLoader 0d3efd28 - resetting counters
13:40:30.39 GameObjLoader 0d3efd28 - LOAD_DONE
13:40:30.40 GAME - SessionSetup
13:40:30.63 CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP.
13:40:30.63 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048
13:40:30.63 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024
13:40:32.67 GAME - CreateGEWorld in 2271 ms
13:40:32.68 TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed.
13:40:33.05 GAME - SessionSetup finished in 2651 ms
13:40:33.05 GAME - WaterReflectionManagerSetup
13:40:33.05 GAME - WaterReflectionManagerSetup finished in 0 ms
13:40:33.08 MessageInternal::CreateChannel: Created channel 474d4343
13:40:33.25 ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/ZANNIHILATE.SCAR] succeeded.
13:40:34.12 MOD -- Player (unused player) (frame 0) (KillPlayer)
13:40:34.12 MOD -- Player (unused player) (frame 0) (KillPlayer)
13:40:34.12 MOD -- Player (unused player) (frame 0) (KillPlayer)
13:40:34.12 MOD -- Player (unused player) (frame 0) (KillPlayer)
13:40:34.12 MOD -- Player (unused player) (frame 0) (KillPlayer)
13:40:34.12 MOD -- Player (unused player) (frame 0) (KillPlayer)
13:40:36.47 MessageInternal::CreateChannel: Created channel 4d4f444d
13:40:36.99 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
13:40:36.99 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
13:40:36.99 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
13:40:36.99 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
13:40:36.99 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
13:40:37.04 SPEECHMANAGER -- Loaded in 0.000434 seconds
13:40:38.13 GameObjLoader - upgrading load_count from 0 to 1397
13:40:39.70 GameObjLoader 0d3efe88 - resetting counters
13:40:39.70 GameObjLoader 0d3efe88 - LOAD_DONE
13:40:42.48 PreloadResources took 0ms.
13:40:42.54 GAME -- Loading completed (24 seconds)
13:40:42.54 SIM -- Setting SyncErrorChecking level to None
13:40:45.19 Activating screen: GameScreen
13:40:45.19 Activating screen: Decorators_widescreen
13:40:45.19 Activating screen: Taskbar_widescreen
13:40:45.19 Activating screen: SubtitleScreen
13:40:45.19 Activating screen: TextOverlayScreen
13:40:45.25 PerformanceRecorder::StartRecording for game size 2
13:40:45.25 GAME -- Starting mission...
13:40:46.07 MOD -- Player CPU - Expert set to AI Type: AI Player (frame 1) (CmdAI)
13:40:50.70 Warning: non auto-match upgrade not found in AE, tuning
13:40:55.73 Warning: binding repeat_1(Ability: abilities\reenable_capture_ability_engineers) -- ui index '0' out of bounds; range is [1, 12]
13:41:06.77 Warning: binding selection bindings_child6() -- Binding selection bindings_child6: failed bind to widget 'build_max_background'
13:41:10.75 Warning: binding repeat_3(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12]
13:41:27.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:42:13.35 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
13:42:13.35 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
13:42:13.35 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
13:42:13.35 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
13:42:13.35 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
13:42:13.35 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
13:42:13.35 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
13:42:13.35 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
13:42:13.35 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
13:42:13.35 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
13:42:13.35 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
13:42:13.35 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
13:42:13.35 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
13:42:13.35 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
13:42:13.35 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
13:42:13.35 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
13:42:28.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:43:29.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:44:09.21 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
13:44:09.21 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
13:44:09.21 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
13:44:09.21 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
13:44:09.21 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
13:44:09.21 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
13:44:09.21 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
13:44:09.21 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
13:44:09.21 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
13:44:09.21 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
13:44:09.21 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
13:44:09.21 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
13:44:09.21 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
13:44:09.21 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
13:44:09.21 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
13:44:09.21 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
13:44:30.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0
13:45:00.88 Activating screen: Command_Tree
13:45:01.76 Activating screen: Command_Branch
13:45:04.63 Activating screen: NewObjective_widescreen
13:45:06.72 Activating screen: NewObjective_widescreen
13:45:31.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:46:32.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:46:43.07 Activating screen: Command_Branch
13:46:45.89 Activating screen: NewObjective_widescreen
13:47:33.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0
13:48:34.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:48:44.05 Warning: binding repeat_2(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12]
13:49:35.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:50:26.60 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action.
13:50:36.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:51:37.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:52:38.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0
13:53:39.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:54:40.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:55:41.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:56:42.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:57:43.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:58:44.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:59:45.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0
14:00:46.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
14:01:45.05 Warning: binding primary selection commands_child2() -- widget 'command_button_02' already occupied by 'command_stop_child0:'
14:01:47.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0
14:02:48.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
14:03:49.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
14:04:50.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0
14:05:51.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
14:06:52.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
14:07:53.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
14:08:54.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
14:09:55.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
14:10:56.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
14:11:57.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
14:12:33.06 SimulationController::GenerateSyncCmd - couldn't send all commands, 6 binned.
14:12:34.68 SimulationController::GenerateSyncCmd - couldn't send all commands, 2 binned.
14:12:36.86 SimulationController::GenerateSyncCmd - couldn't send all commands, 2 binned.
14:12:58.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
14:13:59.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
14:14:40.75 MOD -- Player CPU - Expert (kill endgame) (frame 15919) (KillPlayer)
14:14:40.75 MOD -- Game Over at frame 15919
14:14:40.76 GameApp::ReportStats
14:14:40.76 ReportStats - untracked game, no need to report match 4294967295:4294967295
14:14:40.76 ReportSimStats - nothing to report, no connection to the server
14:14:40.76 ReportStats - ReportSimStats failed
14:14:40.76 GameObj::DoGameOverPopup
14:14:40.76 Activating screen: GameOverDialog
14:14:40.77 ArbitrationMessageNeeded adding player 1000 [89835970716472] as victorious ally
14:14:40.77 ArbitrationMessageNeeded 1 allies vs 0 enemies result 0
14:14:40.77 GameOverDialog - normal game ending (no sync errors)
14:14:43.64 Activating screen: postgame_stats_skirm
14:14:51.58 Activating screen: AppRestartingForm
14:14:51.58 SetupProductLoadingArt - choosing bgArt = 1 (gold=0)
14:14:51.58 Widget attempting to remove a non-existance listener. Widget:bkg_COH
14:14:51.58 Widget attempting to remove a non-existance listener. Widget:bkg_CXP1
14:14:51.58 Widget attempting to remove a non-existance listener. Widget:bkg_CXP2
14:14:51.58 Widget attempting to remove a non-existance listener. Widget:bkg_COHCXP1
14:14:51.58 Widget attempting to remove a non-existance listener. Widget:bkg_ToV
14:14:51.60 APP -- Game Stop
14:14:51.60 GameApp::TransitionGameStop
14:14:51.60 GameApp::TransitionQuitCommon
14:14:51.60 PerformanceRecorder: Updating profile history
14:14:51.60 GetMaxFrameTimeFromProfile: players=2 expected FPS=9.138031, bars=1, max avg=0.081, sd=0.028, 5 samples = 0.14 0.08 0.06 0.06 0.07
14:14:51.60 PerformanceRecorder::EndRecording - game size=2, max average=0.136388, worst frame=0.109433
14:14:51.60 Recording: No [2 players]
14:14:51.60 Total render, sim time: 3.48, 3.61 sec
14:14:51.60 Total render, sim frames: 52, 0
14:14:51.60 Max/Avg: 0.14, 0.05 sec (fps=7.33, 18.66) (102 samples)
14:14:51.60 Bars: 1
14:14:51.60 Profile Max Performance[2 players] = 0.14 0.08 0.06 0.06 0.07
14:14:51.60 Profile Avg Performance[2 players] = 0.05 0.05 0.05 0.05 0.05
14:14:51.60 GameObj::ShutdownGameObj
14:14:51.60 GAME -- Ending mission (Game over)
14:14:51.60 GameObjLoader 0d3efe88 - Unload
14:14:51.60 GameObjLoader 0d3efe88 - resetting counters
14:14:51.63 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d
14:14:52.82 GameObjLoader 0d3efd28 - Unload
14:14:52.82 GameObjLoader 0d3efd28 - resetting counters
14:14:52.87 SOUND -- Shutting down ...
14:14:52.95 SOUND -- Shutdown completed!
14:14:52.96 MessageInternal::DestroyChannel: Destroyed channel 474d4343
14:14:52.97 GAME -- Beginning FE
14:14:52.97 Sent message game CompanyOfHeroes allowtraffic
14:14:52.97 UIFrontEnd - Loading Front End
14:14:52.97 THREAD: Hyper-Threading Technology Processors are not detected.
14:14:53.08 SOUND -- Initializing ...
14:14:53.12 SOUND -- Initialization completed!
14:14:53.12 UIFrontEnd - Initializing Forms
14:14:54.48 CampaignFilter::BindFilterSpecificWidgets()
14:14:54.52 Turning off auto-selection of profiles, we already have a profile selected.
14:14:54.52 MOD -- Mounting Pacific_FrontDLC1, 1.0
14:14:54.52 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC1\DataArtHigh\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC1\Movies\'
14:14:54.53 MOD -- Mounting Pacific_FrontDLC2, 1.0
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\Data\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\DataArtHigh\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\Movies\'
14:14:54.53 MOD -- Mounting Pacific_FrontDLC3, 1.0
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\Data\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\DataArtHigh\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\Movies\'
14:14:54.53 MOD -- Mounting Pacific_FrontOps, 1.0
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\Ops\Data\'
14:14:54.53 MOD -- Mounting Pacific_Front, 1.11
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\RelicOnline\Data\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\'
14:14:54.54 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Pacific_Front\Data\'
14:14:54.54 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Pacific_Front\Data\'
14:14:54.55 FILESYSTEM -- filepath failure, path does not exist 'WW2\DataArtHigh\'
14:14:54.55 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\WW2\DataArtHigh\'
14:14:54.55 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Pacific_Front\DataArtHigh\'
14:14:54.55 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\'
14:14:54.55 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\DataArtHigh\'
14:14:54.55 FILESYSTEM -- filepath failure, path does not exist 'WW2\DataSoundHigh\'
14:14:54.55 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\WW2\DataSoundHigh\'
14:14:54.55 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Pacific_Front\DataSoundHigh\'
14:14:54.55 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundHigh\'
14:14:54.55 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\DataSoundHigh\'
14:14:54.58 FILESYSTEM -- filepath failure, path does not exist 'WW2\DataSoundEnglish\'
14:14:54.58 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\WW2\DataSoundEnglish\'
14:14:54.58 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\'
14:14:54.58 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Engine\Locale\English\Data\'
14:14:54.58 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\'
14:14:54.58 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\DataSoundEnglish\'
14:14:54.58 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\'
14:14:54.58 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\Locale\English\Data\'
14:14:54.58 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Pacific_Front\DataAttrib\'
14:14:54.58 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\Movies\'
14:14:54.59 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\Movies\'
14:14:54.59 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC1\Movies\'
14:14:54.59 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Engine\Movies\'
14:14:54.59 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\WW2\Movies\'
14:14:54.59 Activating screen: AppRestartingForm
14:14:54.59 SetupProductLoadingArt - choosing bgArt = 1 (gold=0)
14:14:54.59 Got dlman msg [ack game CompanyOfHeroes allowtraffic]
14:14:55.78 SetupProductLoadingArt - choosing bgArt = 1 (gold=0)
14:14:55.78 CRC & Version Info : 0000025a:d7b28fc0:ec3c9e0d pacific_front:602:ww2mod.dll 1
14:14:55.78 Activating screen: FEMovie
14:14:55.78 Activating screen: OnlineWidget
14:14:55.78 Activating screen: FE_mm_01
14:14:55.84 SetupProductLoadingArt - choosing bgArt = 1 (gold=0)
14:14:55.84 GAME -- Setting campaign state to 'coh'
14:14:55.84 GAME -- Closing state 'coh'
14:14:55.84 GAME -- Setting campaign state to 'cxp2'
14:14:55.84 GAME -- Closing state 'cxp2'
14:14:55.85 GAME -- Setting campaign state to 'cxp1'
14:14:55.85 GAME -- Closing state 'cxp1'
14:14:55.85 GAME -- Setting campaign state to 'dlc1'
14:14:55.85 GAME -- Closing state 'dlc1'
14:14:55.85 GAME -- Setting campaign state to 'dlc2'
14:14:55.85 GAME -- Closing state 'dlc2'
14:14:55.86 GAME -- Setting campaign state to 'dlc3'
14:14:55.86 GAME -- Closing state 'dlc3'
14:14:58.08 Activating screen: QuitPromptDialog
14:14:58.94 GameApp::Quit( exitValue = 0 )
14:14:58.96 GameApp::ShutFrontEnd
14:14:58.98 GAME -- Ending FE
14:14:58.98 UIFrontEnd - Unloading Front End
14:14:58.99 SOUND -- Shutting down ...
14:14:59.08 SOUND -- Shutdown completed!
14:14:59.11 ~FEAppListener - Flushing queued online notifications
14:14:59.13 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 256.
14:15:00.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
14:15:00.14 DLLDriverLinker -- 2 DLL drivers found.
14:15:00.14 ActionDatabase : [2342] global actions, [63] dummy actions.
14:15:00.15 NetworkManager::Destroy - destroying network manager
14:15:00.15 MessageInternal::DestroyChannel: Destroyed channel 51434b4d
14:15:00.15 MessageInternal::DestroyChannel: Destroyed channel 50525459
14:15:00.15 PartyInternal: Fade to black
14:15:00.15 AutomatchInternal: Fade to black
14:15:00.15 PeerRemoveAll - flushing local session peer data
14:15:00.15 Session::Reset with reason 999 and MatchInternal::PeerRemoveAll
14:15:00.15 MessageInternal::DestroyChannel: Destroyed channel 47535450
14:15:00.15 Session - Requested Disconnect for connectionID 1
14:15:00.15 SessionManager::UnregisterSession - Unregistering session 0e2c5dd0
14:15:00.15 SessionManager::~SessionManager - uninitializing
14:15:00.16 Net::ThreadFunction - Returning from the network thread function...
14:15:00.16 Transport::~Transport - shutting down transport
14:15:00.16 Transport::~Connection - closing WINaddr:255.255.255.255:6112;,WINaddr:255.255.255.255:6112;
14:15:00.16 Transport::~Connection - closing WINaddr:10.0.1.4:6112;,WINaddr:10.0.1.4:6112;
14:15:00.16 Wrote 436 bytes to network datastore login_cache.bin
14:15:00.17 Wrote 52 bytes to network datastore global_cache.bin
14:15:00.17 Wrote 28 bytes to network datastore ping_cache.bin
14:15:00.17 Datastore -- uninitialize complete
14:15:00.17 QuazalInitializer - static uninit of Quazal library
14:15:00.17 QuazalInitializer - unhooking memory 0 currently allocated, 533 allocations, total of 60324 bytes
14:15:00.57 MOD -- Shutting down
Application closed without errors
[/spoiler] that was warnings.
RELICCOH started at 2011-06-26 13:00
OS NT 6.1 (sp0.0) x64, 4095MB Physical Memory, 2589 Physical Available, 3975 Virtual Available
RUN-OPTIONS -dev -nomovies -mod Blitzkrieg
WORKING-DIR C:\Program Files (x86)\THQ\Company of Heroes
USER Familien Rasmussen
13:00:02.09 2 Logical Processors detected
13:00:02.09 Multithreading Enabled
13:00:02.09 THREAD: Hyper-Threading Technology Processors are not detected.
13:00:02.09 XTHREAD: Detected 2 core(s) with 2 hardware thread(s)
13:00:02.09 XTHREAD: Main thread now used as XThread 0
13:00:02.09 XTHREAD: Spawned thread on processor 1
13:00:02.09 MATHBOX -- Version=6, Cpu=Intel Pentium III:f=6,m=7, Mode=SSE
13:00:02.09 GAME -- Company Of Heroes, 2.601.0, Build live.2.601.0, Type live, Language English
13:00:02.13 MOD -- Mounting BlitzkriegDLC1, 1.0
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC1\Data\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC1\DataArtHigh\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC1\Movies\'
13:00:02.13 MOD -- Mounting BlitzkriegDLC2, 1.0
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\Data\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\DataArtHigh\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\Movies\'
13:00:02.13 MOD -- Mounting BlitzkriegDLC3, 1.0
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\Data\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\DataArtHigh\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\Movies\'
13:00:02.13 MOD -- Mounting BlitzkriegOps, 1.0
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\Ops\Data\'
13:00:02.13 MOD -- Mounting Blitzkrieg, v1.60 Open Beta
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\RelicOnline\Data\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\Engine\Data\'
13:00:02.14 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Blitzkrieg\Data\'
13:00:02.16 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Blitzkrieg\Data\'
13:00:02.16 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\'
13:00:02.16 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\DataArtHigh\'
13:00:02.16 FILESYSTEM -- filepath failure, path does not exist 'Coh\DataSoundHigh\'
13:00:02.16 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Coh\DataSoundHigh\'
13:00:02.16 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\'
13:00:02.16 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Engine\Locale\English\Data\'
13:00:02.19 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\'
13:00:02.19 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\DataSoundEnglish\'
13:00:02.19 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\'
13:00:02.19 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\Locale\English\Data\'
13:00:02.19 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Blitzkrieg\DataAttrib\'
13:00:02.19 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\Movies\'
13:00:02.19 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\Movies\'
13:00:02.19 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC1\Movies\'
13:00:02.19 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Engine\Movies\'
13:00:02.19 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\WW2\Movies\'
13:00:02.25 GAME -- Resetting fp control word.
13:00:12.90 WW2Mod -- PropertyBagManager Loaded in 10.649000s
13:00:13.07 UNIQUECHECK -- Duplicate instance of app
13:00:34.75 LoadDevicesInit -- Failed load for step: 'Unique Check'
13:00:34.75 MOD -- Shutting down
13:00:34.82 APP -- The application failed to initialize it's devices, code: 2
Application closed without errors
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