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View Full Version : How to: Load your mod in Worldbuilder



mesaman
14th Jul 08, 11:04 PM
1. Download burner tools: http://www.filefront.com/user/mesaman
2. Extract to your CoH directory
3. Download the pipeliner.exe from Corsix' website. http://www.corsix.org/Pipeliner.exe
4. Place in your CoH directory.
5. Run Pipeliner.exe
6. Start worldbuilder, in the dropdown menu your mod should load now..

Enjoy! thanks to Corsix
edit* if pipeliner.exe is just pipeliner after download, rename it to pipeliner.exe.


If you have patch 2.400 or higher you don't need the pipeliner anymore. Just run the Worldbuilder in -dev mode and make a new map in THQ\Company of Heroes\[modfolder]\Data\Scenarios\MP
*v2.6 you need to choose a .sgb map that has already been placed in the folder to create a new map.

Sgt.Brown5
29th Dec 08, 4:53 PM
After I download the pipeliner.exe it wont open. It wont even let me install it.

mesaman
4th Jan 09, 12:53 AM
not sure what you mean? the pipeliner.exe doesn't install anything, it just adds text to you pipeline.ini.

The War Hero
21st Mar 09, 12:05 PM
This just messed up my worldbuilder can you post the origanal file please

sirpsychoj
21st Mar 09, 8:24 PM
So your W/Builder isnt working anymore? Did you originally get your mod to load in W/B? I'll jump ahead before I get your answers and hopefully fix what I think is causing it. So I'm presuming you got your mod to load in W/B but now you cant get W/B to work normally without the mod, in your COH files, there should be a file called pipeline/Configurations setting,


; pipeline.ini
; this file contains all pipeline settings

; NOTE: unless fully qualified, all paths are relative to this file

[global]
ToolsData =
WkDir =
Registry = Relic\BIA\v1.0
ForeginTools = Tools\Foreign

[p4]
RevControlPort =

[version]

[bugreport]

[project:bia_engine]
Global = 1
Parent =
Description = Base game engine project
DataSource =
DataSourceShared =
DataIntermediate = IntDataSrc\Engine
DataGeneric =
DataBurn =
DataFinal = Engine\Data
DataPreview = Engine\Data
LocaleFolder = Engine\Locale\English

; there should be one entry for each project
[project:bia]
Global = 0
Parent = bia_engine
Description = BIA mod project
DataSource =
DataSourceShared =
DataIntermediate =
DataGeneric =
DataBurn =
DataFinal = WW2\Data
DataPreview = Engine\Data
LocaleFolder = WW2\Locale\English

What I do(although other threads I've read say you can repeat this part for each project) Where it say's WW2 in front of the \Data and also \Locale\English for normal W/B to work the WW2 has to be replaced with WW2 if its not already, and in drop down of W/B when you start make sure its for Invasion of Normandy Mod(Relics) but like when I use my Zombie mod in W/B I replace the WW2 with Zombie and save and use the drop down in W/B to toggle to my Zombie Mod, but as I stated, I'm sure I've read that other entries can be put in instead of replacing saving all the time.

The War Hero
22nd Mar 09, 3:59 AM
Thank you not only dose it work i can now load my mod insted of having to go in game to veiw skins thank you again.

rex123210
29th Mar 09, 6:00 AM
I do evrything you say
but not working
I run pipeliner
and run WB , click New
Mod: Heroes (my mod)
and i click Object placement→Object
and I cant find my new unit :(

sirpsychoj
29th Mar 09, 8:48 AM
Okay, what i reckon ur problem is....make a new shortcut to world builder, then go to properties of the shortcut and add a space then -dev to the end off the line, you need to run it in -dev mode for modded units, so use the -dev worldbuilder for mods

rex123210
29th Mar 09, 11:57 AM
thx a lot :D

Sgt.Striker
20th Jun 09, 10:00 AM
I have a problem aswell,I start the pipeliner,then I run the worldbuilder,pick my mod and it says: pipeline project not located for mod...can anyone help me?

sgt.davis
21st Jun 09, 2:55 AM
Exactly the same happens to me, very irritating!!

mesaman
22nd Jun 09, 1:01 AM
What version/patch are you havin problems with? I'm unfamiliar after patch 2.3. which this should work fine for, but with more info maybe someone else can help.

Celution
23rd Jun 09, 6:22 AM
If you have patch 2.400 or higher you don't need the pipeliner anymore. Just run the Worldbuilder in -dev mode and make a new map in THQ\Company of Heroes\[modfolder]\Data\Scenarios\MP.

hati234
10th Dec 09, 1:21 PM
how to unload your mod? I want to make relicoh maps, but it always opens my mod

Aidas2
11th Dec 09, 1:24 PM
@hati234 when you sellect SP or Mp map goto My Documents/My game/Coh/WW2/Scenarios/Sp or MP
And if u want to laod your mod do the same just instead of ww2 folder goto your mod folder. I think this should work ;)

loran korn
11th Dec 09, 4:06 PM
For some reason it doesnt. I have started a thread on this because despite my previous expertise with WB in OF when I tried the same in ToV and followed the instructions of this thread, the damn thing didnt work and still doesnt. No matter what I do WB doesnt recognize my mod and I cant open a map other then from WW2/Data/.... in Documents and Settings.
Since there is no pipelining WB in ToV I am truly buffled.

Jagdpanther
11th Dec 09, 8:24 PM
Doesn't work the pipeline example in the other thread? I don't think TOV works others than OF, because of the patches. As I know wb is in both versions the same.

Aidas2
12th Dec 09, 1:25 AM
@loran_korn do you get an error or something?
IF u get an error saying that it should be like this....
Then do like this:
Goto My Documents/My games/Coh/YOUR MOD NAME\Data\Scenarios\SP and MP folder.
If u dont have any of those folders create them, and then in WB sellect Mp or Sp map and goto your mod\data\scenarios\mp or sp Should work, works for me.

Jagdpanther
12th Dec 09, 5:27 AM
For those, they have problems again.

I have set up an TestMod (TSM) for testing wb only.

Extract this archive (http://www.filefront.com/15116343/TSM.rar) to your CoH install dir. Backup an eventually existing pipeline.ini before. Make sure you have write access to this mod directory. Required is the latest patch (now 2.601).

This setup reaches normally to open wb (WorldBuilder.exe -dev). If wb starts without error, then try to create a new multiplayer map. In the open dialog choose "CoHDir\TSM\Data\Data\scenarios\MP\New\NewScenario.sgb" and click open. Let the scenario properties they came up as they are and click ok. Now it needs a while, but then it loads a new map. You can control, if the mod is loaded properly by activating the debug window in the taskbar. If this all works and the map is showing, then the setup for wb is correct. How to create a new map is discribed in another HowTo.

If this don't work, then I have no ideas more. The folders under "My Games" are not required.

Edit: It could be, that for TOV two additional entries in pipeline.ini are required:



; pipeline.ini
; this file contains all pipeline settings
; NOTE: unless fully qualified, all paths are relative to this file

[global]
WkDir =



[project:bia_engine]
Parent =
DataSourceShared =
DataBurn =

; there should be one entry for each project
[project:bia]
DataSourceShared =
DataBurn =

[project:RelicCoH]
DataSourceShared=
DataBurn=

[project:RelicDLC1]
DataSourceShared=
DataBurn=

[B][project:RelicDLC2]
DataSourceShared=
DataBurn=

[project:RelicDLC3]
DataSourceShared=
DataBurn=

; Change TSM to the name of your Mod or copy and paste at the bottom
[project:TSM]
Global = 0
Parent = bia_engine
Description = TSM.module
DataSource = DataSrc\TSM
DataSourceShared =
DataIntermediate = IntDataSrc\TSM
DataGeneric = DataGeneric\TSM
DataBurn =
DataFinal = TSM\Data
DataPreview = Engine\Data
LocaleFolder = TSM\Locale\English

jalle4554
8th Aug 11, 1:53 PM
it not works for me
when i run the Pipeliner.exe it just stop and say at it not working anymore
and error: cannot make _defeault. burn cannot open you copy
i have v2.602

Jagdpanther
9th Aug 11, 8:36 AM
Please bump not such very old threads. Crete a new one and maybe link this thread in them.

BTW. pipeliner.exe isn't in use. Copy and past the pipeline.ini content and change the last section to your modname


; pipeline.ini
; this file contains all pipeline settings
; NOTE: unless fully qualified, all paths are relative to this file

[global]
WkDir =



[project:bia_engine]
Parent =
DataSourceShared =
DataBurn =

; there should be one entry for each project
[project:bia]
DataSourceShared =
DataBurn =

[project:RelicCoH]
DataSourceShared=
DataBurn=

[project:RelicDLC1]
DataSourceShared=
DataBurn=

[project:RelicDLC2]
DataSourceShared=
DataBurn=

[project:RelicDLC3]
DataSourceShared=
DataBurn=

; Change TSM to the name of your Mod or copy and paste at the bottom
[B][project:TSM]
Global = 0
Parent = bia_engine
Description = TSM.module
DataSource = DataSrc\TSM
DataSourceShared =
DataIntermediate = IntDataSrc\TSM
DataGeneric = DataGeneric\TSM
DataBurn =
DataFinal = TSM\Data
DataPreview = Engine\Data
LocaleFolder = TSM\Locale\English

jalle4554
9th Aug 11, 2:04 PM
it still not work now it`s mounting reliccoh 1.0

Jagdpanther
10th Aug 11, 9:11 AM
You have to create this folder in your mod "Data\scenarios\MP" and load from or create to your map there.

jalle4554
10th Aug 11, 11:03 AM
i still mounting relicCOH 1.0

Jagdpanther
10th Aug 11, 11:23 AM
Could you please post (please use the spoiler) or attach your warnings.log?

jalle4554
10th Aug 11, 1:53 PM
i do no anything about spoilers and is it the warning log from corsix?

Jagdpanther
11th Aug 11, 2:36 AM
If you start worldbuilder, it creates a warnings.log in the "My Games\Company of Heroes" folder like the game itself, with all the relevant info.

About Spoilers: What I meant with, was the SPOILER-tag from this posting editor:



any very long text


... creates a ...

any very long text
For posting a warnings.log or the content of a module file, it's also a good idea to use the CODE-tag to, to display this files unformatted.

jalle4554
11th Aug 11, 2:55 AM
RELICCOH started at 2011-08-11 10:24
OS NT 6.1 (sp1.0) x64, 4095MB Physical Memory, 2594 Physical Available, 3976 Virtual Available
RUN-OPTIONS -mod Pacific_Front -dev
WORKING-DIR C:\Program Files (x86)\THQ\Company of Heroes
USER Familien Rasmussen

10:24:13.08 2 Logical Processors detected
10:24:13.08 Multithreading Enabled
10:24:13.08 THREAD: Hyper-Threading Technology Processors are not detected.
10:24:13.08 XTHREAD: Detected 2 core(s) with 2 hardware thread(s)
10:24:13.08 XTHREAD: Main thread now used as XThread 0
10:24:13.08 XTHREAD: Spawned thread on processor 1
10:24:13.08 MATHBOX -- Version=6, Cpu=Intel Pentium III:f=6,m=7, Mode=SSE
10:24:13.08 GAME -- Company Of Heroes, 2.602.0, Build live.2.602.0, Type live, Language English
10:24:13.10 MOD -- Mounting Pacific_FrontDLC1, 1.0
10:24:13.10 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC1\DataArtHigh\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC1\Movies\'
10:24:13.11 MOD -- Mounting Pacific_FrontDLC2, 1.0
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\Data\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\DataArtHigh\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\Movies\'
10:24:13.11 MOD -- Mounting Pacific_FrontDLC3, 1.0
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\Data\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\DataArtHigh\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\Movies\'
10:24:13.11 MOD -- Mounting Pacific_FrontOps, 1.0
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\Ops\Data\'
10:24:13.11 MOD -- Mounting Pacific_Front, 1.11
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\RelicOnline\Data\'
10:24:13.12 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\'
10:24:13.12 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Pacific_Front\Data\'
10:24:13.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Pacific_Front\Data\'
10:24:13.13 FILESYSTEM -- filepath failure, path does not exist 'WW2\DataArtHigh\'
10:24:13.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\WW2\DataArtHigh\'
10:24:13.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Pacific_Front\DataArtHigh\'
10:24:13.13 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\'
10:24:13.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\DataArtHigh\'
10:24:13.13 FILESYSTEM -- filepath failure, path does not exist 'WW2\DataSoundHigh\'
10:24:13.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\WW2\DataSoundHigh\'
10:24:13.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Pacific_Front\DataSoundHigh\'
10:24:13.13 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundHigh\'
10:24:13.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\DataSoundHigh\'
10:24:13.16 FILESYSTEM -- filepath failure, path does not exist 'WW2\DataSoundEnglish\'
10:24:13.16 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\WW2\DataSoundEnglish\'
10:24:13.16 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\'
10:24:13.16 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Engine\Locale\English\Data\'
10:24:13.16 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\'
10:24:13.16 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\DataSoundEnglish\'
10:24:13.16 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\'
10:24:13.16 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\Locale\English\Data\'
10:24:13.16 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Pacific_Front\DataAttrib\'
10:24:13.17 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\Movies\'
10:24:13.17 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\Movies\'
10:24:13.17 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC1\Movies\'
10:24:13.17 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Engine\Movies\'
10:24:13.17 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\WW2\Movies\'
10:24:13.28 GAME -- Resetting fp control word.
10:24:17.49 WW2Mod -- PropertyBagManager Loaded in 4.206000s
10:24:17.57 NetworkManager::Create - creating network manager
10:24:17.57 Read 436 bytes from network datastore login_cache.bin
10:24:17.57 Read 52 bytes from network datastore global_cache.bin
10:24:17.57 Read 28 bytes from network datastore ping_cache.bin
10:24:17.57 QuazalInitializer - static initializing Quazal library
10:24:17.57 PingCache - populating cache with 0 pings
10:24:17.58 Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header
10:24:17.58 WinTransport - CreateSocket exclusive broadcast socket was available.
10:24:17.58 WinTransport - CreateSocket listening for broadcasts on default port
10:24:17.60 WinTransport - Host Name: FamilienRasmuss, aliases: , type=AF_INET, len=4
10:24:17.60 WinTransport - Host IP Address #0: 10.0.1.4
10:24:17.60 WinTransport - Interface #0: ip:10.0.1.4, broadcast:10.0.1.4, flags=IFF_UP IFF_BROADCAST IFF_MULTICAST
10:24:17.60 WinTransport - Interface #1: ip:127.0.0.1, broadcast:127.0.0.1, flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST
10:24:17.60 Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
10:24:17.60 WinTransport - Quazal address string = udp:/address=10.0.1.4;port=6112
10:24:17.60 SessionManager - Peer Header Size = 16 bytes
10:24:17.60 SessionManager - Game Data overhead = 7 bytes
10:24:17.60 SessionManager - Proxy overhead = 7 bytes
10:24:17.60 MessageInternal::CreateChannel: Created channel 47535450
10:24:17.60 Session::Initialize - info, initializing session object, using threads.
10:24:17.60 SessionManager::RegisterSession - Registering new session 04d55dd0
10:24:17.60 Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
10:24:17.60 AutomatchInternal: Instantiating
10:24:17.60 PartyInternal: Instantiating
10:24:17.60 MessageInternal::CreateChannel: Created channel 50525459
10:24:17.60 MessageInternal::CreateChannel: Created channel 51434b4d
10:24:17.60 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
10:24:17.60 Net::ThreadFunction - Entering network thread function...
10:24:17.60 MessageInternal::CreateChannel: Created channel 534d5347
10:24:17.60 MessageInternal::CreateChannel: Created channel 474d4343
10:24:17.60 MessageInternal::CreateChannel: Created channel 474f424a
10:24:17.60 MessageInternal::CreateChannel: Created channel 4d4f444d
10:24:17.60 MessageInternal::CreateChannel: Created channel 53594e43
10:24:17.60 MessageInternal::DestroyChannel: Destroyed channel 534d5347
10:24:17.60 MessageInternal::DestroyChannel: Destroyed channel 474d4343
10:24:17.60 MessageInternal::DestroyChannel: Destroyed channel 474f424a
10:24:17.60 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d
10:24:17.60 MessageInternal::DestroyChannel: Destroyed channel 53594e43
10:24:17.60 GAME -- Available memory: 4095MB Physical RAM, 4093MB Pagefile, 4095 Virtual Address Space
10:24:17.63 Transport - Largest received is now 19
10:24:17.63 Transport::OpenInternal request to WINaddr:10.0.1.4:6112;
10:24:18.63 DLLDriverLinker -- Adding driver 'spDx10.dll'.
10:24:18.64 DLLDriverLinker -- Adding driver 'spDx9.dll'.
10:24:18.64 DLLDriverLinker -- 2 DLL drivers found.
10:24:18.78 SPDx10 -- Adapter [NVIDIA GeForce 315]: 474MB dedicated video memory, 0MB dedicated system memory and 1791MB shared system memory.
10:24:20.30 DLLDriverLinker -- 2 DLL drivers found.
10:24:20.36 SPOOGE - Driver[DirectX10 Rendering Device] version[4,36]
10:24:20.36 GAME -- Resolution set to 1920x1080 (fullscreen).
10:24:20.39 SPDx10 -- Adapter Description = NVIDIA GeForce 315
10:24:20.39 SPDx10 -- Driver Vendor = 0x000010de Device = 0x00000a22 SubSys = 0x1141174b Rev = 0x000000a2
10:24:20.39 SPDx10 -- Driver Version Product = 0x0008 Version = 0x0011 SubVersion = 0x00 Build = 197.45
10:24:20.39 SPDx10 -- Driver LUID = 0x00000000-0x00009f56
10:24:20.39 SPDx10 -- 474MB dedicated video memory, 0MB dedicated system memory and 1791MB shared system memory available.
10:24:20.41 ShaderDatabase: using shader profile [ps40]
10:24:21.08 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 256.
10:24:21.19 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 256.
10:24:21.22 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua'
10:24:21.54 GameObjLoader 03ab7fc8 - resetting counters
10:24:21.54 GameObjLoader 03ab7fc8 - Created loader
10:24:21.54 GameObjLoader 03ab8128 - resetting counters
10:24:21.54 GameObjLoader 03ab8128 - Created loader
10:24:21.78 GAME -- Beginning FE
10:24:21.78 Sent message game CompanyOfHeroes started 4116 602 allowtraffic
10:24:21.78 RemoteDLManager - Connection Restored.
10:24:21.78 UIFrontEnd - Loading Front End
10:24:21.78 THREAD: Hyper-Threading Technology Processors are not detected.
10:24:21.93 SOUND -- Initializing ...
10:24:21.98 INNIMapDCA Key not found: sp_speechducker::time
10:24:22.22 SOUND -- Initialization completed!
10:24:22.22 UIFrontEnd - Initializing Forms
10:24:23.48 CampaignFilter::BindFilterSpecificWidgets()
10:24:23.57 Activating screen: MovieScreen
10:24:23.57 Got dlman msg [dlmanager version 1.0 peertraffic 1 uploadlimit 2147483647 seedratio 3]
10:24:23.75 DivXMovie -- Could not load movie description from 'movies:ThqIntro.lua'.
10:24:23.75 MOV -- Movie does not exist movies:ThqIntro.lua
10:24:23.75 Activating screen: AppLoadingForm
10:24:23.75 SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
10:24:24.03 GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh]
10:24:24.03 GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1]
10:24:24.03 GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2]
10:24:24.03 GAME -- Loaded campaign 'Falaise Pocket' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3]
10:24:24.03 GAME -- Loaded campaign 'Causeway' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2]
10:24:24.03 GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1]
10:24:24.29 GAME -- Using player profile FAMILIENRASMUSS
10:24:25.41 Dx10Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase.
10:24:25.84 Dx10Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase.
10:24:27.99 QuazalLoginService - *** Connecting to server: localhost:30260
10:24:27.99 RendezvousManager: CreateSession - starting profile=Guest login
10:24:43.03 GetBackEndServices()->Login: call returned with (5:2) TransportErrorCode::ConnectionFailure.
10:24:43.03 RendezvousManager - unable to connect to the server as guest
10:24:43.05 OnConnect: connect failure
10:24:43.05 RendezvousManager::Shutdown - deleting instance
10:24:43.05 RendezvousManager - terminating all server calls in progress
10:24:43.05 CallManager - terminating all server calls in progress (1 in progress)
10:24:43.05 RendezvousManager - destroying chat handler
10:24:43.05 ~RendezvousManager - m_state = 7, no need for server disconnect
10:24:43.07 OnConnect: this wasnt a reconnect, no need for autologin
10:24:43.08 SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
10:24:43.09 CRC & Version Info : 0000025a:d7b28fc0:ec3c9e0d pacific_front:602:ww2mod.dll 1
10:24:43.09 Activating screen: FEMovie
10:24:43.09 Activating screen: OnlineWidget
10:24:43.09 Activating screen: RelicOnlineLogin
10:24:43.11 SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
10:24:43.11 You have a valid version of the game.
10:24:43.13 AccountStore -- Found matching account %%%DefaultAccountName%%%, ignoring for now
10:24:43.13 installed_products = ( DLC1 DLC2 DLC3 CXP1 COH )
10:24:43.13 OnLogin: no previous login, auto selecting profile not required
10:24:43.13 Activating screen: MessageBoxPopup
10:24:43.13 Activating screen: MessageBoxPopup
10:24:43.13 ScreenManager - Flushing recursively, due to activated screens during the previous flush, flush number: 1
10:24:46.22 Beginning media verification...
10:24:46.22 Validator type : validators\rs\rs.dll
10:24:46.23 Activating screen: MessageBoxPopup
10:25:18.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:25:44.04 Activating screen: FE_mm_01
10:25:44.04 GAME -- Setting campaign state to 'coh'
10:25:44.04 GAME -- Closing state 'coh'
10:25:44.04 GAME -- Setting campaign state to 'cxp2'
10:25:44.04 GAME -- Closing state 'cxp2'
10:25:44.05 GAME -- Setting campaign state to 'cxp1'
10:25:44.05 GAME -- Closing state 'cxp1'
10:25:44.05 GAME -- Setting campaign state to 'dlc1'
10:25:44.05 GAME -- Closing state 'dlc1'
10:25:44.05 GAME -- Setting campaign state to 'dlc2'
10:25:44.05 GAME -- Closing state 'dlc2'
10:25:44.05 GAME -- Setting campaign state to 'dlc3'
10:25:44.05 GAME -- Closing state 'dlc3'
10:25:51.77 Activating screen: MessageBoxPopup
10:25:51.77 Created Matchinfo
10:25:51.77 Session::Reset with reason 999 and AdvertisementInternal::ResetSession()
10:25:51.77 starting LAN hosting
10:25:51.84 OnJoinAdvertisementSuccess - joined online match, server leave notification required
10:25:51.84 starting local hosting
10:25:51.84 Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
10:25:51.84 Allocated route ID=0 for PeerID 1 at WINaddr:10.0.1.4:6112;
10:25:51.84 Transport::OpenInternal request to WINaddr:10.0.1.4:6112;
10:25:51.84 Session::Host sid = AB32530DF5ACB267, hostURL = , local addresses = WINaddr:10.0.1.4:6112;
10:25:51.84 ValidateCustomData: called with 231 bytes of custom data
10:25:51.84 Host accepted Peer 1 into the match at address list=WINaddr:10.0.1.4:6112;, routes=WINaddr:10.0.1.4:6112;
10:25:51.84 AdvertisementInternal::Process - EVENT_NEWPEER
10:25:51.84 Session::GetState - info, session's state changed to [2:STATE_CONNECTING].
10:25:51.86 Session::GetState - info, session's state changed to [3:STATE_CONNECTED].
10:25:51.86 hosting - Session is connected
10:25:51.86 Net::Session::SetVisible - session is set to VISIBLE.
10:25:51.87 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:10.0.1.4:6112; (ping=0ms) 100.00%, pending=0, dead=0
10:25:51.87 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=1/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
10:25:51.87 hosting completed successfully
10:25:51.87 HostAsync - completed with HostResult = 0
10:25:51.87 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01
10:25:51.87 Activating screen: OnlineGameSetup
10:25:51.87 MessageInternal::CreateChannel: Created channel 534d5347
10:25:51.87 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:25:51.87 MatchInternal::SetMatchType - new type 14 - updating server
10:25:51.88 Transport - Largest received is now 483
10:25:51.90 SetVisible called while !IsConnected
10:25:51.90 GetMaxFrameTimeFromProfile: players=2 expected FPS=13.465306, bars=3, max avg=0.068, sd=0.007, 5 samples = 0.08 0.06 0.06 0.07 0.07
10:25:51.90 Transport - Largest received is now 539
10:25:51.91 Activating screen: RelicOnlineChat
10:25:51.91 Activating screen: RelicOnlineNewsScreen
10:25:51.91 Activating screen: RelicOnlineStatsScreen
10:25:51.91 Activating screen: Achievements
10:25:51.91 GAME -- Setting campaign state to 'dlc1'
10:25:51.91 GAME -- Closing state 'dlc1'
10:25:51.92 Transport - Largest received is now 604
10:25:51.92 GAME -- Setting campaign state to 'coh'
10:25:51.92 GAME -- Closing state 'coh'
10:25:51.92 GAME -- Setting campaign state to 'cxp2'
10:25:51.92 GAME -- Closing state 'cxp2'
10:25:51.93 GAME -- Setting campaign state to 'cxp1'
10:25:51.93 GAME -- Closing state 'cxp1'
10:25:51.93 GAME -- Setting campaign state to 'dlc1'
10:25:51.93 GAME -- Closing state 'dlc1'
10:25:51.93 GAME -- Setting campaign state to 'dlc2'
10:25:51.93 GAME -- Closing state 'dlc2'
10:25:51.94 Transport - Largest received is now 883
10:25:51.94 GAME -- Setting campaign state to 'dlc3'
10:25:51.94 GAME -- Closing state 'dlc3'
10:25:51.94 GAME -- Setting campaign state to 'dlc1'
10:25:51.94 GAME -- Closing state 'dlc1'
10:25:51.95 Activating screen: GameHistory
10:25:51.95 GAME -- Setting campaign state to 'coh'
10:25:51.95 GAME -- Closing state 'coh'
10:25:51.95 GAME -- Setting campaign state to 'cxp2'
10:25:51.95 GAME -- Closing state 'cxp2'
10:25:51.95 GAME -- Setting campaign state to 'cxp1'
10:25:51.95 GAME -- Closing state 'cxp1'
10:25:51.95 GAME -- Setting campaign state to 'dlc1'
10:25:51.95 GAME -- Closing state 'dlc1'
10:25:51.95 GAME -- Setting campaign state to 'dlc2'
10:25:51.95 GAME -- Closing state 'dlc2'
10:25:51.96 GAME -- Setting campaign state to 'dlc3'
10:25:51.96 GAME -- Closing state 'dlc3'
10:25:51.96 Activating screen: OnlineGameSetup
10:25:51.96 Activating screen: RelicOnlineTabs
10:25:51.96 AutomatchInternal::OnHostComplete - Completed Host with success=1
10:25:51.96 AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring
10:25:51.96 QuickMatchInternal::OnHostComplete - Quickmatch not in host state.
10:25:51.96 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:25:51.96 Net::Session::SetVisible - session is set to INVISIBLE.
10:25:51.96 GetMaxFrameTimeFromProfile: players=2 expected FPS=13.465306, bars=3, max avg=0.068, sd=0.007, 5 samples = 0.08 0.06 0.06 0.07 0.07
10:25:52.04 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:25:52.05 GAME -- Setting campaign state to 'coh'
10:25:52.05 GAME -- Closing state 'coh'
10:25:52.05 GAME -- Setting campaign state to 'cxp2'
10:25:52.06 GAME -- Closing state 'cxp2'
10:25:52.06 GAME -- Setting campaign state to 'cxp1'
10:25:52.06 GAME -- Closing state 'cxp1'
10:25:52.06 GAME -- Setting campaign state to 'dlc1'
10:25:52.06 GAME -- Closing state 'dlc1'
10:25:52.06 GAME -- Setting campaign state to 'dlc2'
10:25:52.06 GAME -- Closing state 'dlc2'
10:25:52.06 GAME -- Setting campaign state to 'dlc3'
10:25:52.06 GAME -- Closing state 'dlc3'
10:25:52.14 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:25:55.31 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:25:55.31 Net::Session::SetVisible - session is set to INVISIBLE.
10:25:55.31 GetMaxFrameTimeFromProfile: players=2 expected FPS=13.465306, bars=3, max avg=0.068, sd=0.007, 5 samples = 0.08 0.06 0.06 0.07 0.07
10:25:55.32 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:25:55.34 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:25:57.06 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:25:57.06 Net::Session::SetVisible - session is set to INVISIBLE.
10:25:57.06 GetMaxFrameTimeFromProfile: players=2 expected FPS=13.465306, bars=3, max avg=0.068, sd=0.007, 5 samples = 0.08 0.06 0.06 0.07 0.07
10:25:57.13 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:25:57.16 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:25:59.64 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:25:59.64 Net::Session::SetVisible - session is set to INVISIBLE.
10:25:59.65 GetMaxFrameTimeFromProfile: players=2 expected FPS=13.465306, bars=3, max avg=0.068, sd=0.007, 5 samples = 0.08 0.06 0.06 0.07 0.07
10:25:59.67 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:25:59.68 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:03.47 Activating screen: RaceSelectionPopup
10:26:06.37 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:07.62 Activating screen: RaceSelectionPopup
10:26:14.85 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:26:14.85 Net::Session::SetVisible - session is set to VISIBLE.
10:26:14.85 GetMaxFrameTimeFromProfile: players=4 expected FPS=11.962654, bars=3, max avg=0.062, sd=0.021, 5 samples = 0.09 0.08 0.06 0.05 0.03
10:26:14.90 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:14.93 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:19.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.2/0.1, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:26:19.23 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:26:19.23 Net::Session::SetVisible - session is set to VISIBLE.
10:26:19.23 GetMaxFrameTimeFromProfile: players=4 expected FPS=11.962654, bars=3, max avg=0.062, sd=0.021, 5 samples = 0.09 0.08 0.06 0.05 0.03
10:26:19.24 Transport - Largest received is now 884
10:26:19.29 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:19.32 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:22.95 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:26:22.95 Net::Session::SetVisible - session is set to VISIBLE.
10:26:22.95 GetMaxFrameTimeFromProfile: players=4 expected FPS=11.962654, bars=3, max avg=0.062, sd=0.021, 5 samples = 0.09 0.08 0.06 0.05 0.03
10:26:23.01 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:23.03 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:27.67 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:26:27.67 Net::Session::SetVisible - session is set to VISIBLE.
10:26:27.67 GetMaxFrameTimeFromProfile: players=6 expected FPS=6.898833, bars=1, max avg=0.099, sd=0.046, 5 samples = 0.14 0.05 0.08 0.16 0.05
10:26:27.74 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:27.78 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:30.86 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:26:30.86 Net::Session::SetVisible - session is set to VISIBLE.
10:26:30.86 GetMaxFrameTimeFromProfile: players=6 expected FPS=6.898833, bars=1, max avg=0.099, sd=0.046, 5 samples = 0.14 0.05 0.08 0.16 0.05
10:26:30.93 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:30.95 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:36.02 Activating screen: DynamicPopupMenu
10:26:37.37 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:26:37.37 Net::Session::SetVisible - session is set to VISIBLE.
10:26:37.37 GetMaxFrameTimeFromProfile: players=6 expected FPS=6.898833, bars=1, max avg=0.099, sd=0.046, 5 samples = 0.14 0.05 0.08 0.16 0.05
10:26:37.37 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:37.40 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:37.80 Activating screen: DynamicPopupMenu
10:26:39.33 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:26:39.33 Net::Session::SetVisible - session is set to INVISIBLE.
10:26:39.33 GetMaxFrameTimeFromProfile: players=6 expected FPS=6.898833, bars=1, max avg=0.099, sd=0.046, 5 samples = 0.14 0.05 0.08 0.16 0.05
10:26:39.34 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:39.36 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:40.73 Activating screen: DynamicPopupMenu
10:26:42.29 Activating screen: RaceSelectionPopup
10:26:43.18 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:26:43.18 Net::Session::SetVisible - session is set to INVISIBLE.
10:26:43.18 GetMaxFrameTimeFromProfile: players=6 expected FPS=6.898833, bars=1, max avg=0.099, sd=0.046, 5 samples = 0.14 0.05 0.08 0.16 0.05
10:26:43.20 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:43.22 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:44.40 Activating screen: RaceSelectionPopup
10:26:45.35 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:26:45.35 Net::Session::SetVisible - session is set to INVISIBLE.
10:26:45.35 GetMaxFrameTimeFromProfile: players=6 expected FPS=6.898833, bars=1, max avg=0.099, sd=0.046, 5 samples = 0.14 0.05 0.08 0.16 0.05
10:26:45.36 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:45.38 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:47.47 Activating screen: DynamicPopupMenu
10:26:48.50 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:26:48.50 Net::Session::SetVisible - session is set to INVISIBLE.
10:26:48.50 GetMaxFrameTimeFromProfile: players=6 expected FPS=6.898833, bars=1, max avg=0.099, sd=0.046, 5 samples = 0.14 0.05 0.08 0.16 0.05
10:26:48.51 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:48.54 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:50.22 GameSetupForm - No win/loss reporting and only a single player, disconnecting
10:26:50.22 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:26:50.22 SetVisible called while !IsConnected
10:26:50.22 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:50.22 GameSetupForm - Starting game
10:26:50.22 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:50.22 PopulateGameInfo - random seed:[1313051210], guid:[{af3a7151-4383-4cd1-b9e7-d4e4f456c629}], sync level:[2]
10:26:50.22 Error loading [DATA:levelingCurve.lua]
10:26:50.22 Error loading [DATA:levelingCurve.lua]
10:26:50.22 Error loading [DATA:levelingCurve.lua]
10:26:50.23 Error loading [DATA:levelingCurve.lua]
10:26:50.23 Error loading [DATA:levelingCurve.lua]
10:26:50.23 Error loading [DATA:levelingCurve.lua]
10:26:50.23 MOD - Setting player (0) race to: allies
10:26:50.23 MOD - Setting player (0) race to: 1
10:26:50.23 MOD - Setting player (1) race to: allies_commonwealth
10:26:50.23 MOD - Setting player (1) race to: 0
10:26:50.23 MOD - Setting player (2) race to: allies
10:26:50.23 MOD - Setting player (2) race to: 1
10:26:50.23 MOD - Setting player (3) race to: axis
10:26:50.23 MOD - Setting player (3) race to: 2
10:26:50.23 MOD - Setting player (4) race to: axis_panzer_elite
10:26:50.23 MOD - Setting player (4) race to: 3
10:26:50.23 MOD - Setting player (5) race to: axis
10:26:50.23 MOD - Setting player (5) race to: 2
10:26:50.23 Activating screen: MessageBoxPopup
10:26:50.23 Session is marking the local peer PeerID 1 for death
10:26:50.23 Session::GetEvent DestroyPeer success Peer 1 removed
10:26:50.23 Session::DestroyPeer - deallocating peer 1
10:26:50.23 Session - Requested Disconnect for connectionID 2
10:26:50.23 Deallocated route ID=3 for PeerID 1 at WINaddr:10.0.1.4:6112;
10:26:50.23 Session - Requested Disconnect for connectionID 3
10:26:50.23 Closed route 3<>3 for PeerID 1 at WINaddr:10.0.1.4:6112;
10:26:50.23 AdvertisementInternal::Process - EVENT_DESTROYPEER
10:26:50.23 Destroyed Matchinfo
10:26:50.24 Transport - Largest sent is now 8
10:26:50.24 APP -- Game Start
10:26:50.24 Sent message game CompanyOfHeroes allowtraffic
10:26:50.24 GAME -- Setting campaign state to 'coh'
10:26:50.24 GAME -- Closing state 'coh'
10:26:50.24 GAME -- Setting campaign state to 'cxp2'
10:26:50.24 GAME -- Closing state 'cxp2'
10:26:50.25 GAME -- Setting campaign state to 'cxp1'
10:26:50.25 GAME -- Closing state 'cxp1'
10:26:50.25 GAME -- Setting campaign state to 'dlc1'
10:26:50.25 GAME -- Closing state 'dlc1'
10:26:50.25 GAME -- Setting campaign state to 'dlc2'
10:26:50.25 GAME -- Closing state 'dlc2'
10:26:50.25 GAME -- Setting campaign state to 'dlc3'
10:26:50.25 GAME -- Closing state 'dlc3'
10:26:50.25 MessageInternal::DestroyChannel: Destroyed channel 534d5347
10:26:50.26 GAME -- Ending FE
10:26:50.26 UIFrontEnd - Unloading Front End
10:26:50.27 SOUND -- Shutting down ...
10:26:50.36 SOUND -- Shutdown completed!
10:26:50.37
10:26:50.37 GAME -- *** Beginning mission 6p_hedgerow_siege (1 Humans, 5 Computers) ***
10:26:50.37
10:26:50.62 GAME -- Recording game
10:26:50.68 Activating screen: GameLoadScreen
10:26:50.68 ReportGameStartStats - no connection to server unable to report
10:26:50.68 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
10:26:50.68 PeerRemoveAll - flushing local session peer data
10:26:50.68 Session::Reset with reason 999 and MatchInternal::PeerRemoveAll
10:26:50.68 Got dlman msg [ack game CompanyOfHeroes allowtraffic]
10:26:51.09 THREAD: Hyper-Threading Technology Processors are not detected.
10:26:51.21 SOUND -- Initializing ...
10:26:51.58 SOUND -- Initialization completed!
10:26:51.62 PHYSICS: detected processor(s) capable of handling 2 threads.
10:26:51.69 MOD -- Locating MOD for scenario 'DATA:scenarios\mp\classic\6p_hedgerow_siege\6p_hedgerow_siege'
10:26:51.69 MOD -- Using Mod 'Pacific_Front'
10:26:51.71 Unable to load/parse precache file [DATA:scenarios\mp\classic\6p_hedgerow_siege\6p_hedgerow_siege_precache.lua]
10:26:51.75 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_02_upper_load.smf'. Expensive operation
10:26:51.75 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_02_upper_load.smf'. Expensive operation
10:26:53.10 GameObjLoader - upgrading load_count from 0 to 1034
10:26:54.32 GameObjLoader - upgrading load_count from 1034 to 1711
10:26:54.32 PHYSICS -- Created node factory 'HVOK'
10:26:54.32 PHYSICS -- Created node factory 'DMMY'
10:27:03.44 GameObjLoader - upgrading load_count from 24 to 3827
10:27:08.14 GameObjLoader 03ab7fc8 - resetting counters
10:27:08.14 GameObjLoader 03ab7fc8 - LOAD_DONE
10:27:08.14 GAME - SessionSetup
10:27:08.40 CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP.
10:27:08.40 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048
10:27:08.40 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024
10:27:14.50 GAME - CreateGEWorld in 6356 ms
10:27:14.51 TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed.
10:27:14.94 GAME - SessionSetup finished in 6796 ms
10:27:14.94 GAME - WaterReflectionManagerSetup
10:27:14.94 GAME - WaterReflectionManagerSetup finished in 0 ms
10:27:15.14 MessageInternal::CreateChannel: Created channel 474d4343
10:27:15.15 Regenerating ImpassMap data...
10:27:15.15 Impass Data was already valid, but regenerating...
10:27:15.36 Generating CanBuild Map. THIS SHOULD ONLY HAPPEN IN WORLDBUILDER! IF YOU SEE THIS IN GAME, RE-SAVE THE MAP!
10:27:15.36 Regenerating CanBuildMap data...
10:27:15.36 Generating CanShoot Map.
10:27:15.36 Pathfinder::Regenerate()...
10:27:15.44 Generating PathSectorMap...
10:27:15.85 Pathfinder::Regenerate() Done.
10:27:15.97 ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/ZANNIHILATE.SCAR] succeeded.
10:27:17.81 MOD -- Player (unused player) (frame 0) (KillPlayer)
10:27:17.81 MOD -- Player (unused player) (frame 0) (KillPlayer)
10:27:18.68 MessageInternal::CreateChannel: Created channel 4d4f444d
10:27:19.26 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
10:27:19.27 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
10:27:19.27 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
10:27:19.27 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
10:27:19.27 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
10:27:19.30 SPEECHMANAGER -- Loaded in 0.000439 seconds
10:27:20.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0
10:27:20.60 GameObjLoader - upgrading load_count from 0 to 1518
10:27:22.26 GameObjLoader 03ab8128 - resetting counters
10:27:22.26 GameObjLoader 03ab8128 - LOAD_DONE
10:27:24.06 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_02_upper_load.smf'. Expensive operation
10:27:24.74 PreloadResources took 0ms.
10:27:24.84 GAME -- Loading completed (34 seconds)
10:27:24.84 SIM -- Setting SyncErrorChecking level to None
10:27:27.11 Activating screen: GameScreen
10:27:27.11 Activating screen: Decorators_widescreen
10:27:27.11 Activating screen: Taskbar_widescreen
10:27:27.11 Activating screen: SubtitleScreen
10:27:27.11 Activating screen: TextOverlayScreen
10:27:27.19 PerformanceRecorder::StartRecording for game size 6
10:27:27.19 GAME -- Starting mission...
10:27:28.34 MOD -- Player CPU - Easy set to AI Type: AI Player (frame 1) (CmdAI)
10:27:28.34 MOD -- Player CPU - Easy set to AI Type: AI Player (frame 1) (CmdAI)
10:27:28.34 MOD -- Player CPU - Normal set to AI Type: AI Player (frame 1) (CmdAI)
10:27:28.34 MOD -- Player CPU - Easy set to AI Type: AI Player (frame 1) (CmdAI)
10:27:28.34 MOD -- Player CPU - Normal set to AI Type: AI Player (frame 1) (CmdAI)
10:27:32.98 Warning: non auto-match upgrade not found in AE, tuning
10:27:39.96 Warning: binding repeat_0(Ability: abilities\reenable_capture_ability_engineers) -- ui index '0' out of bounds; range is [1, 12]
10:27:51.36 Warning: binding selection bindings_child6() -- Binding selection bindings_child6: failed bind to widget 'build_max_background'
10:28:21.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:28:44.51 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:28:44.71 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:28:44.71 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:28:44.71 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:28:44.71 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:28:44.71 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:28:44.71 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:28:44.71 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:28:44.71 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:28:44.71 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:28:44.71 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:28:44.71 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:28:44.71 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:28:44.71 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:28:44.71 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:28:44.71 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:29:22.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:29:43.01 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:29:43.11 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:29:43.11 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:29:43.11 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:29:43.11 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:29:43.11 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:29:43.11 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:29:43.11 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:29:43.11 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:29:43.11 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:29:43.11 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:29:43.11 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:29:43.11 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:29:43.11 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:29:43.11 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:29:43.11 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:30:23.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0
10:31:24.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:32:25.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:32:47.71 Activating screen: Command_Tree
10:32:50.44 Activating screen: Command_Branch
10:32:55.81 Activating screen: NewObjective_widescreen
10:32:57.89 Activating screen: NewObjective_widescreen
10:33:00.19 Activating screen: NewObjective_widescreen
10:33:26.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:34:27.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:34:54.35 Warning: binding repeat_1(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12]
10:35:28.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:36:09.93 Warning: binding repeat_3(Ability: abilities\cut_wires) -- widget 'command_ability_button_09' already occupied by 'repeat_2:Ability: abilities\ally_throw_grenade'
10:36:29.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:37:30.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:38:31.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:39:32.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:39:37.91 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:39.00 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:40.27 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:41.53 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:42.65 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:43.92 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:44.25 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:45.55 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:46.65 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:47.63 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:48.65 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:49.76 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:51.01 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:52.04 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:53.05 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:54.25 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:55.51 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:56.65 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:57.66 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:58.85 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:59.95 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:01.05 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:02.08 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:03.18 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:04.35 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:05.44 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:06.70 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:07.98 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:09.18 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:10.21 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:11.35 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:12.45 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:13.47 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:14.70 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:15.64 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:16.91 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:18.22 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:19.51 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:20.65 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:21.61 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:22.78 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:23.88 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:25.11 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:26.14 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:27.14 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:28.24 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:29.49 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:30.63 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:31.29 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action.
10:40:31.79 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action.
10:40:31.88 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:33.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:40:33.13 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:34.23 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:35.52 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:36.53 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:37.75 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:38.83 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:39.94 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:41.15 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:42.38 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:43.67 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:44.99 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:46.10 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:47.09 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:48.34 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:49.58 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:50.60 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:51.90 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:53.45 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:54.58 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:55.83 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:57.11 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:58.35 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:59.30 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:41:00.79 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:41:02.08 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:41:03.19 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:41:04.49 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:41:05.72 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:41:07.00 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:41:07.95 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:41:09.21 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:41:10.34 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:41:34.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0


----------


RELICCOH started at 2011-08-11 10:24
OS NT 6.1 (sp1.0) x64, 4095MB Physical Memory, 2594 Physical Available, 3976 Virtual Available
RUN-OPTIONS -mod Pacific_Front -dev
WORKING-DIR C:\Program Files (x86)\THQ\Company of Heroes
USER Familien Rasmussen

10:24:13.08 2 Logical Processors detected
10:24:13.08 Multithreading Enabled
10:24:13.08 THREAD: Hyper-Threading Technology Processors are not detected.
10:24:13.08 XTHREAD: Detected 2 core(s) with 2 hardware thread(s)
10:24:13.08 XTHREAD: Main thread now used as XThread 0
10:24:13.08 XTHREAD: Spawned thread on processor 1
10:24:13.08 MATHBOX -- Version=6, Cpu=Intel Pentium III:f=6,m=7, Mode=SSE
10:24:13.08 GAME -- Company Of Heroes, 2.602.0, Build live.2.602.0, Type live, Language English
10:24:13.10 MOD -- Mounting Pacific_FrontDLC1, 1.0
10:24:13.10 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC1\DataArtHigh\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC1\Movies\'
10:24:13.11 MOD -- Mounting Pacific_FrontDLC2, 1.0
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\Data\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\DataArtHigh\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\Movies\'
10:24:13.11 MOD -- Mounting Pacific_FrontDLC3, 1.0
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\Data\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\DataArtHigh\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\Movies\'
10:24:13.11 MOD -- Mounting Pacific_FrontOps, 1.0
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\Ops\Data\'
10:24:13.11 MOD -- Mounting Pacific_Front, 1.11
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\'
10:24:13.11 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\RelicOnline\Data\'
10:24:13.12 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\'
10:24:13.12 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Pacific_Front\Data\'
10:24:13.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Pacific_Front\Data\'
10:24:13.13 FILESYSTEM -- filepath failure, path does not exist 'WW2\DataArtHigh\'
10:24:13.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\WW2\DataArtHigh\'
10:24:13.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Pacific_Front\DataArtHigh\'
10:24:13.13 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\'
10:24:13.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\DataArtHigh\'
10:24:13.13 FILESYSTEM -- filepath failure, path does not exist 'WW2\DataSoundHigh\'
10:24:13.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\WW2\DataSoundHigh\'
10:24:13.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Pacific_Front\DataSoundHigh\'
10:24:13.13 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundHigh\'
10:24:13.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\DataSoundHigh\'
10:24:13.16 FILESYSTEM -- filepath failure, path does not exist 'WW2\DataSoundEnglish\'
10:24:13.16 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\WW2\DataSoundEnglish\'
10:24:13.16 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\'
10:24:13.16 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Engine\Locale\English\Data\'
10:24:13.16 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\'
10:24:13.16 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\DataSoundEnglish\'
10:24:13.16 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\'
10:24:13.16 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\Locale\English\Data\'
10:24:13.16 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Pacific_Front\DataAttrib\'
10:24:13.17 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\Movies\'
10:24:13.17 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\Movies\'
10:24:13.17 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC1\Movies\'
10:24:13.17 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Engine\Movies\'
10:24:13.17 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\WW2\Movies\'
10:24:13.28 GAME -- Resetting fp control word.
10:24:17.49 WW2Mod -- PropertyBagManager Loaded in 4.206000s
10:24:17.57 NetworkManager::Create - creating network manager
10:24:17.57 Read 436 bytes from network datastore login_cache.bin
10:24:17.57 Read 52 bytes from network datastore global_cache.bin
10:24:17.57 Read 28 bytes from network datastore ping_cache.bin
10:24:17.57 QuazalInitializer - static initializing Quazal library
10:24:17.57 PingCache - populating cache with 0 pings
10:24:17.58 Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header
10:24:17.58 WinTransport - CreateSocket exclusive broadcast socket was available.
10:24:17.58 WinTransport - CreateSocket listening for broadcasts on default port
10:24:17.60 WinTransport - Host Name: FamilienRasmuss, aliases: , type=AF_INET, len=4
10:24:17.60 WinTransport - Host IP Address #0: 10.0.1.4
10:24:17.60 WinTransport - Interface #0: ip:10.0.1.4, broadcast:10.0.1.4, flags=IFF_UP IFF_BROADCAST IFF_MULTICAST
10:24:17.60 WinTransport - Interface #1: ip:127.0.0.1, broadcast:127.0.0.1, flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST
10:24:17.60 Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
10:24:17.60 WinTransport - Quazal address string = udp:/address=10.0.1.4;port=6112
10:24:17.60 SessionManager - Peer Header Size = 16 bytes
10:24:17.60 SessionManager - Game Data overhead = 7 bytes
10:24:17.60 SessionManager - Proxy overhead = 7 bytes
10:24:17.60 MessageInternal::CreateChannel: Created channel 47535450
10:24:17.60 Session::Initialize - info, initializing session object, using threads.
10:24:17.60 SessionManager::RegisterSession - Registering new session 04d55dd0
10:24:17.60 Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
10:24:17.60 AutomatchInternal: Instantiating
10:24:17.60 PartyInternal: Instantiating
10:24:17.60 MessageInternal::CreateChannel: Created channel 50525459
10:24:17.60 MessageInternal::CreateChannel: Created channel 51434b4d
10:24:17.60 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
10:24:17.60 Net::ThreadFunction - Entering network thread function...
10:24:17.60 MessageInternal::CreateChannel: Created channel 534d5347
10:24:17.60 MessageInternal::CreateChannel: Created channel 474d4343
10:24:17.60 MessageInternal::CreateChannel: Created channel 474f424a
10:24:17.60 MessageInternal::CreateChannel: Created channel 4d4f444d
10:24:17.60 MessageInternal::CreateChannel: Created channel 53594e43
10:24:17.60 MessageInternal::DestroyChannel: Destroyed channel 534d5347
10:24:17.60 MessageInternal::DestroyChannel: Destroyed channel 474d4343
10:24:17.60 MessageInternal::DestroyChannel: Destroyed channel 474f424a
10:24:17.60 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d
10:24:17.60 MessageInternal::DestroyChannel: Destroyed channel 53594e43
10:24:17.60 GAME -- Available memory: 4095MB Physical RAM, 4093MB Pagefile, 4095 Virtual Address Space
10:24:17.63 Transport - Largest received is now 19
10:24:17.63 Transport::OpenInternal request to WINaddr:10.0.1.4:6112;
10:24:18.63 DLLDriverLinker -- Adding driver 'spDx10.dll'.
10:24:18.64 DLLDriverLinker -- Adding driver 'spDx9.dll'.
10:24:18.64 DLLDriverLinker -- 2 DLL drivers found.
10:24:18.78 SPDx10 -- Adapter [NVIDIA GeForce 315]: 474MB dedicated video memory, 0MB dedicated system memory and 1791MB shared system memory.
10:24:20.30 DLLDriverLinker -- 2 DLL drivers found.
10:24:20.36 SPOOGE - Driver[DirectX10 Rendering Device] version[4,36]
10:24:20.36 GAME -- Resolution set to 1920x1080 (fullscreen).
10:24:20.39 SPDx10 -- Adapter Description = NVIDIA GeForce 315
10:24:20.39 SPDx10 -- Driver Vendor = 0x000010de Device = 0x00000a22 SubSys = 0x1141174b Rev = 0x000000a2
10:24:20.39 SPDx10 -- Driver Version Product = 0x0008 Version = 0x0011 SubVersion = 0x00 Build = 197.45
10:24:20.39 SPDx10 -- Driver LUID = 0x00000000-0x00009f56
10:24:20.39 SPDx10 -- 474MB dedicated video memory, 0MB dedicated system memory and 1791MB shared system memory available.
10:24:20.41 ShaderDatabase: using shader profile [ps40]
10:24:21.08 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 256.
10:24:21.19 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 256.
10:24:21.22 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua'
10:24:21.54 GameObjLoader 03ab7fc8 - resetting counters
10:24:21.54 GameObjLoader 03ab7fc8 - Created loader
10:24:21.54 GameObjLoader 03ab8128 - resetting counters
10:24:21.54 GameObjLoader 03ab8128 - Created loader
10:24:21.78 GAME -- Beginning FE
10:24:21.78 Sent message game CompanyOfHeroes started 4116 602 allowtraffic
10:24:21.78 RemoteDLManager - Connection Restored.
10:24:21.78 UIFrontEnd - Loading Front End
10:24:21.78 THREAD: Hyper-Threading Technology Processors are not detected.
10:24:21.93 SOUND -- Initializing ...
10:24:21.98 INNIMapDCA Key not found: sp_speechducker::time
10:24:22.22 SOUND -- Initialization completed!
10:24:22.22 UIFrontEnd - Initializing Forms
10:24:23.48 CampaignFilter::BindFilterSpecificWidgets()
10:24:23.57 Activating screen: MovieScreen
10:24:23.57 Got dlman msg [dlmanager version 1.0 peertraffic 1 uploadlimit 2147483647 seedratio 3]
10:24:23.75 DivXMovie -- Could not load movie description from 'movies:ThqIntro.lua'.
10:24:23.75 MOV -- Movie does not exist movies:ThqIntro.lua
10:24:23.75 Activating screen: AppLoadingForm
10:24:23.75 SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
10:24:24.03 GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh]
10:24:24.03 GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1]
10:24:24.03 GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2]
10:24:24.03 GAME -- Loaded campaign 'Falaise Pocket' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3]
10:24:24.03 GAME -- Loaded campaign 'Causeway' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2]
10:24:24.03 GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1]
10:24:24.29 GAME -- Using player profile FAMILIENRASMUSS
10:24:25.41 Dx10Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase.
10:24:25.84 Dx10Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase.
10:24:27.99 QuazalLoginService - *** Connecting to server: localhost:30260
10:24:27.99 RendezvousManager: CreateSession - starting profile=Guest login
10:24:43.03 GetBackEndServices()->Login: call returned with (5:2) TransportErrorCode::ConnectionFailure.
10:24:43.03 RendezvousManager - unable to connect to the server as guest
10:24:43.05 OnConnect: connect failure
10:24:43.05 RendezvousManager::Shutdown - deleting instance
10:24:43.05 RendezvousManager - terminating all server calls in progress
10:24:43.05 CallManager - terminating all server calls in progress (1 in progress)
10:24:43.05 RendezvousManager - destroying chat handler
10:24:43.05 ~RendezvousManager - m_state = 7, no need for server disconnect
10:24:43.07 OnConnect: this wasnt a reconnect, no need for autologin
10:24:43.08 SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
10:24:43.09 CRC & Version Info : 0000025a:d7b28fc0:ec3c9e0d pacific_front:602:ww2mod.dll 1
10:24:43.09 Activating screen: FEMovie
10:24:43.09 Activating screen: OnlineWidget
10:24:43.09 Activating screen: RelicOnlineLogin
10:24:43.11 SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
10:24:43.11 You have a valid version of the game.
10:24:43.13 AccountStore -- Found matching account %%%DefaultAccountName%%%, ignoring for now
10:24:43.13 installed_products = ( DLC1 DLC2 DLC3 CXP1 COH )
10:24:43.13 OnLogin: no previous login, auto selecting profile not required
10:24:43.13 Activating screen: MessageBoxPopup
10:24:43.13 Activating screen: MessageBoxPopup
10:24:43.13 ScreenManager - Flushing recursively, due to activated screens during the previous flush, flush number: 1
10:24:46.22 Beginning media verification...
10:24:46.22 Validator type : validators\rs\rs.dll
10:24:46.23 Activating screen: MessageBoxPopup
10:25:18.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:25:44.04 Activating screen: FE_mm_01
10:25:44.04 GAME -- Setting campaign state to 'coh'
10:25:44.04 GAME -- Closing state 'coh'
10:25:44.04 GAME -- Setting campaign state to 'cxp2'
10:25:44.04 GAME -- Closing state 'cxp2'
10:25:44.05 GAME -- Setting campaign state to 'cxp1'
10:25:44.05 GAME -- Closing state 'cxp1'
10:25:44.05 GAME -- Setting campaign state to 'dlc1'
10:25:44.05 GAME -- Closing state 'dlc1'
10:25:44.05 GAME -- Setting campaign state to 'dlc2'
10:25:44.05 GAME -- Closing state 'dlc2'
10:25:44.05 GAME -- Setting campaign state to 'dlc3'
10:25:44.05 GAME -- Closing state 'dlc3'
10:25:51.77 Activating screen: MessageBoxPopup
10:25:51.77 Created Matchinfo
10:25:51.77 Session::Reset with reason 999 and AdvertisementInternal::ResetSession()
10:25:51.77 starting LAN hosting
10:25:51.84 OnJoinAdvertisementSuccess - joined online match, server leave notification required
10:25:51.84 starting local hosting
10:25:51.84 Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
10:25:51.84 Allocated route ID=0 for PeerID 1 at WINaddr:10.0.1.4:6112;
10:25:51.84 Transport::OpenInternal request to WINaddr:10.0.1.4:6112;
10:25:51.84 Session::Host sid = AB32530DF5ACB267, hostURL = , local addresses = WINaddr:10.0.1.4:6112;
10:25:51.84 ValidateCustomData: called with 231 bytes of custom data
10:25:51.84 Host accepted Peer 1 into the match at address list=WINaddr:10.0.1.4:6112;, routes=WINaddr:10.0.1.4:6112;
10:25:51.84 AdvertisementInternal::Process - EVENT_NEWPEER
10:25:51.84 Session::GetState - info, session's state changed to [2:STATE_CONNECTING].
10:25:51.86 Session::GetState - info, session's state changed to [3:STATE_CONNECTED].
10:25:51.86 hosting - Session is connected
10:25:51.86 Net::Session::SetVisible - session is set to VISIBLE.
10:25:51.87 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:10.0.1.4:6112; (ping=0ms) 100.00%, pending=0, dead=0
10:25:51.87 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=1/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
10:25:51.87 hosting completed successfully
10:25:51.87 HostAsync - completed with HostResult = 0
10:25:51.87 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01
10:25:51.87 Activating screen: OnlineGameSetup
10:25:51.87 MessageInternal::CreateChannel: Created channel 534d5347
10:25:51.87 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:25:51.87 MatchInternal::SetMatchType - new type 14 - updating server
10:25:51.88 Transport - Largest received is now 483
10:25:51.90 SetVisible called while !IsConnected
10:25:51.90 GetMaxFrameTimeFromProfile: players=2 expected FPS=13.465306, bars=3, max avg=0.068, sd=0.007, 5 samples = 0.08 0.06 0.06 0.07 0.07
10:25:51.90 Transport - Largest received is now 539
10:25:51.91 Activating screen: RelicOnlineChat
10:25:51.91 Activating screen: RelicOnlineNewsScreen
10:25:51.91 Activating screen: RelicOnlineStatsScreen
10:25:51.91 Activating screen: Achievements
10:25:51.91 GAME -- Setting campaign state to 'dlc1'
10:25:51.91 GAME -- Closing state 'dlc1'
10:25:51.92 Transport - Largest received is now 604
10:25:51.92 GAME -- Setting campaign state to 'coh'
10:25:51.92 GAME -- Closing state 'coh'
10:25:51.92 GAME -- Setting campaign state to 'cxp2'
10:25:51.92 GAME -- Closing state 'cxp2'
10:25:51.93 GAME -- Setting campaign state to 'cxp1'
10:25:51.93 GAME -- Closing state 'cxp1'
10:25:51.93 GAME -- Setting campaign state to 'dlc1'
10:25:51.93 GAME -- Closing state 'dlc1'
10:25:51.93 GAME -- Setting campaign state to 'dlc2'
10:25:51.93 GAME -- Closing state 'dlc2'
10:25:51.94 Transport - Largest received is now 883
10:25:51.94 GAME -- Setting campaign state to 'dlc3'
10:25:51.94 GAME -- Closing state 'dlc3'
10:25:51.94 GAME -- Setting campaign state to 'dlc1'
10:25:51.94 GAME -- Closing state 'dlc1'
10:25:51.95 Activating screen: GameHistory
10:25:51.95 GAME -- Setting campaign state to 'coh'
10:25:51.95 GAME -- Closing state 'coh'
10:25:51.95 GAME -- Setting campaign state to 'cxp2'
10:25:51.95 GAME -- Closing state 'cxp2'
10:25:51.95 GAME -- Setting campaign state to 'cxp1'
10:25:51.95 GAME -- Closing state 'cxp1'
10:25:51.95 GAME -- Setting campaign state to 'dlc1'
10:25:51.95 GAME -- Closing state 'dlc1'
10:25:51.95 GAME -- Setting campaign state to 'dlc2'
10:25:51.95 GAME -- Closing state 'dlc2'
10:25:51.96 GAME -- Setting campaign state to 'dlc3'
10:25:51.96 GAME -- Closing state 'dlc3'
10:25:51.96 Activating screen: OnlineGameSetup
10:25:51.96 Activating screen: RelicOnlineTabs
10:25:51.96 AutomatchInternal::OnHostComplete - Completed Host with success=1
10:25:51.96 AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring
10:25:51.96 QuickMatchInternal::OnHostComplete - Quickmatch not in host state.
10:25:51.96 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:25:51.96 Net::Session::SetVisible - session is set to INVISIBLE.
10:25:51.96 GetMaxFrameTimeFromProfile: players=2 expected FPS=13.465306, bars=3, max avg=0.068, sd=0.007, 5 samples = 0.08 0.06 0.06 0.07 0.07
10:25:52.04 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:25:52.05 GAME -- Setting campaign state to 'coh'
10:25:52.05 GAME -- Closing state 'coh'
10:25:52.05 GAME -- Setting campaign state to 'cxp2'
10:25:52.06 GAME -- Closing state 'cxp2'
10:25:52.06 GAME -- Setting campaign state to 'cxp1'
10:25:52.06 GAME -- Closing state 'cxp1'
10:25:52.06 GAME -- Setting campaign state to 'dlc1'
10:25:52.06 GAME -- Closing state 'dlc1'
10:25:52.06 GAME -- Setting campaign state to 'dlc2'
10:25:52.06 GAME -- Closing state 'dlc2'
10:25:52.06 GAME -- Setting campaign state to 'dlc3'
10:25:52.06 GAME -- Closing state 'dlc3'
10:25:52.14 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:25:55.31 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:25:55.31 Net::Session::SetVisible - session is set to INVISIBLE.
10:25:55.31 GetMaxFrameTimeFromProfile: players=2 expected FPS=13.465306, bars=3, max avg=0.068, sd=0.007, 5 samples = 0.08 0.06 0.06 0.07 0.07
10:25:55.32 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:25:55.34 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:25:57.06 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:25:57.06 Net::Session::SetVisible - session is set to INVISIBLE.
10:25:57.06 GetMaxFrameTimeFromProfile: players=2 expected FPS=13.465306, bars=3, max avg=0.068, sd=0.007, 5 samples = 0.08 0.06 0.06 0.07 0.07
10:25:57.13 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:25:57.16 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:25:59.64 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:25:59.64 Net::Session::SetVisible - session is set to INVISIBLE.
10:25:59.65 GetMaxFrameTimeFromProfile: players=2 expected FPS=13.465306, bars=3, max avg=0.068, sd=0.007, 5 samples = 0.08 0.06 0.06 0.07 0.07
10:25:59.67 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:25:59.68 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:03.47 Activating screen: RaceSelectionPopup
10:26:06.37 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:07.62 Activating screen: RaceSelectionPopup
10:26:14.85 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:26:14.85 Net::Session::SetVisible - session is set to VISIBLE.
10:26:14.85 GetMaxFrameTimeFromProfile: players=4 expected FPS=11.962654, bars=3, max avg=0.062, sd=0.021, 5 samples = 0.09 0.08 0.06 0.05 0.03
10:26:14.90 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:14.93 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:19.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.2/0.1, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:26:19.23 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:26:19.23 Net::Session::SetVisible - session is set to VISIBLE.
10:26:19.23 GetMaxFrameTimeFromProfile: players=4 expected FPS=11.962654, bars=3, max avg=0.062, sd=0.021, 5 samples = 0.09 0.08 0.06 0.05 0.03
10:26:19.24 Transport - Largest received is now 884
10:26:19.29 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:19.32 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:22.95 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:26:22.95 Net::Session::SetVisible - session is set to VISIBLE.
10:26:22.95 GetMaxFrameTimeFromProfile: players=4 expected FPS=11.962654, bars=3, max avg=0.062, sd=0.021, 5 samples = 0.09 0.08 0.06 0.05 0.03
10:26:23.01 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:23.03 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:27.67 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:26:27.67 Net::Session::SetVisible - session is set to VISIBLE.
10:26:27.67 GetMaxFrameTimeFromProfile: players=6 expected FPS=6.898833, bars=1, max avg=0.099, sd=0.046, 5 samples = 0.14 0.05 0.08 0.16 0.05
10:26:27.74 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:27.78 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:30.86 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:26:30.86 Net::Session::SetVisible - session is set to VISIBLE.
10:26:30.86 GetMaxFrameTimeFromProfile: players=6 expected FPS=6.898833, bars=1, max avg=0.099, sd=0.046, 5 samples = 0.14 0.05 0.08 0.16 0.05
10:26:30.93 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:30.95 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:36.02 Activating screen: DynamicPopupMenu
10:26:37.37 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:26:37.37 Net::Session::SetVisible - session is set to VISIBLE.
10:26:37.37 GetMaxFrameTimeFromProfile: players=6 expected FPS=6.898833, bars=1, max avg=0.099, sd=0.046, 5 samples = 0.14 0.05 0.08 0.16 0.05
10:26:37.37 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:37.40 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:37.80 Activating screen: DynamicPopupMenu
10:26:39.33 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:26:39.33 Net::Session::SetVisible - session is set to INVISIBLE.
10:26:39.33 GetMaxFrameTimeFromProfile: players=6 expected FPS=6.898833, bars=1, max avg=0.099, sd=0.046, 5 samples = 0.14 0.05 0.08 0.16 0.05
10:26:39.34 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:39.36 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:40.73 Activating screen: DynamicPopupMenu
10:26:42.29 Activating screen: RaceSelectionPopup
10:26:43.18 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:26:43.18 Net::Session::SetVisible - session is set to INVISIBLE.
10:26:43.18 GetMaxFrameTimeFromProfile: players=6 expected FPS=6.898833, bars=1, max avg=0.099, sd=0.046, 5 samples = 0.14 0.05 0.08 0.16 0.05
10:26:43.20 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:43.22 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:44.40 Activating screen: RaceSelectionPopup
10:26:45.35 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:26:45.35 Net::Session::SetVisible - session is set to INVISIBLE.
10:26:45.35 GetMaxFrameTimeFromProfile: players=6 expected FPS=6.898833, bars=1, max avg=0.099, sd=0.046, 5 samples = 0.14 0.05 0.08 0.16 0.05
10:26:45.36 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:45.38 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:47.47 Activating screen: DynamicPopupMenu
10:26:48.50 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:26:48.50 Net::Session::SetVisible - session is set to INVISIBLE.
10:26:48.50 GetMaxFrameTimeFromProfile: players=6 expected FPS=6.898833, bars=1, max avg=0.099, sd=0.046, 5 samples = 0.14 0.05 0.08 0.16 0.05
10:26:48.51 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:48.54 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:50.22 GameSetupForm - No win/loss reporting and only a single player, disconnecting
10:26:50.22 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:26:50.22 SetVisible called while !IsConnected
10:26:50.22 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:50.22 GameSetupForm - Starting game
10:26:50.22 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:50.22 PopulateGameInfo - random seed:[1313051210], guid:[{af3a7151-4383-4cd1-b9e7-d4e4f456c629}], sync level:[2]
10:26:50.22 Error loading [DATA:levelingCurve.lua]
10:26:50.22 Error loading [DATA:levelingCurve.lua]
10:26:50.22 Error loading [DATA:levelingCurve.lua]
10:26:50.23 Error loading [DATA:levelingCurve.lua]
10:26:50.23 Error loading [DATA:levelingCurve.lua]
10:26:50.23 Error loading [DATA:levelingCurve.lua]
10:26:50.23 MOD - Setting player (0) race to: allies
10:26:50.23 MOD - Setting player (0) race to: 1
10:26:50.23 MOD - Setting player (1) race to: allies_commonwealth
10:26:50.23 MOD - Setting player (1) race to: 0
10:26:50.23 MOD - Setting player (2) race to: allies
10:26:50.23 MOD - Setting player (2) race to: 1
10:26:50.23 MOD - Setting player (3) race to: axis
10:26:50.23 MOD - Setting player (3) race to: 2
10:26:50.23 MOD - Setting player (4) race to: axis_panzer_elite
10:26:50.23 MOD - Setting player (4) race to: 3
10:26:50.23 MOD - Setting player (5) race to: axis
10:26:50.23 MOD - Setting player (5) race to: 2
10:26:50.23 Activating screen: MessageBoxPopup
10:26:50.23 Session is marking the local peer PeerID 1 for death
10:26:50.23 Session::GetEvent DestroyPeer success Peer 1 removed
10:26:50.23 Session::DestroyPeer - deallocating peer 1
10:26:50.23 Session - Requested Disconnect for connectionID 2
10:26:50.23 Deallocated route ID=3 for PeerID 1 at WINaddr:10.0.1.4:6112;
10:26:50.23 Session - Requested Disconnect for connectionID 3
10:26:50.23 Closed route 3<>3 for PeerID 1 at WINaddr:10.0.1.4:6112;
10:26:50.23 AdvertisementInternal::Process - EVENT_DESTROYPEER
10:26:50.23 Destroyed Matchinfo
10:26:50.24 Transport - Largest sent is now 8
10:26:50.24 APP -- Game Start
10:26:50.24 Sent message game CompanyOfHeroes allowtraffic
10:26:50.24 GAME -- Setting campaign state to 'coh'
10:26:50.24 GAME -- Closing state 'coh'
10:26:50.24 GAME -- Setting campaign state to 'cxp2'
10:26:50.24 GAME -- Closing state 'cxp2'
10:26:50.25 GAME -- Setting campaign state to 'cxp1'
10:26:50.25 GAME -- Closing state 'cxp1'
10:26:50.25 GAME -- Setting campaign state to 'dlc1'
10:26:50.25 GAME -- Closing state 'dlc1'
10:26:50.25 GAME -- Setting campaign state to 'dlc2'
10:26:50.25 GAME -- Closing state 'dlc2'
10:26:50.25 GAME -- Setting campaign state to 'dlc3'
10:26:50.25 GAME -- Closing state 'dlc3'
10:26:50.25 MessageInternal::DestroyChannel: Destroyed channel 534d5347
10:26:50.26 GAME -- Ending FE
10:26:50.26 UIFrontEnd - Unloading Front End
10:26:50.27 SOUND -- Shutting down ...
10:26:50.36 SOUND -- Shutdown completed!
10:26:50.37
10:26:50.37 GAME -- *** Beginning mission 6p_hedgerow_siege (1 Humans, 5 Computers) ***
10:26:50.37
10:26:50.62 GAME -- Recording game
10:26:50.68 Activating screen: GameLoadScreen
10:26:50.68 ReportGameStartStats - no connection to server unable to report
10:26:50.68 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
10:26:50.68 PeerRemoveAll - flushing local session peer data
10:26:50.68 Session::Reset with reason 999 and MatchInternal::PeerRemoveAll
10:26:50.68 Got dlman msg [ack game CompanyOfHeroes allowtraffic]
10:26:51.09 THREAD: Hyper-Threading Technology Processors are not detected.
10:26:51.21 SOUND -- Initializing ...
10:26:51.58 SOUND -- Initialization completed!
10:26:51.62 PHYSICS: detected processor(s) capable of handling 2 threads.
10:26:51.69 MOD -- Locating MOD for scenario 'DATA:scenarios\mp\classic\6p_hedgerow_siege\6p_hedgerow_siege'
10:26:51.69 MOD -- Using Mod 'Pacific_Front'
10:26:51.71 Unable to load/parse precache file [DATA:scenarios\mp\classic\6p_hedgerow_siege\6p_hedgerow_siege_precache.lua]
10:26:51.75 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_02_upper_load.smf'. Expensive operation
10:26:51.75 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_02_upper_load.smf'. Expensive operation
10:26:53.10 GameObjLoader - upgrading load_count from 0 to 1034
10:26:54.32 GameObjLoader - upgrading load_count from 1034 to 1711
10:26:54.32 PHYSICS -- Created node factory 'HVOK'
10:26:54.32 PHYSICS -- Created node factory 'DMMY'
10:27:03.44 GameObjLoader - upgrading load_count from 24 to 3827
10:27:08.14 GameObjLoader 03ab7fc8 - resetting counters
10:27:08.14 GameObjLoader 03ab7fc8 - LOAD_DONE
10:27:08.14 GAME - SessionSetup
10:27:08.40 CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP.
10:27:08.40 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048
10:27:08.40 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024
10:27:14.50 GAME - CreateGEWorld in 6356 ms
10:27:14.51 TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed.
10:27:14.94 GAME - SessionSetup finished in 6796 ms
10:27:14.94 GAME - WaterReflectionManagerSetup
10:27:14.94 GAME - WaterReflectionManagerSetup finished in 0 ms
10:27:15.14 MessageInternal::CreateChannel: Created channel 474d4343
10:27:15.15 Regenerating ImpassMap data...
10:27:15.15 Impass Data was already valid, but regenerating...
10:27:15.36 Generating CanBuild Map. THIS SHOULD ONLY HAPPEN IN WORLDBUILDER! IF YOU SEE THIS IN GAME, RE-SAVE THE MAP!
10:27:15.36 Regenerating CanBuildMap data...
10:27:15.36 Generating CanShoot Map.
10:27:15.36 Pathfinder::Regenerate()...
10:27:15.44 Generating PathSectorMap...
10:27:15.85 Pathfinder::Regenerate() Done.
10:27:15.97 ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/ZANNIHILATE.SCAR] succeeded.
10:27:17.81 MOD -- Player (unused player) (frame 0) (KillPlayer)
10:27:17.81 MOD -- Player (unused player) (frame 0) (KillPlayer)
10:27:18.68 MessageInternal::CreateChannel: Created channel 4d4f444d
10:27:19.26 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
10:27:19.27 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
10:27:19.27 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
10:27:19.27 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
10:27:19.27 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
10:27:19.30 SPEECHMANAGER -- Loaded in 0.000439 seconds
10:27:20.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0
10:27:20.60 GameObjLoader - upgrading load_count from 0 to 1518
10:27:22.26 GameObjLoader 03ab8128 - resetting counters
10:27:22.26 GameObjLoader 03ab8128 - LOAD_DONE
10:27:24.06 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_02_upper_load.smf'. Expensive operation
10:27:24.74 PreloadResources took 0ms.
10:27:24.84 GAME -- Loading completed (34 seconds)
10:27:24.84 SIM -- Setting SyncErrorChecking level to None
10:27:27.11 Activating screen: GameScreen
10:27:27.11 Activating screen: Decorators_widescreen
10:27:27.11 Activating screen: Taskbar_widescreen
10:27:27.11 Activating screen: SubtitleScreen
10:27:27.11 Activating screen: TextOverlayScreen
10:27:27.19 PerformanceRecorder::StartRecording for game size 6
10:27:27.19 GAME -- Starting mission...
10:27:28.34 MOD -- Player CPU - Easy set to AI Type: AI Player (frame 1) (CmdAI)
10:27:28.34 MOD -- Player CPU - Easy set to AI Type: AI Player (frame 1) (CmdAI)
10:27:28.34 MOD -- Player CPU - Normal set to AI Type: AI Player (frame 1) (CmdAI)
10:27:28.34 MOD -- Player CPU - Easy set to AI Type: AI Player (frame 1) (CmdAI)
10:27:28.34 MOD -- Player CPU - Normal set to AI Type: AI Player (frame 1) (CmdAI)
10:27:32.98 Warning: non auto-match upgrade not found in AE, tuning
10:27:39.96 Warning: binding repeat_0(Ability: abilities\reenable_capture_ability_engineers) -- ui index '0' out of bounds; range is [1, 12]
10:27:51.36 Warning: binding selection bindings_child6() -- Binding selection bindings_child6: failed bind to widget 'build_max_background'
10:28:21.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:28:44.51 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:28:44.71 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:28:44.71 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:28:44.71 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:28:44.71 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:28:44.71 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:28:44.71 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:28:44.71 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:28:44.71 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:28:44.71 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:28:44.71 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:28:44.71 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:28:44.71 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:28:44.71 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:28:44.71 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:28:44.71 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:29:22.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:29:43.01 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:29:43.11 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:29:43.11 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:29:43.11 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:29:43.11 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:29:43.11 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:29:43.11 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:29:43.11 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:29:43.11 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:29:43.11 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:29:43.11 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:29:43.11 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:29:43.11 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:29:43.11 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:29:43.11 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:29:43.11 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:30:23.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0
10:31:24.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:32:25.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:32:47.71 Activating screen: Command_Tree
10:32:50.44 Activating screen: Command_Branch
10:32:55.81 Activating screen: NewObjective_widescreen
10:32:57.89 Activating screen: NewObjective_widescreen
10:33:00.19 Activating screen: NewObjective_widescreen
10:33:26.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:34:27.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:34:54.35 Warning: binding repeat_1(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12]
10:35:28.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:36:09.93 Warning: binding repeat_3(Ability: abilities\cut_wires) -- widget 'command_ability_button_09' already occupied by 'repeat_2:Ability: abilities\ally_throw_grenade'
10:36:29.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:37:30.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:38:31.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:39:32.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:39:37.91 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:39.00 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:40.27 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:41.53 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:42.65 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:43.92 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:44.25 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:45.55 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:46.65 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:47.63 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:48.65 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:49.76 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:51.01 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:52.04 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:53.05 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:54.25 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:55.51 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:56.65 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:57.66 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:58.85 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:59.95 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:01.05 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:02.08 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:03.18 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:04.35 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:05.44 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:06.70 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:07.98 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:09.18 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:10.21 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:11.35 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:12.45 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:13.47 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:14.70 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:15.64 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:16.91 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:18.22 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:19.51 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:20.65 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:21.61 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:22.78 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:23.88 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:25.11 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:26.14 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:27.14 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:28.24 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:29.49 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:30.63 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:31.29 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action.
10:40:31.79 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action.
10:40:31.88 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:33.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:40:33.13 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:34.23 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:35.52 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:36.53 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:37.75 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:38.83 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:39.94 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:41.15 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:42.38 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:43.67 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:44.99 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:46.10 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:47.09 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:48.34 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:49.58 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:50.60 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:51.90 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:53.45 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:54.58 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:55.83 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:57.11 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:58.35 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:59.30 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:41:00.79 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:41:02.08 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:41:03.19 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:41:04.49 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:41:05.72 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:41:07.00 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:41:07.95 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:41:09.21 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:41:10.34 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:41:34.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0


----------

i thank the last one is a copy of the first spoiler

Jagdpanther
11th Aug 11, 3:14 AM
No, that's not the warnings.log from wb, that's one from the game. Start wb again with the map from your mod folder. If wb has finished loading, close wb and post your warnings.log.

The log file starts with a line like:

WORLDBUILDER started at 2011-08-10 17:56

jalle4554
11th Aug 11, 3:40 AM
-- Log file for all dbTracef messages --

10:24:17.57 NetworkManager::Create - creating network manager
10:24:17.57 Read 436 bytes from network datastore login_cache.bin
10:24:17.57 Read 52 bytes from network datastore global_cache.bin
10:24:17.57 Read 28 bytes from network datastore ping_cache.bin
10:24:17.57 QuazalInitializer - static initializing Quazal library
10:24:17.57 PingCache - populating cache with 0 pings
10:24:17.58 Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header
10:24:17.58 WinTransport - CreateSocket exclusive broadcast socket was available.
10:24:17.58 WinTransport - CreateSocket listening for broadcasts on default port
10:24:17.60 WinTransport - Host Name: FamilienRasmuss, aliases: , type=AF_INET, len=4
10:24:17.60 WinTransport - Host IP Address #0: 10.0.1.4
10:24:17.60 WinTransport - Interface #0: ip:10.0.1.4, broadcast:10.0.1.4, flags=IFF_UP IFF_BROADCAST IFF_MULTICAST
10:24:17.60 WinTransport - Interface #1: ip:127.0.0.1, broadcast:127.0.0.1, flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST
10:24:17.60 Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
10:24:17.60 WinTransport - Quazal address string = udp:/address=10.0.1.4;port=6112
10:24:17.60 SessionManager - Peer Header Size = 16 bytes
10:24:17.60 SessionManager - Game Data overhead = 7 bytes
10:24:17.60 SessionManager - Proxy overhead = 7 bytes
10:24:17.60 MessageInternal::CreateChannel: Created channel 47535450
10:24:17.60 Session::Initialize - info, initializing session object, using threads.
10:24:17.60 SessionManager::RegisterSession - Registering new session 04d55dd0
10:24:17.60 Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
10:24:17.60 AutomatchInternal: Instantiating
10:24:17.60 PartyInternal: Instantiating
10:24:17.60 MessageInternal::CreateChannel: Created channel 50525459
10:24:17.60 MessageInternal::CreateChannel: Created channel 51434b4d
10:24:17.60 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
10:24:17.60 Net::ThreadFunction - Entering network thread function...
10:24:17.60 MessageInternal::CreateChannel: Created channel 534d5347
10:24:17.60 MessageInternal::CreateChannel: Created channel 474d4343
10:24:17.60 MessageInternal::CreateChannel: Created channel 474f424a
10:24:17.60 MessageInternal::CreateChannel: Created channel 4d4f444d
10:24:17.60 MessageInternal::CreateChannel: Created channel 53594e43
10:24:17.60 MessageInternal::DestroyChannel: Destroyed channel 534d5347
10:24:17.60 MessageInternal::DestroyChannel: Destroyed channel 474d4343
10:24:17.60 MessageInternal::DestroyChannel: Destroyed channel 474f424a
10:24:17.60 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d
10:24:17.60 MessageInternal::DestroyChannel: Destroyed channel 53594e43
10:24:17.60 GAME -- Available memory: 4095MB Physical RAM, 4093MB Pagefile, 4095 Virtual Address Space
10:24:17.63 Transport - Largest received is now 19
10:24:17.63 Transport::OpenInternal request to WINaddr:10.0.1.4:6112;
10:24:18.63 DLLDriverLinker -- Adding driver 'spDx10.dll'.
10:24:18.64 DLLDriverLinker -- Adding driver 'spDx9.dll'.
10:24:18.64 DLLDriverLinker -- 2 DLL drivers found.
10:24:18.78 SPDx10 -- Adapter [NVIDIA GeForce 315]: 474MB dedicated video memory, 0MB dedicated system memory and 1791MB shared system memory.
10:24:20.30 DLLDriverLinker -- 2 DLL drivers found.
10:24:20.36 SPOOGE - Driver[DirectX10 Rendering Device] version[4,36]
10:24:20.36 GAME -- Resolution set to 1920x1080 (fullscreen).
10:24:20.39 SPDx10 -- Adapter Description = NVIDIA GeForce 315
10:24:20.39 SPDx10 -- Driver Vendor = 0x000010de Device = 0x00000a22 SubSys = 0x1141174b Rev = 0x000000a2
10:24:20.39 SPDx10 -- Driver Version Product = 0x0008 Version = 0x0011 SubVersion = 0x00 Build = 197.45
10:24:20.39 SPDx10 -- Driver LUID = 0x00000000-0x00009f56
10:24:20.39 SPDx10 -- 474MB dedicated video memory, 0MB dedicated system memory and 1791MB shared system memory available.
10:24:20.41 ShaderDatabase: using shader profile [ps40]
10:24:21.08 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 256.
10:24:21.19 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 256.
10:24:21.22 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua'
10:24:21.54 GameObjLoader 03ab7fc8 - resetting counters
10:24:21.54 GameObjLoader 03ab7fc8 - Created loader
10:24:21.54 GameObjLoader 03ab8128 - resetting counters
10:24:21.54 GameObjLoader 03ab8128 - Created loader
10:24:21.78 GAME -- Beginning FE
10:24:21.78 Sent message game CompanyOfHeroes started 4116 602 allowtraffic
10:24:21.78 RemoteDLManager - Connection Restored.
10:24:21.78 UIFrontEnd - Loading Front End
10:24:21.78 THREAD: Hyper-Threading Technology Processors are not detected.
10:24:21.93 SOUND -- Initializing ...
10:24:21.98 INNIMapDCA Key not found: sp_speechducker::time
10:24:22.22 SOUND -- Initialization completed!
10:24:22.22 UIFrontEnd - Initializing Forms
10:24:23.48 CampaignFilter::BindFilterSpecificWidgets()
10:24:23.57 Activating screen: MovieScreen
10:24:23.57 Got dlman msg [dlmanager version 1.0 peertraffic 1 uploadlimit 2147483647 seedratio 3]
10:24:23.75 DivXMovie -- Could not load movie description from 'movies:ThqIntro.lua'.
10:24:23.75 MOV -- Movie does not exist movies:ThqIntro.lua
10:24:23.75 Activating screen: AppLoadingForm
10:24:23.75 SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
10:24:24.03 GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh]
10:24:24.03 GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1]
10:24:24.03 GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2]
10:24:24.03 GAME -- Loaded campaign 'Falaise Pocket' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3]
10:24:24.03 GAME -- Loaded campaign 'Causeway' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2]
10:24:24.03 GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1]
10:24:24.29 GAME -- Using player profile FAMILIENRASMUSS
10:24:25.41 Dx10Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase.
10:24:25.84 Dx10Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase.
10:24:27.99 QuazalLoginService - *** Connecting to server: localhost:30260
10:24:27.99 RendezvousManager: CreateSession - starting profile=Guest login
10:24:43.03 GetBackEndServices()->Login: call returned with (5:2) TransportErrorCode::ConnectionFailure.
10:24:43.03 RendezvousManager - unable to connect to the server as guest
10:24:43.05 OnConnect: connect failure
10:24:43.05 RendezvousManager::Shutdown - deleting instance
10:24:43.05 RendezvousManager - terminating all server calls in progress
10:24:43.05 CallManager - terminating all server calls in progress (1 in progress)
10:24:43.05 RendezvousManager - destroying chat handler
10:24:43.05 ~RendezvousManager - m_state = 7, no need for server disconnect
10:24:43.07 OnConnect: this wasnt a reconnect, no need for autologin
10:24:43.08 SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
10:24:43.09 CRC & Version Info : 0000025a:d7b28fc0:ec3c9e0d pacific_front:602:ww2mod.dll 1
10:24:43.09 Activating screen: FEMovie
10:24:43.09 Activating screen: OnlineWidget
10:24:43.09 Activating screen: RelicOnlineLogin
10:24:43.11 SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
10:24:43.11 You have a valid version of the game.
10:24:43.13 AccountStore -- Found matching account %%%DefaultAccountName%%%, ignoring for now
10:24:43.13 installed_products = ( DLC1 DLC2 DLC3 CXP1 COH )
10:24:43.13 OnLogin: no previous login, auto selecting profile not required
10:24:43.13 Activating screen: MessageBoxPopup
10:24:43.13 Activating screen: MessageBoxPopup
10:24:43.13 ScreenManager - Flushing recursively, due to activated screens during the previous flush, flush number: 1
10:24:46.22 Beginning media verification...
10:24:46.22 Validator type : validators\rs\rs.dll
10:24:46.23 Activating screen: MessageBoxPopup
10:25:18.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:25:44.04 Activating screen: FE_mm_01
10:25:44.04 GAME -- Setting campaign state to 'coh'
10:25:44.04 GAME -- Closing state 'coh'
10:25:44.04 GAME -- Setting campaign state to 'cxp2'
10:25:44.04 GAME -- Closing state 'cxp2'
10:25:44.05 GAME -- Setting campaign state to 'cxp1'
10:25:44.05 GAME -- Closing state 'cxp1'
10:25:44.05 GAME -- Setting campaign state to 'dlc1'
10:25:44.05 GAME -- Closing state 'dlc1'
10:25:44.05 GAME -- Setting campaign state to 'dlc2'
10:25:44.05 GAME -- Closing state 'dlc2'
10:25:44.05 GAME -- Setting campaign state to 'dlc3'
10:25:44.05 GAME -- Closing state 'dlc3'
10:25:51.77 Activating screen: MessageBoxPopup
10:25:51.77 Created Matchinfo
10:25:51.77 Session::Reset with reason 999 and AdvertisementInternal::ResetSession()
10:25:51.77 starting LAN hosting
10:25:51.84 OnJoinAdvertisementSuccess - joined online match, server leave notification required
10:25:51.84 starting local hosting
10:25:51.84 Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
10:25:51.84 Allocated route ID=0 for PeerID 1 at WINaddr:10.0.1.4:6112;
10:25:51.84 Transport::OpenInternal request to WINaddr:10.0.1.4:6112;
10:25:51.84 Session::Host sid = AB32530DF5ACB267, hostURL = , local addresses = WINaddr:10.0.1.4:6112;
10:25:51.84 ValidateCustomData: called with 231 bytes of custom data
10:25:51.84 Host accepted Peer 1 into the match at address list=WINaddr:10.0.1.4:6112;, routes=WINaddr:10.0.1.4:6112;
10:25:51.84 AdvertisementInternal::Process - EVENT_NEWPEER
10:25:51.84 Session::GetState - info, session's state changed to [2:STATE_CONNECTING].
10:25:51.86 Session::GetState - info, session's state changed to [3:STATE_CONNECTED].
10:25:51.86 hosting - Session is connected
10:25:51.86 Net::Session::SetVisible - session is set to VISIBLE.
10:25:51.87 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:10.0.1.4:6112; (ping=0ms) 100.00%, pending=0, dead=0
10:25:51.87 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=1/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
10:25:51.87 hosting completed successfully
10:25:51.87 HostAsync - completed with HostResult = 0
10:25:51.87 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01
10:25:51.87 Activating screen: OnlineGameSetup
10:25:51.87 MessageInternal::CreateChannel: Created channel 534d5347
10:25:51.87 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:25:51.87 MatchInternal::SetMatchType - new type 14 - updating server
10:25:51.88 Transport - Largest received is now 483
10:25:51.90 SetVisible called while !IsConnected
10:25:51.90 GetMaxFrameTimeFromProfile: players=2 expected FPS=13.465306, bars=3, max avg=0.068, sd=0.007, 5 samples = 0.08 0.06 0.06 0.07 0.07
10:25:51.90 Transport - Largest received is now 539
10:25:51.91 Activating screen: RelicOnlineChat
10:25:51.91 Activating screen: RelicOnlineNewsScreen
10:25:51.91 Activating screen: RelicOnlineStatsScreen
10:25:51.91 Activating screen: Achievements
10:25:51.91 GAME -- Setting campaign state to 'dlc1'
10:25:51.91 GAME -- Closing state 'dlc1'
10:25:51.92 Transport - Largest received is now 604
10:25:51.92 GAME -- Setting campaign state to 'coh'
10:25:51.92 GAME -- Closing state 'coh'
10:25:51.92 GAME -- Setting campaign state to 'cxp2'
10:25:51.92 GAME -- Closing state 'cxp2'
10:25:51.93 GAME -- Setting campaign state to 'cxp1'
10:25:51.93 GAME -- Closing state 'cxp1'
10:25:51.93 GAME -- Setting campaign state to 'dlc1'
10:25:51.93 GAME -- Closing state 'dlc1'
10:25:51.93 GAME -- Setting campaign state to 'dlc2'
10:25:51.93 GAME -- Closing state 'dlc2'
10:25:51.94 Transport - Largest received is now 883
10:25:51.94 GAME -- Setting campaign state to 'dlc3'
10:25:51.94 GAME -- Closing state 'dlc3'
10:25:51.94 GAME -- Setting campaign state to 'dlc1'
10:25:51.94 GAME -- Closing state 'dlc1'
10:25:51.95 Activating screen: GameHistory
10:25:51.95 GAME -- Setting campaign state to 'coh'
10:25:51.95 GAME -- Closing state 'coh'
10:25:51.95 GAME -- Setting campaign state to 'cxp2'
10:25:51.95 GAME -- Closing state 'cxp2'
10:25:51.95 GAME -- Setting campaign state to 'cxp1'
10:25:51.95 GAME -- Closing state 'cxp1'
10:25:51.95 GAME -- Setting campaign state to 'dlc1'
10:25:51.95 GAME -- Closing state 'dlc1'
10:25:51.95 GAME -- Setting campaign state to 'dlc2'
10:25:51.95 GAME -- Closing state 'dlc2'
10:25:51.96 GAME -- Setting campaign state to 'dlc3'
10:25:51.96 GAME -- Closing state 'dlc3'
10:25:51.96 Activating screen: OnlineGameSetup
10:25:51.96 Activating screen: RelicOnlineTabs
10:25:51.96 AutomatchInternal::OnHostComplete - Completed Host with success=1
10:25:51.96 AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring
10:25:51.96 QuickMatchInternal::OnHostComplete - Quickmatch not in host state.
10:25:51.96 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:25:51.96 Net::Session::SetVisible - session is set to INVISIBLE.
10:25:51.96 GetMaxFrameTimeFromProfile: players=2 expected FPS=13.465306, bars=3, max avg=0.068, sd=0.007, 5 samples = 0.08 0.06 0.06 0.07 0.07
10:25:52.04 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:25:52.05 GAME -- Setting campaign state to 'coh'
10:25:52.05 GAME -- Closing state 'coh'
10:25:52.05 GAME -- Setting campaign state to 'cxp2'
10:25:52.06 GAME -- Closing state 'cxp2'
10:25:52.06 GAME -- Setting campaign state to 'cxp1'
10:25:52.06 GAME -- Closing state 'cxp1'
10:25:52.06 GAME -- Setting campaign state to 'dlc1'
10:25:52.06 GAME -- Closing state 'dlc1'
10:25:52.06 GAME -- Setting campaign state to 'dlc2'
10:25:52.06 GAME -- Closing state 'dlc2'
10:25:52.06 GAME -- Setting campaign state to 'dlc3'
10:25:52.06 GAME -- Closing state 'dlc3'
10:25:52.14 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:25:55.31 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:25:55.31 Net::Session::SetVisible - session is set to INVISIBLE.
10:25:55.31 GetMaxFrameTimeFromProfile: players=2 expected FPS=13.465306, bars=3, max avg=0.068, sd=0.007, 5 samples = 0.08 0.06 0.06 0.07 0.07
10:25:55.32 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:25:55.34 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:25:57.06 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:25:57.06 Net::Session::SetVisible - session is set to INVISIBLE.
10:25:57.06 GetMaxFrameTimeFromProfile: players=2 expected FPS=13.465306, bars=3, max avg=0.068, sd=0.007, 5 samples = 0.08 0.06 0.06 0.07 0.07
10:25:57.13 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:25:57.16 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:25:59.64 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:25:59.64 Net::Session::SetVisible - session is set to INVISIBLE.
10:25:59.65 GetMaxFrameTimeFromProfile: players=2 expected FPS=13.465306, bars=3, max avg=0.068, sd=0.007, 5 samples = 0.08 0.06 0.06 0.07 0.07
10:25:59.67 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:25:59.68 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:03.47 Activating screen: RaceSelectionPopup
10:26:06.37 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:07.62 Activating screen: RaceSelectionPopup
10:26:14.85 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:26:14.85 Net::Session::SetVisible - session is set to VISIBLE.
10:26:14.85 GetMaxFrameTimeFromProfile: players=4 expected FPS=11.962654, bars=3, max avg=0.062, sd=0.021, 5 samples = 0.09 0.08 0.06 0.05 0.03
10:26:14.90 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:14.93 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:19.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.2/0.1, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:26:19.23 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:26:19.23 Net::Session::SetVisible - session is set to VISIBLE.
10:26:19.23 GetMaxFrameTimeFromProfile: players=4 expected FPS=11.962654, bars=3, max avg=0.062, sd=0.021, 5 samples = 0.09 0.08 0.06 0.05 0.03
10:26:19.24 Transport - Largest received is now 884
10:26:19.29 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:19.32 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:22.95 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:26:22.95 Net::Session::SetVisible - session is set to VISIBLE.
10:26:22.95 GetMaxFrameTimeFromProfile: players=4 expected FPS=11.962654, bars=3, max avg=0.062, sd=0.021, 5 samples = 0.09 0.08 0.06 0.05 0.03
10:26:23.01 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:23.03 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:27.67 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:26:27.67 Net::Session::SetVisible - session is set to VISIBLE.
10:26:27.67 GetMaxFrameTimeFromProfile: players=6 expected FPS=6.898833, bars=1, max avg=0.099, sd=0.046, 5 samples = 0.14 0.05 0.08 0.16 0.05
10:26:27.74 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:27.78 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:30.86 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:26:30.86 Net::Session::SetVisible - session is set to VISIBLE.
10:26:30.86 GetMaxFrameTimeFromProfile: players=6 expected FPS=6.898833, bars=1, max avg=0.099, sd=0.046, 5 samples = 0.14 0.05 0.08 0.16 0.05
10:26:30.93 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:30.95 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:36.02 Activating screen: DynamicPopupMenu
10:26:37.37 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:26:37.37 Net::Session::SetVisible - session is set to VISIBLE.
10:26:37.37 GetMaxFrameTimeFromProfile: players=6 expected FPS=6.898833, bars=1, max avg=0.099, sd=0.046, 5 samples = 0.14 0.05 0.08 0.16 0.05
10:26:37.37 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:37.40 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:37.80 Activating screen: DynamicPopupMenu
10:26:39.33 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:26:39.33 Net::Session::SetVisible - session is set to INVISIBLE.
10:26:39.33 GetMaxFrameTimeFromProfile: players=6 expected FPS=6.898833, bars=1, max avg=0.099, sd=0.046, 5 samples = 0.14 0.05 0.08 0.16 0.05
10:26:39.34 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:39.36 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:40.73 Activating screen: DynamicPopupMenu
10:26:42.29 Activating screen: RaceSelectionPopup
10:26:43.18 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:26:43.18 Net::Session::SetVisible - session is set to INVISIBLE.
10:26:43.18 GetMaxFrameTimeFromProfile: players=6 expected FPS=6.898833, bars=1, max avg=0.099, sd=0.046, 5 samples = 0.14 0.05 0.08 0.16 0.05
10:26:43.20 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:43.22 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:44.40 Activating screen: RaceSelectionPopup
10:26:45.35 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:26:45.35 Net::Session::SetVisible - session is set to INVISIBLE.
10:26:45.35 GetMaxFrameTimeFromProfile: players=6 expected FPS=6.898833, bars=1, max avg=0.099, sd=0.046, 5 samples = 0.14 0.05 0.08 0.16 0.05
10:26:45.36 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:45.38 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:47.47 Activating screen: DynamicPopupMenu
10:26:48.50 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:26:48.50 Net::Session::SetVisible - session is set to INVISIBLE.
10:26:48.50 GetMaxFrameTimeFromProfile: players=6 expected FPS=6.898833, bars=1, max avg=0.099, sd=0.046, 5 samples = 0.14 0.05 0.08 0.16 0.05
10:26:48.51 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:48.54 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:50.22 GameSetupForm - No win/loss reporting and only a single player, disconnecting
10:26:50.22 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
10:26:50.22 SetVisible called while !IsConnected
10:26:50.22 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:50.22 GameSetupForm - Starting game
10:26:50.22 GameInfo::ResetInfo - SyncLevel set to 0 on reset
10:26:50.22 PopulateGameInfo - random seed:[1313051210], guid:[{af3a7151-4383-4cd1-b9e7-d4e4f456c629}], sync level:[2]
10:26:50.22 Error loading [DATA:levelingCurve.lua]
10:26:50.22 Error loading [DATA:levelingCurve.lua]
10:26:50.22 Error loading [DATA:levelingCurve.lua]
10:26:50.23 Error loading [DATA:levelingCurve.lua]
10:26:50.23 Error loading [DATA:levelingCurve.lua]
10:26:50.23 Error loading [DATA:levelingCurve.lua]
10:26:50.23 MOD - Setting player (0) race to: allies
10:26:50.23 MOD - Setting player (0) race to: 1
10:26:50.23 MOD - Setting player (1) race to: allies_commonwealth
10:26:50.23 MOD - Setting player (1) race to: 0
10:26:50.23 MOD - Setting player (2) race to: allies
10:26:50.23 MOD - Setting player (2) race to: 1
10:26:50.23 MOD - Setting player (3) race to: axis
10:26:50.23 MOD - Setting player (3) race to: 2
10:26:50.23 MOD - Setting player (4) race to: axis_panzer_elite
10:26:50.23 MOD - Setting player (4) race to: 3
10:26:50.23 MOD - Setting player (5) race to: axis
10:26:50.23 MOD - Setting player (5) race to: 2
10:26:50.23 Activating screen: MessageBoxPopup
10:26:50.23 Session is marking the local peer PeerID 1 for death
10:26:50.23 Session::GetEvent DestroyPeer success Peer 1 removed
10:26:50.23 Session::DestroyPeer - deallocating peer 1
10:26:50.23 Session - Requested Disconnect for connectionID 2
10:26:50.23 Deallocated route ID=3 for PeerID 1 at WINaddr:10.0.1.4:6112;
10:26:50.23 Session - Requested Disconnect for connectionID 3
10:26:50.23 Closed route 3<>3 for PeerID 1 at WINaddr:10.0.1.4:6112;
10:26:50.23 AdvertisementInternal::Process - EVENT_DESTROYPEER
10:26:50.23 Destroyed Matchinfo
10:26:50.24 Transport - Largest sent is now 8
10:26:50.24 APP -- Game Start
10:26:50.24 Sent message game CompanyOfHeroes allowtraffic
10:26:50.24 GAME -- Setting campaign state to 'coh'
10:26:50.24 GAME -- Closing state 'coh'
10:26:50.24 GAME -- Setting campaign state to 'cxp2'
10:26:50.24 GAME -- Closing state 'cxp2'
10:26:50.25 GAME -- Setting campaign state to 'cxp1'
10:26:50.25 GAME -- Closing state 'cxp1'
10:26:50.25 GAME -- Setting campaign state to 'dlc1'
10:26:50.25 GAME -- Closing state 'dlc1'
10:26:50.25 GAME -- Setting campaign state to 'dlc2'
10:26:50.25 GAME -- Closing state 'dlc2'
10:26:50.25 GAME -- Setting campaign state to 'dlc3'
10:26:50.25 GAME -- Closing state 'dlc3'
10:26:50.25 MessageInternal::DestroyChannel: Destroyed channel 534d5347
10:26:50.26 GAME -- Ending FE
10:26:50.26 UIFrontEnd - Unloading Front End
10:26:50.27 SOUND -- Shutting down ...
10:26:50.36 SOUND -- Shutdown completed!
10:26:50.37
10:26:50.37 GAME -- *** Beginning mission 6p_hedgerow_siege (1 Humans, 5 Computers) ***
10:26:50.37
10:26:50.62 GAME -- Recording game
10:26:50.68 Activating screen: GameLoadScreen
10:26:50.68 ReportGameStartStats - no connection to server unable to report
10:26:50.68 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
10:26:50.68 PeerRemoveAll - flushing local session peer data
10:26:50.68 Session::Reset with reason 999 and MatchInternal::PeerRemoveAll
10:26:50.68 Got dlman msg [ack game CompanyOfHeroes allowtraffic]
10:26:51.09 THREAD: Hyper-Threading Technology Processors are not detected.
10:26:51.21 SOUND -- Initializing ...
10:26:51.58 SOUND -- Initialization completed!
10:26:51.62 PHYSICS: detected processor(s) capable of handling 2 threads.
10:26:51.69 MOD -- Locating MOD for scenario 'DATA:scenarios\mp\classic\6p_hedgerow_siege\6p_hedgerow_siege'
10:26:51.69 MOD -- Using Mod 'Pacific_Front'
10:26:51.71 Unable to load/parse precache file [DATA:scenarios\mp\classic\6p_hedgerow_siege\6p_hedgerow_siege_precache.lua]
10:26:51.75 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_02_upper_load.smf'. Expensive operation
10:26:51.75 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_02_upper_load.smf'. Expensive operation
10:26:53.10 GameObjLoader - upgrading load_count from 0 to 1034
10:26:54.32 GameObjLoader - upgrading load_count from 1034 to 1711
10:26:54.32 PHYSICS -- Created node factory 'HVOK'
10:26:54.32 PHYSICS -- Created node factory 'DMMY'
10:27:03.44 GameObjLoader - upgrading load_count from 24 to 3827
10:27:08.14 GameObjLoader 03ab7fc8 - resetting counters
10:27:08.14 GameObjLoader 03ab7fc8 - LOAD_DONE
10:27:08.14 GAME - SessionSetup
10:27:08.40 CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP.
10:27:08.40 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048
10:27:08.40 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024
10:27:14.50 GAME - CreateGEWorld in 6356 ms
10:27:14.51 TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed.
10:27:14.94 GAME - SessionSetup finished in 6796 ms
10:27:14.94 GAME - WaterReflectionManagerSetup
10:27:14.94 GAME - WaterReflectionManagerSetup finished in 0 ms
10:27:15.14 MessageInternal::CreateChannel: Created channel 474d4343
10:27:15.15 Regenerating ImpassMap data...
10:27:15.15 Impass Data was already valid, but regenerating...
10:27:15.36 Generating CanBuild Map. THIS SHOULD ONLY HAPPEN IN WORLDBUILDER! IF YOU SEE THIS IN GAME, RE-SAVE THE MAP!
10:27:15.36 Regenerating CanBuildMap data...
10:27:15.36 Generating CanShoot Map.
10:27:15.36 Pathfinder::Regenerate()...
10:27:15.44 Generating PathSectorMap...
10:27:15.85 Pathfinder::Regenerate() Done.
10:27:15.97 ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/ZANNIHILATE.SCAR] succeeded.
10:27:17.81 MOD -- Player (unused player) (frame 0) (KillPlayer)
10:27:17.81 MOD -- Player (unused player) (frame 0) (KillPlayer)
10:27:18.68 MessageInternal::CreateChannel: Created channel 4d4f444d
10:27:19.26 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
10:27:19.27 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
10:27:19.27 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
10:27:19.27 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
10:27:19.27 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
10:27:19.30 SPEECHMANAGER -- Loaded in 0.000439 seconds
10:27:20.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0
10:27:20.60 GameObjLoader - upgrading load_count from 0 to 1518
10:27:22.26 GameObjLoader 03ab8128 - resetting counters
10:27:22.26 GameObjLoader 03ab8128 - LOAD_DONE
10:27:24.06 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_02_upper_load.smf'. Expensive operation
10:27:24.74 PreloadResources took 0ms.
10:27:24.84 GAME -- Loading completed (34 seconds)
10:27:24.84 SIM -- Setting SyncErrorChecking level to None
10:27:27.11 Activating screen: GameScreen
10:27:27.11 Activating screen: Decorators_widescreen
10:27:27.11 Activating screen: Taskbar_widescreen
10:27:27.11 Activating screen: SubtitleScreen
10:27:27.11 Activating screen: TextOverlayScreen
10:27:27.19 PerformanceRecorder::StartRecording for game size 6
10:27:27.19 GAME -- Starting mission...
10:27:28.34 MOD -- Player CPU - Easy set to AI Type: AI Player (frame 1) (CmdAI)
10:27:28.34 MOD -- Player CPU - Easy set to AI Type: AI Player (frame 1) (CmdAI)
10:27:28.34 MOD -- Player CPU - Normal set to AI Type: AI Player (frame 1) (CmdAI)
10:27:28.34 MOD -- Player CPU - Easy set to AI Type: AI Player (frame 1) (CmdAI)
10:27:28.34 MOD -- Player CPU - Normal set to AI Type: AI Player (frame 1) (CmdAI)
10:27:32.98 Warning: non auto-match upgrade not found in AE, tuning
10:27:39.96 Warning: binding repeat_0(Ability: abilities\reenable_capture_ability_engineers) -- ui index '0' out of bounds; range is [1, 12]
10:27:51.36 Warning: binding selection bindings_child6() -- Binding selection bindings_child6: failed bind to widget 'build_max_background'
10:28:21.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:28:44.51 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:28:44.71 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:28:44.71 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:28:44.71 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:28:44.71 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:28:44.71 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:28:44.71 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:28:44.71 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:28:44.71 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:28:44.71 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:28:44.71 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:28:44.71 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:28:44.71 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:28:44.71 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:28:44.71 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:28:44.71 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:29:22.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:29:43.01 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:29:43.11 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:29:43.11 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:29:43.11 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:29:43.11 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:29:43.11 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:29:43.11 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:29:43.11 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:29:43.11 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:29:43.11 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:29:43.11 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:29:43.11 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:29:43.11 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:29:43.11 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:29:43.11 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
10:29:43.11 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
10:30:23.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0
10:31:24.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:32:25.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:32:47.71 Activating screen: Command_Tree
10:32:50.44 Activating screen: Command_Branch
10:32:55.81 Activating screen: NewObjective_widescreen
10:32:57.89 Activating screen: NewObjective_widescreen
10:33:00.19 Activating screen: NewObjective_widescreen
10:33:26.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:34:27.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:34:54.35 Warning: binding repeat_1(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12]
10:35:28.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:36:09.93 Warning: binding repeat_3(Ability: abilities\cut_wires) -- widget 'command_ability_button_09' already occupied by 'repeat_2:Ability: abilities\ally_throw_grenade'
10:36:29.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:37:30.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:38:31.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:39:32.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:39:37.91 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:39.00 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:40.27 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:41.53 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:42.65 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:43.92 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:44.25 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:45.55 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:46.65 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:47.63 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:48.65 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:49.76 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:51.01 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:52.04 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:53.05 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:54.25 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:55.51 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:56.65 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:57.66 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:58.85 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:39:59.95 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:01.05 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:02.08 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:03.18 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:04.35 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:05.44 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:06.70 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:07.98 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:09.18 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:10.21 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:11.35 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:12.45 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:13.47 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:14.70 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:15.64 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:16.91 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:18.22 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:19.51 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:20.65 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:21.61 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:22.78 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:23.88 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:25.11 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:26.14 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:27.14 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:28.24 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:29.49 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:30.63 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:31.29 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action.
10:40:31.79 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action.
10:40:31.88 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:33.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
10:40:33.13 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:34.23 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:35.52 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:36.53 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:37.75 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:38.83 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:39.94 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:41.15 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:42.38 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:43.67 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:44.99 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:46.10 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:47.09 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:48.34 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:49.58 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:50.60 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:51.90 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:53.45 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:54.58 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:55.83 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:57.11 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:58.35 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:40:59.30 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:41:00.79 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:41:02.08 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:41:03.19 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:41:04.49 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:41:05.72 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:41:07.00 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:41:07.95 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:41:09.21 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:41:10.34 An ability failed to cast because target validation failed: abilities\ally_off_map_howitzer_shoot
10:41:34.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.4/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0

Jagdpanther
11th Aug 11, 4:41 AM
No, that's also not the correct one. It is the other version from the Logfiles folder, but also one created by the game itself. Please follow the instruction above (http://forums.relicnews.com/showthread.php?198688-How-to-Load-your-mod-in-Worldbuilder&p=1045280577&viewfull=1#post1045280577).

jalle4554
11th Aug 11, 7:05 AM
[spioler]
RELICCOH started at 2011-08-11 13:38
OS NT 6.1 (sp1.0) x64, 4095MB Physical Memory, 2485 Physical Available, 3976 Virtual Available
RUN-OPTIONS -mod Pacific_Front -dev
WORKING-DIR C:\Program Files (x86)\THQ\Company of Heroes
USER Familien Rasmussen

13:38:19.37 2 Logical Processors detected
13:38:19.37 Multithreading Enabled
13:38:19.37 THREAD: Hyper-Threading Technology Processors are not detected.
13:38:19.37 XTHREAD: Detected 2 core(s) with 2 hardware thread(s)
13:38:19.37 XTHREAD: Main thread now used as XThread 0
13:38:19.37 XTHREAD: Spawned thread on processor 1
13:38:19.37 MATHBOX -- Version=6, Cpu=Intel Pentium III:f=6,m=7, Mode=SSE
13:38:19.37 GAME -- Company Of Heroes, 2.602.0, Build live.2.602.0, Type live, Language English
13:38:19.40 MOD -- Mounting Pacific_FrontDLC1, 1.0
13:38:19.40 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC1\DataArtHigh\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC1\Movies\'
13:38:19.41 MOD -- Mounting Pacific_FrontDLC2, 1.0
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\Data\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\DataArtHigh\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\Movies\'
13:38:19.41 MOD -- Mounting Pacific_FrontDLC3, 1.0
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\Data\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\DataArtHigh\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\Movies\'
13:38:19.41 MOD -- Mounting Pacific_FrontOps, 1.0
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\Ops\Data\'
13:38:19.41 MOD -- Mounting Pacific_Front, 1.11
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\RelicOnline\Data\'
13:38:19.42 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\'
13:38:19.43 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Pacific_Front\Data\'
13:38:19.43 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Pacific_Front\Data\'
13:38:19.43 FILESYSTEM -- filepath failure, path does not exist 'WW2\DataArtHigh\'
13:38:19.43 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\WW2\DataArtHigh\'
13:38:19.43 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Pacific_Front\DataArtHigh\'
13:38:19.43 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\'
13:38:19.43 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\DataArtHigh\'
13:38:19.43 FILESYSTEM -- filepath failure, path does not exist 'WW2\DataSoundHigh\'
13:38:19.43 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\WW2\DataSoundHigh\'
13:38:19.43 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Pacific_Front\DataSoundHigh\'
13:38:19.43 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundHigh\'
13:38:19.43 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\DataSoundHigh\'
13:38:19.48 FILESYSTEM -- filepath failure, path does not exist 'WW2\DataSoundEnglish\'
13:38:19.48 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\WW2\DataSoundEnglish\'
13:38:19.48 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\'
13:38:19.48 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Engine\Locale\English\Data\'
13:38:19.48 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\'
13:38:19.48 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\DataSoundEnglish\'
13:38:19.48 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\'
13:38:19.48 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\Locale\English\Data\'
13:38:19.48 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Pacific_Front\DataAttrib\'
13:38:19.48 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\Movies\'
13:38:19.48 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\Movies\'
13:38:19.48 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC1\Movies\'
13:38:19.48 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Engine\Movies\'
13:38:19.48 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\WW2\Movies\'
13:38:19.52 GAME -- Resetting fp control word.
13:38:24.26 WW2Mod -- PropertyBagManager Loaded in 4.731000s
13:38:24.36 NetworkManager::Create - creating network manager
13:38:24.36 Read 436 bytes from network datastore login_cache.bin
13:38:24.36 Read 52 bytes from network datastore global_cache.bin
13:38:24.36 Read 28 bytes from network datastore ping_cache.bin
13:38:24.36 QuazalInitializer - static initializing Quazal library
13:38:24.36 PingCache - populating cache with 0 pings
13:38:24.41 Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header
13:38:24.42 WinTransport - CreateSocket exclusive broadcast socket was available.
13:38:24.42 WinTransport - CreateSocket listening for broadcasts on default port
13:38:24.43 WinTransport - Host Name: FamilienRasmuss, aliases: , type=AF_INET, len=4
13:38:24.43 WinTransport - Host IP Address #0: 10.0.1.4
13:38:24.43 WinTransport - Interface #0: ip:10.0.1.4, broadcast:10.0.1.4, flags=IFF_UP IFF_BROADCAST IFF_MULTICAST
13:38:24.43 WinTransport - Interface #1: ip:127.0.0.1, broadcast:127.0.0.1, flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST
13:38:24.43 Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
13:38:24.44 WinTransport - Quazal address string = udp:/address=10.0.1.4;port=6112
13:38:24.44 SessionManager - Peer Header Size = 16 bytes
13:38:24.44 SessionManager - Game Data overhead = 7 bytes
13:38:24.44 SessionManager - Proxy overhead = 7 bytes
13:38:24.44 MessageInternal::CreateChannel: Created channel 47535450
13:38:24.44 Session::Initialize - info, initializing session object, using threads.
13:38:24.44 SessionManager::RegisterSession - Registering new session 0e2c5dd0
13:38:24.44 Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
13:38:24.44 AutomatchInternal: Instantiating
13:38:24.44 PartyInternal: Instantiating
13:38:24.44 MessageInternal::CreateChannel: Created channel 50525459
13:38:24.44 MessageInternal::CreateChannel: Created channel 51434b4d
13:38:24.44 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
13:38:24.44 MessageInternal::CreateChannel: Created channel 534d5347
13:38:24.44 MessageInternal::CreateChannel: Created channel 474d4343
13:38:24.44 MessageInternal::CreateChannel: Created channel 474f424a
13:38:24.44 MessageInternal::CreateChannel: Created channel 4d4f444d
13:38:24.44 MessageInternal::CreateChannel: Created channel 53594e43
13:38:24.44 MessageInternal::DestroyChannel: Destroyed channel 534d5347
13:38:24.44 MessageInternal::DestroyChannel: Destroyed channel 474d4343
13:38:24.44 MessageInternal::DestroyChannel: Destroyed channel 474f424a
13:38:24.44 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d
13:38:24.44 MessageInternal::DestroyChannel: Destroyed channel 53594e43
13:38:24.44 GAME -- Available memory: 4095MB Physical RAM, 4093MB Pagefile, 4095 Virtual Address Space
13:38:24.44 Net::ThreadFunction - Entering network thread function...
13:38:24.46 Transport - Largest received is now 19
13:38:24.46 Transport::OpenInternal request to WINaddr:10.0.1.4:6112;
13:38:25.51 DLLDriverLinker -- Adding driver 'spDx10.dll'.
13:38:25.51 DLLDriverLinker -- Adding driver 'spDx9.dll'.
13:38:25.51 DLLDriverLinker -- 2 DLL drivers found.
13:38:25.62 SPDx10 -- Adapter [NVIDIA GeForce 315]: 474MB dedicated video memory, 0MB dedicated system memory and 1791MB shared system memory.
13:38:27.21 DLLDriverLinker -- 2 DLL drivers found.
13:38:27.28 SPOOGE - Driver[DirectX10 Rendering Device] version[4,36]
13:38:27.28 GAME -- Resolution set to 1920x1080 (fullscreen).
13:38:27.35 SPDx10 -- Adapter Description = NVIDIA GeForce 315
13:38:27.35 SPDx10 -- Driver Vendor = 0x000010de Device = 0x00000a22 SubSys = 0x1141174b Rev = 0x000000a2
13:38:27.35 SPDx10 -- Driver Version Product = 0x0008 Version = 0x0011 SubVersion = 0x00 Build = 197.45
13:38:27.35 SPDx10 -- Driver LUID = 0x00000000-0x00009f56
13:38:27.35 SPDx10 -- 474MB dedicated video memory, 0MB dedicated system memory and 1791MB shared system memory available.
13:38:27.35 ShaderDatabase: using shader profile [ps40]
13:38:28.14 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 256.
13:38:28.26 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 256.
13:38:28.28 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua'
13:38:28.60 GameObjLoader 0d3efd28 - resetting counters
13:38:28.60 GameObjLoader 0d3efd28 - Created loader
13:38:28.60 GameObjLoader 0d3efe88 - resetting counters
13:38:28.60 GameObjLoader 0d3efe88 - Created loader
13:38:29.49 GAME -- Beginning FE
13:38:29.49 Sent message game CompanyOfHeroes started 4280 602 allowtraffic
13:38:29.49 RemoteDLManager - Connection Restored.
13:38:29.49 UIFrontEnd - Loading Front End
13:38:29.49 THREAD: Hyper-Threading Technology Processors are not detected.
13:38:29.64 SOUND -- Initializing ...
13:38:29.68 INNIMapDCA Key not found: sp_speechducker::time
13:38:29.93 SOUND -- Initialization completed!
13:38:29.93 UIFrontEnd - Initializing Forms
13:38:31.33 CampaignFilter::BindFilterSpecificWidgets()
13:38:31.44 Activating screen: MovieScreen
13:38:31.44 Got dlman msg [dlmanager version 1.0 peertraffic 1 uploadlimit 2147483647 seedratio 3]
13:38:31.59 DivXMovie -- Could not load movie description from 'movies:ThqIntro.lua'.
13:38:31.59 MOV -- Movie does not exist movies:ThqIntro.lua
13:38:31.60 Activating screen: AppLoadingForm
13:38:31.60 SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
13:38:31.95 GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh]
13:38:31.95 GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1]
13:38:31.96 GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2]
13:38:31.96 GAME -- Loaded campaign 'Falaise Pocket' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3]
13:38:31.96 GAME -- Loaded campaign 'Causeway' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2]
13:38:31.96 GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1]
13:38:32.26 GAME -- Using player profile jalle4554
13:38:33.64 Dx10Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase.
13:38:34.19 Dx10Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase.
13:38:36.19 QuazalLoginService - *** Connecting to server: localhost:30260
13:38:36.19 RendezvousManager: CreateSession - starting profile=Guest login
13:38:51.23 GetBackEndServices()->Login: call returned with (5:2) TransportErrorCode::ConnectionFailure.
13:38:51.23 RendezvousManager - unable to connect to the server as guest
13:38:51.25 OnConnect: connect failure
13:38:51.25 RendezvousManager::Shutdown - deleting instance
13:38:51.25 RendezvousManager - terminating all server calls in progress
13:38:51.25 CallManager - terminating all server calls in progress (1 in progress)
13:38:51.25 RendezvousManager - destroying chat handler
13:38:51.25 ~RendezvousManager - m_state = 7, no need for server disconnect
13:38:51.27 OnConnect: this wasnt a reconnect, no need for autologin
13:38:51.27 OnLogin: no previous login, auto selecting profile not required
13:38:51.30 SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
13:38:51.30 CRC & Version Info : 0000025a:d7b28fc0:ec3c9e0d pacific_front:602:ww2mod.dll 1
13:38:51.30 Activating screen: FEMovie
13:38:51.30 Activating screen: OnlineWidget
13:38:51.30 Activating screen: RelicOnlineLogin
13:38:51.33 SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
13:38:51.33 You have a valid version of the game.
13:38:51.35 AccountStore -- Found matching account %%%DefaultAccountName%%%, ignoring for now
13:38:51.35 installed_products = ( DLC1 DLC2 DLC3 CXP1 COH )
13:38:51.35 OnLogin: no previous login, auto selecting profile not required
13:38:51.35 Activating screen: MessageBoxPopup
13:38:51.35 Activating screen: MessageBoxPopup
13:38:51.35 ScreenManager - Flushing recursively, due to activated screens during the previous flush, flush number: 1
13:38:52.63 Beginning media verification...
13:38:52.63 Validator type : validators\rs\rs.dll
13:38:53.11 Activating screen: MessageBoxPopup
13:39:25.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:39:51.74 Activating screen: FE_mm_01
13:39:51.74 GAME -- Setting campaign state to 'coh'
13:39:51.74 GAME -- Closing state 'coh'
13:39:51.75 GAME -- Setting campaign state to 'cxp2'
13:39:51.75 GAME -- Closing state 'cxp2'
13:39:51.75 GAME -- Setting campaign state to 'cxp1'
13:39:51.75 GAME -- Closing state 'cxp1'
13:39:51.75 GAME -- Setting campaign state to 'dlc1'
13:39:51.75 GAME -- Closing state 'dlc1'
13:39:51.75 GAME -- Setting campaign state to 'dlc2'
13:39:51.75 GAME -- Closing state 'dlc2'
13:39:51.75 GAME -- Setting campaign state to 'dlc3'
13:39:51.75 GAME -- Closing state 'dlc3'
13:40:00.92 Activating screen: MessageBoxPopup
13:40:00.92 Created Matchinfo
13:40:00.92 Session::Reset with reason 999 and AdvertisementInternal::ResetSession()
13:40:00.92 starting LAN hosting
13:40:00.98 OnJoinAdvertisementSuccess - joined online match, server leave notification required
13:40:00.98 starting local hosting
13:40:00.98 Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
13:40:00.98 Allocated route ID=0 for PeerID 1 at WINaddr:10.0.1.4:6112;
13:40:00.98 Transport::OpenInternal request to WINaddr:10.0.1.4:6112;
13:40:00.98 Session::Host sid = 6A4B1F51D7C09670, hostURL = , local addresses = WINaddr:10.0.1.4:6112;
13:40:00.98 ValidateCustomData: called with 231 bytes of custom data
13:40:00.98 Host accepted Peer 1 into the match at address list=WINaddr:10.0.1.4:6112;, routes=WINaddr:10.0.1.4:6112;
13:40:00.98 AdvertisementInternal::Process - EVENT_NEWPEER
13:40:00.98 Session::GetState - info, session's state changed to [2:STATE_CONNECTING].
13:40:01.00 Session::GetState - info, session's state changed to [3:STATE_CONNECTED].
13:40:01.00 hosting - Session is connected
13:40:01.00 Net::Session::SetVisible - session is set to VISIBLE.
13:40:01.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:10.0.1.4:6112; (ping=0ms) 100.00%, pending=0, dead=0
13:40:01.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=1/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
13:40:01.02 Transport - Largest received is now 483
13:40:01.02 hosting completed successfully
13:40:01.02 HostAsync - completed with HostResult = 0
13:40:01.02 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01
13:40:01.02 Activating screen: OnlineGameSetup
13:40:01.02 MessageInternal::CreateChannel: Created channel 534d5347
13:40:01.03 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
13:40:01.03 MatchInternal::SetMatchType - new type 14 - updating server
13:40:01.03 SetVisible called while !IsConnected
13:40:01.03 GetMaxFrameTimeFromProfile: players=2 expected FPS=13.465306, bars=3, max avg=0.068, sd=0.007, 5 samples = 0.08 0.06 0.06 0.07 0.07
13:40:01.04 Transport - Largest received is now 539
13:40:01.04 Activating screen: RelicOnlineChat
13:40:01.04 Activating screen: RelicOnlineNewsScreen
13:40:01.05 Activating screen: RelicOnlineStatsScreen
13:40:01.05 Activating screen: Achievements
13:40:01.05 GAME -- Setting campaign state to 'dlc1'
13:40:01.05 GAME -- Closing state 'dlc1'
13:40:01.05 GAME -- Setting campaign state to 'coh'
13:40:01.05 GAME -- Closing state 'coh'
13:40:01.06 Transport - Largest received is now 883
13:40:01.06 GAME -- Setting campaign state to 'cxp2'
13:40:01.06 GAME -- Closing state 'cxp2'
13:40:01.06 GAME -- Setting campaign state to 'cxp1'
13:40:01.06 GAME -- Closing state 'cxp1'
13:40:01.07 GAME -- Setting campaign state to 'dlc1'
13:40:01.07 GAME -- Closing state 'dlc1'
13:40:01.07 GAME -- Setting campaign state to 'dlc2'
13:40:01.07 GAME -- Closing state 'dlc2'
13:40:01.07 GAME -- Setting campaign state to 'dlc3'
13:40:01.07 GAME -- Closing state 'dlc3'
13:40:01.08 GAME -- Setting campaign state to 'dlc1'
13:40:01.08 GAME -- Closing state 'dlc1'
13:40:01.09 Activating screen: GameHistory
13:40:01.09 GAME -- Setting campaign state to 'coh'
13:40:01.09 GAME -- Closing state 'coh'
13:40:01.09 GAME -- Setting campaign state to 'cxp2'
13:40:01.09 GAME -- Closing state 'cxp2'
13:40:01.09 GAME -- Setting campaign state to 'cxp1'
13:40:01.09 GAME -- Closing state 'cxp1'
13:40:01.09 GAME -- Setting campaign state to 'dlc1'
13:40:01.09 GAME -- Closing state 'dlc1'
13:40:01.09 GAME -- Setting campaign state to 'dlc2'
13:40:01.09 GAME -- Closing state 'dlc2'
13:40:01.10 GAME -- Setting campaign state to 'dlc3'
13:40:01.10 GAME -- Closing state 'dlc3'
13:40:01.10 Activating screen: OnlineGameSetup
13:40:01.10 Activating screen: RelicOnlineTabs
13:40:01.10 AutomatchInternal::OnHostComplete - Completed Host with success=1
13:40:01.10 AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring
13:40:01.10 QuickMatchInternal::OnHostComplete - Quickmatch not in host state.
13:40:01.10 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
13:40:01.10 Net::Session::SetVisible - session is set to INVISIBLE.
13:40:01.10 GetMaxFrameTimeFromProfile: players=2 expected FPS=13.465306, bars=3, max avg=0.068, sd=0.007, 5 samples = 0.08 0.06 0.06 0.07 0.07
13:40:01.20 GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:40:01.21 GAME -- Setting campaign state to 'coh'
13:40:01.21 GAME -- Closing state 'coh'
13:40:01.21 GAME -- Setting campaign state to 'cxp2'
13:40:01.21 GAME -- Closing state 'cxp2'
13:40:01.21 GAME -- Setting campaign state to 'cxp1'
13:40:01.21 GAME -- Closing state 'cxp1'
13:40:01.21 GAME -- Setting campaign state to 'dlc1'
13:40:01.21 GAME -- Closing state 'dlc1'
13:40:01.22 GAME -- Setting campaign state to 'dlc2'
13:40:01.22 GAME -- Closing state 'dlc2'
13:40:01.22 GAME -- Setting campaign state to 'dlc3'
13:40:01.22 GAME -- Closing state 'dlc3'
13:40:01.28 GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:40:07.54 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
13:40:07.54 Net::Session::SetVisible - session is set to INVISIBLE.
13:40:07.54 GetMaxFrameTimeFromProfile: players=2 expected FPS=13.465306, bars=3, max avg=0.068, sd=0.007, 5 samples = 0.08 0.06 0.06 0.07 0.07
13:40:07.57 GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:40:07.60 GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:40:09.68 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
13:40:09.68 Net::Session::SetVisible - session is set to INVISIBLE.
13:40:09.68 GetMaxFrameTimeFromProfile: players=2 expected FPS=13.465306, bars=3, max avg=0.068, sd=0.007, 5 samples = 0.08 0.06 0.06 0.07 0.07
13:40:09.69 GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:40:09.72 GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:40:11.19 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
13:40:11.19 Net::Session::SetVisible - session is set to INVISIBLE.
13:40:11.19 GetMaxFrameTimeFromProfile: players=2 expected FPS=13.465306, bars=3, max avg=0.068, sd=0.007, 5 samples = 0.08 0.06 0.06 0.07 0.07
13:40:11.20 GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:40:11.22 GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:40:12.40 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
13:40:12.40 Net::Session::SetVisible - session is set to INVISIBLE.
13:40:12.40 GetMaxFrameTimeFromProfile: players=2 expected FPS=13.465306, bars=3, max avg=0.068, sd=0.007, 5 samples = 0.08 0.06 0.06 0.07 0.07
13:40:12.41 GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:40:12.44 GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:40:15.12 Activating screen: DynamicPopupMenu
13:40:16.32 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
13:40:16.32 Net::Session::SetVisible - session is set to INVISIBLE.
13:40:16.32 GetMaxFrameTimeFromProfile: players=2 expected FPS=13.465306, bars=3, max avg=0.068, sd=0.007, 5 samples = 0.08 0.06 0.06 0.07 0.07
13:40:16.32 GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:40:16.35 GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:40:17.90 GameSetupForm - No win/loss reporting and only a single player, disconnecting
13:40:17.90 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
13:40:17.90 SetVisible called while !IsConnected
13:40:17.90 GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:40:17.90 GameSetupForm - Starting game
13:40:17.90 GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:40:17.91 PopulateGameInfo - random seed:[1313062817], guid:[{92024cdf-a50d-44ff-9fd0-ebe755e25946}], sync level:[2]
13:40:17.91 Error loading [DATA:levelingCurve.lua]
13:40:17.91 Error loading [DATA:levelingCurve.lua]
13:40:17.91 MOD - Setting player (0) race to: allies
13:40:17.91 MOD - Setting player (0) race to: 1
13:40:17.91 MOD - Setting player (1) race to: axis
13:40:17.91 MOD - Setting player (1) race to: 2
13:40:17.91 Activating screen: MessageBoxPopup
13:40:17.91 Session is marking the local peer PeerID 1 for death
13:40:17.91 Session::GetEvent DestroyPeer success Peer 1 removed
13:40:17.91 Session::DestroyPeer - deallocating peer 1
13:40:17.91 Session - Requested Disconnect for connectionID 2
13:40:17.91 Deallocated route ID=3 for PeerID 1 at WINaddr:10.0.1.4:6112;
13:40:17.91 Session - Requested Disconnect for connectionID 3
13:40:17.91 Closed route 3<>3 for PeerID 1 at WINaddr:10.0.1.4:6112;
13:40:17.91 AdvertisementInternal::Process - EVENT_DESTROYPEER
13:40:17.91 Destroyed Matchinfo
13:40:17.92 Transport - Largest sent is now 8
13:40:17.92 APP -- Game Start
13:40:17.92 Sent message game CompanyOfHeroes allowtraffic
13:40:17.92 GAME -- Setting campaign state to 'coh'
13:40:17.92 GAME -- Closing state 'coh'
13:40:17.92 GAME -- Setting campaign state to 'cxp2'
13:40:17.92 GAME -- Closing state 'cxp2'
13:40:17.92 GAME -- Setting campaign state to 'cxp1'
13:40:17.92 GAME -- Closing state 'cxp1'
13:40:17.93 GAME -- Setting campaign state to 'dlc1'
13:40:17.93 GAME -- Closing state 'dlc1'
13:40:17.93 GAME -- Setting campaign state to 'dlc2'
13:40:17.93 GAME -- Closing state 'dlc2'
13:40:17.93 GAME -- Setting campaign state to 'dlc3'
13:40:17.93 GAME -- Closing state 'dlc3'
13:40:17.93 MessageInternal::DestroyChannel: Destroyed channel 534d5347
13:40:17.94 GAME -- Ending FE
13:40:17.94 UIFrontEnd - Unloading Front End
13:40:17.95 SOUND -- Shutting down ...
13:40:18.04 SOUND -- Shutdown completed!
13:40:18.05
13:40:18.05 GAME -- *** Beginning mission slaget ved tarawa (1 Humans, 1 Computers) ***
13:40:18.05
13:40:18.29 GAME -- Recording game
13:40:18.34 Activating screen: GameLoadScreen
13:40:18.34 ReportGameStartStats - no connection to server unable to report
13:40:18.34 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
13:40:18.34 PeerRemoveAll - flushing local session peer data
13:40:18.34 Session::Reset with reason 999 and MatchInternal::PeerRemoveAll
13:40:18.34 Got dlman msg [ack game CompanyOfHeroes allowtraffic]
13:40:18.71 THREAD: Hyper-Threading Technology Processors are not detected.
13:40:18.84 SOUND -- Initializing ...
13:40:19.23 SOUND -- Initialization completed!
13:40:19.26 PHYSICS: detected processor(s) capable of handling 2 threads.
13:40:19.29 MOD -- Locating MOD for scenario 'DATA:scenarios\mp\classic\battle of tarawa\slaget ved tarawa'
13:40:19.29 MOD -- Using Mod 'Pacific_Front'
13:40:19.31 Unable to load/parse precache file [DATA:scenarios\mp\classic\battle of tarawa\slaget ved tarawa_precache.lua]
13:40:19.40 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m04_shermans_arrive_low_load.smf'. Expensive operation
13:40:19.40 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m04_shermans_arrive_low_load.smf'. Expensive operation
13:40:20.76 GameObjLoader - upgrading load_count from 0 to 835
13:40:21.59 PHYSICS -- Created node factory 'HVOK'
13:40:21.59 PHYSICS -- Created node factory 'DMMY'
13:40:21.67 GameObjLoader - upgrading load_count from 835 to 1276
13:40:26.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:40:27.45 GameObjLoader - upgrading load_count from 819 to 3128
13:40:30.39 GameObjLoader 0d3efd28 - resetting counters
13:40:30.39 GameObjLoader 0d3efd28 - LOAD_DONE
13:40:30.40 GAME - SessionSetup
13:40:30.63 CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP.
13:40:30.63 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048
13:40:30.63 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024
13:40:32.67 GAME - CreateGEWorld in 2271 ms
13:40:32.68 TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed.
13:40:33.05 GAME - SessionSetup finished in 2651 ms
13:40:33.05 GAME - WaterReflectionManagerSetup
13:40:33.05 GAME - WaterReflectionManagerSetup finished in 0 ms
13:40:33.08 MessageInternal::CreateChannel: Created channel 474d4343
13:40:33.25 ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/ZANNIHILATE.SCAR] succeeded.
13:40:34.12 MOD -- Player (unused player) (frame 0) (KillPlayer)
13:40:34.12 MOD -- Player (unused player) (frame 0) (KillPlayer)
13:40:34.12 MOD -- Player (unused player) (frame 0) (KillPlayer)
13:40:34.12 MOD -- Player (unused player) (frame 0) (KillPlayer)
13:40:34.12 MOD -- Player (unused player) (frame 0) (KillPlayer)
13:40:34.12 MOD -- Player (unused player) (frame 0) (KillPlayer)
13:40:36.47 MessageInternal::CreateChannel: Created channel 4d4f444d
13:40:36.99 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
13:40:36.99 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
13:40:36.99 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
13:40:36.99 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
13:40:36.99 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
13:40:37.04 SPEECHMANAGER -- Loaded in 0.000434 seconds
13:40:38.13 GameObjLoader - upgrading load_count from 0 to 1397
13:40:39.70 GameObjLoader 0d3efe88 - resetting counters
13:40:39.70 GameObjLoader 0d3efe88 - LOAD_DONE
13:40:42.48 PreloadResources took 0ms.
13:40:42.54 GAME -- Loading completed (24 seconds)
13:40:42.54 SIM -- Setting SyncErrorChecking level to None
13:40:45.19 Activating screen: GameScreen
13:40:45.19 Activating screen: Decorators_widescreen
13:40:45.19 Activating screen: Taskbar_widescreen
13:40:45.19 Activating screen: SubtitleScreen
13:40:45.19 Activating screen: TextOverlayScreen
13:40:45.25 PerformanceRecorder::StartRecording for game size 2
13:40:45.25 GAME -- Starting mission...
13:40:46.07 MOD -- Player CPU - Expert set to AI Type: AI Player (frame 1) (CmdAI)
13:40:50.70 Warning: non auto-match upgrade not found in AE, tuning
13:40:55.73 Warning: binding repeat_1(Ability: abilities\reenable_capture_ability_engineers) -- ui index '0' out of bounds; range is [1, 12]
13:41:06.77 Warning: binding selection bindings_child6() -- Binding selection bindings_child6: failed bind to widget 'build_max_background'
13:41:10.75 Warning: binding repeat_3(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12]
13:41:27.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:42:13.35 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
13:42:13.35 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
13:42:13.35 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
13:42:13.35 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
13:42:13.35 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
13:42:13.35 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
13:42:13.35 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
13:42:13.35 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
13:42:13.35 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
13:42:13.35 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
13:42:13.35 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
13:42:13.35 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
13:42:13.35 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
13:42:13.35 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
13:42:13.35 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
13:42:13.35 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
13:42:28.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:43:29.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:44:09.21 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
13:44:09.21 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
13:44:09.21 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
13:44:09.21 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
13:44:09.21 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
13:44:09.21 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
13:44:09.21 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
13:44:09.21 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
13:44:09.21 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
13:44:09.21 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
13:44:09.21 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
13:44:09.21 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
13:44:09.21 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
13:44:09.21 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
13:44:09.21 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
13:44:09.21 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
13:44:30.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0
13:45:00.88 Activating screen: Command_Tree
13:45:01.76 Activating screen: Command_Branch
13:45:04.63 Activating screen: NewObjective_widescreen
13:45:06.72 Activating screen: NewObjective_widescreen
13:45:31.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:46:32.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:46:43.07 Activating screen: Command_Branch
13:46:45.89 Activating screen: NewObjective_widescreen
13:47:33.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0
13:48:34.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:48:44.05 Warning: binding repeat_2(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12]
13:49:35.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:50:26.60 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action.
13:50:36.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:51:37.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:52:38.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0
13:53:39.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:54:40.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:55:41.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:56:42.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:57:43.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:58:44.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:59:45.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0
14:00:46.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
14:01:45.05 Warning: binding primary selection commands_child2() -- widget 'command_button_02' already occupied by 'command_stop_child0:'
14:01:47.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0
14:02:48.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
14:03:49.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
14:04:50.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0
14:05:51.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
14:06:52.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
14:07:53.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
14:08:54.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
14:09:55.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
14:10:56.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
14:11:57.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
14:12:33.06 SimulationController::GenerateSyncCmd - couldn't send all commands, 6 binned.
14:12:34.68 SimulationController::GenerateSyncCmd - couldn't send all commands, 2 binned.
14:12:36.86 SimulationController::GenerateSyncCmd - couldn't send all commands, 2 binned.
14:12:58.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
14:13:59.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
14:14:40.75 MOD -- Player CPU - Expert (kill endgame) (frame 15919) (KillPlayer)
14:14:40.75 MOD -- Game Over at frame 15919
14:14:40.76 GameApp::ReportStats
14:14:40.76 ReportStats - untracked game, no need to report match 4294967295:4294967295
14:14:40.76 ReportSimStats - nothing to report, no connection to the server
14:14:40.76 ReportStats - ReportSimStats failed
14:14:40.76 GameObj::DoGameOverPopup
14:14:40.76 Activating screen: GameOverDialog
14:14:40.77 ArbitrationMessageNeeded adding player 1000 [89835970716472] as victorious ally
14:14:40.77 ArbitrationMessageNeeded 1 allies vs 0 enemies result 0
14:14:40.77 GameOverDialog - normal game ending (no sync errors)
14:14:43.64 Activating screen: postgame_stats_skirm
14:14:51.58 Activating screen: AppRestartingForm
14:14:51.58 SetupProductLoadingArt - choosing bgArt = 1 (gold=0)
14:14:51.58 Widget attempting to remove a non-existance listener. Widget:bkg_COH
14:14:51.58 Widget attempting to remove a non-existance listener. Widget:bkg_CXP1
14:14:51.58 Widget attempting to remove a non-existance listener. Widget:bkg_CXP2
14:14:51.58 Widget attempting to remove a non-existance listener. Widget:bkg_COHCXP1
14:14:51.58 Widget attempting to remove a non-existance listener. Widget:bkg_ToV
14:14:51.60 APP -- Game Stop
14:14:51.60 GameApp::TransitionGameStop
14:14:51.60 GameApp::TransitionQuitCommon
14:14:51.60 PerformanceRecorder: Updating profile history
14:14:51.60 GetMaxFrameTimeFromProfile: players=2 expected FPS=9.138031, bars=1, max avg=0.081, sd=0.028, 5 samples = 0.14 0.08 0.06 0.06 0.07
14:14:51.60 PerformanceRecorder::EndRecording - game size=2, max average=0.136388, worst frame=0.109433
14:14:51.60 Recording: No [2 players]
14:14:51.60 Total render, sim time: 3.48, 3.61 sec
14:14:51.60 Total render, sim frames: 52, 0
14:14:51.60 Max/Avg: 0.14, 0.05 sec (fps=7.33, 18.66) (102 samples)
14:14:51.60 Bars: 1
14:14:51.60 Profile Max Performance[2 players] = 0.14 0.08 0.06 0.06 0.07
14:14:51.60 Profile Avg Performance[2 players] = 0.05 0.05 0.05 0.05 0.05
14:14:51.60 GameObj::ShutdownGameObj
14:14:51.60 GAME -- Ending mission (Game over)
14:14:51.60 GameObjLoader 0d3efe88 - Unload
14:14:51.60 GameObjLoader 0d3efe88 - resetting counters
14:14:51.63 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d
14:14:52.82 GameObjLoader 0d3efd28 - Unload
14:14:52.82 GameObjLoader 0d3efd28 - resetting counters
14:14:52.87 SOUND -- Shutting down ...
14:14:52.95 SOUND -- Shutdown completed!
14:14:52.96 MessageInternal::DestroyChannel: Destroyed channel 474d4343
14:14:52.97 GAME -- Beginning FE
14:14:52.97 Sent message game CompanyOfHeroes allowtraffic
14:14:52.97 UIFrontEnd - Loading Front End
14:14:52.97 THREAD: Hyper-Threading Technology Processors are not detected.
14:14:53.08 SOUND -- Initializing ...
14:14:53.12 SOUND -- Initialization completed!
14:14:53.12 UIFrontEnd - Initializing Forms
14:14:54.48 CampaignFilter::BindFilterSpecificWidgets()
14:14:54.52 Turning off auto-selection of profiles, we already have a profile selected.
14:14:54.52 MOD -- Mounting Pacific_FrontDLC1, 1.0
14:14:54.52 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC1\DataArtHigh\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC1\Movies\'
14:14:54.53 MOD -- Mounting Pacific_FrontDLC2, 1.0
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\Data\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\DataArtHigh\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\Movies\'
14:14:54.53 MOD -- Mounting Pacific_FrontDLC3, 1.0
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\Data\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\DataArtHigh\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\Movies\'
14:14:54.53 MOD -- Mounting Pacific_FrontOps, 1.0
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\Ops\Data\'
14:14:54.53 MOD -- Mounting Pacific_Front, 1.11
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\RelicOnline\Data\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\'
14:14:54.54 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Pacific_Front\Data\'
14:14:54.54 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Pacific_Front\Data\'
14:14:54.55 FILESYSTEM -- filepath failure, path does not exist 'WW2\DataArtHigh\'
14:14:54.55 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\WW2\DataArtHigh\'
14:14:54.55 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Pacific_Front\DataArtHigh\'
14:14:54.55 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\'
14:14:54.55 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\DataArtHigh\'
14:14:54.55 FILESYSTEM -- filepath failure, path does not exist 'WW2\DataSoundHigh\'
14:14:54.55 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\WW2\DataSoundHigh\'
14:14:54.55 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Pacific_Front\DataSoundHigh\'
14:14:54.55 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundHigh\'
14:14:54.55 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\DataSoundHigh\'
14:14:54.58 FILESYSTEM -- filepath failure, path does not exist 'WW2\DataSoundEnglish\'
14:14:54.58 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\WW2\DataSoundEnglish\'
14:14:54.58 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\'
14:14:54.58 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Engine\Locale\English\Data\'
14:14:54.58 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\'
14:14:54.58 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\DataSoundEnglish\'
14:14:54.58 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\'
14:14:54.58 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\Locale\English\Data\'
14:14:54.58 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Pacific_Front\DataAttrib\'
14:14:54.58 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\Movies\'
14:14:54.59 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\Movies\'
14:14:54.59 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC1\Movies\'
14:14:54.59 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Engine\Movies\'
14:14:54.59 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\WW2\Movies\'
14:14:54.59 Activating screen: AppRestartingForm
14:14:54.59 SetupProductLoadingArt - choosing bgArt = 1 (gold=0)
14:14:54.59 Got dlman msg [ack game CompanyOfHeroes allowtraffic]
14:14:55.78 SetupProductLoadingArt - choosing bgArt = 1 (gold=0)
14:14:55.78 CRC & Version Info : 0000025a:d7b28fc0:ec3c9e0d pacific_front:602:ww2mod.dll 1
14:14:55.78 Activating screen: FEMovie
14:14:55.78 Activating screen: OnlineWidget
14:14:55.78 Activating screen: FE_mm_01
14:14:55.84 SetupProductLoadingArt - choosing bgArt = 1 (gold=0)
14:14:55.84 GAME -- Setting campaign state to 'coh'
14:14:55.84 GAME -- Closing state 'coh'
14:14:55.84 GAME -- Setting campaign state to 'cxp2'
14:14:55.84 GAME -- Closing state 'cxp2'
14:14:55.85 GAME -- Setting campaign state to 'cxp1'
14:14:55.85 GAME -- Closing state 'cxp1'
14:14:55.85 GAME -- Setting campaign state to 'dlc1'
14:14:55.85 GAME -- Closing state 'dlc1'
14:14:55.85 GAME -- Setting campaign state to 'dlc2'
14:14:55.85 GAME -- Closing state 'dlc2'
14:14:55.86 GAME -- Setting campaign state to 'dlc3'
14:14:55.86 GAME -- Closing state 'dlc3'
14:14:58.08 Activating screen: QuitPromptDialog
14:14:58.94 GameApp::Quit( exitValue = 0 )
14:14:58.96 GameApp::ShutFrontEnd
14:14:58.98 GAME -- Ending FE
14:14:58.98 UIFrontEnd - Unloading Front End
14:14:58.99 SOUND -- Shutting down ...
14:14:59.08 SOUND -- Shutdown completed!
14:14:59.11 ~FEAppListener - Flushing queued online notifications
14:14:59.13 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 256.
14:15:00.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
14:15:00.14 DLLDriverLinker -- 2 DLL drivers found.
14:15:00.14 ActionDatabase : [2342] global actions, [63] dummy actions.
14:15:00.15 NetworkManager::Destroy - destroying network manager
14:15:00.15 MessageInternal::DestroyChannel: Destroyed channel 51434b4d
14:15:00.15 MessageInternal::DestroyChannel: Destroyed channel 50525459
14:15:00.15 PartyInternal: Fade to black
14:15:00.15 AutomatchInternal: Fade to black
14:15:00.15 PeerRemoveAll - flushing local session peer data
14:15:00.15 Session::Reset with reason 999 and MatchInternal::PeerRemoveAll
14:15:00.15 MessageInternal::DestroyChannel: Destroyed channel 47535450
14:15:00.15 Session - Requested Disconnect for connectionID 1
14:15:00.15 SessionManager::UnregisterSession - Unregistering session 0e2c5dd0
14:15:00.15 SessionManager::~SessionManager - uninitializing
14:15:00.16 Net::ThreadFunction - Returning from the network thread function...
14:15:00.16 Transport::~Transport - shutting down transport
14:15:00.16 Transport::~Connection - closing WINaddr:255.255.255.255:6112;,WINaddr:255.255.255.255:6112;
14:15:00.16 Transport::~Connection - closing WINaddr:10.0.1.4:6112;,WINaddr:10.0.1.4:6112;
14:15:00.16 Wrote 436 bytes to network datastore login_cache.bin
14:15:00.17 Wrote 52 bytes to network datastore global_cache.bin
14:15:00.17 Wrote 28 bytes to network datastore ping_cache.bin
14:15:00.17 Datastore -- uninitialize complete
14:15:00.17 QuazalInitializer - static uninit of Quazal library
14:15:00.17 QuazalInitializer - unhooking memory 0 currently allocated, 533 allocations, total of 60324 bytes
14:15:00.57 MOD -- Shutting down

Application closed without errors
[/spoiler] that was warnings.


RELICCOH started at 2011-06-26 13:00
OS NT 6.1 (sp0.0) x64, 4095MB Physical Memory, 2589 Physical Available, 3975 Virtual Available
RUN-OPTIONS -dev -nomovies -mod Blitzkrieg
WORKING-DIR C:\Program Files (x86)\THQ\Company of Heroes
USER Familien Rasmussen

13:00:02.09 2 Logical Processors detected
13:00:02.09 Multithreading Enabled
13:00:02.09 THREAD: Hyper-Threading Technology Processors are not detected.
13:00:02.09 XTHREAD: Detected 2 core(s) with 2 hardware thread(s)
13:00:02.09 XTHREAD: Main thread now used as XThread 0
13:00:02.09 XTHREAD: Spawned thread on processor 1
13:00:02.09 MATHBOX -- Version=6, Cpu=Intel Pentium III:f=6,m=7, Mode=SSE
13:00:02.09 GAME -- Company Of Heroes, 2.601.0, Build live.2.601.0, Type live, Language English
13:00:02.13 MOD -- Mounting BlitzkriegDLC1, 1.0
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC1\Data\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC1\DataArtHigh\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC1\Movies\'
13:00:02.13 MOD -- Mounting BlitzkriegDLC2, 1.0
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\Data\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\DataArtHigh\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\Movies\'
13:00:02.13 MOD -- Mounting BlitzkriegDLC3, 1.0
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\Data\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\DataArtHigh\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\Movies\'
13:00:02.13 MOD -- Mounting BlitzkriegOps, 1.0
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\Ops\Data\'
13:00:02.13 MOD -- Mounting Blitzkrieg, v1.60 Open Beta
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\RelicOnline\Data\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\Engine\Data\'
13:00:02.14 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Blitzkrieg\Data\'
13:00:02.16 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Blitzkrieg\Data\'
13:00:02.16 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\'
13:00:02.16 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\DataArtHigh\'
13:00:02.16 FILESYSTEM -- filepath failure, path does not exist 'Coh\DataSoundHigh\'
13:00:02.16 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Coh\DataSoundHigh\'
13:00:02.16 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\'
13:00:02.16 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Engine\Locale\English\Data\'
13:00:02.19 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\'
13:00:02.19 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\DataSoundEnglish\'
13:00:02.19 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\'
13:00:02.19 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\Locale\English\Data\'
13:00:02.19 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Blitzkrieg\DataAttrib\'
13:00:02.19 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\Movies\'
13:00:02.19 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\Movies\'
13:00:02.19 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC1\Movies\'
13:00:02.19 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Engine\Movies\'
13:00:02.19 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\WW2\Movies\'
13:00:02.25 GAME -- Resetting fp control word.
13:00:12.90 WW2Mod -- PropertyBagManager Loaded in 10.649000s
13:00:13.07 UNIQUECHECK -- Duplicate instance of app
13:00:34.75 LoadDevicesInit -- Failed load for step: 'Unique Check'
13:00:34.75 MOD -- Shutting down
13:00:34.82 APP -- The application failed to initialize it's devices, code: 2

Application closed without errors



----------

[spioler]
RELICCOH started at 2011-08-11 13:38
OS NT 6.1 (sp1.0) x64, 4095MB Physical Memory, 2485 Physical Available, 3976 Virtual Available
RUN-OPTIONS -mod Pacific_Front -dev
WORKING-DIR C:\Program Files (x86)\THQ\Company of Heroes
USER Familien Rasmussen

13:38:19.37 2 Logical Processors detected
13:38:19.37 Multithreading Enabled
13:38:19.37 THREAD: Hyper-Threading Technology Processors are not detected.
13:38:19.37 XTHREAD: Detected 2 core(s) with 2 hardware thread(s)
13:38:19.37 XTHREAD: Main thread now used as XThread 0
13:38:19.37 XTHREAD: Spawned thread on processor 1
13:38:19.37 MATHBOX -- Version=6, Cpu=Intel Pentium III:f=6,m=7, Mode=SSE
13:38:19.37 GAME -- Company Of Heroes, 2.602.0, Build live.2.602.0, Type live, Language English
13:38:19.40 MOD -- Mounting Pacific_FrontDLC1, 1.0
13:38:19.40 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC1\DataArtHigh\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC1\Movies\'
13:38:19.41 MOD -- Mounting Pacific_FrontDLC2, 1.0
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\Data\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\DataArtHigh\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\Movies\'
13:38:19.41 MOD -- Mounting Pacific_FrontDLC3, 1.0
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\Data\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\DataArtHigh\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\Movies\'
13:38:19.41 MOD -- Mounting Pacific_FrontOps, 1.0
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\Ops\Data\'
13:38:19.41 MOD -- Mounting Pacific_Front, 1.11
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\'
13:38:19.41 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\RelicOnline\Data\'
13:38:19.42 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\'
13:38:19.43 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Pacific_Front\Data\'
13:38:19.43 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Pacific_Front\Data\'
13:38:19.43 FILESYSTEM -- filepath failure, path does not exist 'WW2\DataArtHigh\'
13:38:19.43 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\WW2\DataArtHigh\'
13:38:19.43 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Pacific_Front\DataArtHigh\'
13:38:19.43 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\'
13:38:19.43 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\DataArtHigh\'
13:38:19.43 FILESYSTEM -- filepath failure, path does not exist 'WW2\DataSoundHigh\'
13:38:19.43 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\WW2\DataSoundHigh\'
13:38:19.43 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Pacific_Front\DataSoundHigh\'
13:38:19.43 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundHigh\'
13:38:19.43 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\DataSoundHigh\'
13:38:19.48 FILESYSTEM -- filepath failure, path does not exist 'WW2\DataSoundEnglish\'
13:38:19.48 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\WW2\DataSoundEnglish\'
13:38:19.48 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\'
13:38:19.48 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Engine\Locale\English\Data\'
13:38:19.48 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\'
13:38:19.48 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\DataSoundEnglish\'
13:38:19.48 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\'
13:38:19.48 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\Locale\English\Data\'
13:38:19.48 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Pacific_Front\DataAttrib\'
13:38:19.48 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\Movies\'
13:38:19.48 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\Movies\'
13:38:19.48 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC1\Movies\'
13:38:19.48 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Engine\Movies\'
13:38:19.48 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\WW2\Movies\'
13:38:19.52 GAME -- Resetting fp control word.
13:38:24.26 WW2Mod -- PropertyBagManager Loaded in 4.731000s
13:38:24.36 NetworkManager::Create - creating network manager
13:38:24.36 Read 436 bytes from network datastore login_cache.bin
13:38:24.36 Read 52 bytes from network datastore global_cache.bin
13:38:24.36 Read 28 bytes from network datastore ping_cache.bin
13:38:24.36 QuazalInitializer - static initializing Quazal library
13:38:24.36 PingCache - populating cache with 0 pings
13:38:24.41 Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header
13:38:24.42 WinTransport - CreateSocket exclusive broadcast socket was available.
13:38:24.42 WinTransport - CreateSocket listening for broadcasts on default port
13:38:24.43 WinTransport - Host Name: FamilienRasmuss, aliases: , type=AF_INET, len=4
13:38:24.43 WinTransport - Host IP Address #0: 10.0.1.4
13:38:24.43 WinTransport - Interface #0: ip:10.0.1.4, broadcast:10.0.1.4, flags=IFF_UP IFF_BROADCAST IFF_MULTICAST
13:38:24.43 WinTransport - Interface #1: ip:127.0.0.1, broadcast:127.0.0.1, flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST
13:38:24.43 Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
13:38:24.44 WinTransport - Quazal address string = udp:/address=10.0.1.4;port=6112
13:38:24.44 SessionManager - Peer Header Size = 16 bytes
13:38:24.44 SessionManager - Game Data overhead = 7 bytes
13:38:24.44 SessionManager - Proxy overhead = 7 bytes
13:38:24.44 MessageInternal::CreateChannel: Created channel 47535450
13:38:24.44 Session::Initialize - info, initializing session object, using threads.
13:38:24.44 SessionManager::RegisterSession - Registering new session 0e2c5dd0
13:38:24.44 Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
13:38:24.44 AutomatchInternal: Instantiating
13:38:24.44 PartyInternal: Instantiating
13:38:24.44 MessageInternal::CreateChannel: Created channel 50525459
13:38:24.44 MessageInternal::CreateChannel: Created channel 51434b4d
13:38:24.44 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
13:38:24.44 MessageInternal::CreateChannel: Created channel 534d5347
13:38:24.44 MessageInternal::CreateChannel: Created channel 474d4343
13:38:24.44 MessageInternal::CreateChannel: Created channel 474f424a
13:38:24.44 MessageInternal::CreateChannel: Created channel 4d4f444d
13:38:24.44 MessageInternal::CreateChannel: Created channel 53594e43
13:38:24.44 MessageInternal::DestroyChannel: Destroyed channel 534d5347
13:38:24.44 MessageInternal::DestroyChannel: Destroyed channel 474d4343
13:38:24.44 MessageInternal::DestroyChannel: Destroyed channel 474f424a
13:38:24.44 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d
13:38:24.44 MessageInternal::DestroyChannel: Destroyed channel 53594e43
13:38:24.44 GAME -- Available memory: 4095MB Physical RAM, 4093MB Pagefile, 4095 Virtual Address Space
13:38:24.44 Net::ThreadFunction - Entering network thread function...
13:38:24.46 Transport - Largest received is now 19
13:38:24.46 Transport::OpenInternal request to WINaddr:10.0.1.4:6112;
13:38:25.51 DLLDriverLinker -- Adding driver 'spDx10.dll'.
13:38:25.51 DLLDriverLinker -- Adding driver 'spDx9.dll'.
13:38:25.51 DLLDriverLinker -- 2 DLL drivers found.
13:38:25.62 SPDx10 -- Adapter [NVIDIA GeForce 315]: 474MB dedicated video memory, 0MB dedicated system memory and 1791MB shared system memory.
13:38:27.21 DLLDriverLinker -- 2 DLL drivers found.
13:38:27.28 SPOOGE - Driver[DirectX10 Rendering Device] version[4,36]
13:38:27.28 GAME -- Resolution set to 1920x1080 (fullscreen).
13:38:27.35 SPDx10 -- Adapter Description = NVIDIA GeForce 315
13:38:27.35 SPDx10 -- Driver Vendor = 0x000010de Device = 0x00000a22 SubSys = 0x1141174b Rev = 0x000000a2
13:38:27.35 SPDx10 -- Driver Version Product = 0x0008 Version = 0x0011 SubVersion = 0x00 Build = 197.45
13:38:27.35 SPDx10 -- Driver LUID = 0x00000000-0x00009f56
13:38:27.35 SPDx10 -- 474MB dedicated video memory, 0MB dedicated system memory and 1791MB shared system memory available.
13:38:27.35 ShaderDatabase: using shader profile [ps40]
13:38:28.14 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 256.
13:38:28.26 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 256.
13:38:28.28 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua'
13:38:28.60 GameObjLoader 0d3efd28 - resetting counters
13:38:28.60 GameObjLoader 0d3efd28 - Created loader
13:38:28.60 GameObjLoader 0d3efe88 - resetting counters
13:38:28.60 GameObjLoader 0d3efe88 - Created loader
13:38:29.49 GAME -- Beginning FE
13:38:29.49 Sent message game CompanyOfHeroes started 4280 602 allowtraffic
13:38:29.49 RemoteDLManager - Connection Restored.
13:38:29.49 UIFrontEnd - Loading Front End
13:38:29.49 THREAD: Hyper-Threading Technology Processors are not detected.
13:38:29.64 SOUND -- Initializing ...
13:38:29.68 INNIMapDCA Key not found: sp_speechducker::time
13:38:29.93 SOUND -- Initialization completed!
13:38:29.93 UIFrontEnd - Initializing Forms
13:38:31.33 CampaignFilter::BindFilterSpecificWidgets()
13:38:31.44 Activating screen: MovieScreen
13:38:31.44 Got dlman msg [dlmanager version 1.0 peertraffic 1 uploadlimit 2147483647 seedratio 3]
13:38:31.59 DivXMovie -- Could not load movie description from 'movies:ThqIntro.lua'.
13:38:31.59 MOV -- Movie does not exist movies:ThqIntro.lua
13:38:31.60 Activating screen: AppLoadingForm
13:38:31.60 SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
13:38:31.95 GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh]
13:38:31.95 GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1]
13:38:31.96 GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2]
13:38:31.96 GAME -- Loaded campaign 'Falaise Pocket' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3]
13:38:31.96 GAME -- Loaded campaign 'Causeway' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2]
13:38:31.96 GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1]
13:38:32.26 GAME -- Using player profile jalle4554
13:38:33.64 Dx10Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase.
13:38:34.19 Dx10Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase.
13:38:36.19 QuazalLoginService - *** Connecting to server: localhost:30260
13:38:36.19 RendezvousManager: CreateSession - starting profile=Guest login
13:38:51.23 GetBackEndServices()->Login: call returned with (5:2) TransportErrorCode::ConnectionFailure.
13:38:51.23 RendezvousManager - unable to connect to the server as guest
13:38:51.25 OnConnect: connect failure
13:38:51.25 RendezvousManager::Shutdown - deleting instance
13:38:51.25 RendezvousManager - terminating all server calls in progress
13:38:51.25 CallManager - terminating all server calls in progress (1 in progress)
13:38:51.25 RendezvousManager - destroying chat handler
13:38:51.25 ~RendezvousManager - m_state = 7, no need for server disconnect
13:38:51.27 OnConnect: this wasnt a reconnect, no need for autologin
13:38:51.27 OnLogin: no previous login, auto selecting profile not required
13:38:51.30 SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
13:38:51.30 CRC & Version Info : 0000025a:d7b28fc0:ec3c9e0d pacific_front:602:ww2mod.dll 1
13:38:51.30 Activating screen: FEMovie
13:38:51.30 Activating screen: OnlineWidget
13:38:51.30 Activating screen: RelicOnlineLogin
13:38:51.33 SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
13:38:51.33 You have a valid version of the game.
13:38:51.35 AccountStore -- Found matching account %%%DefaultAccountName%%%, ignoring for now
13:38:51.35 installed_products = ( DLC1 DLC2 DLC3 CXP1 COH )
13:38:51.35 OnLogin: no previous login, auto selecting profile not required
13:38:51.35 Activating screen: MessageBoxPopup
13:38:51.35 Activating screen: MessageBoxPopup
13:38:51.35 ScreenManager - Flushing recursively, due to activated screens during the previous flush, flush number: 1
13:38:52.63 Beginning media verification...
13:38:52.63 Validator type : validators\rs\rs.dll
13:38:53.11 Activating screen: MessageBoxPopup
13:39:25.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:39:51.74 Activating screen: FE_mm_01
13:39:51.74 GAME -- Setting campaign state to 'coh'
13:39:51.74 GAME -- Closing state 'coh'
13:39:51.75 GAME -- Setting campaign state to 'cxp2'
13:39:51.75 GAME -- Closing state 'cxp2'
13:39:51.75 GAME -- Setting campaign state to 'cxp1'
13:39:51.75 GAME -- Closing state 'cxp1'
13:39:51.75 GAME -- Setting campaign state to 'dlc1'
13:39:51.75 GAME -- Closing state 'dlc1'
13:39:51.75 GAME -- Setting campaign state to 'dlc2'
13:39:51.75 GAME -- Closing state 'dlc2'
13:39:51.75 GAME -- Setting campaign state to 'dlc3'
13:39:51.75 GAME -- Closing state 'dlc3'
13:40:00.92 Activating screen: MessageBoxPopup
13:40:00.92 Created Matchinfo
13:40:00.92 Session::Reset with reason 999 and AdvertisementInternal::ResetSession()
13:40:00.92 starting LAN hosting
13:40:00.98 OnJoinAdvertisementSuccess - joined online match, server leave notification required
13:40:00.98 starting local hosting
13:40:00.98 Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
13:40:00.98 Allocated route ID=0 for PeerID 1 at WINaddr:10.0.1.4:6112;
13:40:00.98 Transport::OpenInternal request to WINaddr:10.0.1.4:6112;
13:40:00.98 Session::Host sid = 6A4B1F51D7C09670, hostURL = , local addresses = WINaddr:10.0.1.4:6112;
13:40:00.98 ValidateCustomData: called with 231 bytes of custom data
13:40:00.98 Host accepted Peer 1 into the match at address list=WINaddr:10.0.1.4:6112;, routes=WINaddr:10.0.1.4:6112;
13:40:00.98 AdvertisementInternal::Process - EVENT_NEWPEER
13:40:00.98 Session::GetState - info, session's state changed to [2:STATE_CONNECTING].
13:40:01.00 Session::GetState - info, session's state changed to [3:STATE_CONNECTED].
13:40:01.00 hosting - Session is connected
13:40:01.00 Net::Session::SetVisible - session is set to VISIBLE.
13:40:01.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:10.0.1.4:6112; (ping=0ms) 100.00%, pending=0, dead=0
13:40:01.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=1/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0
13:40:01.02 Transport - Largest received is now 483
13:40:01.02 hosting completed successfully
13:40:01.02 HostAsync - completed with HostResult = 0
13:40:01.02 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01
13:40:01.02 Activating screen: OnlineGameSetup
13:40:01.02 MessageInternal::CreateChannel: Created channel 534d5347
13:40:01.03 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
13:40:01.03 MatchInternal::SetMatchType - new type 14 - updating server
13:40:01.03 SetVisible called while !IsConnected
13:40:01.03 GetMaxFrameTimeFromProfile: players=2 expected FPS=13.465306, bars=3, max avg=0.068, sd=0.007, 5 samples = 0.08 0.06 0.06 0.07 0.07
13:40:01.04 Transport - Largest received is now 539
13:40:01.04 Activating screen: RelicOnlineChat
13:40:01.04 Activating screen: RelicOnlineNewsScreen
13:40:01.05 Activating screen: RelicOnlineStatsScreen
13:40:01.05 Activating screen: Achievements
13:40:01.05 GAME -- Setting campaign state to 'dlc1'
13:40:01.05 GAME -- Closing state 'dlc1'
13:40:01.05 GAME -- Setting campaign state to 'coh'
13:40:01.05 GAME -- Closing state 'coh'
13:40:01.06 Transport - Largest received is now 883
13:40:01.06 GAME -- Setting campaign state to 'cxp2'
13:40:01.06 GAME -- Closing state 'cxp2'
13:40:01.06 GAME -- Setting campaign state to 'cxp1'
13:40:01.06 GAME -- Closing state 'cxp1'
13:40:01.07 GAME -- Setting campaign state to 'dlc1'
13:40:01.07 GAME -- Closing state 'dlc1'
13:40:01.07 GAME -- Setting campaign state to 'dlc2'
13:40:01.07 GAME -- Closing state 'dlc2'
13:40:01.07 GAME -- Setting campaign state to 'dlc3'
13:40:01.07 GAME -- Closing state 'dlc3'
13:40:01.08 GAME -- Setting campaign state to 'dlc1'
13:40:01.08 GAME -- Closing state 'dlc1'
13:40:01.09 Activating screen: GameHistory
13:40:01.09 GAME -- Setting campaign state to 'coh'
13:40:01.09 GAME -- Closing state 'coh'
13:40:01.09 GAME -- Setting campaign state to 'cxp2'
13:40:01.09 GAME -- Closing state 'cxp2'
13:40:01.09 GAME -- Setting campaign state to 'cxp1'
13:40:01.09 GAME -- Closing state 'cxp1'
13:40:01.09 GAME -- Setting campaign state to 'dlc1'
13:40:01.09 GAME -- Closing state 'dlc1'
13:40:01.09 GAME -- Setting campaign state to 'dlc2'
13:40:01.09 GAME -- Closing state 'dlc2'
13:40:01.10 GAME -- Setting campaign state to 'dlc3'
13:40:01.10 GAME -- Closing state 'dlc3'
13:40:01.10 Activating screen: OnlineGameSetup
13:40:01.10 Activating screen: RelicOnlineTabs
13:40:01.10 AutomatchInternal::OnHostComplete - Completed Host with success=1
13:40:01.10 AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring
13:40:01.10 QuickMatchInternal::OnHostComplete - Quickmatch not in host state.
13:40:01.10 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
13:40:01.10 Net::Session::SetVisible - session is set to INVISIBLE.
13:40:01.10 GetMaxFrameTimeFromProfile: players=2 expected FPS=13.465306, bars=3, max avg=0.068, sd=0.007, 5 samples = 0.08 0.06 0.06 0.07 0.07
13:40:01.20 GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:40:01.21 GAME -- Setting campaign state to 'coh'
13:40:01.21 GAME -- Closing state 'coh'
13:40:01.21 GAME -- Setting campaign state to 'cxp2'
13:40:01.21 GAME -- Closing state 'cxp2'
13:40:01.21 GAME -- Setting campaign state to 'cxp1'
13:40:01.21 GAME -- Closing state 'cxp1'
13:40:01.21 GAME -- Setting campaign state to 'dlc1'
13:40:01.21 GAME -- Closing state 'dlc1'
13:40:01.22 GAME -- Setting campaign state to 'dlc2'
13:40:01.22 GAME -- Closing state 'dlc2'
13:40:01.22 GAME -- Setting campaign state to 'dlc3'
13:40:01.22 GAME -- Closing state 'dlc3'
13:40:01.28 GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:40:07.54 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
13:40:07.54 Net::Session::SetVisible - session is set to INVISIBLE.
13:40:07.54 GetMaxFrameTimeFromProfile: players=2 expected FPS=13.465306, bars=3, max avg=0.068, sd=0.007, 5 samples = 0.08 0.06 0.06 0.07 0.07
13:40:07.57 GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:40:07.60 GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:40:09.68 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
13:40:09.68 Net::Session::SetVisible - session is set to INVISIBLE.
13:40:09.68 GetMaxFrameTimeFromProfile: players=2 expected FPS=13.465306, bars=3, max avg=0.068, sd=0.007, 5 samples = 0.08 0.06 0.06 0.07 0.07
13:40:09.69 GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:40:09.72 GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:40:11.19 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
13:40:11.19 Net::Session::SetVisible - session is set to INVISIBLE.
13:40:11.19 GetMaxFrameTimeFromProfile: players=2 expected FPS=13.465306, bars=3, max avg=0.068, sd=0.007, 5 samples = 0.08 0.06 0.06 0.07 0.07
13:40:11.20 GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:40:11.22 GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:40:12.40 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
13:40:12.40 Net::Session::SetVisible - session is set to INVISIBLE.
13:40:12.40 GetMaxFrameTimeFromProfile: players=2 expected FPS=13.465306, bars=3, max avg=0.068, sd=0.007, 5 samples = 0.08 0.06 0.06 0.07 0.07
13:40:12.41 GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:40:12.44 GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:40:15.12 Activating screen: DynamicPopupMenu
13:40:16.32 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
13:40:16.32 Net::Session::SetVisible - session is set to INVISIBLE.
13:40:16.32 GetMaxFrameTimeFromProfile: players=2 expected FPS=13.465306, bars=3, max avg=0.068, sd=0.007, 5 samples = 0.08 0.06 0.06 0.07 0.07
13:40:16.32 GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:40:16.35 GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:40:17.90 GameSetupForm - No win/loss reporting and only a single player, disconnecting
13:40:17.90 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
13:40:17.90 SetVisible called while !IsConnected
13:40:17.90 GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:40:17.90 GameSetupForm - Starting game
13:40:17.90 GameInfo::ResetInfo - SyncLevel set to 0 on reset
13:40:17.91 PopulateGameInfo - random seed:[1313062817], guid:[{92024cdf-a50d-44ff-9fd0-ebe755e25946}], sync level:[2]
13:40:17.91 Error loading [DATA:levelingCurve.lua]
13:40:17.91 Error loading [DATA:levelingCurve.lua]
13:40:17.91 MOD - Setting player (0) race to: allies
13:40:17.91 MOD - Setting player (0) race to: 1
13:40:17.91 MOD - Setting player (1) race to: axis
13:40:17.91 MOD - Setting player (1) race to: 2
13:40:17.91 Activating screen: MessageBoxPopup
13:40:17.91 Session is marking the local peer PeerID 1 for death
13:40:17.91 Session::GetEvent DestroyPeer success Peer 1 removed
13:40:17.91 Session::DestroyPeer - deallocating peer 1
13:40:17.91 Session - Requested Disconnect for connectionID 2
13:40:17.91 Deallocated route ID=3 for PeerID 1 at WINaddr:10.0.1.4:6112;
13:40:17.91 Session - Requested Disconnect for connectionID 3
13:40:17.91 Closed route 3<>3 for PeerID 1 at WINaddr:10.0.1.4:6112;
13:40:17.91 AdvertisementInternal::Process - EVENT_DESTROYPEER
13:40:17.91 Destroyed Matchinfo
13:40:17.92 Transport - Largest sent is now 8
13:40:17.92 APP -- Game Start
13:40:17.92 Sent message game CompanyOfHeroes allowtraffic
13:40:17.92 GAME -- Setting campaign state to 'coh'
13:40:17.92 GAME -- Closing state 'coh'
13:40:17.92 GAME -- Setting campaign state to 'cxp2'
13:40:17.92 GAME -- Closing state 'cxp2'
13:40:17.92 GAME -- Setting campaign state to 'cxp1'
13:40:17.92 GAME -- Closing state 'cxp1'
13:40:17.93 GAME -- Setting campaign state to 'dlc1'
13:40:17.93 GAME -- Closing state 'dlc1'
13:40:17.93 GAME -- Setting campaign state to 'dlc2'
13:40:17.93 GAME -- Closing state 'dlc2'
13:40:17.93 GAME -- Setting campaign state to 'dlc3'
13:40:17.93 GAME -- Closing state 'dlc3'
13:40:17.93 MessageInternal::DestroyChannel: Destroyed channel 534d5347
13:40:17.94 GAME -- Ending FE
13:40:17.94 UIFrontEnd - Unloading Front End
13:40:17.95 SOUND -- Shutting down ...
13:40:18.04 SOUND -- Shutdown completed!
13:40:18.05
13:40:18.05 GAME -- *** Beginning mission slaget ved tarawa (1 Humans, 1 Computers) ***
13:40:18.05
13:40:18.29 GAME -- Recording game
13:40:18.34 Activating screen: GameLoadScreen
13:40:18.34 ReportGameStartStats - no connection to server unable to report
13:40:18.34 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].
13:40:18.34 PeerRemoveAll - flushing local session peer data
13:40:18.34 Session::Reset with reason 999 and MatchInternal::PeerRemoveAll
13:40:18.34 Got dlman msg [ack game CompanyOfHeroes allowtraffic]
13:40:18.71 THREAD: Hyper-Threading Technology Processors are not detected.
13:40:18.84 SOUND -- Initializing ...
13:40:19.23 SOUND -- Initialization completed!
13:40:19.26 PHYSICS: detected processor(s) capable of handling 2 threads.
13:40:19.29 MOD -- Locating MOD for scenario 'DATA:scenarios\mp\classic\battle of tarawa\slaget ved tarawa'
13:40:19.29 MOD -- Using Mod 'Pacific_Front'
13:40:19.31 Unable to load/parse precache file [DATA:scenarios\mp\classic\battle of tarawa\slaget ved tarawa_precache.lua]
13:40:19.40 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m04_shermans_arrive_low_load.smf'. Expensive operation
13:40:19.40 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m04_shermans_arrive_low_load.smf'. Expensive operation
13:40:20.76 GameObjLoader - upgrading load_count from 0 to 835
13:40:21.59 PHYSICS -- Created node factory 'HVOK'
13:40:21.59 PHYSICS -- Created node factory 'DMMY'
13:40:21.67 GameObjLoader - upgrading load_count from 835 to 1276
13:40:26.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:40:27.45 GameObjLoader - upgrading load_count from 819 to 3128
13:40:30.39 GameObjLoader 0d3efd28 - resetting counters
13:40:30.39 GameObjLoader 0d3efd28 - LOAD_DONE
13:40:30.40 GAME - SessionSetup
13:40:30.63 CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP.
13:40:30.63 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048
13:40:30.63 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024
13:40:32.67 GAME - CreateGEWorld in 2271 ms
13:40:32.68 TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed.
13:40:33.05 GAME - SessionSetup finished in 2651 ms
13:40:33.05 GAME - WaterReflectionManagerSetup
13:40:33.05 GAME - WaterReflectionManagerSetup finished in 0 ms
13:40:33.08 MessageInternal::CreateChannel: Created channel 474d4343
13:40:33.25 ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/ZANNIHILATE.SCAR] succeeded.
13:40:34.12 MOD -- Player (unused player) (frame 0) (KillPlayer)
13:40:34.12 MOD -- Player (unused player) (frame 0) (KillPlayer)
13:40:34.12 MOD -- Player (unused player) (frame 0) (KillPlayer)
13:40:34.12 MOD -- Player (unused player) (frame 0) (KillPlayer)
13:40:34.12 MOD -- Player (unused player) (frame 0) (KillPlayer)
13:40:34.12 MOD -- Player (unused player) (frame 0) (KillPlayer)
13:40:36.47 MessageInternal::CreateChannel: Created channel 4d4f444d
13:40:36.99 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
13:40:36.99 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
13:40:36.99 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
13:40:36.99 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
13:40:36.99 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'
13:40:37.04 SPEECHMANAGER -- Loaded in 0.000434 seconds
13:40:38.13 GameObjLoader - upgrading load_count from 0 to 1397
13:40:39.70 GameObjLoader 0d3efe88 - resetting counters
13:40:39.70 GameObjLoader 0d3efe88 - LOAD_DONE
13:40:42.48 PreloadResources took 0ms.
13:40:42.54 GAME -- Loading completed (24 seconds)
13:40:42.54 SIM -- Setting SyncErrorChecking level to None
13:40:45.19 Activating screen: GameScreen
13:40:45.19 Activating screen: Decorators_widescreen
13:40:45.19 Activating screen: Taskbar_widescreen
13:40:45.19 Activating screen: SubtitleScreen
13:40:45.19 Activating screen: TextOverlayScreen
13:40:45.25 PerformanceRecorder::StartRecording for game size 2
13:40:45.25 GAME -- Starting mission...
13:40:46.07 MOD -- Player CPU - Expert set to AI Type: AI Player (frame 1) (CmdAI)
13:40:50.70 Warning: non auto-match upgrade not found in AE, tuning
13:40:55.73 Warning: binding repeat_1(Ability: abilities\reenable_capture_ability_engineers) -- ui index '0' out of bounds; range is [1, 12]
13:41:06.77 Warning: binding selection bindings_child6() -- Binding selection bindings_child6: failed bind to widget 'build_max_background'
13:41:10.75 Warning: binding repeat_3(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12]
13:41:27.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:42:13.35 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
13:42:13.35 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
13:42:13.35 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
13:42:13.35 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
13:42:13.35 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
13:42:13.35 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
13:42:13.35 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
13:42:13.35 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
13:42:13.35 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
13:42:13.35 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
13:42:13.35 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
13:42:13.35 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
13:42:13.35 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
13:42:13.35 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
13:42:13.35 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
13:42:13.35 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
13:42:28.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:43:29.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:44:09.21 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
13:44:09.21 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
13:44:09.21 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
13:44:09.21 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
13:44:09.21 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
13:44:09.21 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
13:44:09.21 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
13:44:09.21 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
13:44:09.21 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
13:44:09.21 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
13:44:09.21 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
13:44:09.21 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
13:44:09.21 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
13:44:09.21 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
13:44:09.21 DX10TEXTURE -- WARNING: Copying from a texture with invalid data!
13:44:09.21 DX10TEXTURE -- WARNING: Texture with invalid data locked for reading.
13:44:30.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0
13:45:00.88 Activating screen: Command_Tree
13:45:01.76 Activating screen: Command_Branch
13:45:04.63 Activating screen: NewObjective_widescreen
13:45:06.72 Activating screen: NewObjective_widescreen
13:45:31.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:46:32.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:46:43.07 Activating screen: Command_Branch
13:46:45.89 Activating screen: NewObjective_widescreen
13:47:33.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0
13:48:34.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:48:44.05 Warning: binding repeat_2(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12]
13:49:35.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:50:26.60 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action.
13:50:36.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:51:37.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:52:38.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0
13:53:39.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:54:40.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:55:41.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:56:42.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:57:43.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:58:44.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
13:59:45.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0
14:00:46.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
14:01:45.05 Warning: binding primary selection commands_child2() -- widget 'command_button_02' already occupied by 'command_stop_child0:'
14:01:47.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0
14:02:48.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
14:03:49.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
14:04:50.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.3, max unsent 0, version err 0, merge 0
14:05:51.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
14:06:52.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
14:07:53.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
14:08:54.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
14:09:55.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
14:10:56.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
14:11:57.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
14:12:33.06 SimulationController::GenerateSyncCmd - couldn't send all commands, 6 binned.
14:12:34.68 SimulationController::GenerateSyncCmd - couldn't send all commands, 2 binned.
14:12:36.86 SimulationController::GenerateSyncCmd - couldn't send all commands, 2 binned.
14:12:58.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
14:13:59.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
14:14:40.75 MOD -- Player CPU - Expert (kill endgame) (frame 15919) (KillPlayer)
14:14:40.75 MOD -- Game Over at frame 15919
14:14:40.76 GameApp::ReportStats
14:14:40.76 ReportStats - untracked game, no need to report match 4294967295:4294967295
14:14:40.76 ReportSimStats - nothing to report, no connection to the server
14:14:40.76 ReportStats - ReportSimStats failed
14:14:40.76 GameObj::DoGameOverPopup
14:14:40.76 Activating screen: GameOverDialog
14:14:40.77 ArbitrationMessageNeeded adding player 1000 [89835970716472] as victorious ally
14:14:40.77 ArbitrationMessageNeeded 1 allies vs 0 enemies result 0
14:14:40.77 GameOverDialog - normal game ending (no sync errors)
14:14:43.64 Activating screen: postgame_stats_skirm
14:14:51.58 Activating screen: AppRestartingForm
14:14:51.58 SetupProductLoadingArt - choosing bgArt = 1 (gold=0)
14:14:51.58 Widget attempting to remove a non-existance listener. Widget:bkg_COH
14:14:51.58 Widget attempting to remove a non-existance listener. Widget:bkg_CXP1
14:14:51.58 Widget attempting to remove a non-existance listener. Widget:bkg_CXP2
14:14:51.58 Widget attempting to remove a non-existance listener. Widget:bkg_COHCXP1
14:14:51.58 Widget attempting to remove a non-existance listener. Widget:bkg_ToV
14:14:51.60 APP -- Game Stop
14:14:51.60 GameApp::TransitionGameStop
14:14:51.60 GameApp::TransitionQuitCommon
14:14:51.60 PerformanceRecorder: Updating profile history
14:14:51.60 GetMaxFrameTimeFromProfile: players=2 expected FPS=9.138031, bars=1, max avg=0.081, sd=0.028, 5 samples = 0.14 0.08 0.06 0.06 0.07
14:14:51.60 PerformanceRecorder::EndRecording - game size=2, max average=0.136388, worst frame=0.109433
14:14:51.60 Recording: No [2 players]
14:14:51.60 Total render, sim time: 3.48, 3.61 sec
14:14:51.60 Total render, sim frames: 52, 0
14:14:51.60 Max/Avg: 0.14, 0.05 sec (fps=7.33, 18.66) (102 samples)
14:14:51.60 Bars: 1
14:14:51.60 Profile Max Performance[2 players] = 0.14 0.08 0.06 0.06 0.07
14:14:51.60 Profile Avg Performance[2 players] = 0.05 0.05 0.05 0.05 0.05
14:14:51.60 GameObj::ShutdownGameObj
14:14:51.60 GAME -- Ending mission (Game over)
14:14:51.60 GameObjLoader 0d3efe88 - Unload
14:14:51.60 GameObjLoader 0d3efe88 - resetting counters
14:14:51.63 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d
14:14:52.82 GameObjLoader 0d3efd28 - Unload
14:14:52.82 GameObjLoader 0d3efd28 - resetting counters
14:14:52.87 SOUND -- Shutting down ...
14:14:52.95 SOUND -- Shutdown completed!
14:14:52.96 MessageInternal::DestroyChannel: Destroyed channel 474d4343
14:14:52.97 GAME -- Beginning FE
14:14:52.97 Sent message game CompanyOfHeroes allowtraffic
14:14:52.97 UIFrontEnd - Loading Front End
14:14:52.97 THREAD: Hyper-Threading Technology Processors are not detected.
14:14:53.08 SOUND -- Initializing ...
14:14:53.12 SOUND -- Initialization completed!
14:14:53.12 UIFrontEnd - Initializing Forms
14:14:54.48 CampaignFilter::BindFilterSpecificWidgets()
14:14:54.52 Turning off auto-selection of profiles, we already have a profile selected.
14:14:54.52 MOD -- Mounting Pacific_FrontDLC1, 1.0
14:14:54.52 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC1\DataArtHigh\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC1\Movies\'
14:14:54.53 MOD -- Mounting Pacific_FrontDLC2, 1.0
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\Data\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\DataArtHigh\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\Movies\'
14:14:54.53 MOD -- Mounting Pacific_FrontDLC3, 1.0
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\Data\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\DataArtHigh\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\Movies\'
14:14:54.53 MOD -- Mounting Pacific_FrontOps, 1.0
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\Ops\Data\'
14:14:54.53 MOD -- Mounting Pacific_Front, 1.11
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\RelicOnline\Data\'
14:14:54.53 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\'
14:14:54.54 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Pacific_Front\Data\'
14:14:54.54 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Pacific_Front\Data\'
14:14:54.55 FILESYSTEM -- filepath failure, path does not exist 'WW2\DataArtHigh\'
14:14:54.55 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\WW2\DataArtHigh\'
14:14:54.55 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Pacific_Front\DataArtHigh\'
14:14:54.55 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\'
14:14:54.55 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\DataArtHigh\'
14:14:54.55 FILESYSTEM -- filepath failure, path does not exist 'WW2\DataSoundHigh\'
14:14:54.55 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\WW2\DataSoundHigh\'
14:14:54.55 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Pacific_Front\DataSoundHigh\'
14:14:54.55 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundHigh\'
14:14:54.55 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\DataSoundHigh\'
14:14:54.58 FILESYSTEM -- filepath failure, path does not exist 'WW2\DataSoundEnglish\'
14:14:54.58 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\WW2\DataSoundEnglish\'
14:14:54.58 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\'
14:14:54.58 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Engine\Locale\English\Data\'
14:14:54.58 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\'
14:14:54.58 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\DataSoundEnglish\'
14:14:54.58 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\'
14:14:54.58 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\Locale\English\Data\'
14:14:54.58 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Pacific_Front\DataAttrib\'
14:14:54.58 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\Movies\'
14:14:54.59 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\Movies\'
14:14:54.59 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC1\Movies\'
14:14:54.59 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Engine\Movies\'
14:14:54.59 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\WW2\Movies\'
14:14:54.59 Activating screen: AppRestartingForm
14:14:54.59 SetupProductLoadingArt - choosing bgArt = 1 (gold=0)
14:14:54.59 Got dlman msg [ack game CompanyOfHeroes allowtraffic]
14:14:55.78 SetupProductLoadingArt - choosing bgArt = 1 (gold=0)
14:14:55.78 CRC & Version Info : 0000025a:d7b28fc0:ec3c9e0d pacific_front:602:ww2mod.dll 1
14:14:55.78 Activating screen: FEMovie
14:14:55.78 Activating screen: OnlineWidget
14:14:55.78 Activating screen: FE_mm_01
14:14:55.84 SetupProductLoadingArt - choosing bgArt = 1 (gold=0)
14:14:55.84 GAME -- Setting campaign state to 'coh'
14:14:55.84 GAME -- Closing state 'coh'
14:14:55.84 GAME -- Setting campaign state to 'cxp2'
14:14:55.84 GAME -- Closing state 'cxp2'
14:14:55.85 GAME -- Setting campaign state to 'cxp1'
14:14:55.85 GAME -- Closing state 'cxp1'
14:14:55.85 GAME -- Setting campaign state to 'dlc1'
14:14:55.85 GAME -- Closing state 'dlc1'
14:14:55.85 GAME -- Setting campaign state to 'dlc2'
14:14:55.85 GAME -- Closing state 'dlc2'
14:14:55.86 GAME -- Setting campaign state to 'dlc3'
14:14:55.86 GAME -- Closing state 'dlc3'
14:14:58.08 Activating screen: QuitPromptDialog
14:14:58.94 GameApp::Quit( exitValue = 0 )
14:14:58.96 GameApp::ShutFrontEnd
14:14:58.98 GAME -- Ending FE
14:14:58.98 UIFrontEnd - Unloading Front End
14:14:58.99 SOUND -- Shutting down ...
14:14:59.08 SOUND -- Shutdown completed!
14:14:59.11 ~FEAppListener - Flushing queued online notifications
14:14:59.13 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 256.
14:15:00.01 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 1.9/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0
14:15:00.14 DLLDriverLinker -- 2 DLL drivers found.
14:15:00.14 ActionDatabase : [2342] global actions, [63] dummy actions.
14:15:00.15 NetworkManager::Destroy - destroying network manager
14:15:00.15 MessageInternal::DestroyChannel: Destroyed channel 51434b4d
14:15:00.15 MessageInternal::DestroyChannel: Destroyed channel 50525459
14:15:00.15 PartyInternal: Fade to black
14:15:00.15 AutomatchInternal: Fade to black
14:15:00.15 PeerRemoveAll - flushing local session peer data
14:15:00.15 Session::Reset with reason 999 and MatchInternal::PeerRemoveAll
14:15:00.15 MessageInternal::DestroyChannel: Destroyed channel 47535450
14:15:00.15 Session - Requested Disconnect for connectionID 1
14:15:00.15 SessionManager::UnregisterSession - Unregistering session 0e2c5dd0
14:15:00.15 SessionManager::~SessionManager - uninitializing
14:15:00.16 Net::ThreadFunction - Returning from the network thread function...
14:15:00.16 Transport::~Transport - shutting down transport
14:15:00.16 Transport::~Connection - closing WINaddr:255.255.255.255:6112;,WINaddr:255.255.255.255:6112;
14:15:00.16 Transport::~Connection - closing WINaddr:10.0.1.4:6112;,WINaddr:10.0.1.4:6112;
14:15:00.16 Wrote 436 bytes to network datastore login_cache.bin
14:15:00.17 Wrote 52 bytes to network datastore global_cache.bin
14:15:00.17 Wrote 28 bytes to network datastore ping_cache.bin
14:15:00.17 Datastore -- uninitialize complete
14:15:00.17 QuazalInitializer - static uninit of Quazal library
14:15:00.17 QuazalInitializer - unhooking memory 0 currently allocated, 533 allocations, total of 60324 bytes
14:15:00.57 MOD -- Shutting down

Application closed without errors
[/spoiler] that was warnings.


RELICCOH started at 2011-06-26 13:00
OS NT 6.1 (sp0.0) x64, 4095MB Physical Memory, 2589 Physical Available, 3975 Virtual Available
RUN-OPTIONS -dev -nomovies -mod Blitzkrieg
WORKING-DIR C:\Program Files (x86)\THQ\Company of Heroes
USER Familien Rasmussen

13:00:02.09 2 Logical Processors detected
13:00:02.09 Multithreading Enabled
13:00:02.09 THREAD: Hyper-Threading Technology Processors are not detected.
13:00:02.09 XTHREAD: Detected 2 core(s) with 2 hardware thread(s)
13:00:02.09 XTHREAD: Main thread now used as XThread 0
13:00:02.09 XTHREAD: Spawned thread on processor 1
13:00:02.09 MATHBOX -- Version=6, Cpu=Intel Pentium III:f=6,m=7, Mode=SSE
13:00:02.09 GAME -- Company Of Heroes, 2.601.0, Build live.2.601.0, Type live, Language English
13:00:02.13 MOD -- Mounting BlitzkriegDLC1, 1.0
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC1\Data\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC1\DataArtHigh\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC1\Movies\'
13:00:02.13 MOD -- Mounting BlitzkriegDLC2, 1.0
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\Data\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\DataArtHigh\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\Movies\'
13:00:02.13 MOD -- Mounting BlitzkriegDLC3, 1.0
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\Data\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\DataArtHigh\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\Movies\'
13:00:02.13 MOD -- Mounting BlitzkriegOps, 1.0
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\Ops\Data\'
13:00:02.13 MOD -- Mounting Blitzkrieg, v1.60 Open Beta
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\RelicOnline\Data\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\'
13:00:02.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\Engine\Data\'
13:00:02.14 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Blitzkrieg\Data\'
13:00:02.16 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Blitzkrieg\Data\'
13:00:02.16 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\'
13:00:02.16 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\DataArtHigh\'
13:00:02.16 FILESYSTEM -- filepath failure, path does not exist 'Coh\DataSoundHigh\'
13:00:02.16 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Coh\DataSoundHigh\'
13:00:02.16 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\'
13:00:02.16 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Engine\Locale\English\Data\'
13:00:02.19 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\'
13:00:02.19 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\DataSoundEnglish\'
13:00:02.19 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\'
13:00:02.19 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\CoH\Locale\English\Data\'
13:00:02.19 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Blitzkrieg\DataAttrib\'
13:00:02.19 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC3\Movies\'
13:00:02.19 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC2\Movies\'
13:00:02.19 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\DLC1\Movies\'
13:00:02.19 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\Engine\Movies\'
13:00:02.19 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Familien Rasmussen\Documents\My Games\Company of Heroes\WW2\Movies\'
13:00:02.25 GAME -- Resetting fp control word.
13:00:12.90 WW2Mod -- PropertyBagManager Loaded in 10.649000s
13:00:13.07 UNIQUECHECK -- Duplicate instance of app
13:00:34.75 LoadDevicesInit -- Failed load for step: 'Unique Check'
13:00:34.75 MOD -- Shutting down
13:00:34.82 APP -- The application failed to initialize it's devices, code: 2

Application closed without errors

Jagdpanther
11th Aug 11, 8:04 AM
Did you read my post above? You are starting the game instead of wb. So you can't receive the correct log file.

soldierVG
15th Mar 12, 4:05 PM
I have an error i created new mod in corsix and i moved a map downloaded from internet to: Company of heroes/My_Mod/Data/Scenarios/MP and when i am trying to open this map with WB it says: My_Mod/data/scenarios/MP/map.sgb is outside of all known mods... plz help

Akis
19th Mar 12, 12:15 AM
Hi,
Put the map in "Company of heroes/WW2/Data/Scenarios/MP". It works fine for me