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View Full Version : What? were'd my bazzoooka go?



War-Reborn
26th Jan 09, 4:15 PM
title says it all really, i've noticed this on several aoccasions now, i upgrade to SMG's and my squad gets literally nearly all killed and then i run back to base re-enforce and hey presto 2 nice new shiny bazooka's.

Except! sometimes it don't work like that and a bazooka gets dropped, even if i got more than 1 man left in the squad?, now my squad only has 1, and short of finding that lost bazooka no way to get it back.

I even had a ranger squad with no bazooka at all, yet it still won't pick up a dropped panzershreck

Question i have is are these lost bazooka's replaced by SMG's making the rangers who have lost bazooka's even better vs infantry?

Is this a glitch bug as it's very inconsistant, sometimes i lose 1 man and the bazooka and other times i loose nearly everyone but somehow spawn another bazooka at base with re-enforcements?

And sometimes i picked up another bazooka and had a squad with 3 bazooka's in it?

Normally rangers don't pick up any dropped weapons so all this bazooka-in around is a bit confusing

Pythontact
26th Jan 09, 4:45 PM
I'm not sure why but I do find enemy ranger squads to sometimes drop there bazzookas at 1 or 2 men. The bazooka gets picked up.

slim
26th Jan 09, 5:14 PM
weapon drop

ok to understand the weapon drop system in this game you first need to understand that each squad has what’s known as heavy weapon slots (HWS)

ranges – 6
riflemen – 4
gren’s – 4
volks - 5
pe grens - seem to have 5
etc.

and every heavy weapon takes up one of these slots

zooks – 1
RR – 2
SMG’s - 1
LMG – 2
panzershreck - 2

if a squad member carrying one of these heavy weapons gets killed then the game calculates a if the weapon should then drop or not.

If not -
If the game decides that the weapon will not drop then it gets instantly palmed off on the next squad member provided they do not already have a heavy weapon this new squad member will show he has it and use it. Now if the squad member has a heavy weapon then the weapon is like stored through out the squad meaning that every time a member dies (any member) there is a chance that the stored heavy weapon will drop.

If it drops -
Weapon falls to the ground at this stage it becomes a calculated risk stay in the fight and try and pick up the weapon knowing that the next guy who dies could just drop it again or get out

Ok now to look at some of your questions


I even had a ranger squad with no bazooka at all, yet it still won't pick up a dropped panzershreck
Question i have is are these lost bazooka's replaced by SMG's making the rangers who have lost bazooka's even better vs infantry?

By the sounds of it you might have picked up another HW like a bar or LMG and seen the extra +1/+2 and got confused making you think that maybe the zook gets replaced/ or the squad was not a 6 man squad and therefore the zook just did not show.


Is this a glitch bug as it's very inconsistant, sometimes i lose 1 man and the bazooka and other times i loose nearly everyone but somehow spawn another bazooka at base with re-enforcements?

Again its to do with the chance of dropping a HW if you manage to make it back to your HQ and reinforce then the new men will get the zooks etc that where just put in storage (think of it this way although it does not show it that last man is carrying 4 SMG’s and 2 zooks he then comes across another person and goes hey I don’t really need all this fire power/cant use it so here have one of these zooks).


And sometimes i picked up another bazooka and had a squad with 3 bazooka's in it?

This is easily possible with un-upgraded ranges as they still have 4 weapon slots (I then believe you can still up grade them with SMG’s but they would only get 3 (I’m not to sure when you can stop upgrading ranges tho its probably not to cost effective to spend 100 munitions just to give one range a SMG). The only squad I know that can pick up more weapons then they have members is like FJ’s and pe grens.

Well I think that was all right

Pyro Paul
26th Jan 09, 5:35 PM
it is better to ask this question in the sub forum entitled 'boot camp' as this really isn't much of a strategy question.


to answer-
you are simply running into the confusion of 'Heavy Weapon'. it is not a bug or glitch. it is just part of the game which really isn't explained at all.

the Bazooka is a 1 slot Heavy weapon.

each squad has a certian number of heavy weapon slots allowed to it. Riflemen having 4, Engineers/pioneers having 2, Grenadiers having 4, Volksgrenadiers having 5, and Rangers having 6 (to illistrate a few).

the Bazooka is a dropable heavy weapon. When the person holding the bazooka dies, the game rolls to see weither or not the weapon is dropped. if not, the heavy weapon goes into the 'squad inventory' in which the next able body person capable of holding a heavy weapon will pick the weapon up. this is what creates the 'juggling heavy weapons' and the appearnace of a heavy weapon from a guy just reinforcing.

Thompsons SMGs are also heavy weapons which take up 1 slot. researching it on the squad assigns the squad 4 thompsons smgs. SMGs, however, are not droppable, and will automatically cycle through the squads inventory. Because SMGs are also heavy weapons, the squad will not change out the SMGs for bazookas, rather the bazookas will go into inventory because there are no individuals with a free heavy weapon slot. this is why some times a ranger squad with 4 men may have no bazooka, even though they havn't dropped them.


Weapons like the Panzershreck and LMG42 take up 2 weapon slots which is why a ranger squad with SMGs which has dropped 1 bazooka will not pick up Panzershreck.

further more, a ranger squad without the SMG upgrade has 4 free heavy weapon slots allowing them to pick up weapons in addition to the 2 bazookas. be it 4 more bazookas, 2 Panzershrecks, or even BARs dropped by riflemen. it is also possible that if you drop both Bazookas, you can research the Tommy Gun SMG upgrade again, arming the remaining 2 men with tommy guns as well. however, you are not getting your munitions worth because it will only give you 2 SMGs for the 100 munitions, opposed to the 4 which are normally gotten.

Avenger6789
26th Jan 09, 6:14 PM
Are these things possible?

1) An uber AT squad with 6 zooks
2) a ranger squad drops 2 zooks, reinforces and gets tommies, totaling 6 tommies.

Pyro Paul
26th Jan 09, 6:18 PM
you can get 6 bazookas on a single squad. that is true... but considering that you have to basically Lose 2-3 Full squads of rangers to get 6 bazookas on One squad... it isn't really practical.


the upgrade gives only 4 SMGs.
even if you lose the 2 bazookas before you research the option, it only gives you 4 SMGs. to get 6 on the squad would require researching the ability again (another 100 munitions) and even then it would only give you 2 more SMGs.

you can also have 6 BARs
or 3 LMG42s
or 3 Panzershrecks


so while it is possible to have 1 squad with 6 heavy weapons (or 3 2slot heavy weapons), it just isn't practical.


also, note, if you don't have enough heavy weapon slots when you research an option which gives you multipule weapons, the extra weapons are simply just not given.

if you pick up an extra bazooka and then research the SMG upgrade, the squad will be armed with 3 Bazookas and 3 SMGs. however, if the squad drops one of the bazookas after the upgrade is researched, it will have 2 bazookas and 3 SMGs plus 1 rifle. the 4th SMG which should of come with the upgrade will not be added because there where no inventory slots for it.

War-Reborn
27th Jan 09, 11:44 AM
Thanks dudes, thats a really helpful explanation, in regards to dropping 2 zooka's what i noticed was the squad seemed to have 6 SMG's i did not notice any rifle carriers in the squad, and there was no option if i remember right to research the SMG upgrade again, i'm not sure but next time i',m in that situation were something gets dropped i will zoom in and double check what guys got what

I don't think i picked up any other weapons, i normally get the SMG upgrade right away, which means the only weapons i can pick up are dropped zooka's and i definately had 3 in 1 squad at one stage

Rotlung
27th Jan 09, 10:57 PM
Hmm, so that means while weapons not dropped will remain in the squad and appear once someone has a free slot to hold it, weapons added via upgrades in excess to the number of slots available will not be in any inventory and simply be wasted resources?

slim
27th Jan 09, 11:24 PM
Usually if there is not enough slots for the weapon (as noted most squads have more men then slots) then you will not be able to pick it up however there are 2 squads who seem to be able to break this rule 1 FJ’s once upgraded with FG42 and PE’s MP44 squads they both these squads have 5 weapon slots on a 4 man team and since FG’s and MP44 only take one slot you can still pick up some thing such as a zook but it will not be used ever.