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View Full Version : do any wanne have this modell in there mod



Cs_Saj
29th Nov 03, 10:14 AM
Take a good look at this..........
What do you think of it....Enjoy

i have removed the pic tures becuse of the load time but the links is stil here

http://tanis.controll.freeservers.com/Cruser/Cruser.JPG
http://tanis.controll.freeservers.com/Cruser/Cruser_2.JPG
http://tanis.controll.freeservers.com/Cruser/Cruser_3.JP
http://tanis.controll.freeservers.com/Cruser/Cruser_4.JPG
http://tanis.controll.freeservers.com/Cruser/Cruser_5.JPG
http://tanis.controll.freeservers.com/Cruser/Cruser_6.JPG
http://tanis.controll.freeservers.com/Cruser/Cruser_7.JPG
http://tanis.controll.freeservers.com/Cruser/Cruser_8.JPG
http://tanis.controll.freeservers.com/Cruser/Cruser_9.JPG

Bonnet
29th Nov 03, 11:01 AM
Actually the underwater mod might like this, may be just what we are looking for in the way of the fishie advanced desty. How many polies is that, its a very nice model.

Vemarkis
29th Nov 03, 11:24 AM
i wonder what this has to do with mods in progress..

Cs_Saj
29th Nov 03, 3:21 PM
dont ask me......ok it has 6000 polygons

Sp3ctre
30th Nov 03, 3:27 AM
The poy count isn't important, we can balance this with goblins and LODs. The model is awesome :omg:
Little modifications to its design could make this a perfect BC to our mod
Could you post also a view without smoothing?

Reply soon :beer:

Cs_Saj
30th Nov 03, 4:09 AM
do you mean like this


http://tanis.controll.freeservers.com/Cruser/cruser_10.JPG
http://tanis.controll.freeservers.com/Cruser/cruser_11.JPG
http://tanis.controll.freeservers.com/Cruser/cruser_12.JPG

Belial
30th Nov 03, 5:51 AM
nice shape, but very messy poly usage.

Cs_Saj
30th Nov 03, 8:06 AM
So........

No1lives4ever
30th Nov 03, 8:34 AM
lol :p, whats so messy about it? i can only see a few vertices that can be removed without losing the shape.

Belial
30th Nov 03, 8:36 AM
as a modeler im just giving my opinion :)

Zefram
30th Nov 03, 9:21 AM
you dont need to add smoothing cos it looks horrible without textures and proper smoothing groups. the ship looks great. the front turrets resemble the Taiidan "Qwaar-Jet" Heavy Cruiser, of course this looks much more like a battleship with heavy weapons. nice.

Ragnarokx
30th Nov 03, 11:47 AM
whats with that smoothing ? how i can turn smothing on in max 3d ?!?

Cs_Saj
30th Nov 03, 1:06 PM
as a modeler im just giving my opinion

i did not ask for your openion.....oh forgott i did :mute:

i have added cooler turets will problobly post new pic soon....



how the .... do i texture Zefram i know you know how....

::::EDIT:::::
it has 2 docking bays 1 in the front and 1 in the back

Sp3ctre
30th Nov 03, 1:22 PM
Cs_Saj, Ragnarokx, the smoothing is that "artificial" smoothing that you see in the previews (but also in renders), this is used to hide the small-angle edges where the polys are connected. (in fact when you see a smooth surface, it's only a lot of polygons with a small smoothing)
Turning up te smoothing at higher values than about 70/89 degrees makes also sharp edges to be smoothed, returning that horrible effect and smoothing glitches. This isn't a very curvy ship so if you don't turn off the smoothing we can't see the real gometry. What you posted is only the smoothed mesh with its wireframe
I don't know absolutely how to do this in MAX

Cs_Saj
30th Nov 03, 1:58 PM
heres some more pictures the curent polycount is 6300 polygons turrets inclueded

13 pictures

http://tanis.controll.freeservers.com/Cruser/Cruser_16.JPG
http://tanis.controll.freeservers.com/Cruser/Cruser_17.JPG
http://tanis.controll.freeservers.com/Cruser/Cruser_18.JPG
http://tanis.controll.freeservers.com/Cruser/Cruser_19.JPG
http://tanis.controll.freeservers.com/Cruser/Cruser_20.JPG
http://tanis.controll.freeservers.com/Cruser/Cruser_21.JPG
http://tanis.controll.freeservers.com/Cruser/Cruser_22.JPG
http://tanis.controll.freeservers.com/Cruser/Cruser_23.JPG
http://tanis.controll.freeservers.com/Cruser/Cruser_13.JPG
http://tanis.controll.freeservers.com/Cruser/Cruser_14.JPG
http://tanis.controll.freeservers.com/Cruser/Cruser_15.JPG

Copy and past in a new window if you use the links
http://tanis.controll.freeservers.com/Cruser/Cruser_16.JPG
http://tanis.controll.freeservers.com/Cruser/Cruser_17.JPG
http://tanis.controll.freeservers.com/Cruser/Cruser_18.JPG
http://tanis.controll.freeservers.com/Cruser/Cruser_19.JPG
http://tanis.controll.freeservers.com/Cruser/Cruser_20.JPG
http://tanis.controll.freeservers.com/Cruser/Cruser_21.JPG
http://tanis.controll.freeservers.com/Cruser/Cruser_22.JPG
http://tanis.controll.freeservers.com/Cruser/Cruser_23.JPG
http://tanis.controll.freeservers.com/Cruser/Cruser_13.JPG
http://tanis.controll.freeservers.com/Cruser/Cruser_14.JPG
http://tanis.controll.freeservers.com/Cruser/Cruser_15.JPG

Frank
30th Nov 03, 7:08 PM
those turrets are the bomb, but the smoothing kinda ruins the model's looks.

Sp3ctre
1st Dec 03, 4:02 AM
Originally posted by Frank
those turrets are the bomb, but the smoothing kinda ruins the model's looks.

This is what I'm saying :|
Please
1-Remove the old pics or the page takes minutes to load
2-Remove the smoothing......
3-Too many polys :fright:!!! The model isnn't tripled, so when you will get it into te game, all the 4-sided polys will be split in two triangles. From 6300 could jump to 12.600. Also, too many polys "wasted" on turrets.
4-The turrets are excellent (but the frontal ones are a bit too "rounded")and all the model rocks. Many people will love it because of its nose reminds the Great Taiidan Heavy Cruiser... :Pirate:

Cs_Saj
1st Dec 03, 4:18 AM
which out turrets it has 1300 polygons less. 5000 polys

zippitt
2nd Dec 03, 5:07 PM
CS_Saj Go to your modifiers window...there should be a modifier call smooth in the drop down. Play around with the checkbox for smoothing. I found this very nonintutive and frustrating with 3d Studio Max as it defaults it's modeling with smoothing on. If you create the modifier smooth with the smooth check out it should show you just the polygons. Smooth check out removes the smoothing, what the? Yeah that's what I said too. There is probably a setting somewhere in 3DMax to turn auto smoothing off.

Cs_Saj
3rd Dec 03, 4:02 AM
thx i shall