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View Full Version : A request (for the forum, not a mod)



perfectpencil
6th Mar 09, 8:34 PM
OK so I'm fairly new to coding/editing by hand. I've made mods for at least 6 titles, the most recent being team fortress 2. I'm one of those guys that can do anything within the confines of an editor but is stupefied when I see raw text. However, my love for this game has gotten me to step outside my comfort zone so i'm going to try :headphone

Can someone compile a list of where things are within the files? Things like: squad size, squad color, accessory slots etc etc. Perhaps like a sticky where as things go and people ask questions, the answers can be stickied up there. Like a frequently asked questions topic or something?
The tutorials section is great, but not always as easy to follow as perhaps it could be. To be honest, I wish there was a tutorial for absolute beginners the learning curve for modding this is kinda intense.

Just an idea. :)

XViper
6th Mar 09, 9:11 PM
I intend to do just this eventually, when I get a handle on things myself.
However good chance someone else will beat me to it.

I certainly agree on the learning curve, made my brain explode for awhile. Had to sit down for a good hour or two just to understand the whole process and the order in which things need to be done.

As for most of the unit stats, attributes, etc.

They are located in
gameattrib.sga (which you will need to extract)
Under both

\simulation\attrib\sbps\

and

\simulation\attrib\ebps\

Then campaign for SP and PvP for MP
Pretty self explanatory from there.

The damages the units do is based specifically on their weapon, which is in \simulation\attrib\weapons\weapon\

\weapon_damage\ contains the modifiers certain weapon TYPES do against certain unit types.