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View Full Version : Countering ye ol' Falcon/Banshee/Farseer(Warlock) combo



Oakwarrior
9th Mar 09, 1:38 AM
So. How do you deal with that?
I've tried it all, Tankbustas, Beamy Lootas, Beamy Mekboy, Power Klaw, Fast Looted Tank, Fast Nobz.

Getting owned by even remotely good players :(
Doombringer/Immolator totally screws me over, since Orks are only good en masse and if I have a guardian/banshee/falcon/farseer(warlock) army biting at my ass with the pewpew I'm gonna have a hard time holding the line. Tankbustas range is shit, beamy deffgun only gets a shot or god forbid, TWO shots in before it gets slaughtered by shees, nades or the goddamn falcon itself, so yeah.

And since Falcon totally rapes anything that has legs, including walkers, then I have no idea what to use. I've had some success with teleporting mekboy with beamy deffgun, but since he's such a bloody glass cannon it's not gonna take long until he's slaughtered by... well, anything, really.

Tankbustas have so meagre range that it's infuriating and they miss half of the time. It takes 2 squads to be effective, maybe 1 vs walkers, but come on, a falcon vs a tb squad in heavy cover gets pwnt, as far as i've seen. Well cover doesn't really matter since the falcon flanks like there's no tomorrow.

/endrant :lurk:

dougan25
9th Mar 09, 6:27 AM
draw the falcon's attention with other infantry, bring in tb's after you've already engaged him with at least 2 sluggas and your warboss. make him focus his falcon fire on units other than your tb's for as long as possible.

another nice tactic if there's room for the maneuver is to keep your tb's back a little ways, push with some infantry, warboss, and a deffdread, but push through his ranks and make the falcon turn around. then bring in the tb's from the back. if he keeps his falcon on the deffdread, then you kill the falcon, if he switches and attacks the tb's, then you kill all his infantry or force a retreat, then finish off what's left of the falcon with your deffdread and warboss. you'll probably lose a slugga or two and a tb, but if the falcon goes down it's worth it.

Oakwarrior
9th Mar 09, 6:36 AM
draw the falcon's attention with other infantry, bring in tb's after you've already engaged him with at least 2 sluggas and your warboss. make him focus his falcon fire on units other than your tb's for as long as possible.

This will result in most of the sluggas dying (gu's or banshees are the reason mostly), and you only get a few shots in with TB's, but that sucks since Falcon outranges them and the rockets miss half the time :/
Indeed I haven't used the TB/Deff Dredd combo, mainly I think because by the time I have one of them he already has a Falcon. Since I need power to upgrade my 2 shootas so I don't lose map control, something that's very important since Eldar are so flipping mobile :/

Falcon has an immense DPS, and if you mean by 2 sluggas as in two whole slugga squads then yes, I guess that's possible :P

I've had reasonable success with Mekboy with Beamy, as I've said, but I'd like if you people tried it out as well. I haven't had the chance to test it with my usual Eldar opponents like Stellviax. In ranked games I've had mixed results. Sometimes I manage to hurt the falcon, sometimes I destroy it, most of the time I get fucked over by banshees :/


EDIT: I should note that Falcon is VERY fast. Meleeing it will be a bitch and will lead to your squads' eventual death.

Sebi
9th Mar 09, 11:16 AM
Have you tried to use more dakka (mek global) on the bustaz or beamy deffs? Me thinks that might take care of the falcon at least.

Oakwarrior
9th Mar 09, 3:15 PM
I don't use them any other way :p

Gungalley
9th Mar 09, 10:22 PM
Attack their power early. When orks attack my power while playing eldar, they win.

Oakwarrior
10th Mar 09, 5:29 AM
There's a problem. A few, actually.
First: You can't keep focusing on his gens all the time, you'll lose vital map control.
Second: If you keep focusing on his gens you're gonna lose a lot of troops
Third: No matter what the Eldar WILL get 140 power at some point (that's T2+falcon power), even if you rape his gens. This means that a Falcon is inevitable and by the time he gets it, if you don't have 4 tankbustas out you're fucked. Having any less will probably fail you because the range is horrid.

Iko told me of a nice strat that might work, but is difficult to pull of due to the Falcons innate AV capability. It concerns 2 tankbustas or 1 tb and 1 slugga squad in a wartrukk. Basically, drive the wartrukk so you cut off the exit for the Falcon. That way taking down the falcon by smashing it open with rokkits is viable, and sluggas take care of the riff raff.
Haven't had the chance to test it on decent players yet, so I can't say how effective it is.

ALSO. What the hell is wrong with Nobz with Uge Hammers failing against VC Carnies? :/
It's like the damage modifier never comes into play. Lost 2 rounds yesterday because of that.

Deionarra
10th Mar 09, 10:10 AM
Tank Busters in a War Truck is my own solution to Falcons. It can take a reasonable about of time for the falcon to kill an upgraded War Truck and before it gets shields a falcon isn't as tough to kill as you make it sound. The falcon's only real power in T2 lies in it's speed so if you can drive right up to it with a War Truck and drop off tank busters you can usually take it out.

However, I haven't met any very good Eldar players yet so I haven't fully tested how well this works.

Orks are the only race with no vehicle immobilising ability, which makes things tougher for them against a vehicle that can kite as well as the falcon can. Perhaps you could try having the Mekboy teleport in and chuck a bunch of mines on it as they do slow vehicles and then come in with tank busters or maybe even charge with a Deff Dread. Not sure how well this works in practice though.

eskimo
10th Mar 09, 12:57 PM
I play eldar so what I hate. POWER CAPPERS thats just annoying!

+ if he gets a falcon be ready to run 2 deff dreads as it's so hard to kite a falcon with two dreads charging. One to go directly at the falcon the other to flank.

PlasmaSargeant
10th Mar 09, 1:04 PM
Yeah I've actually beat (might be the guy you're talking about) with the following strategy:

Use your hero (best mekboy or warboss for this situation) to go in and forcefully duel their hero 1v1 (removing the possibility of the hero striking at your tankbusters). You need tankbustas for this situation, 2-3 squads works best. You may use these squads to quickly take out the vehicles, and stop them from retreating by moving up your sluggas to attack them. Don't worry about damaging your Sluggas with your Tankbustas, as they deal very low damage to infantry units (feel free to use rocket barrage, very effective due to large size of eldar vehicles). Note that if your hero is too weak to take out the hero, a big shoota team will work wonders.

I won a game as Rank 1 against a Rank 17 using this strategy. Worked well.

Waffls112
10th Mar 09, 5:10 PM
Wow, am i the only one that uses lootas and beamy deff guns? 2 will easily destory a WL OR a falcon, and if your the Mekboy with beamy you only need one loota, they are more effective then tankbustas, the only problem is they don't got barrage.

Oakwarrior
11th Mar 09, 2:56 AM
Did you read the thread Waffl?

Any heavy weapon is a risk against Eldar.
If you have Kommando and use sneaky boyz then I guess you might get it down, if you're lucky. Otherwise, heavy weapons thoroughly raped by gu's (nades). And Banshees, if any.

"Tank Busters in a War Truck"
It's Tankbustas and Wartrukk.

Deff Dredd only works if you manage to (somehow, by the infinite power of christ or something) get close and corner it. Which is not going to happen, because Falcon is faster, and has AV so you will most likely just get rid of your Dredd, because the Falcon will just kite it to death.

ath234
11th Mar 09, 2:07 PM
well I have had a huge problem with this, but what I have done, is ignored it. I will pull out one TB squad and a wartruk because early game brightlance cant handle it. I use the tb squad and the wartrukk to harass the falcon and making it kite away. Once its gone I take map control with my slugs and fight off Gus. Killing it isnt the only way of taking it out of the game for a bit. If you force his Gus off the map you win by VC while the falcon is trying to cover too much ground.

Steakmancer
19th Mar 09, 2:13 PM
You are gonna need expendable melee units to tie up ranged units, and NEVER marquee select all your boys and attack move into the Eldar's units and expect to win. Only bring in Tankbustas when the Shees and Warlock are tied up.