tank093
7th May 09, 9:55 PM
It now has enough done to call it play able.
http://files.filefront.com/TMS+MEGA+MOD+V1rar/;13725440;/fileinfo.html
[Global Abilities]
Force Commander
1.For the emperor
2.Drop pod tacticals
3.Drop pod dreadnought
4.Orbital bombardment
Apothecary
1.Angels of Death
2.Drop pod tacticals
3.Drop pod dreadnought
4.Orbital bombardment
Tech Marine
1.Blessing of Omnissiah
2.Drop pod tacticals
3.Drop pod dreadnought
4.Orbital bombardment
Warlock
1.Conceal
2.Swift Movement
3.Crack Shot
4.Eldritch Storm
War Spider
1.Crack Shot
2.Swift Movement
3.Spiders Brood
4.Eldritch Storm
Farseer
1.Far Sight
2.Swift Movement
3.Seer Council
4.Eldritch Storm
Orks have the same as normal
Hive Tyrant
1.Catalyst
2.Warrior Vanguard
3.Without number
4.Tyrannoformation
[Squads]
1.Scout Squads - Now have flash bangs instead of frags.
2.Tactical Marines - Now have frag grenades and better looking armor.
3.Assault Marines - Now only have melta bombs and better looking armor.
4.Terminators must be bought from HQ.
5.New squad that can upgrade heavy bolters or plasma cannons. It can also get a squad sergeant.
6.Eldar Guardians - Can not build energy shields no more.
[Power Node]
1.You now have a structure limit of 4.
2.You can now build turrets for each army.
3.You can now build waaagh banners,web gates,relay ops and brood nests from it.
4.You can now build energy shields and cover for space marines for it.
[Other]
1.Most of all icons and descriptions have been fixed to where there will be no confusion and the game playable as version 1 still needs work though.
http://files.filefront.com/TMS+MEGA+MOD+V1rar/;13725440;/fileinfo.html
[Global Abilities]
Force Commander
1.For the emperor
2.Drop pod tacticals
3.Drop pod dreadnought
4.Orbital bombardment
Apothecary
1.Angels of Death
2.Drop pod tacticals
3.Drop pod dreadnought
4.Orbital bombardment
Tech Marine
1.Blessing of Omnissiah
2.Drop pod tacticals
3.Drop pod dreadnought
4.Orbital bombardment
Warlock
1.Conceal
2.Swift Movement
3.Crack Shot
4.Eldritch Storm
War Spider
1.Crack Shot
2.Swift Movement
3.Spiders Brood
4.Eldritch Storm
Farseer
1.Far Sight
2.Swift Movement
3.Seer Council
4.Eldritch Storm
Orks have the same as normal
Hive Tyrant
1.Catalyst
2.Warrior Vanguard
3.Without number
4.Tyrannoformation
[Squads]
1.Scout Squads - Now have flash bangs instead of frags.
2.Tactical Marines - Now have frag grenades and better looking armor.
3.Assault Marines - Now only have melta bombs and better looking armor.
4.Terminators must be bought from HQ.
5.New squad that can upgrade heavy bolters or plasma cannons. It can also get a squad sergeant.
6.Eldar Guardians - Can not build energy shields no more.
[Power Node]
1.You now have a structure limit of 4.
2.You can now build turrets for each army.
3.You can now build waaagh banners,web gates,relay ops and brood nests from it.
4.You can now build energy shields and cover for space marines for it.
[Other]
1.Most of all icons and descriptions have been fixed to where there will be no confusion and the game playable as version 1 still needs work though.