I won't tell you who wins though. :D
This game, while by no means a display of fabulous play, does go down to the wire.
I just thought I'd share.
Sabulum
8th Jun 09, 11:14 PM
HB start against eldar? Very risky. Most Eldar either go WS spam, or push an early WL/Falcon. In either case, the HB is useless, and no self respecting Eldar player is going to let you get it into position...especially not a WSE. Which, of course, is exactly what your enemy proceeded to do.
Second, AoD is too good an ability to spend zeal on Tac marine reinforcements. A second ASM, especially against Eldar, is oftentimes a better move. Plasma Tacs just don't really add much to your army's total DPS, and a second jump/merciless strike can really improve the longevity of your ASM. You got hit a couple times with an eldritch storm that could have been avoided with AoD, or mitigated afterwards with Drop Pod, but weren't.
Also, you knew you were up against a VC fex and D-cannons with possible zoey backup. T2 dread?
This is just more personal choice than anything else, but I find that if you don't need purification vials or rites, which you don't against eldar, its usually better to go MCB and then later on IME. Power Axe doesn't really add anything unless you go PR/PV and can't get IME but need some extra energy. That way, you can Full Auto WSE or a commander in general before they do anything nasty like entangle or phase shift...or at least knock them down on retreat and jump on them with ASM.
Really close match that you pulled through, but you should have been spanking that eldar around the map. >:-O
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