sunwolz
16th Jan 10, 4:35 PM
Hello.
Simple little question, couldn't find the answer by "search".
How do i set the timing on explosion on ships.
For Example, i want a Mothership to EXPLODE and at the same time DISAPPEAR (after the HP reaches null) with an offset like... 15 secs. The normal is about "6-7"
When i edit the ".ship" file:
"NewShipType.sobDieTime = 15
NewShipType.sobSpecialDieTime = 15"
- these only affect the time of when the model is disappeared. The little explosions and the main BIG one still take place at 6-7 secs,
in ".EVENTS" file:
"effects = {
animations = {
animation1 = {
name = "Death",
length = 15,"
-changing this does NOTHING
Any help? Thnx in advance :)
Simple little question, couldn't find the answer by "search".
How do i set the timing on explosion on ships.
For Example, i want a Mothership to EXPLODE and at the same time DISAPPEAR (after the HP reaches null) with an offset like... 15 secs. The normal is about "6-7"
When i edit the ".ship" file:
"NewShipType.sobDieTime = 15
NewShipType.sobSpecialDieTime = 15"
- these only affect the time of when the model is disappeared. The little explosions and the main BIG one still take place at 6-7 secs,
in ".EVENTS" file:
"effects = {
animations = {
animation1 = {
name = "Death",
length = 15,"
-changing this does NOTHING
Any help? Thnx in advance :)