View Full Version : How to link FFA VPs and generators?
17th Mar 10, 2:23 AM
the title is pretty self-explanatory I think. How do you do it, did somebody successfully try this already?
Only thing I found out so far is that custom maps intended for FFA need to be stored in *\Assets\Maps\freeforall instead of *\PVP.
25th Mar 10, 4:14 AM
I too would like to know this.
25th Mar 10, 10:11 AM
I hear you only need to put a generator for each VP (connected with the nearest VP).
Need to be tested.
27th Mar 10, 10:57 AM
I've just begun a FFA map, and you need these entities :
And to test your map, you must change the folder of your map in GameAssets/Data/maps : create a new folder called freeforall and put in your baked map.
Now you can try your map in the game, by choosing FFA or Team FFA. ;)
31st Mar 10, 3:41 AM
Hey there, sure about the destructable VPs working? My setup was just like you described, but destroying a generator had no effect on the nearby VP.
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