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Spidey
24th Mar 10, 6:05 PM
does anyone have the actual data on how much master sorcery w/ doomblast increases your armor by?

Aquila
25th Mar 10, 5:58 AM
No. But it is crazy awesome. Using an enhanced doomblast, I put together a melee tank sorceror that is capable of taking on two wraithlords at once in melee and winning with no assistance. At one point I also fought 7-8 Ork nobs alone after both my allies died. As long as you have energy to keep spamming the ability, you're practically invulnerable.

Spidey
25th Mar 10, 8:47 AM
yeah i know it gets insanely high thats why im trying to get the actual stats. It works well with the gift of sustenance as evey time u swing your sword you get energy back, problems arise on like wave 17+ though.

[oGs]Shadow
26th Mar 10, 12:25 AM
What load out gives you this? Ive used the doom blast but its not that good...

Exhumo
26th Mar 10, 3:23 AM
Greater Sorcery boosts the range, dmg and makes the graphic prettier
Master Sorcery gives the armor boost

Spidey
27th Mar 10, 9:08 PM
yeah but does anyone know the armor mitigation you end up getting?

Z405
1st Apr 10, 12:15 AM
Well seeing how much dmg you can take, (even tried it with the Deathless robe) its boosts your natural armor probably to about 80% dmg mitigation. Allthough, despite the fact that i could be mistaken, this is somewhat the case. Its extremely useful if you want to use a sorcerer tank build. Can't tank without it. Though, tanking is obviously best in combination with the unshakeable armor, since between the doomblast black shield bubble, you have 1 or 2 seconds that might kill you very much, especially if you're wearing anything with lower regular dmg mitigation.