View Full Version : doomblast armor boost
24th Mar 10, 6:05 PM
does anyone have the actual data on how much master sorcery w/ doomblast increases your armor by?
25th Mar 10, 5:58 AM
No. But it is crazy awesome. Using an enhanced doomblast, I put together a melee tank sorceror that is capable of taking on two wraithlords at once in melee and winning with no assistance. At one point I also fought 7-8 Ork nobs alone after both my allies died. As long as you have energy to keep spamming the ability, you're practically invulnerable.
25th Mar 10, 8:47 AM
yeah i know it gets insanely high thats why im trying to get the actual stats. It works well with the gift of sustenance as evey time u swing your sword you get energy back, problems arise on like wave 17+ though.
26th Mar 10, 12:25 AM
What load out gives you this? Ive used the doom blast but its not that good...
26th Mar 10, 3:23 AM
Greater Sorcery boosts the range, dmg and makes the graphic prettier
Master Sorcery gives the armor boost
27th Mar 10, 9:08 PM
yeah but does anyone know the armor mitigation you end up getting?
Well seeing how much dmg you can take, (even tried it with the Deathless robe) its boosts your natural armor probably to about 80% dmg mitigation. Allthough, despite the fact that i could be mistaken, this is somewhat the case. Its extremely useful if you want to use a sorcerer tank build. Can't tank without it. Though, tanking is obviously best in combination with the unshakeable armor, since between the doomblast black shield bubble, you have 1 or 2 seconds that might kill you very much, especially if you're wearing anything with lower regular dmg mitigation.
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