Skeeter
17th Mar 04, 2:43 AM
I've only really played, which is the closest thing to warhammer i guess, Space Crusade board game WAY WAY back when i was young about 10 yr ago lol it had marines and orcs and aliens (i think) in and was fun but took ages to setup lol.
Is there going to be any mod abilitys going to be in it? If so i hope the game doesn't get sierra as a publisher then ;)
Is there a dismemberment physics going to be in it like dismembered corpses all over when u wipeout squads i think the physics im talking about is the HAVOK version although im not sure. Like cut up bodys like orc heads and arms and legs all over the place (it is war after all). EDIT__Ragdoll physics i think its called now___EDIT
Is there going to be a dynamic weather system (rain/snow/windy/sunny/cloudy/foggy) and a day and night cycle?
Whats the max squad size going to be and whats the biggest armies u can make?
Really think this work really good on the Rome: Total War engine tho as that allows for great huge battles and well i recon it would rock on that engine so i was thinkin would the engines be similar in any way as in huge battles wise and huge landscapes.
How many playable races would there be and what is the campaign going to be like. (only saw a few screenies so far and havent really read any posts here on the game)
Can squads be customized with different weapons and armor types?
Will it have multiplayer and skirmish vs cpu game types?
What are its pros and cons?
Think thats about it for now. Looking forward to some good replys. :)
Is there going to be any mod abilitys going to be in it? If so i hope the game doesn't get sierra as a publisher then ;)
Is there a dismemberment physics going to be in it like dismembered corpses all over when u wipeout squads i think the physics im talking about is the HAVOK version although im not sure. Like cut up bodys like orc heads and arms and legs all over the place (it is war after all). EDIT__Ragdoll physics i think its called now___EDIT
Is there going to be a dynamic weather system (rain/snow/windy/sunny/cloudy/foggy) and a day and night cycle?
Whats the max squad size going to be and whats the biggest armies u can make?
Really think this work really good on the Rome: Total War engine tho as that allows for great huge battles and well i recon it would rock on that engine so i was thinkin would the engines be similar in any way as in huge battles wise and huge landscapes.
How many playable races would there be and what is the campaign going to be like. (only saw a few screenies so far and havent really read any posts here on the game)
Can squads be customized with different weapons and armor types?
Will it have multiplayer and skirmish vs cpu game types?
What are its pros and cons?
Think thats about it for now. Looking forward to some good replys. :)