View Full Version : What army should i collect [this is gonna be closed im sure of it]
21st Mar 04, 12:57 PM
Hi i wanna colect warhammer 40k but prob is i dunno what i can collect [OMG NOOB] since im a fool that used 2 be a CS player [but i still do] anyway what is there i know bout them its just what are they good at
21st Mar 04, 1:20 PM
Go ito a local GW store, if there is one near to you. Look about, don't be afraid of the 'over' friendly staff, they are just trying to help.
look at all the models, look don't touch for gods sake please!
Decide which ones you like the look of. Talk to the guy in the red shirt about them. Find out if they are a shooty army, a bash 'em army or a nice mix. Decide which type of army you wuld like to play.
If the type of game suits you and the models you chose were that type, go with 'em. If not, find another bunch of models you like, and repeat.
If no GW store local too you, look around model shops and hobby shops. Some places sell GW stuff.
If you still can't find any... look at the online shop on
21st Mar 04, 1:23 PM
What sort of army do you want? a close combat army, Shooty army, or a seige army?
If you want a close combat army, then either Tyranids, Orks or Worldeater Chaos marines would be idea choice but if you like having firepower as wellin the army then Space marine especially Blood angels or space wolves.
For a Shooty army, Then I go for Imperial guards, Tau or Necrons.
Seige Armies ie armies that will pound you for about 3-4 turns of heavy fire then charge forward and engage in Close combat.
I would say that Death Guard chaos marines, Necrons again and space marines suit a seige army
That my 10 pence ppl would probably have different opinions from me i'm not say thats a bad thing, but hopefull y your get an idea from other ppl, but the end of the day it's your choice on what army you get, hopefully i've giving you some tips :D
21st Mar 04, 1:23 PM
well, i'd suggest reading up on the gamesworkshop site on every race out there, just to get a feel for the army. if you're still not sure, check out what kind of units they have, and start putting together imaginary armies, to see what would be the most fun for you.
I myself am toying around with the idea of making a small 40k in 40 minutes high-mobility tau force, comprising mainly XV-8's, XV-15's, and maybe a few firewarriors(although they're not as mobile as i'd like) and/or a devilfish for support.
imo necrons can be just about anything (except ordnance/siege). i mean, granted, their normal soldier is a shooty, but on the other hand they have lots of close combat units, such as scarabs, wraiths, flayed ones, and tomb spiders (altho there's a ranged version as well).
you can also check ebay, sometimes you can make a good deal there i presume.
21st Mar 04, 2:22 PM
I've seen about 3 different people start the game with an army based entirely around its purpose/ease of winning...and they rarely stick with the game for long.
First, narrow it down to three or four armies based upon looks alone (trust me, you'll stay with an army longer and get your money's worth if you go for style first). After that, you'll either have a single army that you've already sort of decided upon from style alone, or you could then check the rules. You'll also be more encouraged to paint up a nice army if you like their feel in the first place...
As for the armies:
Tyranids are a bunch of giant bugs that eat people and look cool doing it.
Eldar are cool looking elves with guns. They have Aspect Warriors, some of which look really cool and are just as good.
Dark Eldar torture people and get stiffed by GW. Probably wanna ignore them...
Space Marines are very basic and versatile. Aside from the guns that they're carrying though, their guys look awfully similar.
Chaos Space Marines are far more diverse, and cooler looking imo...(GO Thousand Sons!)
Imperial Guard are humans in mass numbers and/or tanks in mass numbers. In general a very cool army, and you'll be kind of original for playing with them.
Sisters of Battle...if you like feeling all religious while you kill pewter models, go ahead. Otherwise...meh.
Tau have a really anime look to them. Be prepared to sacrifice style for function if you want to win though.
Orks are just plain cool. Can't go wrong with orks.
Necrons are a very powerful army, and they're easy to paint. The ultimate random noob army (no offense to non-noob necron players...it's just easy to make a decent Necron army, the trick as the better players have discovered is making a devastating one). If you ever wanted to play as the Machines from the Terminator movies only much more evil, these might work.
Also try browsing some codexes.
21st Mar 04, 3:16 PM
Heh my tau army is/will be compeltey mobile
3 devil fish 3 hammer heads all my guys will be bale to move the good 12 inchs a turn if i wished
21st Mar 04, 3:38 PM
I like a nice mix of shooting bashing siegeing and my overall WCFS rating [war causing fools]
21st Mar 04, 3:48 PM
well then i suggest a iron warrior army or imperial guard army for you.
21st Mar 04, 3:53 PM
Space Marines, Chaos Space Marines, the new Witch Hunters (ignore the previous entry about Sisters of Battle, they are part of the new Witch Hunters), Eldar or Dark Eldar are the ones for you then
Ignore the other guys very opinunated post to the contrary on some of these.
The 2 Eldar are more of a challange to play than either of the Space Marines. Chaos are more of a assault army, Imperial SM are more shooty (tho there are many different varieties, some more close combat).
21st Mar 04, 4:49 PM
I have little against the more devilish of the eldar, but GW just discontinued their model line, so he'd have to buy them in the archive=more $$$
21st Mar 04, 8:15 PM
There's three questions to ask yourself:
What theme do you like? One of the best things about 40k is that every army is an archetype that has an appropriate background and play style. Like undead? Try Death Guard (armies of 'undead' marines), Necrons (Undead robots that 'get back up'), or Lost and the Damned (hordes of zombies). Do you prefer something you can relate to (Imperial Guard, humans that are standard military), bigger than life heroes (marines), or ravenous insects (Tyranids)? Generally if you like the theme of an army you'll like the way they play. Certainly true with me and my Orks.
Do you prefer ranged combat, close combat, or a mix?
How keen you are on building and painting models? Do you have the patience and desire for a horde, or do you want a small force? Putting even a small army together is 'quite' a task. I find this factor is generally the most deciding one for a lot of players.
Do you prefer the powers of Good, or Awesome (as Strongbad would say, if you don't know Strongbad replace Awesome with Evil)? Or do you want something that's a bit 'grey'?
Do you want a more mobile yet fragile army, or a slower, but tougher army?
Answer these questions and you'll know what you want.
21st Mar 04, 8:58 PM
Hearing a Dev talk about the game like that gives me a good feeling about this game...
22nd Mar 04, 3:11 AM
Sisters/witch hunters are like daemon hunters and are geared more for the veteran gamer.
I won't try and repeat what has already been said, but when choosing an army, the first thing you really should pick up is the book, so you can get some idea about your soon-to-be force and can decide what you want in your army (this is after choosing what type of fighting you like, what looks cool etc) and I'd pick up a battleforce and a hero first because that will provide the core of your army and then you can expand on it from there. Another thing you need to decide is if you are willing to paint the models as some have heaps of detail (some chaos, malleus, etc) while others have almost none and can be done with a few coats (necrons, tau, marines etc). If you're short on cash and you want a cheap army, you can make an entire marine army out of the plastics, tau as well although you will be somewhat limited.
22nd Mar 04, 6:17 AM
strong bad = baddass.... *joouurrrbbb* *JJJOOOOUURRBB*
22nd Mar 04, 12:57 PM
i think also do you wanna be the guy that collects the same as everyone else, or do you wanna have one of the armies that no one else has, thats why i choose Space Wolves (a marine chaptor) in my area no one collected them in 2nd edition 40k i mean certain armies have alot better options for them, to give them a very unique look, like chaos, alot of marine armies do end up looking the same, which is a shame, are you gona be a guy who just plays to win, or for fun and has a army that everyone looks at in awe..
22nd Mar 04, 2:21 PM
I got a army not much its only 20 catachan footsoldiers and a sentinal but its a start:3d:
22nd Mar 04, 3:24 PM
Best of luck
22nd Mar 04, 8:04 PM
if you are going for strategy i would firstly recommend you look into warhammer fantasy, for it has a more strategic element to it, what with regimental formations medieval stuff like that. but if you're die hard fan of science firctiony typed stuff like that, with lots of guns and tanks and junk, 40k is obviously the choice for you, which still involves a lot of strategic play. as to what army you should play, for 40k, a lot of people just start with space marines just because, well in my experience, they are the easiest to learn, and the cheapest, pricewise, to get yourself started. for warhammer fantasy, all of the armies are relatively the same price wise and depth, it would really be a matter of theme you are going for.
22nd Mar 04, 8:32 PM
yeah, but lets not start a war that iv seen debating which is more tactical 40k? or fantasy?. i just have to say that fantasy does have some "broken" armies that need fixing but other then that its a great game in which i have 2 armies. back to 40k you should definetly not pick up the rulebook unless you wanna pay another load of cash for the new rulebook coming out this summer or early fall for 4th edition 40k. to warn you space marines are also getting a new codex and new terminators(confirmed) late this yr or early next.
23rd Mar 04, 1:48 PM
is the ballsalisk anygood?
23rd Mar 04, 1:56 PM
24th Mar 04, 12:48 PM
i got a balsalisk 2 day for £20 instead of a IG APC i dunno what there called
24th Mar 04, 12:53 PM
They're called Chimeras.
If you're interested in getting into the hobby, you might want to consider checking out Epic: Armageddon. It also takes place in the 40,000 universe, except you actually field full companies and detachments as your army, rather than enough platoons for one regiment. The models are smaller (don't need to be painted as well) and can be found very cheap on ebay.
24th Mar 04, 3:43 PM
well you dont really need transports that much unless you intend on making your army ery mobile, and epic was cool, even if space marine and titan legions was better
24th Mar 04, 4:14 PM
I prefer playing with a small squad of precision snipers. Sneak around find a good perch and snipe the hell out of the enemy then run like hell before they get into range!
25th Mar 04, 8:18 AM
Ahhhh, another new recruit. The key to playing Guard is to have as many guns as you can. It doesn't matter if your guardsmen don't get saves from most weapons, with enough of them you won't need to care.
25th Mar 04, 10:03 AM
I used Space Wolves back in my collecting days. Although they have been dumbed down for version 3, I still liked them!
From what I remember, you have to not mind losing masses of troops each turn with Imperial Guard, and not minding having to roll 6's to hit!
A Guard army used correctly should pummel any other force into the ground. Tactics!
25th Mar 04, 2:27 PM
should i get heavy weapons squads or a leman russ or a HQ unit? :matrix:
25th Mar 04, 3:21 PM
should i get heavy weapons squads or a leman russ or a HQ unit? :matrix:
You'll need all of them eventually, so pick whatever floats your boat first.
25th Mar 04, 3:31 PM
how many points are you aiming for?
25th Mar 04, 3:44 PM
For reference, how big is a 5000 point army? How many units in that? What's the average size of an army for the Relic guys?
I know you can't answer this yet, but when you can, can you say how many points you'll be able to field at one time in DoW?
25th Mar 04, 3:50 PM
Personally I'd really like to see some of the Relic guys' armies, and I'm sure everyone else would too.
25th Mar 04, 3:59 PM
maybe they could even post a little battle report of one of their games? if they have the time that is.
Uber, i don't think numbers can really convey the size of an army. an army relying more on infantry would be very different from an army with an emphasis on large vehicles/expensive units. even within the same race. i think only pictures can really convey the size of an army. this is imo becomes more evident the bigger the army is.
25th Mar 04, 7:13 PM
A 5000 pt army is massive. It would take alteast a couple of days to play a game with 2 opposing 5000 pt armies. The size of armies vary, some races are swarmy so they have bigger armies, some races are elite troops so there are less.
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