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Shakrith
6th Apr 04, 10:42 PM
I was wondering what Relic's (and other people who would care to reply) views on cheats are. Having cheats is sometimes good (When War of the Ring had no cheats and some terribly difficult missions which weren't even fun, it killed the single player) but it is sometimes bad (War3 and Starcraft cheats killedsingle player because everyone used them all the time apart from the very top players). What will happen in DoW, or what do you think should happen? I think that having resource cheats and fog of war cheats but little else could mean that a mission is never impossible but still make them a challenge. Or possibly limiting the use of cheats...

Here's a good idea. No cheats, but you have 3 "skips" at the start of the game whichyou may use to skip a mission that is troubling you. Of course, the last mission cannot be skipped. When skipping a mission, you still see opening cinematics, ending cinematics and any important events during the mission.

What do you all think?

Triceron
6th Apr 04, 11:46 PM
They said that each level will have its own option of setting down the difficulty lvl if a particular stage is too hard, or you can turn it back up when things start getting to simple. I'm not really one for cheats, but it still would be nice to be implemented. I mean DoW shouldn't disclude 10 yr olds who bought the game, aren't very good at it but still want to play.

I have an 11 yr old cousin who is just starting to discover Starcraft, Max Payne and all the other wonderful PC games out there. I think most of the games he plays are played with cheats (That is if not in competitive nature). I mean even when I was young I would invite friends over to show them a new game, crank on all the cheat codes and just have a ton of fun killing guys and blowing things up! There wouldn't really be much to show if you were showing your friend the game while painstakingly working for your victories :P

corkill
7th Apr 04, 2:37 AM
War3 and Starcraft cheats killed single player??? I'm not really sure what you mean by this. Single player is never really alive. It's just something new players play so they can compete on Battle.net. I'm not sure many people replay the campaigns, I certainly don't man.

I mean is it fun beating some pretty lame AI (thats easy even when set to hard) or is it funner to play good unpredicatable people on Battle.net??

Cheats are pretty necessary though for the younger audience who can't work out the game. If you can't beat a level in Warcraft 3 of Starcraft then you are proably missing what the level is trying to teach you.

ionfish
7th Apr 04, 2:56 AM
Cheats fail.

Dyntheos
7th Apr 04, 3:06 AM
To my knowledge no relic game has ever had any cheat codes apart from ACCESS in the original Homeworld.

BiteTheDust
7th Apr 04, 6:42 AM
Boooooooooooooooooo Cheats lol, this is not a personal attack on cheat lovers but...


Boooooooooooooooooooooooooooooooooooooooooooooooooooooooo Cheats !

Beelzebuddy
7th Apr 04, 7:36 AM
I'd love to see the ACCESS cheat used, just as an easter egg.

Maximus Decimus
7th Apr 04, 11:39 AM
I hate cheats and how will a kid ever learn how to be good if he is used to being invulnerable?

Now Single Player is awesume and many people buy games for the story and single player even if the multiplayer sucks. I have bought games for their single player and was even tempted to buy firewarrior to see the story. If singleplayer is nothing like u state then why do people buy final fantasy(RPG), RPG games, FPS, and the rest that dont have multiplayer on them over say others that do? I believe singleplayer is very important and for me a solid single player experience with a solid story is better then a crap single player and a skirmish multiplayer. I would buy Homeworld if it didnt have single player and I bet alot of people agree. Most games that have no single player just lose my vote because i would rather buy say GC2 with a awesume single player and multiplayer than a DoW with crap single player and good multi.

Cisst
7th Apr 04, 11:53 AM
what is it with people hating cheats.. Multiplayer cheats ok 'cause the ruin the game for everyone (even themselves they just dontrealize it). but single player... i mean you dont HAVE to use them or something... or is it that they are to tempting once people know they're there?

BiteTheDust
7th Apr 04, 12:20 PM
I hate cheats because it takes the whole point of playing a game and having any form of a challenge what so ever. I also hate them because then you have your little bros. playing it all the time just for the thrill of Nothing !.. lol

ObsceneName
7th Apr 04, 12:41 PM
Listen up people Cheats i dont care if theyre included by chrsit thing about it
YOU DO NOT HAVE TO USE THEM
Ive played some redicuslosy hard games with a really good story but ive never finished the story couldnt beat the game and just gave up
your liek cheats ruin the game, Maybe some people jsut play the game for the story and like experiminting i for one like to use cheats beat the game then try it over with out cheats and if you have no self control on not using cheats i pity you

Rikesgard
7th Apr 04, 12:56 PM
Listen up people Cheats i dont care if theyre included by chrsit thing about it
YOU DO NOT HAVE TO USE THEM

Quoted for posterity. Saying you don't want cheats in the single player is ridiculous. I love having cheats because if the cheats are good it gives me something more to do after I beat the game. But if you don't want them, just don't use them.

Cheats can do a lot for the game though. Take Hitman 2. Loved the game, beat it, got all the guns, then I read about the cheats and BAM, slow motion with infinite ammo. Game just got a whole lot more fun.

So yeah, I hope there are lot's of cheats that do a lot of cool stuff.

Cisst
7th Apr 04, 1:14 PM
exactly my point! :)

M37
7th Apr 04, 1:17 PM
So I could theroeticly play misson 1-4 on heroic and then on misson 5 go to normal. and ten swich back to herrroric?

here are some suggestions for the picture seen when chosing your dificulty level

Novice: :smurf:

normal: :fight:

Herroric: :sniper:

Legendary: :dyn:

Shadione
7th Apr 04, 1:24 PM
War3 and Starcraft cheats killed single player??? I'm not really sure what you mean by this. Single player is never really alive. It's just something new players play so they can compete on Battle.net. I'm not sure many people replay the campaigns, I certainly don't man.

I mean is it fun beating some pretty lame AI (thats easy even when set to hard) or is it funner to play good unpredicatable people on Battle.net??

Cheats are pretty necessary though for the younger audience who can't work out the game. If you can't beat a level in Warcraft 3 of Starcraft then you are proably missing what the level is trying to teach you.

In almost every case less than 30% of those who get a game play it on-line against other players. Most games struggle to have even 20% of their audience ever get on-line once. Us savvy, on-line types may think that Multiplayer is all there is, but its actually a small fraction of the gaming audience. Most people play skirmish or the SP campaign.

Shakrith
7th Apr 04, 3:32 PM
On the subject of cheats killing single player, I am dreadful at StarCraft, mainly because I had never learned to play without power overwhelming on. On Warcraft III I used less cheats and I am decent. In War of the Ring and AoM I am actually not bad (I have never been fantastic at RTS, I'm better at FPS) because I didn't use cheats (WotR had none anyway), but some missions were very difficult without them. So I think a limited "skip" ability, or some relatively weak cheats, would be good.

Triceron
7th Apr 04, 6:58 PM
I like what Rikesgard said about cheats. Sometimes they're helpful in enhancing gameplay and replay value after you finished it the first time through. Sometimes when I'm bored even I will play through an old campaign, turn on a couple cheat codes and just have some relaxing fun.

I would definately like to see some form of cheats in this game, not that it's needed because of difficulties but because it'd be neat to see your invincible, super powered force commander taking on armies and tanks on his own, plowing paths through armies like a real primarch would :D

davidbowie
7th Apr 04, 7:48 PM
I only player starcraft for the skirmish vs cpu, i didnt like the single player (too long boring and hard), but i have played on modem to modem against a friend, and kicked him to a cold and lonley place, the only cheats i use in skirmish are disable fog of war (i dont like scouting), and the resource cheat once the map ran out of minerals. In red alert, i play single player and skirmish, and dont use cheats at all, mainly because the campaings are "fun" instead of serious like SC, and it dont have fog of war with the allies in skirmish, plus the minerals keep resurrecting.

Cheats are okay, but they also ruined half-life for me, i played with cheats and it ruinied the game. I resolved to play Deus Ex without cheats and it was the best game experience i have ever had.

GreatSamaman
7th Apr 04, 7:56 PM
I only like cheats if the game is without decent difficulty adjusting , which doesnt arise much(like Dawn of War, which will allow you to change the difficulty in the middle of the fight if you're flabber-ghasted) and when i've overdone the game a gaggillion times and would like to try something fun (but this is, again, after i've beaten the game repeatedly to a pile of ash) However, I hate noobtards who use the cheats in MP (although you dont see many games with them) or all the time and dont even try to get better.

So, I hope DoW doesnt have cheats, although if it does, I will exercise my right not to use them, as I have way too much respect for 40k and Relic's games to have to cheat my way around their hard work. (Although I'm all for funny cheats, like getting funny gameplay music, or messages, or unlocking funny units, but nothing like invulnerable or resource cheats) and as for Fog of War, most MP and skirmish modes in an RTS come with an option to turn off FoW if you dont like it, so no biggie there (I hate scouting too, but FoW and Line of Sight do make sense, so no real complaints)

davidbowie
7th Apr 04, 8:00 PM
Thats why my fav strategy game is Empire Earth, you can set Fog O War off, and resourcing is virtually unlimited, i have never run out of a mineral patch (except forage) and the games are epic and long.

corkill
8th Apr 04, 12:38 AM
In almost every case less than 30% of those who get a game play it on-line against other players. Most games struggle to have even 20% of their audience ever get on-line once. Us savvy, on-line types may think that Multiplayer is all there is, but its actually a small fraction of the gaming audience. Most people play skirmish or the SP campaign.

Yeah a good point. I was mainly talking about Warcraft 3 FT(currently the game to beat in the RTS category).

There are on average around 15-20 thousand players playing the multiplayer game online at any one time over Battle.net (thats not to mention other networks), although as you point out this number is of course a small amount of those who bought it.

All in all I guess it comes back to finances though, those who play 100s of hours over the Internet still only pay the same amount for the game as the guy/girl who never connects to the Internet. I know you guys are heading in the right direction with multiplayer though, keep up the good work.

mr_mich
9th Apr 04, 1:28 PM
I'm not a fan of cheats just because they make any single-player bragging less meritable. Sure, you can say that you beat a game and your friends will be like "Eh, ok." If it's one of those games that is infamous for demanding hours upon hours to beat (Like FF7) then there's an aura of pride surrounding anyone that can actually beat the game, that for whatever reason I personally don't feel around a game that most people cheat through. Don't ask why, but that's the way it is for me.

My personal favorite system was the kind where you'd unlock things after you beat the game, depending on how well you did it. Like the missions in Hitman 2, or like how you got awesome gear in Metal Gear Solid after you finished the game, depending on what ending you finished with. I seriously think that improves the longevity of the game, because people will keep beating it over and over again just to get the next coolest thing.

ObsceneName
9th Apr 04, 3:54 PM
thats what i was thinking maybe have unlockable cheats like in golden eye for n64 of course something liek that might be hard for a rts

Dannyboy2
8th Aug 04, 4:37 PM
i want cheats so i can slaughter the AI's candy ass in tutorial...i would never use them in a game against a human oppenent or the single player campaign.. so if anyone has cheats please post them :duck:

DaemonSlayer
8th Aug 04, 5:11 PM
The cheats should be there, but they should be limited. Like a Fog of War cheat or some kind of resource cheat or a cheat that produces units QUICKER. But not instantly. But there should be NO cheats for MP, besides if they did, it be kinda stupid.

Thalasion
8th Aug 04, 6:38 PM
There should be cheats there fun and its not as if you have to use them, as for cheats in multi player i think they should be there but if you use them everyone should be told you are cheating.

Triceron
8th Aug 04, 8:18 PM
Cheats can be enabled when you create a multiplayer game. Simply go online, create a game yourself vs computer, set your options (With Cheats enabled if you prefer) and be happy.

Locked (Revival of an o-o-old thread = no no!)