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Ruined
7th Apr 11, 8:58 AM
Hey guys

A new dev diary for Space Marine here:

http://www.youtube.com/watch?v=EGToH9mQTjY

Slade_Templar
7th Apr 11, 9:14 AM
/swoon

can't wait!

Blueliner07
7th Apr 11, 9:18 AM
The punch Titus gives to the ork in the face at about 3:28 is aweome! Nice display of brutal hand to hand combat.

Looking good!!

Unsung Duck
7th Apr 11, 9:33 AM
The game seems to be shapping up quite nicely, the combat is suitably over the top and violent and the enviroments are stunning.

BlackFox
7th Apr 11, 9:33 AM
Thanks for this!!

Looks exactly how I would want a Space Marine action game to look.

In your face, over the top, louder than God's revolver, ball's to the wall, motherflippin WAR!!!

Mac_Bug
7th Apr 11, 9:58 AM
$hillinng:looks awesome

Chompster
7th Apr 11, 10:02 AM
was so happy to see this in my subscription box, great video and i love how they go into detail about it. great news.
though, i didnt like how they said there was gonna be betrayal , that lone gives away a bit to much for somereason..

also, i know SM are strong. but kicking a Ork and making his head and torso explode? LOL

SQUIGS!

Misterpeanut288
7th Apr 11, 10:21 AM
Awesome new video love the visuals and the sound effects would have preferred a different expression on Titus face he has got a big thousand-yard stare going on at 1:54.

Also going to assume Sidonus judging from his armor and appearance is a veteran sergeant.

Ruined
7th Apr 11, 11:18 AM
You sir are correct, Sidonus is a Veteran

TheV3ng3ance
7th Apr 11, 11:39 AM
Well.................Its about damn time.


I cant really see alot since I'm forced to use my PS3 but looks awesome.

Montka
7th Apr 11, 12:00 PM
also, i know SM are strong. but kicking a Ork and making his head and torso explode? LOL
^^
No, the captain is cutting off the ork in 3 with his chainsword, then he kicks his face so the ork falls in pieces... looks like an execution to me.

Saberdark
7th Apr 11, 12:03 PM
Oh man that looks awesome. Those executions look suitably over the top. This wait is going to be unbearable.

shrp
7th Apr 11, 12:12 PM
This video has restored my faith in the game. Nice :-)

Shuma
7th Apr 11, 12:30 PM
God damn that's awesome, if Nobs are bigger than Space Marines i really wonder how the Warboss will be.

TheV3ng3ance
7th Apr 11, 12:37 PM
The thing about dev diaries is they come out weeks apart not months.

Akagi_Ryu
7th Apr 11, 1:21 PM
Gosh... the more I see and hear about this gem, the more I wanna get my filthy, heretical hands on it...
Looks totally friggin awesome :D

I like how the Ork just picks him up and throws him on the ground... I wonder how many awesomely gorey death animations will this game have!

SPEZZMAREN
7th Apr 11, 1:33 PM
My level of Raph following is becoming vaguely stalkerish. Not gonna stop though, he's a goldmine of information and cool beardness.

jakeolantern
7th Apr 11, 2:54 PM
I saw bomb squigs, bayonets on bolters, man am I in love with this game!!!

Shuma
7th Apr 11, 3:07 PM
My level of Raph following is becoming vaguely stalkerish. Not gonna stop though, he's a goldmine of information and cool beardness.

I just realized... It would be fucking win if you could give your space marine a moustache and/or beard when customizing him.

Also, long flowing majestic hair to make pretty marines.

SPEZZMAREN
7th Apr 11, 3:07 PM
Hell yes! Raphbeard Marine!

Chompster
7th Apr 11, 3:26 PM
^^
No, the captain is cutting off the ork in 3 with his chainsword, then he kicks his face so the ork falls in pieces... looks like an execution to me.nope. he cuts the ork only once, then kicks im in the chest. making his head and torso explode leaving his legs and arms. not complain, its really cool. just pointing it out^^

ok now we got this. time for some MP infooooo

mte666
7th Apr 11, 3:27 PM
i can finally sleep a little bit easier after seeing that video, game-play looks awesome.

nanahachi
7th Apr 11, 4:35 PM
This made my day. Terrific video. The game looks GREAT! I really enjoyed the variety of character animations, including that bodyslam the Nob gave Titus. Will definitely be picking this one up in August

holyknight
7th Apr 11, 9:18 PM
this made my night. i can sleep with well ease now. thank you my good sir.

Liljagare
8th Apr 11, 1:38 AM
It does look yummie! :) :) :) :) :) :) :)

SPEZZMAREN
8th Apr 11, 2:24 AM
Dont know how many of you are on twitter, but for those who are not, here's more Raph:
RaphLife Raphael van Lierop
Relicnews fans: Love the recommendation to let your Space Marine have a beard! I'll see what I can do.

Slow_Runner
8th Apr 11, 2:32 AM
Looks pretty good!

One niggle I have is about some of the torsos (and some gretchin too at the very end of the video?) being a bit too explodey, as was already mentioned. I mean Space Marines kick ass, sure, but they don't duct tape krak grenades that explode upon impact on the soles of their boots, do they? For me it breaks the immersion a bit when kicking an Ork doesn't send him flying as if hit by a sledge hammer (as it should), but instead just magically poofs half his body into a red cloud of mist.

But still, looks good!

Nouw
8th Apr 11, 4:06 AM
Emperor damn my capped internet, I want to see it o.O!!!!!

Nightwolf
8th Apr 11, 5:22 AM
2:55 damn. I can imagine warboss throwing us around like ragdolls.

Edit: 2:45*

WhiteDeVile
8th Apr 11, 6:06 AM
God damn that's awesome, if Nobs are bigger than Space Marines i really wonder how the Warboss will be.
Judging by the scale (which is very accurate to how these races are throughoutly portrayed in many sources, and that's a big plus),
Warboss is just a tad taller than that Nob in the video, but a lot bulkier.

Someguy
8th Apr 11, 8:58 AM
I just realized... It would be fucking win if you could give your space marine a moustache and/or beard when customizing him.

Also, long flowing majestic hair to make pretty marines.

Just so you know, Raphael is stalking our forums and made a twitter post (http://twitter.com/#!/RaphLife) last night regarding beards.


Relicnews fans: Love the recommendation to let your Space Marine have a beard! I'll see what I can do.

SPEZZMAREN
8th Apr 11, 9:06 AM
I already posted that. And we know he's here. And he knows we know he knows.... you get the idea.

Slade_Templar
8th Apr 11, 10:29 AM
I'm such a nerd, watched this thing like 3 times now.

Blueliner07
8th Apr 11, 10:34 AM
Only 3??

Every time I watch it I keep wondering if the newness will go away and it will loose its luster or I will see something that disappoints. Nope. Still awesome.

Shuma
8th Apr 11, 11:20 AM
Relicnews fans: Love the recommendation to let your Space Marine have a beard! I'll see what I can do.

Raph, you're a hero of the Imperium.

SPEZZMAREN
8th Apr 11, 1:07 PM
Yes, he is.

Steel*Faith
8th Apr 11, 10:49 PM
Screw Space Marines, the Nobz look fantastic in this game! That melee grapple and body slam from the Nob won the video for me - too bad he didn't finish him off with a big stomp! If MP let's you play as a Nob, I will be immensely happy!

Can't wait to see some boss previews! I'm very curious to see how Eldar will be betrayed in this. First time I saw the Warlock in DoW 2, I was pretty damn impressed. I'm sure he'll blow me away, judging by the action and potential in this game.

Edit: I'll disagree with the Relic devs with their thinking that Orks best contrast the Space Marines though. Eldar and Orks best contrast each other, and Space Marines and Chaos Space Marines best contrast each other for sure. Although we're going to see Chaos in this game, so it's no big deal.

Chompster
8th Apr 11, 11:03 PM
I'm very curious to see how Eldar will be betrayed in this
wait hold on, since when were eldar confirmed?

Shuma
9th Apr 11, 1:07 AM
They haven't. But if there's Eldar in this i sure as hell hope that the Warlock is another Elven Vader like the one from DoW 2.

Misterpeanut288
9th Apr 11, 1:08 AM
The Eldar have not been confirmed and I would personally prefer it if they are not involved the presence of Chaos is more than enough to provide plot twists for the story not that I dislike the Eldar of course would just like to keep the "We were behind it along!" to a minimum.

Pocktio
9th Apr 11, 2:08 AM
Eldar minigames. Juggle the soulstones till the empty Wraithguard is ready. Don't drop them LOL! Kinect enabled.

Kharrak
9th Apr 11, 2:21 AM
Dev Diary was a fun watch! Good to have something to keep the excitement for the game kindled :D
Really impressed/excited with some of the new shots we have there. Hoping that that concept art was brought to life very accurately, but at the same time I know that's a *very* dangerous anticipation - more often than not, technical/time restrictions prevent developers from translating concept art over in its complete glory. Fully understandable, but I always get a bit despondent when I see what was in the minds of the artists, and what little of that was able to be built.

I did find calling the weirdboy a "shaman" an oddity, though I can dig up some reasoning as why that was the case. (in-studio slang, term crossover from warhammer fantasy, person speaking not overly familiar with the lore, or any other number of reasons).

LOVE the look of the bomb squig! SUCH A CUDDLY FACE! I do find the "courage" of the gretchin to run into battle a little odd as well, considering their lore, but this may be a case of an obscured perspective based on what the camera is not showing us. I wonder if they do retain some of their classic cowardly tendencies :P

Also, BEARDS! If one can change their chapter in multiplayer, beards would be essential for Space Wolves. Big scowling eyebrows would be essential for Angry marines. Floating floury decals flowing behind the marine would be essential for Pretty/Rainbow Marines.

On a more serious note, I wonder if customization will allow us to change the armour class. Would luuuuurve to outfit my toy soldiers with Maximus armour.

Nouw
9th Apr 11, 4:12 AM
I just saw it and I have to say I'm not that wowed. Gretchins look over-sized and I thought it'd be interesting to see literally waves of grotz jumping at you like rippers.

Good to see some more footage, the deaths look pretty damn sweet.

Kharrak
9th Apr 11, 4:32 AM
Oversized grots? Hard to say. Fluff wise, possibly, but they fit the ratio seen in the table top. (have a gander here (http://www.games-workshop.com/MEDIA_CustomProductCatalog/m2140019_99120103018_OrkGretchinB_873x627.jpg))

Would be cool though, if the grots clambered over you, and you had to shake them off, rather than doing notable damage. Essentially, something to make you vulnerable to the other orks around you. I can picture them shouting "get 'im!", and clambering on you, banging on your helmet with a wrench ;p

Steel*Faith
9th Apr 11, 10:08 AM
Grots are about the same size a a human, so how are they oversized? They just look small compared to Orks.


The Eldar have not been confirmed

But in a screenshot you could clearly see Shuriken cannon shards being shot fro behind the SM.

Thus far, not even DoW II has come close to representing the Eldar properly. I would really like to see Eldar in this game so we can (hopefully) see a preview of their capabilities properly. Although i'd prefer Eldar to play a larger part in the sequel, and Necrons being the primary enemy.

Misterpeanut288
9th Apr 11, 10:28 AM
It wasn't a screenshot but the E3 2009 trailer and it was not a confirmation since that fire could be from something other than Eldar shuriken fire plus a dev has not said that they were in so any talk on about will speculation. (I know you didn't say they were confirmed.)

Edit:Reading the PCGzine magazine confrims that the nids will not be an enemy in the game even though though you could see them in the extended version of the trailer so even if that is Eldar fire in the background they may or may not even be in the game anymore.

Chompster
9th Apr 11, 11:58 AM
i really wouldnt hold my breath on Eldar, if they were in there would have been even a little bit to indicate that. but there isnt anything. nada. plus they just dont fit into the story, why would they bother getting into a conflict with Orks invading a forgeworld? im sure they'd be more then happy they're doing it.

But in a screenshot you could clearly see Shuriken cannon shards being shot fro behind the SM. Link please? i really dont recall seeing it.

maybe in the sequel we'll see other races.

and yes, i know they havent been confirmed. was tryign to say that without actually saying it ;)

Misterpeanut288
9th Apr 11, 12:06 PM
Here (http://www.youtube.com/watch?v=rPXlPEbm1C4&feature=related) at :47 you can see what could be shuriken fire. Depending on which craftworld it is they could have a reason for being there such as to stop the chaos incursion as it would grow to be threat to the craftworld or to kill the Inquistor who is conducting some kind of research on the forgeworld the fact that he is of the Ordo Xenos gives the Eldar or the more reason to kill him before he becomes a threat.

SPEZZMAREN
9th Apr 11, 1:14 PM
If you look closely at that and compare it to the new video you'll find its plasma fire.

Misterpeanut288
9th Apr 11, 1:33 PM
:43-:46 of the dev diary looks like orks gibbing some Imperial Guard with some rokkits.

Chompster
9th Apr 11, 2:58 PM
ok lets think for a sec. big swarm of Orks charging at SM. WHY. WHY would there be a shuriken cannon anywhere near that?! i dont.. wha...
sry if i sound like a dick, but i mean come on..

im sure we've all seen the extended version of the clip where you can clearly see no Eldar what so ever and that its Orks all around. and its just random Ork fire flying around. you see the same at 0:45

SPEZZMAREN
9th Apr 11, 4:09 PM
Thanks for echoing my thoughts Chompster.

Misterpeanut288
9th Apr 11, 5:09 PM
If you look closely at that and compare it to the new video you'll find its plasma fire.

When I first saw it I looked like plasma fire coming from a good sized IG force opening up on the Orks.

Watching the Dev diary a couple of more times and i must say I really love what they are doing with the color palette so far there is a lot of the grey-brown that has become customary in a lot of shooters, but than has the wonderful explosions of colors.

Nouw
10th Apr 11, 12:40 AM
Well I guess I was just a bit surprised at the massive grots. Relic, if you're reading this the hordes of Grots idea would be fun and I'd love to see it in the game :D

And how so are the Eldar not properly represented? I feel that Eldar will either be in sequels or a hidden cameo with maybe a few missions. Or if Relic feel like teasing us, a blink and you'll miss it reference/appearance.

Shuma
10th Apr 11, 2:29 AM
Well for starters, their army is not really in the game(DoW2). That might have something to do with it, you know since the Aspect Warriors are the bulk of the Eldar armies, and that's what's(mostly) missing in DoW II, at least the Autarch is now in, but i don't feel like Relic did her justice, and we finally got Wraithguard.

SPEZZMAREN
10th Apr 11, 2:32 AM
Have to say thats the most likely, IG plasma fire makes sense. The Eldar 75% wont be in I think.

Nouw
10th Apr 11, 2:32 AM
Well for starters, their army is not in the game(DoW2). That might have something to do with it.
?????

I'm damn sure they were a playable race in DoWII >.>

Shuma
10th Apr 11, 2:41 AM
The eldar army is their aspect warriors, only aspect warriors in the game are the banshees and warp spiders. The eldar army in the game consists of civilian militia(guardians and platforms), seers and jedis, an APC, a dead elf on a robot and dead elfs on smaller robots, oh and a piece of god.

So they're well represented, but they're not acurrately represented if that makes sense, then again i'm not an eldar fan, and eldar fan can probably write 2 pages of why the implementation of the eldar race in DoW II is wrong.

TheV3ng3ance
10th Apr 11, 6:07 AM
I saw trigger discipline in a video game, BUCKET FULLS I TELL YOU.

Steel*Faith
10th Apr 11, 9:32 AM
Well I don't agree with you Shuma for those reasons you've listed. The current Eldar army list is an accurate portrayal of a Ulthwe army. The reason I said the Eldar have not been done justice is because their capabilities are so far beyond anything we've ever seen in game yet.

So far we've seen an Eldar army that is extremely dumbed down and limited in their abilities. For instance, a Farseer has incredible powers that we haven't even properly seen yet; a pathetic little "Eldritch" storm, or "fortune" buff doesn't begin to properly relate how powerful they truly are. Eldar vehicles are especially stripped down in DoW 2, and can't even "jump" - not that that DoW came close displaying their true ability in the first place. We haven't even come close to seeing the amazing speed, psychic power, martial training, strategic depth, and destructive capabilities that the Eldar possess.

If you compare what we've seen from Space Marines in previous games, and what we've seen in Space Marine - you can quickly see how amazing the Space Marines are in this game compared to all others thus far. Well the same could be said with the potential of Eldar in the Space Marine games, compared to all the rest (if not more so).That's obviously due to Space Marine being a an action game, and DoW being an RTS - so it's not as though i'm try to fault the DoW series.

Kharrak
10th Apr 11, 10:00 AM
You're both kinda right and wrong, though Shuma is more in the right of it in terms of fluff.

The militant arm of the Eldar are the aspect warriors - these are the actual active military arm for the Eldar. They are groups of small, elite troops, and epitomize the Eldar's "hit-and-run" combat strategies, each Aspect acting on its strength within such battles. Ideally, combat scenarios are only executed using Aspect Warriors. Particularly, planned offensive warfare strives to only use Aspect warriors.

Guardians are Eldar civilians who are called to action (since all eldar are trained in combat). If Guardians are fielded, they do make up the bulk of Eldar forces - but they are only fielded when the situation calls for it, such as requiring a defensive force, or if Eldar territory is invaded, where the local Eldar take up defensive arms. Guardians generally fulfill all defensive needs (thus their name), from defensive tactics, to manning defensive heavy weaponry. However, due to how Eldar prefer to operate, they want to avoid defensive situations as much as possible. When they are needed, it's seen as a grim turn of events.

So, fluff-wise, Eldar would only rely on Aspect warriors on combat assignments, and the fact that we only see two aspects represented, as well as the free use of Guardians, is what makes it somewhat awkward.

In terms of representing Eldar properly... well, I suppose these kinds of things have already been talked to death. Every race is stupidly overpowered in their own way, in regards to the fluff, and trying to portray such things in competitive game scenarios, which are tiny fractions and shards of the universe, and the universe's potential, would be laughably difficult. None of the races in either the Table Top, nor in the Dawn of War games are represented even closely to what their fluff builds them up to be.

Steel*Faith
10th Apr 11, 1:33 PM
No, I wouldn't say i'm "kinda" wrong about anything actually.

Guardians are used not just for defensive operations, but for large, interplanetary wars to compensate for the lack of Aspect Warriors - otherwise the Eldar would not be able to stand up to the larger armies of Orks, Tyranids, Imperial Guard and so on. Although I never disputed what Shuma said in regards to Aspect Warriors, except for the fact that DoW II Eldar aren't necessarily an inaccurate portrayal of their army composition for some Craftworlds.

Guardians, Wraithlords, Wraithguard, Pskers, Support Teams, and Vehicles represent the bulk for many Craftworlds - especially Ulthwe or Iyanden for instance. As the Eldar continue to wither in numbers, the aspect Warriors are going to contiue to rapidly decline in their abundance of course. So there's no reason why the DoW II Eldar were portrayed inaccurately with their army list. That's not the problem I feel.

I realize that DoW is an RTS series; i'm impressed that Relic able to animate the units and make the combat as cinematic as they do. But it is an RTS, aso it's somewhat limited in how far they can portray the abilities and action of the WH40k universe. Wheras Space Marine has the potential to fully animate WH40k units, and do them justice with their abilities. For instance, if you look at the DoW cinematics, you can obviously see a difference between the combat in those compared to the in-game gameplay. So it has nothing to do with any race being "overpowered" - I was talking more about the limits the RTS engine has compared to the engine of a 3rd person action game.

Point being, it's going to be amazing to finally see the Eldar - and hopefully all the races - portrayed in the Space Marine series eventually. I think the DoW II opening cinematic gave us a nice glimpse at how awesome the Eldar can be, and it be great to experience that in game.

Shuma
10th Apr 11, 2:25 PM
otherwise the Eldar would not be able to stand up to the larger armies of Orks, Tyranids, Imperial Guard and so on.

Yeah, that's precisely what the Eldar don't do. Even the Dark Eldar who multiply like vermin don't do that, because open warfare means casualties, and casualties means that you're going to be eaten by a cosmic transexual. And i think it goes without saying that the Eldar especially don't want to endanger their civilians, you know, since they're the guys who run their society and all, not to mention that in the context of the games it makes even less sense, because they always have this incredibly important assignment/prophecy to fulfill that usually means that they will all die a horrible death if they fail, so what do they do? Send civilians to do it, instead of the many many military branches they have that specialize in carrying out such assignments.

Guardians are used in battle, but not like they are in DoW II, as far as i understand there's 3 versions of Guardians, the defenders(the ones in DoW II) who do just what their name implies, the storm guardians who are the ones who on the offensive and Ulthwe's black guardians who are a mix of both and do all of the above, well neither storm guardians or black guardians are in the game, you only have the generic civilian militia. Either way, even their codex says that guardians are very rarely called to battle if their craftworld is not under direct attack.

SPEZZMAREN
10th Apr 11, 2:57 PM
Even the Dark Eldar who multiply like vermin don't do that, because open warfare means casualties, and casualties means that you're going to be eaten by a cosmic transexual. Possibly the BEST LINE EVER.

Chompster
10th Apr 11, 3:46 PM
well this went pretty off-topic.. how bout we go back? and all this is pointless anyway. eldar wont be in, maybe in the next one sure but leave that for another thread. and about them being portrayed properly in this game? i dont think so. this game doesnt look to be about showing how a race actually is, its about being a space marine and smashing and blowing shit up. something eldar cant do thats alone is enough to exclude them from it. maybe the devs will change that in the next one, maybe not (i really hope not)

SPEZZMAREN
10th Apr 11, 3:49 PM
Yeah, thanks for retracking this. I think we have heard about all the races in the game right now, I dont think they'll latch another race on. Speculating is pointless when Relic have pretty much said there wont be any other races.

Shuma
10th Apr 11, 4:30 PM
Agreed, anyway, Space Marines, Chaos Marines, Orks, they're pretty much the same in the way they act so MP with all of them in would make sense, i just hope they have unique shit between them, like uh... Someone else said, those games are not impossible to make, look at AvP and that has more drastic differences between the 3 races, i really wonder how different they will be though, and i hope i can grab a marine, lift him over my head and throw him through a window in MP as an Ork, that'd be just swell.

Steel*Faith
10th Apr 11, 6:36 PM
Yeah, that's precisely what the Eldar don't do.

That's precisely what they have to do, whether they like it or not in many conflicts now. Eldar might prefer not to use Guradians in battle, but that doesn't mean they don'tin large scale conflicts. Out of the billions of conflicts Eldar have been in, most of them have probably been fought by their aspect warriors, but that doesn't mean their civilians, and wraith warriors haven't fought in countless battles as well. Look at the invasion of by the Tyranids, and how the Eldar are forced to put all their civilains into action - else they would be wiped from existence. These type of situations are happening more regularly for the Eldar as their end draws closer.

Back on track though. I previously had a feeling they might take the DoW route with Space Marine, and go with a 4 race starter - although i'm thinking we might not get to use all the campaign races that appear in MP. At this point, MP is still pretty much up in the air about how it's going to be.


look at AvP and that has more drastic differences between the 3 races

That would actually be a cool idea I think. Although Chaos vs Orks vs Space Marines jsut seems like a weird combo? Unless of course the Chaos faction is a mix of traitors, mutants, and CSM?

Shuma
10th Apr 11, 6:46 PM
Yes that's what i said, and that's what the codex says, guardians fight when their craftworld is attacked. And the Eldar only do large scale conflicts if they're forced, it's not something they want to do, or try to do, or plan to do.

Nightwolf
11th Apr 11, 1:10 AM
Hm how about something like this: in mp you can choose sm, cms and orks. As chaos you can either choose csm or traitor guards(like those on screens they look badass) and as orks a slugga or nob. guards and slugga would work in groups to take on csm and sm. could be cool

holyknight
11th Apr 11, 1:18 AM
well if there's going to be traitor guards in multiplayer, then why not emperor's loyal guards? so if we follow killswitch's idea:
SM - guards or SM
CHAOS - traitor guards or CSM (maybe daemons? psykers?)
ORKS - sluggas or nobs (and grots? weirdboyz? blargh?)

Nightwolf
11th Apr 11, 5:55 AM
that would all be nice, but i doubt. The most likely it will be Sm vs csm, or sm vs orks. wich too isn't bad.

Ra owa
11th Apr 11, 7:44 AM
Those in game shots look tasty :) do we have an estimated release date yet? I can't remember.

Misterpeanut288
11th Apr 11, 9:16 AM
August.

Chompster
11th Apr 11, 9:46 AM
we know relic doesnt follow the fluff on everything, but having SM and CSM fighting together? Guard and Orks? no... in an RTS i can see it happen, but not in this game.

Misterpeanut288
11th Apr 11, 10:23 AM
If its a co-op survival mode I would be fine with them fighting together but if its something like team deathmatch I would prefer it if the teams were seperated by race.

Kahaal
11th Apr 11, 12:01 PM
Well Shuma, Ultramarines are kind of what USA Marines are look wise. Crop tops and clean shaven. But, i agree with customization being totally awsome.

Also, the slow motion melee and shooting attacks. Are they going to be part of the game play, or were they just for the video to give an idea of what to expect the violence to be like?

Ramrod
11th Apr 11, 2:49 PM
Kahaal, it's been stated (in this thread) that in MP, the customisation allows for alternate chapter paint schemes as well (as was pointed out to me earlier), so it's not necessarily going to include "only things that Ultramarines allow."

Pocktio
11th Apr 11, 2:54 PM
Many Chapters allow different hairstyles, although it concerns me how such badass hairstyles can fit into those badass helmets.

I vaguely recall a scene in Brothers of the Snake where Priam is getting all bathed and shit to get in his armour and he has to oil and slick back his luscious locks so his helmet will fit. I think, anyway. Been a while since I read it.

Shuma
11th Apr 11, 3:33 PM
That and Ultramarines are Romans. I think the Raptors are the Americans. I wonder if you'll get long hairstyles to make Blood Angels/pretty marines, either way one thing that you should totally get are Jack Nicholson's eyebrows.

Ramrod
11th Apr 11, 3:35 PM
I'm surprised that beards weren't in by default, since, you know, Space Wolves and the wolfbeard of wolfing wolfdom.

Additionally, Pock, you are right about Priad, his hair is oiled and pleated around the crown of his head as the Greeks did. Though later on, it is shown that Dyognes wears his hair loose and is dextrous enough even in power armour to scoop his hair into the lip of his helmet to ensure an airtight seal. It is also said that they have their faces treated with a depilatory wax, which can delay the growth of their beards for years at a time, suggesting that some of the Iron Snakes may end up growing facial hair after long campaigns. Indeed, Memnes, the first apothecary in the book, is outright described as "the grey-beard."

Chompster
11th Apr 11, 4:54 PM
If its a co-op survival mode I would be fine with them fighting together but if its something like team deathmatch I would prefer it if the teams were seperated by race. much better said, thanks peanut :)

Flamerol
12th Apr 11, 5:19 AM
Space Wolves=> Vikings
Ultramarines=> Romans
Black Templars=> ughh Templars
White Scars=> Mongols
Black Legion=> Ottoman Empire

etc.

SPEZZMAREN
12th Apr 11, 5:46 AM
Black Templars use the Hospitallier cross.

Flamerol
12th Apr 11, 5:52 AM
"Hospitallier"- its Hospitaller, so what?

SPEZZMAREN
12th Apr 11, 5:55 AM
Nothing, its just something that niggles me. The Templar Cross would work just as well. Why do I detect so much hostility from you towards me?

Flamerol
12th Apr 11, 6:02 AM
"hostility" ughh what ?i just said that it doesnt matter what cross they have,their chapter is based on templars history (and a little bit mixed with knights hospitallers one) ,and,well you have detected wrong,i wasnt n hostile towards you

TheV3ng3ance
14th Apr 11, 4:23 AM
There should be anouther by today.

Ramrod
14th Apr 11, 5:16 AM
That quickly, you think? I hope you're right, I can never get enough power armour slaughter.

SPEZZMAREN
14th Apr 11, 6:22 AM
Cool, dont want to make enemies around the forum!I dont think we'll see any new info just yet.

Montka
16th Apr 11, 11:37 PM
Space Wolves=> Vikings
Ultramarines=> Romans
Black Templars=> ughh Templars
White Scars=> Mongols
Black Legion=> Ottoman Empire

black templars are most likely inspired by the german order of the teutonic knights

to me ultramarines are better inspired by grecs,
imperial fists by romans,
blood angels by the carthaginian empire

I think most chapters are inspired by the civilizations during the antic era of punic wars and middle age, especially crusades.