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View Full Version : Earth Defence Force: Insect Armageddon



Goobers
15th Dec 11, 8:07 AM
So this just popped up on steam and I must say it is good fun after sucking 5 hours of my life.

http://edfia.com/

EDF: Insect Armageddon is a 3rd person shooter where you take one of four different classes and attempt to save New Detroit from an evil army of giant marauding space ants. As you engage in brutal war with the exceptionally numerous aggressors you are backed up by either a some friends or a pair of rather competent bots to save the civilians and free the soon to be ruins.

The enemies are of decent variety, with things ranging from giant space ants to mecha-mantis, laser spiders and evil fire spewing wasps on top of the giant alien walkers and space fighters that look like they should be playing a part in a War of the Worlds movie somewhere. There are three basic enemy types with harder versions available and five different types of mini-boss enemies to keep you interested, all are fun to squish.

The best design decision however comes with the terrain, the giant ants and spiders crawl all over the buildings as you'd expect insects to do, and between all your missed shots and enemy lasers, buildings and terrain features don't stay standing for too long. More than a few occasions the game would task me to defend an irrelevant point in the name of the peoples of earth and after a wave of 200 or so giant insects latter I'd be fighting in an empty field of ruins, and when one of the giant enemies turns up buildings will be getting flattened left and right. There are some weapons that are fairly 'indiscriminate' in nature to help things along as well.


The 4 classes in the game and they are the Trooper, Battle, Tactical and Jet armour types.

The Trooper is the generic class, it doesn't get any active abilities but revives people the fastest, packs decent firepower and mobility however doesn't have much health. Because troopers don't get any abilities they have the greatest choice in weaponry.

The Battle armour is the tank class, boasting the highest heath and a deployable shield to make them even tougher. They pack big guns as well but are hampered by long reload times and low speed.

The Tactical armour type gets to deploy turrets, landmines and appears to get superior grenade launchers and 'tactical' weapons. They are moderately tough and mobile but their conventional bullet spewing weapons are nothing special.

The Jet armour gets laser beams and a jetpack. It's ammo draws from the same power pool as the jetpack so while the Jet armour can flip out like a ninja, it has to be careful not to use up all it's power, leaving it slow and weaponless.

Sadly it is a console port so minimal graphics options, although it does let you rebind the keys and turn AA on.


To summerise:
Killing Floor like character levelling and difficulty progression.
Four distinct character classes.
Campaign and a Survival mode, available for both single and multiplayer
Lots of explosions and fun weapons to chose from.
Tight controls and decent art direction.


It's currently having a 25% off release sale, selling for $15USD on Steam.