View Full Version : The Grey Knights Return To fight Evil!!!
18th Jan 12, 1:14 AM
As stated im going to work on my favorite race mod every the grey knights.I relize horus has alot made but ive always wanted to make this mod since ive been learning about moding.
Id like to thank first gaberiel Gorgutz with his mod this wouldnt be,next shuma and horus for you suport and models,bloodravage for his help and models,anyone i forgot ty in advance.
I have know ideah how well ill do till i try, but dam it i will try and see were it takes me.
This will be for retribution, so wish me luck, when i get stuff made ill post screenshots .
So wish me luck and may the emperor watch us all.
18th Jan 12, 3:45 AM
Looking forward to progress on this mod
18th Jan 12, 5:13 PM
hey man looks like it is going to be cool, do think i could use some of the models for UW?
18th Jan 12, 8:47 PM
when i get them made sure lazers be my guest budy.also my ba mod is done on my ba post use any of those models too.just give reconizition to,shuma,horus,then me.
18th Jan 12, 9:00 PM
good timing i was just about to ask you that many thanks.
19th Jan 12, 5:32 AM
your a busy man jason best of luck with the GK
19th Jan 12, 9:46 AM
well as promised heres my first gk model and its james lol uncle anaethesia,well be honest let me know if im getting better or same,and if you like my first model gk.and spear.
And thank You Shuma and Horus for letting me use your models you made without them this wouldnt be and ty for my fans.
19th Jan 12, 10:29 AM
what is sad....is that i can recognize half the parts you used. God i am lame. I see parts from Shumas EC (helm) and also his Black Templers Shoulders. The spear is Horus's ice sword longated.
I am not nit picking. I am just saying i use alot of mods, lol. Damn good job it looks sick man!
19th Jan 12, 2:57 PM
that looks amazing james, btw are you going to add the wrist mounted strom bolter?
you think your lame? i have like over 20 mods for mount and blade warband.
19th Jan 12, 7:00 PM
laszers budy its on his arm allready i need to make it black and red gold trim look good just silver clashes.yeah check the pic hes got wrist mounted bolter thankes to shuma.
and ty for comment masterflagg ,i think the gk soilder turned out good especialey the glifs i hand drawed on his armour,not to bling out the wrist mounted bolter,and make the gk termi.
im going to try i add try alot,make the gk dreadnight also proberley save it for last as it will be a nightmare to do.
19th Jan 12, 7:10 PM
oh i see it now sorry about that should have payed closer attention
20th Jan 12, 2:39 AM
ok new update on the wrist bolters look,and the power_armour_rare and gk badge you can see,also gk sword.http://http://img17.imageshack.us/img17/2940/modeleditor201201200430.png (http://img17.imageshack.us/i/modeleditor201201200430.png/)http://http://img829.imageshack.us/img829/599/modeleditor201201200431.png (http://img829.imageshack.us/i/modeleditor201201200431.png/)
20th Jan 12, 7:33 AM
this is gk telaport squad wich takes the asm place,as gk dont have jp gk.http://http://img337.imageshack.us/img337/2334/modeleditor201201200929.png (http://img337.imageshack.us/i/modeleditor201201200929.png/)http://http://img15.imageshack.us/img15/2334/modeleditor201201200929.png (http://img15.imageshack.us/i/modeleditor201201200929.png/)
20th Jan 12, 10:28 AM
Hot damn that looks sick! I like the way his back looks, badass looking pimped out lookin storm bolter
20th Jan 12, 1:01 PM
ok took me awile heres the gk termi im dam proud of this one.http://http://img28.imageshack.us/img28/3057/modeleditor201201201458.png (http://img28.imageshack.us/i/modeleditor201201201458.png/)
20th Jan 12, 1:22 PM
Now thats a termi that you dont fuck with lol
20th Jan 12, 2:52 PM
when can you get me this!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
i would like to have something of the sort for first release of my mod, i think my mod would be sick with grey knights.
20th Jan 12, 5:37 PM
glad you like my models guys ,but im working on this everyday its going fast but ive got to also manage what i do so no screw ups hapen.
20th Jan 12, 5:52 PM
is it pssible that you could go and send me the models you have now? i can easily do all the coding, do u have all the motion trees?
21st Jan 12, 6:01 AM
http:// (http://http://img684.imageshack.us/img684/5577/modeleditor201201210733.png)http://img267.imageshack.us/img267/5577/modeleditor201201210733.png (http://img267.imageshack.us/i/modeleditor201201210733.png/)yeah i have all the motiontrees ,but they havent been tested yet laszers,but when they check out illl put some models up on here.Now to greater news ive finished the gk leader KALDOR DRAIGO.and he looks awesome.
Ok im repacing the Dread regulare with the DreadKnight,but will have the ven dread,repalcing the scouts with vindacar assassins.thinking of havings somehow both male versions and female.Sound good to you all.
I can say this mod will be my best ever.Im also making my own portraits,icons,and abilitys.and gk stormraven.well back to work gang just wanted to let you know my plans for this gk mod.
21st Jan 12, 7:34 AM
Just a suggestion but you could replace scouts with inquisition storm troopers
21st Jan 12, 8:31 AM
i may do so Murchy100@now heres a inquisitor and a new sword design i made up i like it alot,what do you all think?http://http://img838.imageshack.us/img838/3007/modeleditor201201211021.png (http://img838.imageshack.us/i/modeleditor201201211021.png/)
21st Jan 12, 8:59 AM
I was going to say use the motion tree from the Wraithlord, for the dreadknight. plus, your gonna have to increase the size of the dreadknight cuz it is ment to be used against Greater Deamons
21st Jan 12, 10:33 AM
that inquisitor may need a smaller sword if hes gonna hold it one-handed...
otherwise really lookin forward to this mod looks absolutely amazing
22nd Jan 12, 6:22 AM
http:// (http://http://img708.imageshack.us/img708/1332/modeleditor201201220547.png)http://img141.imageshack.us/img141/2369/modeleditor201201220457.png (http://img141.imageshack.us/i/modeleditor201201220457.png/)heres inquisitor tarkus and sword been made alot smaler.
i updated the gk marines .
ok heres my gk heavy bolter design of my own.
purgator flamerhttp://http://img28.imageshack.us/img28/6195/modeleditor201201220630.png (http://img28.imageshack.us/i/modeleditor201201220630.png/)
and heres melta_gun_common
22nd Jan 12, 7:04 AM
The flamer needs some work around the muzzle. The melta gun looks awesome.
22nd Jan 12, 9:44 AM
ok predalienator budy i took your advice look better?
ok i went with iqusition stormtroopers ill make cyrus into a vindacare assassin proberly.
22nd Jan 12, 11:48 AM
i'mmmmm back and shadow lovely work im glade to see youre comming along as a modder very good sir keep it up
22nd Jan 12, 7:10 PM
welcome back joe budy yeah this is my favorite race so im going all out with them and loving all this .
22nd Jan 12, 7:35 PM
Looking pretty good, but I can't help but notice that the texture on the flamer nozzle looks a little stretched/warped in a way that makes it look more like cheetah spots than porting. Also from a design standpoint, a single pilot light is all that's really necessary to get that promethium flowing. Having 6 is just a little silly.
22nd Jan 12, 11:03 PM
k mallec i fix that stuff on the flammer ty thats what i like fedback makes us fix what needs fixed.
ok here cyrus as a vindicare assassin.http://http://img688.imageshack.us/img688/9716/modeleditor201201230018.png (http://img688.imageshack.us/i/modeleditor201201230018.png/)
k mallec heres the flammer fixed by your advice.http://http://img80.imageshack.us/img80/5746/modeleditor201201230101.png (http://img80.imageshack.us/i/modeleditor201201230101.png/)
22nd Jan 12, 11:25 PM
Much better, keep up the good work bud.
23rd Jan 12, 2:07 AM
that flamer had better be op as hell, cause if its not, im gonna be disappointed as hell XD
23rd Jan 12, 3:08 AM
http://http://img38.imageshack.us/img38/7492/modeleditor201201230501.png (http://img38.imageshack.us/i/modeleditor201201230501.png/)well i thought how i could get females in and hers what i came up with.death_hand_caldius_assassin.i fn love this model
23rd Jan 12, 4:46 AM
Your flamer looks much better now,also will the flame be blueish white or will it be the same orange-red color of normal flamethrowers?
Callidus looks good just need to add some details in the black area. Maybe like these pics here.
23rd Jan 12, 5:24 AM
Dude this looks sick man. Can't wait till these are done. Just as badass as your BA mod.
23rd Jan 12, 11:38 AM
Oh the Assassin is nice, and the 5 barreled meltagun, while not strictly canon, is just the Chuck Norris of guns :D
23rd Jan 12, 7:01 PM
http://http://img593.imageshack.us/img593/8153/modeleditor201201232059.png (http://img593.imageshack.us/i/modeleditor201201232059.png/)ty all for fedback,now ill touch up the calldius assassin pronto.
ok heres the update on the dh assassin,http://http://img526.imageshack.us/img526/8153/modeleditor201201232059.png (http://img526.imageshack.us/i/modeleditor201201232059.png/)
24th Jan 12, 1:39 AM
i updated kaldor draigo armour .
24th Jan 12, 8:03 AM
the blue spears and swords will have to be made with another model type but no biggie ill get them made and they be cool.
ok heres the new gk spear actuley it looks way better then the other one now the gk sword to make.
ok heres the gk sword it also looks better.
24th Jan 12, 8:37 AM
What happened to:
im gona try learn how to make custume all way built stuff.
24th Jan 12, 1:19 PM
sick looking heavy bolter and the sword looks a lot more proportionate looking awesome otherwise.
24th Jan 12, 8:00 PM
well to answer your question horus budy,i watched videos for two days all day and night and couldnt make crap all the way.And i couldnt find any dow2 tutorials for 3d max.shame that.
but thats truth of the matter id love to make models all way but no tuts on that.The only one ive seen in my life is one you started on the chaos demon lord one.and that it.
So im stuck with how i know how to do it kitbashing and drawing.But if you know of any tuts on dow2 with 3d max let me know . There should be a say make a sword or bolter then texture it and then steps for 3d max and then i gues uv maping .its like without tuts on dow2 and 3d max then this is only way we can do this.Even this way isnt easy and takes talent .
25th Jan 12, 12:44 AM
Why does it have to be DoW2 specific? http://www.3dtotal.com/index_tutorial_detailed.php?id=473#.Tx-yrHN7r7c this should be just as relevant as when I started modelling for DoW1.
25th Jan 12, 3:02 AM
hey im reading that tut titlams ty for this he describes alot.if i get the model done and it looks good ill try start making my own.im not saying that ill get it right but i will try to learn.any more send em my way and ty agin.
Now this does meen if i get it down right ill be starting from scratch with this mod.
25th Jan 12, 2:41 PM
ok people heres what i got so far and bare in mind this is my first making a model all way.the dread knight so far what do you think.
25th Jan 12, 6:20 PM
25th Jan 12, 6:24 PM
hey man looks good, what ranged weapon will it have?
26th Jan 12, 1:08 AM
well the dk will have if i can figure it out the gattling psi blaster gun,its still a learning curve.
26th Jan 12, 4:18 AM
heres more progres i colored all blocks so you can see all the details,this is poloygon mode right now,thats were im at.
26th Jan 12, 5:57 AM
when i finish what i am doing i will rework my as is to much poly,because no one told me before,now i more experienced modeller so know what to do.
26th Jan 12, 8:33 AM
ok let me know progres on this and ty budy ill go to a difrent model then.also thats awesome looking ive just started learning how to make models.real way.
you i bet will help me with this problem ive always had, i know how to past materials on the model finaley .now how do you get difrent ones to work as of now i can only get two to work.
i was using the dreadnought dif files.i gues we caint use the materials in 3d max for dow2 i take.its got to be dow2 materials correct.
28th Jan 12, 3:39 AM
im gona start working on weapons for gk now as demetris is working on gk dreadknight i see know reason to have two.ill post pics when done at some point.
28th Jan 12, 6:19 AM
i done all weapons,i didnt start to reworking it yet but very soon will to reduce number of polys.
28th Jan 12, 6:55 AM
Nice model you got there. Also will the Dreadknight have Epic and Rare versions? Maybe like the standard version is like the baby carriage while epic and rare have a fully armored front.
28th Jan 12, 8:41 AM
great ideahs ,heres my update on gk force_weapon_common and force_ weapon_ epic .what do you think better?also i still caint make all way models ill stick to kitbashing as its caled.
28th Jan 12, 7:05 PM
I don't know what it is, but there's something that's bugging me personally on the color/painting. It just seems ... off in some way.
29th Jan 12, 6:54 AM
Caeltos i know what it is the coloring needs to be lighter blue i think i post new pics should be easy quick fix,then see if this ones betterhttp://http://img140.imageshack.us/img140/3931/modeleditor201201290845.png (http://img140.imageshack.us/i/modeleditor201201290845.png/)
is that any better or do they need more details?
1st Feb 12, 6:43 AM
1st Feb 12, 1:27 PM
hes looking great demetrius i went to that post and looked at your prgress ,keep up the great work sir.
2nd Feb 12, 2:31 AM
It is spelled "Return".
2nd Feb 12, 6:19 AM
ty promythus i got the return spelled correctly.
6th Feb 12, 12:06 PM
ok im sorry ive been very busy working as laszers moddler on his uw mod.after all thats done ill take abreak then finish my mod.
Powered by vBulletin® Version 4.2.0 Copyright © 2013 vBulletin Solutions, Inc. All rights reserved.