View Full Version : Swooping Hawks...
Brother Jonah
11th Jun 04, 6:30 PM
I am wondering if the wings of the Eldar jump troops will be articulated, or just fancied-up ornamental jump pack attachments. It would require a lot of animation to make them look right if they moved like real wings...maybe just different attitudes for landing and take off? Anyone else care to voice an opinion??
Horus
11th Jun 04, 6:51 PM
dont know aobut the eldar, but i think the wings dont even work, they are just there for looks but i am probubly wrong
Crackseed
11th Jun 04, 7:28 PM
Horus, you are indeed wrong :) Eldar Swooping Hawk wings literally flap and blur at a very fast pace. Its probably almost like a hummingbird's wings and they can even drop from the stratosphere with those wings if I remember right.
As for if they are in the game, no one knows if they are indeed in or if the Warp Spiders are the only Eldar "jump" units in the game.
Shakrith
11th Jun 04, 8:13 PM
I think the Spiders are the only ones in DoW. Sadly. But hey they're cool anyway.
Swwoping Hawk wings are not hard to animate, they just become a multicoloured blur when flying.
NightBringer
12th Jun 04, 4:47 AM
hehhe like a humming bird :P that would be cool, but yeah no1 except the devs know if the hawks will be in it... tho i sinserely hope they will be... my fav aspect warriors by far!
Talos
12th Jun 04, 4:59 AM
want weapons do the swooping hawks have?
NightBringer
12th Jun 04, 5:02 AM
lasblasters i think slightly better than the lasgun of the ig
Espi0n
12th Jun 04, 5:33 AM
you are correct. the primatch also has a more powerful version of this
they also se swoopinh hawk grenade packs, on their legs, to drop grenades on ppl, funnily enough ;)
NightBringer
12th Jun 04, 5:35 AM
primatch? do u mean exarch or baharroth(phoenix lord) baharroth having the best model for a pheonix lord... except maybe maugan ra or feugan
Shakrith
12th Jun 04, 3:50 PM
Lasblasters are AP6 Assault 2 lasguns. Quite nasty when in flight, as they can continually fire from outside assault range!
Crackseed
12th Jun 04, 4:08 PM
Swooping Hawk's lasblasters = 24 inch range Str 3 AP 6 Assault 2
Swooping Hawk Exarch's Hawk's Talon = 24 inch range Str 4 AP6 Assault 3
Superior weapons in every way to the IG's lasguns and useable on the go, combine that with how fast the Hawk's move, its quite a good combo. Useless against Marines unless your opponent rolls bad, but against most other weaker armies its quite fun ;)
Swooping Hawk Exarch is the real reason to use the Hawks. His sustained assault coupled with a Web of Skulls is just horrendously wrong :)
A swooping hawks exarch with sustained assault has infinite attacks against a stationary vehicle. This doesn't really matter for normal exarchs since they only have S3 and thus can't damage any vehicle, but for Baharroth this means that he will destroy nearly any tank automatically if he can come in contact with its rear armour.
Shakrith
12th Jun 04, 5:38 PM
Oh... I didn't think about it that way... pretty nasty! Also, the civilian vehicles (cars etc) that you find in some campaigns in Cityfight can have armour 9, able to be taken out by any Swooping Hawk exarch.
EO_Sandman
12th Jun 04, 7:20 PM
A swooping hawks exarch with sustained assault has infinite attacks against a stationary vehicle. This doesn't really matter for normal exarchs since they only have S3 and thus can't damage any vehicle, but for Baharroth this means that he will destroy nearly any tank automatically if he can come in contact with its rear armour.
Incorrect. Number of attacks as normal.
Crackseed
12th Jun 04, 7:33 PM
Basically, for each hit your exarch lands, you get another hit. If that extra hit lands, you get another hit. So on and so forth. If you are rolling good, it is quite literally, sick. My exarch has that and a web of skulls (power weapon and can hit 4 targets when thrown) and I've gotten 27 attacks in ONE round with him before.
Frankly, its broken, but oh so deliciously evil :evilnod:
ceejayoz
12th Jun 04, 8:21 PM
Good lord...
Sounds like a "bug"... :p
Crackseed
12th Jun 04, 8:43 PM
Somehow many would not disagree that the WH40k TT game is full of "bugs" :p
Incorrect. Number of attacks as normal.
Well, perhaps you can point me to where it says so then. If you follow the rules, you do get infinite attacks because all your attacks hit automatically.
Capt. Invictus
13th Jun 04, 5:28 AM
wow!! must get myself one of those *tries to run, failes, (after a particularly large dinner) and walks to GW store for swooping hawks to accompanie baharroth*
but yeah, swooping hawks would be cool in dow. Imagine an aerial combat between assault masines and swooping hawks! that would look cool!
NjalStormcall
13th Jun 04, 8:48 AM
That would be cool, though probably not in the way you see it. The Assault Marines would be trying to constantly close in and smash the weaker Eldar, while the Hawks would dart back and forth, firing off their lasblasters while not running into a power fist or chainsword which will promptly send the Swooping Hawk down in a bloodied mess.
Espi0n
13th Jun 04, 8:50 AM
Ahh, the glories of being an Assault Marine
*dons his powerfist* Lets get us some hawks :D
NightBringer
13th Jun 04, 9:36 AM
that is the problem for hawks, they are good at taking out ig or other weak races, but they have no chance against sm
Crackseed
13th Jun 04, 2:42 PM
Sadly, you are mistaken ;)
The key to Hawks taking out SM's is the Exarch. HE makes or breaks their chances against SMs. With a Web of Skulls on and bounding leap/sustained assault, he can easily wipe a Marines squad out.
I've had my Exarch kill 12 Death company AND the chaplain in one round of combat due to sustained assault, the WoS and a good amount of rolling ;)
So its possible, its just making sure the Exarch survives and is placed right (and you are rolling decently)
TheWatcher
13th Jun 04, 2:48 PM
Wow...nice. I can appreciate that especially being a BA player and knowing how hard a Death Company can be...
It's like I always say, in 40k everything has a chance. I've seen attack squigs take down Terminators, lone Kroot pull down Carnifex's AND Hive Tyrants. There's no '[enter unit name here] will always beat [enter weaker unit name here]' or [enter unit name here] can never win against [enter harder unit name here]'. Unfortunately it is primarily a matter of chance. Tactics and strategy will only get you so far, because sometimes the dice-rolling is with you, and sometimes it isn't.
DarthFelth
13th Jun 04, 4:18 PM
im gona have to read the eldar codex now, i have a feeling that its one of these things that people twist or ahve misread, i really doubt something like that would exsist in the game, i would have thought it only included your base attacks, well saying that axe of khorne could be like that, then again its only on a 6 i think...
Crackseed
13th Jun 04, 4:22 PM
Let me restate this, since I HAVE the codex on hand and have used it enough to know:
You get a set number of BASE attacks (I believe its 4 total if charging) and from that, for every HIT you land, you get another attack. You KEEP rolling to hit until you miss. Upon missing, you then proceed to rolling to wound.
Thus, if you are rolling well, heh...go figure ;)
mpjesse363
13th Jun 04, 4:27 PM
crack seed you are my hero and here i thought that the only tough eldar non tank was a reaper
and the game is full of stuff like that if any of you out there plat black templars you will agree with me if the rules and vows work for you then your un stopable
Let me restate this, since I HAVE the codex on hand and have used it enough to know:
You get a set number of BASE attacks (I believe its 4 total if charging) and from that, for every HIT you land, you get another attack. You KEEP rolling to hit until you miss. Upon missing, you then proceed to rolling to wound.
Thus, if you are rolling well, heh...go figure ;)
That's what I said earlier. Since stationary vehicles are hit automatically, you then immediately get four more attacks. And four more. And then four more. And so on.
Russian Ninja
13th Jun 04, 6:29 PM
Never realised that before, but then again there's not many vehicles that you can destroy at S3. However as you said, the Pheonix Lords have S4...
Whilst he's quite nasty, the Swooping Hawk Exarch is not as undefeatable as he seems. On average against Space Marines about 7 of his attacks will hit. On average therefore he'll kill about 2-3 Space Marines in one round. But then again in every game at least one stupid or 'impossible' thing has to happen, hence the Swooping Hawk Exarch horror stories.
SpartanArchon
14th Jun 04, 3:06 AM
What's that? Do I smell.. *Sniffs* No, it couldn't be... off-topic posts? By a mod? (evil loud threatening music plays in background)
Nah, j/k
But yeh that's true - wow, that is pretty nasty...
And now back on-topic, *ahem* no they will probably, almost definitely not put SH in, wing animations would be either too slow or too fast and blurry, and they already got warp spiders teleporting and HB as fast troops and hover tanks and How Much More Do You Want?!!!
(for those of you with <15 brain cells, that was a rhetorical question, which means DON'T ANSWER IT)
NightBringer
14th Jun 04, 8:06 AM
spartan is right, but as for then being too fast and blurry, i can remember reading somewhere that they is exactly what they are supposed to do.. appear blurred to scare people
oh, and i know this is completely off topic, but who do i pm or talk to if i think i have seen another unit in the vidoes to be added to the unit list?
davidbowie
14th Jun 04, 4:57 PM
has anyone actually seen the pheonix lord attack a stationary vehicle this way. I would make the other player roll every attack until he gets the destroyed result.
NjalStormcall
15th Jun 04, 9:20 PM
Evil.
I might do that someday f I was bored.
Kaela-M-Khaine
17th Jun 04, 7:01 AM
Crackseed dont post rules or stats for the TT game. And as for the Infinite # of attacks against a vehicle, thats not allowed, against a vehicle its only the # of attacks listed, so sorry no infinite attacks.
Crackseed
17th Jun 04, 12:36 PM
Kaela, don't tell me how to post and how not to post :) I am aware of how the rules for posting here work thank you ;)
Giving small examples of rules w/o specifying the whole massive gamut of them is perfectly fine here. If we start posting half a page of "actual rules" then there's a problem.
peer
17th Jun 04, 12:42 PM
And as for the Infinite # of attacks against a vehicle, thats not allowed, against a vehicle its only the # of attacks listed, so sorry no infinite attacks.
Please give me a link or quote so I can see this for myself. You simply saying it is so isn't particularly convincing.
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