View Full Version : Whats chaos all about?
ironcurtain
22nd Jun 04, 7:37 AM
For SM they are about strong and expensive units
Orks are about numbers and melee units
Eldar is about speed and ranged units
So what is chaos about?
No i do not need to look at the units section
Thank you :beer:
Sedghammer
22nd Jun 04, 7:41 AM
Here you go:
"Chaos is an elite mob of daemonic warriors who rely on very powerful, but expensive, units and in some cases mass numbers to crush their enemies. Chaos field horde units like cultists to engage and distract their enemy, followed with versatile elite warriors who take advantage of the enemy’s confused state to destroy them. Chaos use many surprise tactics like summoning daemons directly onto the battlefield. Chaos love to stare their enemy in the face, and so have more powerful close combat options than Space Marines. And when all else fails, Chaos can field some of the singularly most powerful units in the game, including Obliterators, and the Bloodthirster, a monstrous greater daemon. The downside of Chaos is their high unit cost and long production time. A mistake can be very costly with such an elite force. Chaos is the race for the player who likes power tactics, likes huge and powerful creatures, mobs of infantry, and cool abilities. If you can handle all that power, they can be a devastating force on the field." - Jay Wilson in TVG interview
Zealousheretic
22nd Jun 04, 7:49 AM
Chaos are strong and expensive evil, psychopathic, freakish units. :D
Seriously? Chaos are rebel marines that have renounced their duty and loyalty to the Emperor in return for personal power and demonic allies. Capability-wise, they're similar to marines, though chaos in TT tends to be more close-combat oriented, as a lot of their chaos powers improve their melee abilities.
The inclusion of chaos cultists suggests that the backstory here may involve a chaos cult that gets some pretty serious backup in the form of Black Legion traitor marines.
Chaos Lord
22nd Jun 04, 8:30 AM
along time ago a load of SMs turned againsed the emperor and sided with a loony named horus(who was killed by the emperor), 4 of these "leigons" joined the chaos gods khorne, slannesh, teenzitsh(sp?), and nurgle
the rest all became the chaos un devided(they didnt folow any god) and in there spare time all the chaos like to fight each other. untill some one guy called abbadon united all of them and they go on regulare 'black crusades' the most recent (13th) saw the destruction of the cadia system
and i talk to much so go to:
http://uk.games-workshop.com/40kuniverse/warhammer40k/Chaos/chaos.htm
to see a bit more detail about the chaos
DEATH TO THE FALSE EMPEROR!
Chaos are like close combat space marines that cost a little more, and they gain a slight counter to their lack of very good range strength by having the added ability to field cultist mobs. Hence, you send cannon fodder cultists ahead to absorb defensive fire, allowing your nasty close combat-oriented chaos space marines to get in close with their hated Space Marine opponents. ... the cultists are a balance against having little ability to match the Space Marines round for round in a ranged weapon fight.
Chaos Lord
22nd Jun 04, 8:37 AM
...
the iron warriors certainly dont lack fire power seeing as they can have the vindicator and the basilisck they are the ONLY chaos army that can though. They also dont use deamons apart form deamon princes and possesed.
Majestyk
22nd Jun 04, 8:41 AM
the Legion in the game is the Alpha Legion, not BLack. and the Alpha L:egion makes extensive use of cultists regularly, so they might very well ahve brought the little bastards with them when they hit the planet
There are no iron warriors in this game, and I was referring to the game. Also, the Iron Warriors - as you stated -- have to actually specialize completely in it to even have a chance to go toe to toe with SM's, which they do ... Iron Warriors are about equal to devastators. The point is that in the game, they're range-worthless, although they'll have "some" range options ... but you'll need to order dedicated ranged squads, whereas the SM's will have their usual versatility, capable of going toe to toe in close combat (or bringin' in assault marines to own everything), or gearing up their devastators to own everything at range.
As stated by JW, the marines will have the best versatility and will be the easiest to use/learn the game on (and I'll bet they're the most frequently used). The chaos marines will be for the guy that wants to bluntly ram things apart, but with more finesse and 1337ness and evilness than you'd get with the orks. The orks are for the guy who wants a big mob that -- if it gets close -- = endgame, but who just doesn't have an ounce of shootie nature in him. The eldar can do it all, but none of their individual units can do it all, so they'll be for the person who wants -- like vaygr in hw2 -- to be able to match very specific units to very specific tasks. As a result IMO SM armies are going to devolve into Space Marine masses backed up by a squad or two of tanks/termies/assaultmarines/dreadnoughts depending on the situation; Ork armies are going to be chalk full of boyz, killa kanz, and a squiggoth or two to soak fire and disorder things on the charge impact; Eldar armies will be the most evenly dispersed and widely diverse, with squads from almost all ranges showing up engaged if a battle gets really going; Chaos, to relate to this thread, will be cultist mobs backed up by a squad or two of chaos marines, a chaos lord that n00bs and some vets will desperately try and turn into a bt, and maybe the occasional defiler; I'll bet their obliterators don't get much use, and I'll also wager they're the least populous not counting the cultists.
Chaos Lord
22nd Jun 04, 8:50 AM
oh ok then mvb im sorry i thought you were refering to the TT not DoW sorry easy mistake to make
yea in that case chaos DO lack the range... i hope you dont feel i was getting at you...
No I don't at all; it was a misunderstanding; but even in the TT, "generic" chaos marines are range limited compared to "generic" space marines.
NightBringer
22nd Jun 04, 8:54 AM
...
the iron warriors certainly dont lack fire power seeing as they can have the vindicator and the basilisck they are the ONLY chaos army that can though. They also dont use deamons apart form deamon princes and possesed.
not mine hehe :evil: i'm compiling the fluff for my traitor legion who followed in the iron warriors footsteps... they are a recent chapter who (despite the risks) read up on the iron warriors tactics before the heresy(of course they didn't know perturabo had found out about it... he was told by tzeench that they idolised him so he set out to corupt them), and adopted it as their own... then when the 13th black crusade came, and the chapter (stationed in the mordian system) were sent to try and cut off the traitors escape route, but were intercepted by perturabo himself, after a long and bloody battle, perturabo seised the flagship, and confronted the chaptermaster, and "persuaded" him to join they true bretherin (tzeench was also whispering in the masters ear at the time) and within and hour, the entire chapter, along with a full regiment of iron guard who they were escorting, renounced their vows to the false emporer and joined perturabo....
anyway enough rambling about fluff, my iron lords legion follow all the iron warriors special ruls, except that they can field traitor guard, corrupted recon (ig vehicles) and tzeenchian daemons :P
back on topic tho... chaos rock, and should get much more credit in the game and fluff than they already do. they tactics on how to use them in DoW have already been mentioned, so all i can say it...
DEATH TO THE FALSE EMPORER, DEATH TO THE WEAKLING IMPIRIUM OF MAN!!!
ironcurtain
22nd Jun 04, 10:35 AM
Thanks for the information because as you probably know im new and barely know anything :smash:
Vijil
22nd Jun 04, 10:48 AM
Oh look, its another "I havent read the faq and cant be bothered so I'll make a spam thread" threads.
However it seems to have been saved. Ill leave it open.
Fury
22nd Jun 04, 11:11 AM
Speaking of what are the chaos about, where are all the photos of their units. The space marines have 13 photos the orks have 13 photos the eldar have 11 photos and the chaos have.....7. Any particular reason for this? are they being more secretive about them for some reason? just wondering :D
NightHaunter
22nd Jun 04, 11:50 AM
along time ago a load of SMs turned againsed the emperor and sided with a loony named horus
You know you really shouldn't talk about the one that set you on the path of damnation like that :)
Oh BTW NightBringer Perturabo tactics are included in the Codex Astartes so there aren't really any risks involved in his teachings of siege warfare.
PluviusNacht
22nd Jun 04, 12:23 PM
I think what everyone has said here about Chaos in DoW seems to be pretty spot on. However, I was thinking a little differently. With Orkz they got the horde mentality but, the units seem to get stronger in a more gradual scale. Chaos though, has cultists and then I would assume a big jump in skill with the Chaos Marine. Perhaps lesser daemons will be somewhere in there too. I'm just thinking that with the weak cultists Chaos could be very good ambushers. Especially against the Orkz that really want to close in. Bait em with the Cultists cut em off with an assault squad and then lay into them with marines, defilers, whatever. However the only problem is we probably can't hide units or anything so its a shame. It would have to be against the computer or a very gung ho player where it would work.
Chaos Lord
22nd Jun 04, 12:27 PM
what horus was a loony :D
he apparently turned good again but he and the emperor both knew that if he was left to live then there was the chance of him becoming corupt again so the emperor fineshed the job... which made abbadon even more mad...
so now abbadon is the loony
ironcurtain
22nd Jun 04, 12:28 PM
But if you have some flame throwers, the cultists could mowed down in no time. Or stikk bommas to create a brand new hole in cultist
I don't think even the chaos marines really will "want" to get in close with ork mobs; they don't care if they're ambushed, at least according the fluff; as long as they get in close, and chaos marines are quite willing to oblige
cultists = fodder; the best way to get your hyper expensive close combat elites in where it counts; plus, you can't pick off a chaos lord (potential BT) if there's a screaming, cheap cultist's head in the way
dewolfe
22nd Jun 04, 5:47 PM
Ho MVB,
Why would you sacrifice your expensive Chaos Lord to summon the 'Thirster when there are perfectly good - and comparatively cheap - aspiring champions hanging around?
Defcon
22nd Jun 04, 6:04 PM
I have been wondering this as well and simply think it is a case of everyone paying attention to the videos too much. One rule thankfully carried over from the Tabletop for chaos is that Aspiring champions are a MUCH better option for Daemonic possession than a Chaos Lord. Lords will cost a lot, Aspiring Champions are relatively cheap if point values will be at least somewhat comparable to the TT version :).
I'll certainly be one of the people who test out Chaos when the game first comes out. Even if it is that durned Alpha legion, it'll still be plenty worth playing as they can carry all of the nifty units Cult-armies cannot.
BlackTemplar
22nd Jun 04, 7:19 PM
There's a reason not many people pay attention to the TT rules and stats; DoW does not follow the TT rules, has tweaked some of the unit's roles and set ups, and is generally different enough that having a knowledge of the TT units won't mean you know the DoW units.
Did I say units enough in there?
Lord Johan
22nd Jun 04, 11:40 PM
Horus wasnt a loony the Empior is a loony he makes people worship him even tho he is clearly not godly... and one reason they think hes godly is because he is immortal WAT!!!! if the humies think everyone is immortal is godly then why dont they worship the chaos space marines there all immortal... and plus chaos is better then space marines in everything they do. The same space marines that fought a millinia ago, for horus still fight and are extremly good at wat they do. Unlike their pathitic counterpart the mortal space marines... the chaos can go toe to toe with marines and win. the only problem is chaos is a harder race to play.
DEATH TO MAN DEATH TO THE EMPEROR DEATH TO THE MORTALS!!!! my personal legion chant, Dark Reapers
peturabo
23rd Jun 04, 1:47 AM
Yay a thread bout Chaos.
Does anybody know what happens to the Bloodthirster if it's host is destroyed?
I play Iron Warriors myself but this perhaps is a good chance to try and get used to daemons in my perspective they sound really coll.
BTW, i can't watch the trailer and ive been told that a force commander jumps on the back of the bloodthirster and smashes him with a hammer til he falls down.
Is that a daemonhammer or a thunderhammer?
Cheers
NightBringer
23rd Jun 04, 5:48 AM
Oh BTW NightBringer Perturabo tactics are included in the Codex Astartes so there aren't really any risks involved in his teachings of siege warfare.
as i said, i'm only beginning to compile, it, if u check other threads, i say things that are almost completely different, atm i only have dribs and drabs... what i meant was that its becasue the iron warriors are promounced excomunicatuc tratoris(sp) so the risk is that their "research" into the tactics is more than jsut research, and they began to see perturabo on a pr with the emporer, thus making them suspect and easier to "corrupt" as imperials would call it.
perturabo... if there is nothing that can kill a BT in the area, and it has basically slaughtered everything, it will slowely die becasue it desires to be in combat soo much that it loses health when its not fighting.
and it is a daemon hammer
I don't reck'n I'd sacrifice my chaos lord for a bt, unless there was some ridiculous reason where it made sense
my point was, cultists will be used as a cannon fodder mask to let the big boys get into close combat
Chaos Lord
23rd Jun 04, 8:27 AM
i wont be using a BT every game...
only when things are getting desperate
kind of a waste that realy...
Lord Johan
23rd Jun 04, 1:00 PM
I like blood thister and all, but i dont normally use deamons unless i need cannon foddor with big pointy things. And if i remember from the warhammer 40k rules it says that the person selected to become bt gain all bts abilities even befor he is possesed. And when the lord dies the bt or demon thing automaticle takes over the body and uses it even tho he died... but bt wont last long because it is dead flesh not living flesh and bt will slowly dissapear even if u are in combat.
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