View Full Version : BD's making another rts......
15th Apr 02, 3:42 AM
Maybe they'll beta it this time...........
15th Apr 02, 6:27 AM
Hmm.. so is Global Ops a mod, too? It'd just be funny if BD exclusively made really good, elaborate mods and sold them as separate games.
15th Apr 02, 9:18 AM
No, Global Ops is a standalone game...
15th Apr 02, 1:36 PM
I'd just like to remind you folks that it was Sierra that chose not to beta test Cataclysm. Stop dissing BD for it.
15th Apr 02, 2:33 PM
ITS PVD not BD :(
15th Apr 02, 5:27 PM
Ah well, another great joke down the drain.
18th Apr 02, 10:14 PM
Blurb, I wonder how Barking Dog people feel about how the Homeworld community took their game... I'm sure they've visited and learned how most people reacted. If I were a game designer, I would be devistated. Personally, I think Cataclysm was a great game overall, except for the buggy stuff. (Especially the Music, UI, and Voices) If they only released a patch fixing all the bugs, it would cata(clysm)pult it over freespace right under homeworld as my favorite game.
Perhaps the new one is Impossible Creatures: Gene Mutants or something :D
I didn't know that Sierra didn't beta Cata... makes sense now, and also shows that BD is a good company, it's just the big money loving company.
19th Apr 02, 5:50 PM
I actually loved Cata except for one thing---FOW. It made the skirmish and MP game unnecessarily drawn out and a boring game recon tag until somebody build a shit load of frigs or super capital ships. It's a shame that without it, it would have been an enjoyable game with a lot of spectacular atmosphere, music, and fun battles. With that aside, there were plenty of enjoyable moments, but they were too few and far between. The FOW did, however provide a sense that you were alone out there in space, but it is rather sad that that one thing is in the way of an otherwise great game.
19th Apr 02, 6:11 PM
I loved the interface changes they made - ships looked a bit sharper, issuing orders in sensors manager was really useful, etc. What I really didn't like about HW:C was that it became "Starcrafted" - too many special functions. I liked having ships in HW that were good at one thing, so I could have a fighter group that'd take out capships, a group to go after fighters, some capships to take out other capships, etc. In HW:C, though - acolytes and drone frigates are used for just about everything. :(
20th Apr 02, 1:05 AM
I liked it, too.
What really bothered me was the ship limits, I loved that in HW you could have these massive fleet battles of tons of ships (Tho my computer was cursing my name when I did :D)
But with the SUs, that couldn't happen :(
None of the other stuff really bothered me...
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