specineff
13th Aug 04, 8:40 PM
[HvK]Critical here
i realise a heap of people are discussing possible mods but i was wondering if it was worth considering going down the 'mild rpg' route.
admitedly gorka morka would'nt be as easy to mod as say, a new race, but in principle it could be a sure fire sucsess. considering that the game itself was fairly popular and it added an interesting twist on the traditional 40k playing style, maybe it could do the same for dow.
after much thought and a number of beers me and a few of the guys at HVK decided what we'd do if we had any remote modding talent.
first off, gorka morka is a smaller game with less units but more customisation, sinse the 'add weapon' tabs are already in the game im sure it would'nt be hard to mod changes to singular units. we were thinking buttons for 'mad doc' additions and shooters, which could be randomised (mimicing the games roles between matches) and would definately make for a unique look.
so as stated, the units as such, as long as new more diverse skins were applyed (rather then 15 orcs all looking the same) the troops are easy, with commanders being replaced with nobs in this game.
the major issue is vehicles, as ive not seen in dow any ability to run down opponants, or any vehicles which show the units boarding them or standing upon them. if we can somehow make it display the orcs on the back of trucks, that'd be sweet, and emulate the tabletop game itself. add into this a vehicle on vehicle damage system and weve got it covered. sinse close combat units are capable of throwing other smaller units away, why cant trucks on contact with base units make them fly?
well guys post your thoughts and ill be sure to add my own 2 cents.
i realise a heap of people are discussing possible mods but i was wondering if it was worth considering going down the 'mild rpg' route.
admitedly gorka morka would'nt be as easy to mod as say, a new race, but in principle it could be a sure fire sucsess. considering that the game itself was fairly popular and it added an interesting twist on the traditional 40k playing style, maybe it could do the same for dow.
after much thought and a number of beers me and a few of the guys at HVK decided what we'd do if we had any remote modding talent.
first off, gorka morka is a smaller game with less units but more customisation, sinse the 'add weapon' tabs are already in the game im sure it would'nt be hard to mod changes to singular units. we were thinking buttons for 'mad doc' additions and shooters, which could be randomised (mimicing the games roles between matches) and would definately make for a unique look.
so as stated, the units as such, as long as new more diverse skins were applyed (rather then 15 orcs all looking the same) the troops are easy, with commanders being replaced with nobs in this game.
the major issue is vehicles, as ive not seen in dow any ability to run down opponants, or any vehicles which show the units boarding them or standing upon them. if we can somehow make it display the orcs on the back of trucks, that'd be sweet, and emulate the tabletop game itself. add into this a vehicle on vehicle damage system and weve got it covered. sinse close combat units are capable of throwing other smaller units away, why cant trucks on contact with base units make them fly?
well guys post your thoughts and ill be sure to add my own 2 cents.