PDA

View Full Version : A New Race...



BizzB
28th Aug 04, 4:41 PM
Hey I was wondereing what people would like as a new race...personaly I like the idea of rebels of the Imperuim but not chaos(like a Underground Army)or some cool Zombie race were different parts of different armys have been joined...or even better like stone warriors from ancient tombs?!?
:beer:

Dante
28th Aug 04, 4:47 PM
some one is gonna put squats, or deimurig, or the inevitable space rats...

personally i think there are enuf niches filled right now...

SM's and all chapters-knights of the imeprium
ig-massed dudes of imperium
agents of imeprium-like i dunno...
CSM-the anti heroes
eldar/dark or otherwise-elven people...important for fantasies
orkeses-same as above
tau-hmm...crazy anime insipeired stuffs
nids-bugs...gota have bugs
who else...? necrons...robot dudes...

enuf said...imo niches are filled...

BallisticSword
28th Aug 04, 5:58 PM
I dunno, i think an army of basically every raced mixed rogether, i.e. maybe some super race that can control people/things and is waging war on everyone, or some sort of mercenary group containg parts of all the humanoid races, i think it could be very interesting, i might look into that.

BoxANT
28th Aug 04, 6:08 PM
don't forget Lost and the Damned. that's a great army, very fun, very fluffy.

as for a *new* army? hmm... i'd like to see robots :) lol ;) not Necrons, they're basically in humanoid form.. two arms two legs.. etc...
i'd like to see freakin' far out robots that looking nothing like humanity.

BallisticSword
28th Aug 04, 6:15 PM
Hmmm... that has the potential to friggin' rock. Different Subject (Sorta) Has anyone seen the old dreadnoughts? Those are awesome. But yeah i think gw would do great far flung bots, they could be like junk monstrosities or something salvaged off of space hulks by like some race of explorers or something, that would be pretty cool.

Dante
28th Aug 04, 8:21 PM
old dreads...ewww....

But how about an army made up of only characters...think predator hunting clan. Everyone is a independent character! each can have specail wargear...but the whole army is like 10 models!

BallisticSword
28th Aug 04, 9:27 PM
How can you not like em? They look a lot cooler then the walking boxes GW has now

GreyWolf
28th Aug 04, 9:36 PM
i would like to see a Heretic army, i now there is Chaos Space Marines but something like the IG, i mean they would still have there sorcerers and gifts but i would like to see a Chaos human army

Dalveldrin
28th Aug 04, 9:55 PM
They are called Cultists armies. Sadly they were left out in 3rd edition, but if you get a chance check out the 2nd edition Chaos Codex. Had a whole thing on a cultist army.

Savageblitzer
29th Aug 04, 3:30 AM
I'd like to see a more 'fleshed-out' Genestealer cult list.

Oh, and I think that a 'Space Hulk' Codex would be nice. Y'know, like the Cityfight one... 'cept about Hulks.

*Wanders off to dream about marines vs Genestealers in a Hulk boarding action*

BizzB
29th Aug 04, 3:50 AM
I still stick with my idea of Stone Warriors protecting an ancient tomb,but I can see where Boxant is going about robots because personaly I think Necrons are just a Terminator rip off gone bad.
:talk:

Ramrod
29th Aug 04, 4:20 AM
lol savage, that is a great idea. i'd love that too. GW, pay attention, this is the next themed campaign codex we want! codex: space hulk!

ballistic, dante, i can't seem to find pictures of old dreadnoughts. can you help me out? i wanna see what all the fuss is about...

hmmm, a new race...

how about making a hrud army? space skaven, woo!

Savageblitzer
29th Aug 04, 4:50 AM
Heh, we should start a petition. :P

Hrud would be interesting, but I'd probably like to see them more as a 'raider' group, in small forces only - I don't know much about them, but they hardly seem the type to form large armies.

Warcrier
29th Aug 04, 5:18 AM
They will probably be doing an adeptus mechanicus army with the skitarii, Half human androids - and a myriad of other actual robots, they might even get a lesser titan

BizzB
29th Aug 04, 5:24 AM
Hey they have done that with Space Marined havnt they...they have like metal arms and stuff which look okay...but I would think i be cool it one of the makers of 40K looked at this and choose an army.

Cailet
29th Aug 04, 8:23 AM
The very first 'crons looked so much like Borg they got scrapped, heh.

I'd like to see a Regiments of Renown system like in WFB where certain groups go around hiring out to the highest bidder, so some Loxatl for Chaos armies or perhaps Deimurg allying with Imperials to defend against 'nids, maybe Exodites and Hrud as well, possibly xenarch, psy-gore and space slann (see the rulebook for the slann) would be cool.

There is already a Dogs of War army (kroot) before anyone points that out.

BizzB
29th Aug 04, 11:29 AM
Lol but kroot cant be an amry really,there just mercs for anyone...but come,who would want them!

Spawncraft
29th Aug 04, 1:37 PM
There making Codex alien hunters the third in the hunter series.

BizzB
29th Aug 04, 1:45 PM
I just had a good idea,to stop Tau being so...good why dont they invent like Outcasts of the Tau(like Chaos but not run by demons)and when the Tau and the outcasts are in the same battle all the Tau fire must be fired to the Outcasts unitl they are dead?!?
At least then they wont be know for there loving sweetness...

Dante
29th Aug 04, 2:15 PM
There making Codex alien hunters the third in the hunter series.
well thats to finish off the ordos series. Ordo malleus, ordo hereticus, and the still in production ordo xenos. thats the third and the LAST of the them.

BizzB
29th Aug 04, 2:23 PM
Im a noob to warhammer...so i dont have a clue what xenos are or alien hunters:(

Cashew
29th Aug 04, 2:36 PM
LaTD

www.gamesworkshop.com - look up the eye of terror.

chocolate
29th Aug 04, 8:21 PM
That "Hulk Boarding Action" dream might just come true. GW already said in a recent WD (too many two letter acronyms here) that there would be a new Codex Battlezone: Boarding Actions book coming are way. As for a new race... predator ripoffs all the way. I don't care what GW rips off, as long as its something I like.

FerociousBeast
29th Aug 04, 8:48 PM
A new race could feature the return of the Iron Men. Necrons are sort of focussed on their infantry. The Iron Men could focus on robotic machinery more, and steer clear of the whole skeletal warrior thing. In fact, the Iron Men could be entirely vehicles. That might be interesting.

No more human themed armies for a while though. We've got quite enough of them.

Triceron
30th Aug 04, 2:45 AM
That iron men idea sounds a lot like what the Iron Hands are like right now, a Space Marine force heavily influenced by necron technology. I don't think you could really get away with a total vehicle-reliant army that has no infantry though, it'd be hard to implement in the game and many armies would be completely disadvantaged without any infantry to attack.

As for a new race, I've sort of threw one together as a sort of Predator/Klingon/Kilrathi mix. A nice predatory race with a great pride and honour for battle, just what this universe needs. They live in the Eye of Terror, constantly fighting chaos and Dark Eldar, but they are not tainted themselves by chaos. Part of this is explained by their extreme focus in their honour system, similar to how Eldar Aspects work. They are scavengers of technology, taking a lot of influence from Dark Eldar and Chaos machines, and adapted for their own uses.

http://tric.homestead.com/files/Fangoran-armor.JPG

Savageblitzer
30th Aug 04, 3:01 AM
Wow, nice work. Does remind me a lot of early Tau concept art, too.

BallisticSword
30th Aug 04, 3:02 AM
Pretty good idea, but i agree, i think there are enough humanoid races, i still like the idea of "Junk Masters" that are scavengers which control large groups of robots, automated armor, etc and basically anything they scavenge from around the galaxy, they could be the pinnacle in conversions.

BizzB
30th Aug 04, 6:49 AM
That tiger thing looks like something of the Lionking...but what the hell he still looks like a mean piece of shit,if you did draw that...nice.
I do like the scavanger idea though... :D

Cailet
30th Aug 04, 7:50 AM
That would be Orks then. Speed Freek armies do a lot of that sort of thing.

I would like to see that 'robot' idea in action just so long as it doesn't end up like Ogre Kingdoms might ie laughably rubbish looking and getting in the way of undeniably good stuff (wood elves, chaos dwarves et al.)

BizzB
30th Aug 04, 11:30 AM
I see many people like idea of of robots...I think like the Termintaors with out their skins,becuase they look cool.

ShadowFox
30th Aug 04, 12:08 PM
Genestealer Cults, and Space Marines infected with Tyranid Genes.

Other than that I think Necrons, Tau, and Tyranids need expanded to have more available models. I mean Necrons have ONE troop choice....come on....

There is plenty IG, Space Marines, Eldar, and Orks.....expand the other races.

Icarus
30th Aug 04, 1:50 PM
Second that. I think they should flesh out existing races before introducing any new ones, some are a bit lacking.

That said, i love the scavenger bots idea, i can imagine some extremely cool-looking models for that.

BizzB
30th Aug 04, 2:23 PM
:D
To bad we cant get a pertision and get loads of people to sign...then they might.
Anyone out their who can make this possible?!?

FerociousBeast
30th Aug 04, 2:40 PM
I also think it would be a good idea to give one of the other races an archenemy. It sorta gets old having the Imperium facing threat after threat after threat. The Tau seem to be doing pretty well, how about a rebel Kroot army? Or Chaos Tau?

But I do think the Iron Men idea could work with all vehicles. They don't have to be all Land Raiders, of course. You could have a troop type that is basically a walking bomb. It scurries up to an enemy unit and boom! blows up. If it is shot dead before it has a chance to detonate, roll a dice and on a certain number it blows up, possibly starting a chain reaction with its "squad" mates :)

The more I think about it the more cool it seems to me. Fluff wise it would work, since I'm sure the Golden Men/ Iron Men war during the Age of Strife didn't wipe out all of the Iron Men. Let's say a few pockets were overlooked on some backwater planet, and have been building their strength over the millennia to the point where they are now thinking of expanding. Since they are unemotional robots, they wouldn't really have any purpose other than carrying out their ancient A.I. modified programming, so they wouldn't have the animosity that the Necrons, who are guided by the C'tan, have. I don't think I would even call the Necrons robots.

The door is wide open for a legitimate robot army in 40K.

Double Post

I'd also like the Orks to be expanded a bit. They're one of the oldest races, and they don't really have any variants at all, except maybe feral. I know I know, you're thinking, "What about the Evil Sunz vs. Goffs? Or Blood Axes?" But that's more akin to SM chapter differences or Craftworld differences than an actual variation in the race. A new kind of Ork army would be cool.

But since Orks are pretty simple, maybe that wouldn't really work anyway.

Triceron
30th Aug 04, 4:06 PM
I find it interesting that people here still want a Robot Race even though the necrons are legitamately a "Robot" race. They even LOOK like Terminators without the skin!

Maybe it's all that C'tan and Necrontyr fluff getting in the way :/

Apollo101
30th Aug 04, 4:13 PM
I love the idea behined the Iron men and stuff, but dont you think GW have enough stuff out already, maybe we should be thinking about how the already existing armies are formed and try to contribute to them instead of trying to create another new race.

Examples :-

1) Orks - enable more options for looting after a battle, give them more equipment options, give them slightly better armour, reduce thier max mob numbers but give them newer units like Mek units.

2) Marines - pretty much have everything, bring out more of the older legions like the Emperors children, make the minatures have cloaks, to signfy thier loyalty to the Emperor, give special rules for arming the squads, like allowing them all to upgrade thier main weapons with special weapons, also give them rules allowing them to fight Deamons and not worry about fear/Terror, afterall they are the Emperors finest, are they not :)

3) make an actual Emperor model, now that would be cool :)

4) Tyranids need more variety, slow them down alittle and for heavens sake reduce thier high ws, st & to.

5) Eldar need harder units, they fall too easily, stregthen thier armour like give them invulnerable saves or something, anything to make them tougher in a fight, i would say better vehicles but they have them already.

Thats all i can think of for now, i will post again if i think of anything else :)

BizzB
30th Aug 04, 4:24 PM
I see what you mean,like Tau need major new units...but i dont think there are good choices of amrys...I still stick with my ideas though,but i think Tau could with some CC units :D

FerociousBeast
30th Aug 04, 6:10 PM
As a robot race, the Necrons are very unsatisfying. As you say, they all look like Terminators. There is hardly any variation with them. But a robot race could and should be quite varied. Not to mention the potentially awesome conversions that could be created.

But I actually agree with Apollo. The Iron Men idea, while kick ass awesome, is unlikely to be implemented, therefore I would like to see some broadening of existing races, like, as I mentioned, the Orks, Kroot and Tau.

BallisticSword
30th Aug 04, 6:42 PM
:king: Well if gamesworkshop DOES develop something similair to that, lets all remeber who thought of it... :king:

Icarus
30th Aug 04, 8:13 PM
you could conceivably have slann introduced as a playable race. there is a quite a cool picture of one in the rulebook.

Cashew
30th Aug 04, 8:16 PM
I would like to see the grots get their own army. Like a grot uprising. They would all be mounted in like mini dreadnaughts, THAT would be major badassory!

Apollo101
30th Aug 04, 11:28 PM
The Slan are already in Warhammer but in fantasy not 40k, better known as the Lizardmen, so unfortunatly trying adapt a fantasy army into 40k isnt exactly easy, but as i said previously, there is no reason why we cant just try to improve on what we have rather than add more work to an ever increasing market.

Hadrian
30th Aug 04, 11:34 PM
Well, try and figure out what kind of pop-culture science fiction idea Games Workshop hasn't ripped off yet.

BallisticSword
31st Aug 04, 12:06 AM
I think that GW should develop a Race Creation set of guidelines, allowing experienced players to convert their own races and customize them as they see fit, and as long as it met with certain guidelines it could be used in any official tournies! I think that would rock, giving an incredible amount of customization, i mean hell it could range from a zombie space marine army that follows basice guidelines for SM except they have decreased I, WS, BS but a major increase in strength, toughness and leadership to a completely converted race of one of the fantasy races (As mentioned above) that could follow completely custom rules and orginization charts.

Also, for tournies they could send in information on their race to the tourney officials to get them sanctioned for the tourney, or maybe even mail it to GW's "Official Army Sanctioning Division (OASD)" and could get an official lisence and legal property to their army which could be a nice plaque or card or something... whew thats a mouthful, but the idea in itself gives me a major hard on... man... those space marine zombies are soundin pretty sweet

Apollo101
31st Aug 04, 1:33 AM
Thats not a bad idea, make your own army, but use a set of guidelines... well... its better than make GW design a new one :)

Cailet
31st Aug 04, 3:11 AM
Examples :-

1) Orks - enable more options for looting after a battle, give them more equipment options, give them slightly better armour, reduce thier max mob numbers but give them newer units like Mek units.

2) Marines - pretty much have everything, bring out more of the older legions like the Emperors children, make the minatures have cloaks, to signfy thier loyalty to the Emperor, give special rules for arming the squads, like allowing them all to upgrade thier main weapons with special weapons, also give them rules allowing them to fight Deamons and not worry about fear/Terror, afterall they are the Emperors finest, are they not :)

4) Tyranids need more variety, slow them down alittle and for heavens sake reduce thier high ws, st & to.

5) Eldar need harder units, they fall too easily, stregthen thier armour like give them invulnerable saves or something, anything to make them tougher in a fight, i would say better vehicles but they have them already.

Thats all i can think of for now, i will post again if i think of anything else :)

So essentially we make every army Space Marines in different shapes. Sorry that seems to be the central point of your post.

Orks are OK as they are but I would love to see feral orks as a tourney army, they made a semi-official list in wd 262 or so which was dead cool but not really allowed.

Eldar are pretty good now but Guardians and Dire Avengers need proper differentiation and a purpose plus the fire prism needs BS4 but no truly drastic changes.

Nids are good as they are but the mutation rules need sorting.

Savageblitzer
31st Aug 04, 4:04 AM
I was under the impression that the 'tribal' ork varient army list was official. I seem to remember seeing it on the list for several offical GW tourneys.

Cailet
31st Aug 04, 5:14 AM
They clearly stated that it needed to be specifically checked with tourney authorities which means it is not 'official' I would like a fully official list (not least because you get wierdboyz in the list).

Apollo101
1st Sep 04, 2:24 AM
Actually my point was, how to improve on an already existing army rather than create a new one, there are plenty of ideas that could, if worked out properly can turn an already existing army into something better.

There is always room for improvement, so improve not create.

_____________________________

"Fetch me another plaything, this one seems to have broken"
Urien Rakarth, Master Haemonculus

BizzB
1st Sep 04, 6:45 AM
I like the idea of expanding amries,but I love the idea of maiking your own army with guide lines,like your were given a choice of models to buy and then you could swap them around and add peices...alos you were given special rules that you could give to your army leader :heyhey:

peer
1st Sep 04, 8:00 AM
I agree with SavageBlitzer. A proper Genestealer Cult list would be fabulous.

BallisticSword
1st Sep 04, 12:41 PM
I agree that it would be great if all te current races got a retooling, new units, some new rules, etc. But all im saying is that my Create-your-own-race idea (If a little unfeasible) sounds incredibly cool! at least it does to me, i mean can you imagine how many other races ther COULD be in the galaxy? they could be a mutation of one of the current races, they could be some sort of mercenary band, scavengers (Like I suggested above) and anything else anyone could want as long as it stuck with the guidelines! It would be magnificent, there would be so many surprises in fighting someone who had taken the time to create his own army, with their own custom units with their own custom rules. I know it definitly wont happen, but if it did, it would rock so many houses.

ShadowFox
1st Sep 04, 3:06 PM
I agree with SavageBlitzer. A proper Genestealer Cult list would be fabulous.

I remember seeing a custom one on the internet, which was actually balanced. Unfortunately I can't remember what site I saw it on....

BizzB
1st Sep 04, 4:01 PM
I agree that it would be great if all te current races got a retooling, new units, some new rules, etc. But all im saying is that my Create-your-own-race idea (If a little unfeasible) sounds incredibly cool! at least it does to me, i mean can you imagine how many other races ther COULD be in the galaxy? they could be a mutation of one of the current races, they could be some sort of mercenary band, scavengers (Like I suggested above) and anything else anyone could want as long as it stuck with the guidelines! It would be magnificent, there would be so many surprises in fighting someone who had taken the time to create his own army, with their own custom units with their own custom rules. I know it definitly wont happen, but if it did, it would rock so many houses.
I agree totaly here,that'l mean more races,better looking units on the battle field and good imagination of units...

GD001
1st Sep 04, 4:17 PM
I have also been thinking up a new race that has extended space marines like chaos space marines. The new race is called Rebel Space Marines. They have a little weaker armour but heavier artillery and stronger weapons and have much longer range. Tell me what you think.

Belisarius
1st Sep 04, 4:23 PM
But how about an army made up of only characters...think predator hunting clan. Everyone is a independent character! each can have specail wargear...but the whole army is like 10 models!
You mean...Assassins?

thesilent1
1st Sep 04, 7:24 PM
First let me just say, for all the people who have been saying that GW should make another Battlezone Codex, they actually are, and it's Space Hulk (jumps for joy).

Second, I've been reading these ideas about new armies, and many of you have been saying that the robotic one was cool (and yes, I think so too) because you could have your conversion ideas run wild. Well, I just thought of something that might top that! How about some sort of parasitic army that takes over anything? No I'm not talking about the Tyranids, even though they do take over stuff and mutate it. I'm talking about something like.....like the Flood form Halo. I know, many people will read this comment and will think "Oh god, not Halo!", but think about it. You can convert to your wildest dreams. You could have one model with bits from a SM, and another from Tau! An army that feeds on everything, and it puts the newly infected creature into it's ranks, even the nids!

Then again, it's just an idea....

DarthFelth
1st Sep 04, 7:29 PM
genestealer cult like in rogue trader would be brill, along with limo's, ohh and yes, some is gona mention it, it must be, SPACE SKAVEN with a nice nre vemin lord :D oh and not forgetting that warpstone eating habbit :D

chocolate
1st Sep 04, 7:39 PM
The feral ork army list is in the "official" portion of Chapter Approved, not trial rules. It can be used without asking permission. Maybe its one and the same, but I know for sure that there is a new Codex Battlezone dealing with boarding actions (and I would assume fighting inside a space ship in general). Genestealer Cult army list... that would be completely off da foschizzle. For the mean time, just use the combat doctrines in the IG codex to make one. Space Skaven= Hrud. Now if only they would make an army list...

ShadowFox
1st Sep 04, 10:33 PM
Instead of making the flood which would just be like Tyranids, except not nearly as scary. Add in Tyranids that have added Necron Metal to their bioconstructs. Just say the Hivemind in order to adapt to it's preys style of warfare has begun to rely more on inorganic substances to make its warriors stronger. This would actually make sense because tyranids strip planets of most of their minerals anyway, not to mention absorb the elements that make up power armor. GW could simple say that the Hivemind has identified this armor as being more useful the way it is, instead of breaking it down as nutrients. The Hivemind is afterall a being of infinitely complex alien intelligence.....

FerociousBeast
2nd Sep 04, 5:37 AM
Nope. I like the virus idea better. It's unique. However, I don't like it as much as my Iron Men idea :)

chocolate
2nd Sep 04, 9:01 AM
Uggh, the Flood were so boring to fight. If your going to make a race based on Halo, make it The Covenant.

Dimension
2nd Sep 04, 10:32 AM
I have actually made a new race using creature feature guidelines.

My goal was to create a CC Helper Race for the Tau, resulting in this basic trooper:

Quadruped (moves like cavalry)
WS 4
BS -
S 3
T 4
W 1
I 6
A 2
Ld 10
Sv 5+

Cost: 18 Pts

Abilities: Camouflage (6+ invuln. Save)

Somewhat expensive, but I've been told considering its abilities its ok. There's also a beefed up 32 point (37 w/ 2 wounds) elite version, as well as a 105pt HQ thingy with 4 wounds, 4 S5 attacks, 1 S6 attack, vampirism, regeneration and other goodies. I have also created a detector-like scout that can be given to units as wargear, sees infiltrators within 24" and sees through 12" of forest.

creature feature rules is awesome for the creation of new units with the following exception:
-no way to decrease leadership
-only 3 ranged weapon choices (discounting ranged abilities)
-if using ranged weaponry, BS is set at 3, cannot be increased or decreased.
-more abilities would be nice (although you do get a considerate amount from the get-go)
-obvious lack of squad-enhancing abilities
-not tourney-legal (obviously)

thesilent1
2nd Sep 04, 10:38 AM
I was just using the Flood as an example. Since I couldn't sleep last night, I tried to think of the models that GW might create for the Virus race, and I remembered that the Lost and the Damned box was a collection of a bunch of different sprues, so you could make them any way you wanted. I thought, why not make a Virus body of some sort, and then add sprues from other races to it. All of the models would look very similar in shape and body, but they would have different bits to show different armies that have been defeated by the Virus and collected.

All I gotta do now is make up fluff

ShadowFox
2nd Sep 04, 4:04 PM
It just seems pointless to me because the Tyranids are pretty much a virus in themselves. They infect planets, and any planet they touch will never truely be rid of them. You are talking about a race who's individuality is in their DNA. When they are introduced to an ecosystem they are free to infect and disect the genetic structures of the species at hand. Their organisms burrowing deep into a planets crust and absorb the minerals of use. The Tyranids use viruses and other bio weapons all the time on their enemies. The Oceans of planets turn into death traps filled with Tyranid organisms. The Genestealer themselves are the flood in terms of infecting their enemies and using them as hosts. If Genestealers had an advanced concept of technology they would be the flood....

P.S. - Just so you know the flood can't incorporate everything. They absorb all organic material, and as side effect of absorbing sentient beings they learn at a quick rate.

If you real want to make a your Virus race I suggest Demon and Tyranid models as your basis. Then stick wargear from the other races on them.

BizzB
2nd Sep 04, 4:23 PM
I agree with chocolate,down with the flood idea*YAWN*
and more with cov

FerociousBeast
2nd Sep 04, 4:25 PM
The Covenant's too similar to Tau.

BizzB
2nd Sep 04, 4:30 PM
Yeah but i think its better than the flood...

Seth-221
3rd Sep 04, 12:59 AM
In order to cash in on pop culture, GW needs to make a Pokemon army. The entire army consists of squads of beasts with special powers lead by elite squad members, who control them.

Imp
3rd Sep 04, 3:44 AM
So would that make Giggley puff the Noise Marine pokemon?

BizzB
3rd Sep 04, 5:44 AM
Lol...and pickacu(who cares if its spelt wrong)a shock trooper...

DarthFelth
3rd Sep 04, 7:17 AM
space skaven, much better idea me thinks

chocolate
3rd Sep 04, 7:28 AM
Thers a snowball's chance in hell that GW will ever give us a Hrud codex.

BizzB
3rd Sep 04, 9:11 AM
Are skaven them rat things in WH fanasty???
If thats so there could be like Space Elves,and Dwarf Marines

Master Chief
3rd Sep 04, 7:31 PM
I thinka good idea would be to make a human race, but it's not in the Imperium of Man. You know, it's like an alien race, but it's not? They would have more tank and missile-jeep things, and stuff.

Icarus
3rd Sep 04, 9:02 PM
Somebody mentioned basing a race around the predator? Having just watched the film again (i'd forgotten how good it is!) i think it would be an excellent idea. I can imagine some really cool models. There could be different troop types specifically designed to hunt a certain type of foe. Young hunters who move fast wearing very little armour, with metal claws attached to their hands. Experienced blood trackers designed to snipe enemy leaders. Heavy duty troops with grenade-launchers ideal for decimating infantry, but ill-equipped for close-combat.

Maybe their background could be they originated in the galaxy the Tyranids came from, their worlds were destroyed, and now they survive as a space-bound race driven solely by the desire to hunt aliens as bloody vengeance for what was done to them. So they came into our galaxy snapping at the heels of the hive fleets, making rapid strikes to kill tyranids for trophies.

Okay.... maybe im thinking about this too much, but its 5am and my imagination is a bit skewed.

BizzB
4th Sep 04, 3:35 AM
I like that idea,and from that you gave me another...they are survivers from the tyranid galaxy they wiped out and they game to the 40k one to try to stop it again,but i havnt figured out what they could be :|

Dimension
4th Sep 04, 6:47 AM
wtf @ specialized preds.

in case you haven't noticed, preds are the epitome of a jack of all trades. they are more or less like hitmen. they excel at shooting and close combat, stealth, fighting single opponents as well as fighting hordes. more or less the only variation you could give a pred would be bump up their stats depending on their experience, as well as give the more experienced ones better gear (spear gun in addition to plasma caster for instance).

they'd make a boring-ass race to fight, and only really work with the killteam scenario, or as either an allied force, or unaffiliated third force to spice things up.

Dante
4th Sep 04, 6:48 AM
*chtchtchtcht* (predator clicking noise....)

hehe, i like triceron's concept pic. If they were all super uber guys of death and it was balenced so that they could still withstand like swarm armies that would be pretty cool... and of course GW needs to slap on a "story" like the nid idea.

they already stole the alien idea(at least have a similar idea...and the original hourmaguants do look like alien warroirs with spikes for arms...and the new warriros/tyrants have a similar looking crest....) and kinduv the terminator design...so why not preds!?!?!

chocolate
4th Sep 04, 9:04 AM
You could start out with a base predator warrior, and give him different warrior "focuses" which determined what his base wounds would be, wargear etc. Then before a game you would have to give each one an "oath" or mission to be fulfilled (kill 5 warriors in hand to hand combat, or something of the like) that gives you more victory points.

FerociousBeast
4th Sep 04, 12:31 PM
The 40K universe has more than enough bipedal races. Let's think of something that's not been done before. That's why I like the Iron Men and virus ideas. Neither one of them is bipedal.

One of the stupidest things about Star Trek is that all of the aliens basically look like humans. They may have weird colors or ridges on their forehead, but there is no mistaking that they are all humans.

PrinceJ
4th Sep 04, 1:14 PM
What about a race of futuristic world protector beings. Like demi-gods that do take about 10 models for a whole army. They'd take a ton of skill to play, but could also be very good.

BizzB
4th Sep 04, 4:51 PM
Im sticking with the idea of a costimizable race were you stick to gide line,good job who ever thought of that ;)

Dimension
4th Sep 04, 7:22 PM
just use the creature feature. within limits, it works perfectly. and if you can agree on some house rules to add more long range weapons, and how to modify BS, you have the perfect army creation tool on your hands, mostly.

MacBeth
4th Sep 04, 7:34 PM
I want a race of large scottish highlanders with huge claymores that could go threw the orks in close combat:D

but I think the universe is just fine the way it is.

Ramrod
5th Sep 04, 8:57 AM
space poultry

if GW can license the character, Howard the Duck could be an HQ unit

BizzB
5th Sep 04, 12:27 PM
How cheese is that man???

Johan 72109
7th Sep 04, 4:58 AM
I would love an Adeptus Mechanicus army. That would rock so much - or maybe a race where there hasn't been natural reproduction for millenia as they're all clones, perfectly adapted to their specific tasks, (not like tyranids, more technology in their army than 'nids.)

Dante
7th Sep 04, 2:42 PM
in the new rule book, it states the Magi of Mars do have a military force!!! and there is even a pic of one (crudely sketched mind you). could this mean they are gonna come out with these guys!?!?!...that'd be pretty cool.

Ramrod
7th Sep 04, 2:52 PM
if i remember correctly, the adeptus mechanicus have whole formations of IG assigned to them, called the tech guard. and then they have the legio titanicus.

might that not be who they are referring to, dante? its always been pretty vague...

BizzB
8th Sep 04, 9:44 AM
???? i ant got the rule book so what the hell are magi of mars?
I will be getting it for crimbo probly thou

Cailet
8th Sep 04, 1:22 PM
They are the tech priests, essentially they control all high technology, their central shrine is on mars, for full details see the Titan background at www.criticalhit.com.

CanadianGaurd
8th Sep 04, 4:24 PM
How 'bout a mutant human rebel/terrorist army who's goal is to liberate mutants from imperial oppression? They'd have ork like vehicles, and kroot like weapons.

Also, why don't they do a 40k version of Lizardmen?? I mean we got eldar (elves), necrons(undead), space orks (orks), Chaos marines (chaos), etc. So why not the lizardmen?

Dante
8th Sep 04, 4:48 PM
if i remember correctly, the adeptus mechanicus have whole formations of IG assigned to them, called the tech guard. and then they have the legio titanicus.

might that not be who they are referring to, dante? its always been pretty vague...


skitarri....they look..like ig with machine addons to the max!...
and bizzb we dotn care if u dont have the book.

Spawncraft
9th Sep 04, 9:07 AM
Also, why don't they do a 40k version of Lizardmen?? I mean we got eldar (elves), necrons(undead), space orks (orks), Chaos marines (chaos), etc. So why not the lizardmen?

Or dwarfs that would be interesting but I don't think it would work

Evan_gelion
9th Sep 04, 10:20 AM
Or dwarfs that would be interesting but I don't think it would work


They tried that, it wasn't, and it didn't. Squats are now a naughty word.

Spawncraft
9th Sep 04, 11:29 AM
Just found out about them well dwarfs are just made for fantasy I guess

lschimmy11
9th Sep 04, 7:42 PM
i wouldnt mind seeing wood elves or dwarves in 40k

i would love to see lizard men

Evan_gelion
9th Sep 04, 8:48 PM
As was stated before, Dwarves have been done and the end result really, really sucked. Squats were a joke, and nothing more, and any attempt to re-tool them will just end up that way again. Wood Elves are sort of in there, in spirit as opposed to actual rules. They're sort of those really primitive Eldar tribes of which the name escapes me--Not Ranger's, but the lost tribes. Hell, I don't remember. As for Lizardmen--I woudln't hold your breath, but the Slann have had numerous ominus presence in the 40K fluff, particularly the "Old Ones" they're so fond of. The new 40K also talks in length about a reptilian race, which if they go the usual route is a concept that may or may not happen. Remember the 3rd ed had a number of entries of strange alien races (Among the Hrud, and most notably, the Kroot), one of which, needless to say, found it's way into the 40K universe, so I suppose anything's possible. (Lizards with lasers though? I'm a little concerned...)

BizzB
10th Sep 04, 8:17 AM
Yeah i want a more elve army,because i dont think eldar are elves

thesilent1
10th Sep 04, 11:33 AM
[QUOTE]Lizards with lasers though? I'm a little concerned...

Think of the lizards with their own variation of a lazer gun. For instance, think of the game Brute Force, Brutus's race's guns looked like long potato launchers, but they fired this wierd blue plasma energy. They could fit the 40k universe, in a primitive way like the Kroot.

Icarus
10th Sep 04, 11:37 AM
There is a precedent for Lizardmen in the 40k universe as the Slann are known to exist/have existed as a race the Old Ones created along with the Eldar et al.

BlindManBoots
10th Sep 04, 1:21 PM
Im not sure if this has been mentioned before, but a Drednaught-only army would be quite cool.

BizzB
10th Sep 04, 1:28 PM
Hmmm,not if there al the same a SM dreds

IgnusDei
10th Sep 04, 2:21 PM
hm, i got this idea in my head about a species of extra-planar beings who possess suits of armour to interact with the real world. So while you can bust up the armour and and ruin the runic engravings that allow the spirit to inhabit the suit, you can't quite actually KILL the ghost itself. this should be a nice little gimmick for tabletop strategy, methinks.

Army-wise, the "Legion" shoud basically be a Warhammer Fantasy army in the 40k universe, and really REALLY good at close-combat, on par with the 'nids.

BizzB
11th Sep 04, 3:49 AM
Oh that sounds good do you mean a bit like them giant Walker things for the Eldar?

firefly31
11th Sep 04, 5:17 AM
i was thinking of what army would be nice 4 40k while reading this post and then i saw everyone was saying that lizards with lasers would be cool... has anyone noticed that tyranids tend to have hard natural armer LIKE lizardmen, and kroot someone said that lizardmen guns would be like kroot. kroot have always reminded me of lizardmen. lizardmen have beenmixed into a few races if you ask me. and wood elves. think exodite, i dont know why but they seem very exodite to me. a new race isnt needed anyway. what is needed is that the eldar codex is remade DAMMIT! hehe smiley :p

IgnusDei
12th Sep 04, 12:53 PM
Oh that sounds good do you mean a bit like them giant Walker things for the Eldar?

The Wraithlords? i think those are mechanical dolls controlled by a spirit stone.

Well, the idea is the same, only no spirit stones or machinery...just Warp "magic".

Hm, here's a rule:


So long as a damaged Legionnaire squad still exists, the player can attempt to resurrect its casualties 2 turns after they die. Player must roll 1 dice for each dead Legionnaire and get a number higher than four, with the range increased by 1 if a decurion leads the squad, or 2 if a centurion leads the whole army. these bonuses do not stack.

To obtain these bonuses, however, you must equip the centurion or decurion with the "planar beacon" ability, which makes them considerably more expensive, points-wise.

Dimension
12th Sep 04, 5:19 PM
sounds like a resurrection orb-ripoff.

not saying its bad though, just saying its been done before. you'd probably need to take the army into another direction to further differentiate them from necrons (other than fluffwise, I'm talking rules here). as long as there are not too many other significant overlaps with the necron army it'd be ok i guess.

IgnusDei
12th Sep 04, 5:34 PM
i didn't even the know the necrons had those.

okay, how about this:

Coup de Grace:

"Dead" Legionnaires are not taken off the table, but are tagged as such either by being tipped over or flagged with some visual cue. Enemy units standing right next to a fallen Legionnaire can see to it that they cannot rise again by further damaging or even desecrating their empty shells. The specific unit giving the coup de grace needs no rolls as he automatically succeeds, but cannot participate in his squad's attack, reducing the amount of casualties that his squad can inflict on the same turn.

oh, and the Legionnaire player has to take the busted Shell off the table, of course.

"Broken Shell" rule
The Legionnaire may have been resurrected, but whatever damage that caused his spirit to get knocked out of his shell in the first place is still present. Hence, raised Legionnaires can barely take one hit before falling again, and their lowered armour makes things worse. On the other hand, they are still very capable in terms of lethality.

Dimension
12th Sep 04, 5:50 PM
coup de grace sounds good as far as i can tell.

broken shell wouldn't work too well, unless even basic warriors have more than one wound to begin with. a reduced armor save would work better probably.

IgnusDei
12th Sep 04, 6:06 PM
Good point. Lesser armour save it is.

Hm, maybe this should have its own thread, dim?

Ramrod
12th Sep 04, 6:11 PM
go for it, ignus, your race sounds like the most well thought-out of the bunch. not to mention the coolest.













except for my space poultry. they rule.

Dimension
13th Sep 04, 9:28 AM
yeah go for your own thread.

Ramrod
13th Sep 04, 9:34 AM
:nana: (http://forums.relicnews.com/showthread.php?t=36546) <--link for dimmy

IgnusDei
13th Sep 04, 10:53 AM
Dimension:

http://forums.relicnews.com/showthread.php?t=36546