View Full Version : squad transport = ext...
14th Sep 04, 2:09 AM
So i can put a whirlwind in a landraider then....? :D
Here's a Rhino in a Land Raider.
14th Sep 04, 7:11 AM
14th Sep 04, 7:16 AM
LOL - Theres lil point in it I know but it is funny!
14th Sep 04, 7:23 AM
Or a Landraider in a new Thunderhawk? Now here´s a point.
Is there a flag or somethign that can be read to tell if a unit (and possibly what unit) is loaded up? So can we get (ork-)buildings to recognise if there are boyz inside and them for example have them shoot out? Can this work for transports?
It's even funny to stack rhinos inside each other.
14th Sep 04, 8:36 AM
Is it just me or does that defy the laws of physics?
14th Sep 04, 1:10 PM
Must be just you...
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