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View Full Version : [POC]Kill team / Space Hulk possible



theBlind
15th Sep 04, 12:20 PM
This is a simple and small proof of concept mod I did to show how a Space Hulk resp. Kill Team scenario could be implemented.

What it does is the following:
You must play as SM
At map start, you get 2 Terminator squads, 1 Assault Term, 2 Apothecaries, 2 Scouts and the FC.
You don´t get any servitors and only a single plasma generator to avoid the annihilated victory condition.
Obey line of sight has been set for the terms assault cannon, so they won´t shoot through windows.

Weapons have been redone and set to zero cost, all units are new and this mod will not collide (expect for the starting squads) with your normal play. Just delete or rename data\attrib\racebps\space_marine_race.lua resp \ork_race.lua

Issues: Once you upgrade your squads, the squad icons disappear.
Pretty rough. Anyway, better release rough than not at all. Given enough interest, I could find myself developing this further.

Installation:
Unpack and override, make sure you get the folders right. The data folder goes into <base_directory>\Wh40k


Download here (http://www.theBlind.de/wh40k/DOW/KT_Space_Hulk_poc.zip)

have fun
-theBlind