View Full Version : Eldar kill team- kits, type, units. tell me urs
16th Sep 04, 11:12 AM
i wanna no what models kits and type (the sort that shoots a mil miles away or the kind that sneaks up and slits ur throat)
:werd: ELDAR :werd:
oh yeah and wtf is goin on wiv klaxon counters, they make no sense to me
16th Sep 04, 12:43 PM
Klaxon counters represent the 'awareness' of the Brute Player's brute squads. At the beginning of a game, brute squad sight is based on initiative value (the brutes are just milling around and checking things out). As gunfire erupts or enemies are spotted and reported (or other unique situations), it makes surrounding brutes a little more aware as to the notion that there are enemies nearby. Every klaxon counter adds to the die roll of the brute vs the die roll of the Kill Team player to see who gets to move the brute squad and how far the brute squad moves (brutes never move more than 6"). Klaxon counters also add to the sight range of brute squads. If the Kill Team is noisy or sloppy, eventually, the brute squad player will have a lot more liberties with his 'usually' limited brute squads.
17th Sep 04, 7:41 AM
oh right i get it, cheers but i still wanna no what models kits evry1 uses
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