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View Full Version : The true numbers of the Imperial Gaurd: NSF56K!!! PICS inside!



Torquemeda
16th Sep 04, 10:42 PM
For those of you contemplating whether modding in the IG (For the Demo) is worth it or not...


http://www3.telus.net/sharifie/dowscreens/relic00009.jpg
http://www3.telus.net/sharifie/dowscreens/relic00017.jpg
http://www3.telus.net/sharifie/dowscreens/relic00021.jpg
http://www3.telus.net/sharifie/dowscreens/relic00026.jpg
http://www3.telus.net/sharifie/dowscreens/relic00033.jpg
http://www3.telus.net/sharifie/dowscreens/relic00034.jpg
http://www3.telus.net/sharifie/dowscreens/relic00035.jpg
http://www3.telus.net/sharifie/dowscreens/relic00036.jpg
http://www3.telus.net/sharifie/dowscreens/relic00037.jpg




The fist of the emperor comes in all shapes, but all carry one motivation and one goal.
Kill the Xenos, Destroy the Daemon, Eradicate the Enemy.

Random Person
16th Sep 04, 10:45 PM
:o

Torquemeda
16th Sep 04, 10:46 PM
unfortunately the demo only has the models and texture qualities for up to medium quality (although it says high), so the game retail will look better and put my X800XT P.E To better use.

SvK
16th Sep 04, 10:53 PM
ImageDump doesn't like your sig, Torquemeda. :(

Some of those pictures look like New York City: gridlock, with pedestrians running across the street every which way, vehicles stuck, oh, and gunfire. :)

Since you are allowing multiple Colonels, you shouldn't use the hero UI for them. You couldn't see the icons for your Inquisitor or Librarian.

Torquemeda
16th Sep 04, 10:57 PM
Ya, you are right. Unfortunately, i am stuck at how to remove them from the UI.

Any ideas? I dont want to remove their title of hero units.

Also, ya im about to host my own sig on my personal webspace.

Torquemeda
17th Sep 04, 12:03 AM
bumped for pictured goodness

SvK
17th Sep 04, 12:07 AM
Don't bump one hour after you post! Most of the time you shouldn't bump at all, but even when you should, it should be at least a day after the last post.

StenFLASH
17th Sep 04, 1:11 AM
Doesn't the vehicle cap apply to IG after you mod them in? What's the fun in playing with that many tanks (in reference to pic 7 & 8)... There's no challenge then.

I sure hope the IG modders balance it properly.

theBlind
17th Sep 04, 1:37 AM
GameData["ui_ext"]["use_hero_ui"] = true

inside the etity files (ebps)

purge! kill! delete!

The Collector
17th Sep 04, 7:07 AM
Would have been more interesting if you let the game roll, went to the restroom, came back and played from a handicap. It's far more interesting if the enemy can seriously contest the map then owning the area for screenshots. Contested maps have nifty screens as well.

Deltus
17th Sep 04, 7:12 AM
I Sure Hope IG Are Modded into the game proplery. with their own structures and a few more units.

Sgt.Swampy
17th Sep 04, 9:08 AM
I Sure Hope IG Are Modded into the game proplery. with their own structures and a few more units.

As far as I know, the IG are only making an appearance as part of the SP...

Fable
17th Sep 04, 11:08 AM
As far as I know, the IG are only making an appearance as part of the SP...

yes but there is already a mod team working on making them a playable multiplayer race.

Deltus
17th Sep 04, 11:14 AM
yes but there is already a mod team working on making them a playable multiplayer race.

yeah i checked out ealier today, i cant wait to download it :D

SvK
17th Sep 04, 11:31 AM
Don't quote the post right above yours!

Hell-Cat
17th Sep 04, 5:40 PM
How did you get so many guard I can not even get the barracks to work please post a link to working files as I can get 15 guard but no barracks to create any more just says bad model