PDA

View Full Version : Pathfinding Improvements



Svensta
24th Sep 04, 1:06 PM
I just wanted to give kudos to Relic for one thing that was REALLY the bane of my anti-microing existence. (I micro well, but don't enjoy it as much as strategizing).

In the betas, the pathfinding and travel for the Squigg and the Kans were EXCRUCIATINGLY BAD. No, I mean seriously. I gave up on the Squig entirely due to his size (the area he takes up, check his green highlite circle) and his pondering gait. He's leaner and quicker now.

Kans have sped up a bit too, while still being the jaunty flea-bitten, rattling hunks of inefficient junk they SHOULD be. I think both were pared down a bit (especially Squiggy's weaponry) to keep them in balance, and overall, they are two of my favored units now.

Waaaagh, baby.