Geist
25th Sep 04, 12:55 PM
First off this game rocks, best rts i've played in years and mostly due to the fantastic athmosphere it manages to convey.
Shame i can't enjoy it as much as i'd like. I've seen a few threads about the framerate problem. The game is pretty choppy for me, the fps will constantly be unstable through a mission with a constant frequency and an increasing severity as more units enter the fray.
The problem i believe lies somewhere in the AI. There are 2 things that lead me to believe this.
1. When a battle is over and one can scroll around the map without anything moving it is pretty much smooth and acceptable.
2. In the ingame rendered opening sequences on mission one, it is perfectly smooth in displaying the battle. Yet once the mission starts, here comes the choppyness.
Specs:
amd athlon XP 2000
Geforce ti48000 se 128mb
SB audigy
1 gig DDR ram
DX 9.0c
Heres my warnings log:
W40K started at 2004-09-25 18:14
OS NT 4.0, 1024MB Physical Memory
RUN-OPTIONS
WORKING-DIR C:\Games\Warhammer40k
USER Eigenaar
18:14:43.8 MATHBOX -- Version=5, Cpu=AMD Athlon:f=6,m=6, Mode=SSE
18:14:43.8 GAME -- Warhammer, 1.00, Build 57117.44353
18:14:43.8 GAME -- Available memory: 1023MB RAM, 1628MB Pagefile
18:14:43.8 State::State - set socket send buffer to 131072
18:14:43.8 State::State - set socket receive buffer to 131072
18:14:43.8 HostState - 213.73.234.252:6112 / 213.73.234.252:6112
18:14:43.8 Session : Now Host
18:14:43.8 Session : We are now a Host
18:14:43.8 PeerState - 213.73.234.252:6112 / 213.73.234.252:6112
18:14:43.8 PeerState::ConnectCallbackHost - connecting to host at 255.255.255.255:6112
18:14:43.8 GSTransport::Connect - GT2AddressError
18:14:43.9 SPOOGE - Driver[Dx9 : Hardware TnL] on adapter[0], version[4,32]
18:14:44.3 SPDx9 -- Driver Name = nv4_disp.dll Device = \\.\DISPLAY1 Desc = NVIDIA GeForce4 Ti 4800 SE
18:14:44.3 SPDx9 -- Driver Vendor = 0x10DE Device = 0x0282 SubSys = 0x90001462 Rev = 0x00A1
18:14:44.3 SPDx9 -- Driver Version Product = 0x0006 Version = 0x000E SubVersion = 0x000A Build = 0x1821 (6177)
18:14:44.3 SPDx9 -- Driver GUID = {D7B71E3E-41C2-11CF-F36F-0AB000C2CB35}
18:14:44.4 SPOOGE -- 238.00MB available texture memory
18:14:44.4 SPOOGE -- 238.00MB available texture memory
18:14:44.6 GAME -- Beginning FE
18:14:45.8 MOVIE -- Opening movie 'movies:relic_intro.lua'
18:14:48.1 MOVIE -- Closing movie 'movies:relic_intro.lua'
18:14:48.1 MOVIE -- Opening movie 'movies:dow_intro.lua'
18:16:45.1 MOVIE -- Closing movie 'movies:dow_intro.lua'
18:16:45.2 MOD -- (mod manager) W40k, 1.0
18:16:45.2 MOD -- (mod manager) Failed to load Folder 'W40k\Data_Shared_Textures\Full'
18:16:45.2 MOD -- (mod manager) Failed to load Folder 'W40k\Data_Sound\Low'
18:16:45.2 MOD -- (mod manager) Failed to load Folder 'W40k\Data_Whm\Low'
18:16:53.3 GAME -- Using player profile Azrael
18:18:33.2 Skirmish - loading badge 'space_marine_race/whitescars' for player (0)
18:18:33.2 Skirmish - loading banner 'space_marine_race/WhiteScars' for player (0)
18:18:33.2 Skirmish - loading badge 'space_marine_race/whitescars' for player (1)
18:18:33.2 Skirmish - loading banner 'space_marine_race/WhiteScars' for player (1)
18:18:33.2 Skirmish - loading badge 'space_marine_race/whitescars' for player (2)
18:18:33.2 Skirmish - loading banner 'space_marine_race/WhiteScars' for player (2)
18:18:33.2 Skirmish - loading badge 'ork_race/BadMoons' for player (3)
18:18:33.2 Skirmish - loading banner 'ork_race/BadMoons' for player (3)
18:18:33.2 Skirmish - loading badge 'ork_race/BadMoons' for player (4)
18:18:33.2 Skirmish - loading banner 'ork_race/BadMoons' for player (4)
18:18:33.2 Skirmish - loading badge 'ork_race/BadMoons' for player (5)
18:18:33.2 Skirmish - loading banner 'ork_race/BadMoons' for player (5)
18:18:33.3 APP -- Game Start
18:18:33.3 GAME -- Ending FE
18:18:33.3 GAME -- Beginning mission 6P_KASYR_LUTIEN (1 Humans, 5 Computers)
18:18:33.3 GAME -- Recording game
18:18:36.1 MOD -- Loading Win Condition(DATA:Scar/WinConditions/ANNIHILATE.SCAR)
18:18:36.2 MOD -- Loading Win Condition(DATA:Scar/WinConditions/CONTROLAREA.SCAR)
18:18:36.8 GAME -- Preloading all models
18:18:36.8 RENDER ANIM -- Art/EBPs/: Unable to open file!
18:18:39.9 GAME -- Applying Team Colours
18:18:57.1 GAME -- Precaching Events
18:19:05.1 GAME -- Loading completed (32 seconds)
18:19:05.1 SIM -- Setting SyncErrorChecking level to Low
18:19:05.1 GAME -- Starting mission...
18:19:14.7 SimulationController::Pause 1
18:19:20.6 APP -- Game Stop
18:19:20.6 GAME -- Ending mission (Abort)
18:19:20.6 SimulationController::Pause 0
18:19:21.2 GAME -- Beginning FE
18:19:31.8 GAME -- Ending FE
18:19:31.9 MOD -- (mod manager) shutting down
18:19:32.4 SPOOGE -- 238.00MB available texture memory
18:19:32.4 SPOOGE -- 238.00MB available texture memory
18:19:32.5 GAME -- Available memory: 1023MB RAM, 1628MB Pagefile
18:19:32.5 HostState - 213.73.234.252:6112 / 213.73.234.252:6112
18:19:32.5 Session : Now Host
18:19:32.5 Session : We are now a Host
18:19:32.5 PeerState - 213.73.234.252:6112 / 213.73.234.252:6112
18:19:32.5 PeerState::ConnectCallbackHost - connecting to host at 255.255.255.255:6112
18:19:32.5 GSTransport::Connect - GT2AddressError
18:19:32.5 SPOOGE - Driver[Dx9 : Hardware TnL] on adapter[0], version[4,32]
18:19:33.0 SPDx9 -- Driver Name = nv4_disp.dll Device = \\.\DISPLAY1 Desc = NVIDIA GeForce4 Ti 4800 SE
18:19:33.0 SPDx9 -- Driver Vendor = 0x10DE Device = 0x0282 SubSys = 0x90001462 Rev = 0x00A1
18:19:33.0 SPDx9 -- Driver Version Product = 0x0006 Version = 0x000E SubVersion = 0x000A Build = 0x1821 (6177)
18:19:33.0 SPDx9 -- Driver GUID = {D7B71E3E-41C2-11CF-F36F-0AB000C2CB35}
18:19:33.0 SPOOGE -- 238.00MB available texture memory
18:19:33.0 SPOOGE -- 238.00MB available texture memory
18:19:33.2 GAME -- Beginning FE
18:19:34.4 MOD -- (mod manager) W40k, 1.0
18:19:34.5 MOD -- (mod manager) Failed to load Folder 'W40k\Data_Shared_Textures\Full'
18:19:34.5 MOD -- (mod manager) Failed to load Folder 'W40k\Data_Sound\Low'
18:19:34.5 MOD -- (mod manager) Failed to load Folder 'W40k\Data_Whm\Low'
18:19:43.4 GAME -- Using player profile Azrael
19:25:26.5 SPOOGE -- 235.00MB available texture memory
19:25:26.5 SPOOGE -- 238.00MB available texture memory
19:26:14.1 SPOOGE -- 235.00MB available texture memory
19:26:14.2 SPOOGE -- 229.00MB available texture memory
19:27:06.2 SPOOGE -- 225.00MB available texture memory
19:27:06.2 SPOOGE -- 219.00MB available texture memory
19:27:59.5 Skirmish - loading badge 'space_marine_race/whitescars' for player (0)
19:27:59.5 Skirmish - loading banner 'space_marine_race/WhiteScars' for player (0)
19:27:59.5 Skirmish - loading badge 'space_marine_race/whitescars' for player (1)
19:27:59.5 Skirmish - loading banner 'space_marine_race/WhiteScars' for player (1)
19:27:59.5 Skirmish - loading badge 'space_marine_race/whitescars' for player (2)
19:27:59.5 Skirmish - loading banner 'space_marine_race/WhiteScars' for player (2)
19:27:59.5 Skirmish - loading badge 'ork_race/EvilSunz' for player (3)
19:27:59.5 Skirmish - loading banner 'ork_race/EvilSunz' for player (3)
19:27:59.5 Skirmish - loading badge 'ork_race/EvilSunz' for player (4)
19:27:59.5 Skirmish - loading banner 'ork_race/EvilSunz' for player (4)
19:27:59.5 Skirmish - loading badge 'ork_race/EvilSunz' for player (5)
19:27:59.5 Skirmish - loading banner 'ork_race/EvilSunz' for player (5)
19:27:59.5 APP -- Game Start
19:27:59.5 GAME -- Ending FE
19:27:59.6 GAME -- Beginning mission 6P_KASYR_LUTIEN (1 Humans, 5 Computers)
19:27:59.6 GAME -- Recording game
19:28:01.2 MOD -- Loading Win Condition(DATA:Scar/WinConditions/ANNIHILATE.SCAR)
19:28:01.2 MOD -- Loading Win Condition(DATA:Scar/WinConditions/CONTROLAREA.SCAR)
19:28:01.6 GAME -- Preloading all models
19:28:01.7 RENDER ANIM -- Art/EBPs/: Unable to open file!
19:28:03.5 GAME -- Applying Team Colours
19:28:19.3 GAME -- Precaching Events
19:28:25.8 GAME -- Loading completed (26 seconds)
19:28:25.8 SIM -- Setting SyncErrorChecking level to Low
19:28:25.8 GAME -- Starting mission...
19:35:43.6 SimulationController::Pause 1
19:36:59.9 SPOOGE -- 208.00MB available texture memory
19:36:59.9 SPOOGE -- 202.00MB available texture memory
19:37:11.6 SimulationController::Pause 0
19:37:13.9 SimulationController::Pause 1
19:37:15.8 GAME -- Ending mission (?)
19:37:15.8 SimulationController::Pause 0
19:37:16.4 MOD -- (mod manager) shutting down
19:37:16.5 SPOOGE -- 186.00MB available texture memory
19:37:16.6 SPOOGE -- 186.00MB available texture memory
Application closed without errors
Any suggestions would be welcome, although i plan on upgrading my PC soon. This game is too damn awesome to have to play it like this ;)
Shame i can't enjoy it as much as i'd like. I've seen a few threads about the framerate problem. The game is pretty choppy for me, the fps will constantly be unstable through a mission with a constant frequency and an increasing severity as more units enter the fray.
The problem i believe lies somewhere in the AI. There are 2 things that lead me to believe this.
1. When a battle is over and one can scroll around the map without anything moving it is pretty much smooth and acceptable.
2. In the ingame rendered opening sequences on mission one, it is perfectly smooth in displaying the battle. Yet once the mission starts, here comes the choppyness.
Specs:
amd athlon XP 2000
Geforce ti48000 se 128mb
SB audigy
1 gig DDR ram
DX 9.0c
Heres my warnings log:
W40K started at 2004-09-25 18:14
OS NT 4.0, 1024MB Physical Memory
RUN-OPTIONS
WORKING-DIR C:\Games\Warhammer40k
USER Eigenaar
18:14:43.8 MATHBOX -- Version=5, Cpu=AMD Athlon:f=6,m=6, Mode=SSE
18:14:43.8 GAME -- Warhammer, 1.00, Build 57117.44353
18:14:43.8 GAME -- Available memory: 1023MB RAM, 1628MB Pagefile
18:14:43.8 State::State - set socket send buffer to 131072
18:14:43.8 State::State - set socket receive buffer to 131072
18:14:43.8 HostState - 213.73.234.252:6112 / 213.73.234.252:6112
18:14:43.8 Session : Now Host
18:14:43.8 Session : We are now a Host
18:14:43.8 PeerState - 213.73.234.252:6112 / 213.73.234.252:6112
18:14:43.8 PeerState::ConnectCallbackHost - connecting to host at 255.255.255.255:6112
18:14:43.8 GSTransport::Connect - GT2AddressError
18:14:43.9 SPOOGE - Driver[Dx9 : Hardware TnL] on adapter[0], version[4,32]
18:14:44.3 SPDx9 -- Driver Name = nv4_disp.dll Device = \\.\DISPLAY1 Desc = NVIDIA GeForce4 Ti 4800 SE
18:14:44.3 SPDx9 -- Driver Vendor = 0x10DE Device = 0x0282 SubSys = 0x90001462 Rev = 0x00A1
18:14:44.3 SPDx9 -- Driver Version Product = 0x0006 Version = 0x000E SubVersion = 0x000A Build = 0x1821 (6177)
18:14:44.3 SPDx9 -- Driver GUID = {D7B71E3E-41C2-11CF-F36F-0AB000C2CB35}
18:14:44.4 SPOOGE -- 238.00MB available texture memory
18:14:44.4 SPOOGE -- 238.00MB available texture memory
18:14:44.6 GAME -- Beginning FE
18:14:45.8 MOVIE -- Opening movie 'movies:relic_intro.lua'
18:14:48.1 MOVIE -- Closing movie 'movies:relic_intro.lua'
18:14:48.1 MOVIE -- Opening movie 'movies:dow_intro.lua'
18:16:45.1 MOVIE -- Closing movie 'movies:dow_intro.lua'
18:16:45.2 MOD -- (mod manager) W40k, 1.0
18:16:45.2 MOD -- (mod manager) Failed to load Folder 'W40k\Data_Shared_Textures\Full'
18:16:45.2 MOD -- (mod manager) Failed to load Folder 'W40k\Data_Sound\Low'
18:16:45.2 MOD -- (mod manager) Failed to load Folder 'W40k\Data_Whm\Low'
18:16:53.3 GAME -- Using player profile Azrael
18:18:33.2 Skirmish - loading badge 'space_marine_race/whitescars' for player (0)
18:18:33.2 Skirmish - loading banner 'space_marine_race/WhiteScars' for player (0)
18:18:33.2 Skirmish - loading badge 'space_marine_race/whitescars' for player (1)
18:18:33.2 Skirmish - loading banner 'space_marine_race/WhiteScars' for player (1)
18:18:33.2 Skirmish - loading badge 'space_marine_race/whitescars' for player (2)
18:18:33.2 Skirmish - loading banner 'space_marine_race/WhiteScars' for player (2)
18:18:33.2 Skirmish - loading badge 'ork_race/BadMoons' for player (3)
18:18:33.2 Skirmish - loading banner 'ork_race/BadMoons' for player (3)
18:18:33.2 Skirmish - loading badge 'ork_race/BadMoons' for player (4)
18:18:33.2 Skirmish - loading banner 'ork_race/BadMoons' for player (4)
18:18:33.2 Skirmish - loading badge 'ork_race/BadMoons' for player (5)
18:18:33.2 Skirmish - loading banner 'ork_race/BadMoons' for player (5)
18:18:33.3 APP -- Game Start
18:18:33.3 GAME -- Ending FE
18:18:33.3 GAME -- Beginning mission 6P_KASYR_LUTIEN (1 Humans, 5 Computers)
18:18:33.3 GAME -- Recording game
18:18:36.1 MOD -- Loading Win Condition(DATA:Scar/WinConditions/ANNIHILATE.SCAR)
18:18:36.2 MOD -- Loading Win Condition(DATA:Scar/WinConditions/CONTROLAREA.SCAR)
18:18:36.8 GAME -- Preloading all models
18:18:36.8 RENDER ANIM -- Art/EBPs/: Unable to open file!
18:18:39.9 GAME -- Applying Team Colours
18:18:57.1 GAME -- Precaching Events
18:19:05.1 GAME -- Loading completed (32 seconds)
18:19:05.1 SIM -- Setting SyncErrorChecking level to Low
18:19:05.1 GAME -- Starting mission...
18:19:14.7 SimulationController::Pause 1
18:19:20.6 APP -- Game Stop
18:19:20.6 GAME -- Ending mission (Abort)
18:19:20.6 SimulationController::Pause 0
18:19:21.2 GAME -- Beginning FE
18:19:31.8 GAME -- Ending FE
18:19:31.9 MOD -- (mod manager) shutting down
18:19:32.4 SPOOGE -- 238.00MB available texture memory
18:19:32.4 SPOOGE -- 238.00MB available texture memory
18:19:32.5 GAME -- Available memory: 1023MB RAM, 1628MB Pagefile
18:19:32.5 HostState - 213.73.234.252:6112 / 213.73.234.252:6112
18:19:32.5 Session : Now Host
18:19:32.5 Session : We are now a Host
18:19:32.5 PeerState - 213.73.234.252:6112 / 213.73.234.252:6112
18:19:32.5 PeerState::ConnectCallbackHost - connecting to host at 255.255.255.255:6112
18:19:32.5 GSTransport::Connect - GT2AddressError
18:19:32.5 SPOOGE - Driver[Dx9 : Hardware TnL] on adapter[0], version[4,32]
18:19:33.0 SPDx9 -- Driver Name = nv4_disp.dll Device = \\.\DISPLAY1 Desc = NVIDIA GeForce4 Ti 4800 SE
18:19:33.0 SPDx9 -- Driver Vendor = 0x10DE Device = 0x0282 SubSys = 0x90001462 Rev = 0x00A1
18:19:33.0 SPDx9 -- Driver Version Product = 0x0006 Version = 0x000E SubVersion = 0x000A Build = 0x1821 (6177)
18:19:33.0 SPDx9 -- Driver GUID = {D7B71E3E-41C2-11CF-F36F-0AB000C2CB35}
18:19:33.0 SPOOGE -- 238.00MB available texture memory
18:19:33.0 SPOOGE -- 238.00MB available texture memory
18:19:33.2 GAME -- Beginning FE
18:19:34.4 MOD -- (mod manager) W40k, 1.0
18:19:34.5 MOD -- (mod manager) Failed to load Folder 'W40k\Data_Shared_Textures\Full'
18:19:34.5 MOD -- (mod manager) Failed to load Folder 'W40k\Data_Sound\Low'
18:19:34.5 MOD -- (mod manager) Failed to load Folder 'W40k\Data_Whm\Low'
18:19:43.4 GAME -- Using player profile Azrael
19:25:26.5 SPOOGE -- 235.00MB available texture memory
19:25:26.5 SPOOGE -- 238.00MB available texture memory
19:26:14.1 SPOOGE -- 235.00MB available texture memory
19:26:14.2 SPOOGE -- 229.00MB available texture memory
19:27:06.2 SPOOGE -- 225.00MB available texture memory
19:27:06.2 SPOOGE -- 219.00MB available texture memory
19:27:59.5 Skirmish - loading badge 'space_marine_race/whitescars' for player (0)
19:27:59.5 Skirmish - loading banner 'space_marine_race/WhiteScars' for player (0)
19:27:59.5 Skirmish - loading badge 'space_marine_race/whitescars' for player (1)
19:27:59.5 Skirmish - loading banner 'space_marine_race/WhiteScars' for player (1)
19:27:59.5 Skirmish - loading badge 'space_marine_race/whitescars' for player (2)
19:27:59.5 Skirmish - loading banner 'space_marine_race/WhiteScars' for player (2)
19:27:59.5 Skirmish - loading badge 'ork_race/EvilSunz' for player (3)
19:27:59.5 Skirmish - loading banner 'ork_race/EvilSunz' for player (3)
19:27:59.5 Skirmish - loading badge 'ork_race/EvilSunz' for player (4)
19:27:59.5 Skirmish - loading banner 'ork_race/EvilSunz' for player (4)
19:27:59.5 Skirmish - loading badge 'ork_race/EvilSunz' for player (5)
19:27:59.5 Skirmish - loading banner 'ork_race/EvilSunz' for player (5)
19:27:59.5 APP -- Game Start
19:27:59.5 GAME -- Ending FE
19:27:59.6 GAME -- Beginning mission 6P_KASYR_LUTIEN (1 Humans, 5 Computers)
19:27:59.6 GAME -- Recording game
19:28:01.2 MOD -- Loading Win Condition(DATA:Scar/WinConditions/ANNIHILATE.SCAR)
19:28:01.2 MOD -- Loading Win Condition(DATA:Scar/WinConditions/CONTROLAREA.SCAR)
19:28:01.6 GAME -- Preloading all models
19:28:01.7 RENDER ANIM -- Art/EBPs/: Unable to open file!
19:28:03.5 GAME -- Applying Team Colours
19:28:19.3 GAME -- Precaching Events
19:28:25.8 GAME -- Loading completed (26 seconds)
19:28:25.8 SIM -- Setting SyncErrorChecking level to Low
19:28:25.8 GAME -- Starting mission...
19:35:43.6 SimulationController::Pause 1
19:36:59.9 SPOOGE -- 208.00MB available texture memory
19:36:59.9 SPOOGE -- 202.00MB available texture memory
19:37:11.6 SimulationController::Pause 0
19:37:13.9 SimulationController::Pause 1
19:37:15.8 GAME -- Ending mission (?)
19:37:15.8 SimulationController::Pause 0
19:37:16.4 MOD -- (mod manager) shutting down
19:37:16.5 SPOOGE -- 186.00MB available texture memory
19:37:16.6 SPOOGE -- 186.00MB available texture memory
Application closed without errors
Any suggestions would be welcome, although i plan on upgrading my PC soon. This game is too damn awesome to have to play it like this ;)