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View Full Version : [1v1] The reason why FoF is essential



Fenris-X2
4th Oct 04, 9:23 PM
Map: Outer Reach
Race: SM vs Eldar

I lost because i couldn't run my guardians away nor my fs nor my seers. FS ran wrong directiion because of pathing a few times but oh well. It nearly cost me a game vs Ezykill's SM but this time it did cost me the game.

makeyourtime
4th Oct 04, 10:37 PM
Wow, I guess I'm still a noob, but I've never heard or seen anything about deleting a building. That extra req gained sure is deadly in the early game.

Fenris-X2
4th Oct 04, 10:52 PM
thats pretty much how desperate you have to play to win vs eldar and i would have won if i had researched fleet of foot as well since i could have just run away and reinforced. he cant kill my base because of bonesong.

Disco_Inferno
5th Oct 04, 4:57 AM
Wow, I guess I'm still a noob, but I've never heard or seen anything about deleting a building.
Is it possible to delete/destroy buildings you`ve builded?

makeyourtime
5th Oct 04, 9:53 AM
Yup, select the building and hit the delete key on the keyboard. I have no idea why this is in the game, and why it gives you your resources back.

Impaler
5th Oct 04, 10:08 AM
All RTS games Ive played have had a delete feature in it for buildings and units. And I would assume it gives you your resources back that you spent on it because your technically selling it back.

makeyourtime
5th Oct 04, 10:30 AM
Yeah I understand why you can delete buildings and units. I just mean it kinda sucks that you can delete your headquarters after building a barracks and getting all that req so early in the game. Sure, that's one less building to raze for the win, but that's also 2 more squads of whatever in your base killing your dudes. I guess I'm just upset that I didn't think of it along time ago. :)