View Full Version : regrouping?
18th Nov 04, 4:29 AM
this may seem like a stupid question, but i'm kinda new to wharhammer 40k so don't get too annoyed. in the rule book it says a unit (unless its fearless) falling back and is under 50% of its starting number, it can't regroup. does this mean once a unit of, say, imperial guardsmen is falling back and is under 50%, it is completly useless for the rest of the game or until it reaches the table edge?
18th Nov 04, 4:42 AM
Pretty much. They cannot regroup and therefor cannot participate in the battle any further, as the unit has been relatively obliterated and scattered, as well as demoralized.
18th Nov 04, 4:44 AM
thanks for that, its all i needed to know.
18th Nov 04, 4:59 AM
No problem, have fun:). Its an important tactic to utilize.
18th Nov 04, 5:00 AM
although i think guard can get a doctrine so they can rally under half strength.
18th Nov 04, 5:12 AM
I see.. I wouldnt be surprised. There are many ways to avoid that 50% penalty.
18th Nov 04, 6:49 AM
I've heard some people say that if you take an uneven number of models in the squad then the 50% rule doesnt apply, total rubbish i know but what are the other ways? Being a player of high sportsmanship and all...
18th Nov 04, 7:21 AM
What the.. Never heard of that one before - *throws it in trash can*. The other ways to avoid it is either being Space Marines, having some optional rule that allows it (Tau Bonding Knives for example) or being Subborn or Fearless.
18th Nov 04, 7:21 AM
The one thing that falling back units can do is shoot. I know a lot of the time the ranges and types of their weaponry makes it impossible but in theory they can.
One time that you can regroup when under 50% is if the enemy assaults you.
18th Nov 04, 7:48 AM
Oh yes, that one slipped my mind;). Then again, with the armies i collect, i never need to worry about it..
18th Nov 04, 12:37 PM
take 1 man sqauds, that only way to be under half strength would be if your legs were blown off, and even then you cant run away.
seriously though, think a guard doctrin does it, orks can mob up with passing unitsm think others have been said.
18th Nov 04, 5:26 PM
There are 2 guard doctrines, (Die Hards and Iron Discipline), which benefit units for Morale, but the specifics escape me at the moment.
It's under 50%, is it not? So a typical IG squad would be ok at 5 models, but under at 4. So, when the time comes, pick up that Missile Launcher and Sgt and set them asside while the rest of the lasgun troops fall back shooting.
Now Orks are a thing of beauty. Orks get to mob up with other units as they fall back, so a traditional ploy is to have a decent mob of Shoota Boyz lounging around behing the Sluggas and other assault troops. Then, as the assault troops break, dey will 'av sum uver boyz to mob up wit and 'av a'nuver go. WAAAAAAGGGGGGHHH!!!!
19th Nov 04, 3:06 AM
yeah you have to be under half strength - not at it. so 5 of 10 is fine, 4 is not.
19th Nov 04, 3:42 PM
Hey, when my squad hits 4 and starts running off the table, I chuckle to myself and realize that at least 4 of the 10 men in the squad won't have to recieve their campaign ribbons posthumously...
It's the little victories. *grin*
19th Nov 04, 3:58 PM
although if they then got gunned down to one man he can pass his last man standing and come back better than ever.
20th Nov 04, 4:54 AM
Which kinda doesnt make sense mind you;). I guess he goes by the "what the hell" ethics and throws his life away.
21st Nov 04, 6:24 PM
You wouldn't take a last man standing test. You only take them if his moralle is not already broken. Once he runs he cannot normally come back (see above for exceptions)
22nd Nov 04, 3:11 AM
cfoley is correct. If your already broken you don't take a last man standing test.
22nd Nov 04, 11:07 AM
that's my understanding of it.
22nd Nov 04, 11:35 AM
o right my mistake.
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